Import Geant4 2.0.0 source tree
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@@ -1,3 +1,13 @@
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// This code implementation is the intellectual property of
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// the GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: G4SubtractionSolid.cc,v 1.8 2000/06/26 16:16:06 gcosmo Exp $
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// GEANT4 tag $Name: geant4-02-00 $
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//
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// Implementation of methods for the class G4IntersectionSolid
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//
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// History:
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@@ -24,7 +34,6 @@
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#include "G4Polyhedron.hh"
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#include "G4NURBS.hh"
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#include "G4NURBSbox.hh"
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#include "G4VisExtent.hh"
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///////////////////////////////////////////////////////////////////
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//
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@@ -268,7 +277,15 @@ G4SubtractionSolid::DistanceToOut( const G4ThreeVector& p,
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{
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if( Inside(p) == kOutside )
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{
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G4Exception("Invalid call in G4IntersectionSolid::DistanceToOut(p,v), point p is outside") ;
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G4cout << "Position:" << G4endl << G4endl;
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G4cout << "p.x() = " << p.x()/mm << " mm" << G4endl;
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G4cout << "p.y() = " << p.y()/mm << " mm" << G4endl;
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G4cout << "p.z() = " << p.z()/mm << " mm" << G4endl << G4endl;
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G4cout << "Direction:" << G4endl << G4endl;
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G4cout << "v.x() = " << v.x() << G4endl;
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G4cout << "v.y() = " << v.y() << G4endl;
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G4cout << "v.z() = " << v.z() << G4endl << G4endl;
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G4Exception("Invalid call in G4IntersectionSolid::DistanceToOut(p,v), point p is outside") ;
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}
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G4double distout;
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@@ -286,7 +303,6 @@ G4SubtractionSolid::DistanceToOut( const G4ThreeVector& p,
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else
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{
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distout= distA ;
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*validNorm = true ;
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}
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return distout;
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}
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@@ -331,17 +347,7 @@ G4SubtractionSolid::ComputeDimensions( G4VPVParameterisation* p,
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void
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G4SubtractionSolid::DescribeYourselfTo ( G4VGraphicsScene& scene ) const
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{
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return ;
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}
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/////////////////////////////////////////////////////////////
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//
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//
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G4VisExtent
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G4SubtractionSolid::GetExtent () const
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{
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return G4VisExtent(-1.0,1.0,-1.0,1.0,-1.0,1.0) ;
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scene.AddThis (*this);
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}
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////////////////////////////////////////////////////
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@@ -351,7 +357,12 @@ G4SubtractionSolid::GetExtent () const
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G4Polyhedron*
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G4SubtractionSolid::CreatePolyhedron () const
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{
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return new G4PolyhedronBox (1.0, 1.0, 1.0);
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G4Polyhedron* pA = fPtrSolidA->CreatePolyhedron();
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G4Polyhedron* pB = fPtrSolidB->CreatePolyhedron();
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G4Polyhedron* resultant = new G4Polyhedron (pA->subtract(*pB));
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delete pB;
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delete pA;
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return resultant;
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}
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/////////////////////////////////////////////////////////
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@@ -361,10 +372,7 @@ G4SubtractionSolid::CreatePolyhedron () const
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G4NURBS*
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G4SubtractionSolid::CreateNURBS () const
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{
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return new G4NURBSbox (1.0, 1.0, 1.0);
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// Take into account boolean operation - see CreatePolyhedron.
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// return new G4NURBSbox (1.0, 1.0, 1.0);
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return 0;
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}
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