Import Geant4 2.0.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-08 15:42:07 +02:00
parent 103bda00c8
commit e7d7193284
3106 changed files with 171117 additions and 90550 deletions
@@ -1,3 +1,13 @@
// This code implementation is the intellectual property of
// the GEANT4 collaboration.
//
// By copying, distributing or modifying the Program (or any work
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4IntersectionSolid.cc,v 1.8 2000/06/24 14:27:41 japost Exp $
// GEANT4 tag $Name: geant4-02-00 $
//
// Implementation of methods for the class G4IntersectionSolid
//
// History:
@@ -20,7 +30,6 @@
#include "G4Polyhedron.hh"
#include "G4NURBS.hh"
#include "G4NURBSbox.hh"
#include "G4VisExtent.hh"
/////////////////////////////////////////////////////////////////////
//
@@ -123,7 +132,6 @@ EInside G4IntersectionSolid::Inside(const G4ThreeVector& p) const
//////////////////////////////////////////////////////////////
//
//
G4ThreeVector
G4IntersectionSolid::SurfaceNormal( const G4ThreeVector& p ) const
@@ -335,13 +343,36 @@ G4IntersectionSolid::DistanceToOut( const G4ThreeVector& p,
G4bool *validNorm,
G4ThreeVector *n ) const
{
G4bool validNormA, validNormB;
G4ThreeVector nA, nB;
if( Inside(p) == kOutside )
{
G4cout << "Position:" << G4endl << G4endl;
G4cout << "p.x() = " << p.x()/mm << " mm" << G4endl;
G4cout << "p.y() = " << p.y()/mm << " mm" << G4endl;
G4cout << "p.z() = " << p.z()/mm << " mm" << G4endl << G4endl;
G4cout << "Direction:" << G4endl << G4endl;
G4cout << "v.x() = " << v.x() << G4endl;
G4cout << "v.y() = " << v.y() << G4endl;
G4cout << "v.z() = " << v.z() << G4endl << G4endl;
G4Exception("Invalid call in G4IntersectionSolid::DistanceToOut(p,v), point p is outside") ;
}
G4double distA = fPtrSolidA->DistanceToOut(p,v,calcNorm,validNorm,n) ;
G4double distB = fPtrSolidB->DistanceToOut(p,v,calcNorm,validNorm,n) ;
G4double distA = fPtrSolidA->DistanceToOut(p,v,calcNorm,&validNormA,&nA) ;
G4double distB = fPtrSolidB->DistanceToOut(p,v,calcNorm,&validNormB,&nB) ;
G4double dist = G4std::min(distA,distB) ;
if( calcNorm ){
if (distA < distB ) {
*validNorm = validNormA;
*n = nA;
}else{
*validNorm = validNormB;
*n = nB;
}
}
return dist ;
// return G4std::min(fPtrSolidA->DistanceToOut(p,v,calcNorm,validNorm,n),
// fPtrSolidB->DistanceToOut(p,v,calcNorm,validNorm,n) ) ;
@@ -384,17 +415,7 @@ G4IntersectionSolid::ComputeDimensions( G4VPVParameterisation* p,
void
G4IntersectionSolid::DescribeYourselfTo ( G4VGraphicsScene& scene ) const
{
return ;
}
/////////////////////////////////////////////////////////////
//
//
G4VisExtent
G4IntersectionSolid::GetExtent () const
{
return G4VisExtent(-1.0,1.0,-1.0,1.0,-1.0,1.0) ;
scene.AddThis (*this);
}
////////////////////////////////////////////////////
@@ -404,7 +425,12 @@ G4IntersectionSolid::GetExtent () const
G4Polyhedron*
G4IntersectionSolid::CreatePolyhedron () const
{
return new G4PolyhedronBox (1.0, 1.0, 1.0);
G4Polyhedron* pA = fPtrSolidA->CreatePolyhedron();
G4Polyhedron* pB = fPtrSolidB->CreatePolyhedron();
G4Polyhedron* resultant = new G4Polyhedron (pA->intersect(*pB));
delete pB;
delete pA;
return resultant;
}
/////////////////////////////////////////////////////////
@@ -414,10 +440,7 @@ G4IntersectionSolid::CreatePolyhedron () const
G4NURBS*
G4IntersectionSolid::CreateNURBS () const
{
return new G4NURBSbox (1.0, 1.0, 1.0);
// Take into account boolean operation - see CreatePolyhedron.
// return new G4NURBSbox (1.0, 1.0, 1.0);
return 0;
}