Import Geant4 2.0.0 source tree
This commit is contained in:
@@ -1,5 +1,5 @@
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$Id: History,v 1.5 2000/01/19 19:24:25 gcosmo Exp $
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$Id: History,v 1.12 2000/06/26 16:16:06 gcosmo Exp $
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-------------------------------------------------------------------
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=========================================================
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@@ -20,7 +20,42 @@ committal in the CVS repository !
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* Reverse chronological order (last date on top), please *
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----------------------------------------------------------
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Gen 19 2000 Gabriele Cosmo geom-solid-bool-V01-00-00
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June 26 2000 Vladimir Grichine geom-solid-bool-V01-01-03
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- Fixed bug in G4SubtractionSolid::DistanceToOut(p,v,...). validNorm
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flag was uncorrectly set to true. Fixes report #102.
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June 6 2000 John Apostolakis geom-solid-bool-V01-01-02
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- Protecting the use of pointers validNorm and n, if calcNorm is false
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June 6 2000 John Allison geom-solid-bool-V01-01-01
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- Re-enabled CreatePolyhedron() method from G4UnionSolid, G4IntersectionSolid
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and G4SubtractionSolid. Coworks with greps-V01-01-04.
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May 26 2000 John Allison geom-solid-bool-V01-01-00
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- Disabled CreatePolyhedron() method from G4UnionSolid, G4IntersectionSolid
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and G4SubtractionSolid. It now temporarly returns a NULL pointer.
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Visualisation of Boolean solids is therefore temporarly disabled, pending
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a definitive fix in graphics_reps.
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Files G4UnionSolid.cc, G4SubtractionSolid.cc and G4IntersectionSolid.cc
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are included in the branch-tag "boolean_nopoly_branch".
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Apr 27 2000 Gabriele Cosmo
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- Reorganised comments for the Software Reference Manual.
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- Added CVS headers and standard G4 header where missing.
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Apr 11 2000 John Allison
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- CreatePolyhedron implemented for BooleanSolids.
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- G4DisplacedSolid: reversed implementation of GetFrameRotation and
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GetObjectRotation, removing inappropriate invertion.
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- G4DisplacedSolid::GetConstituentMovedSolid() made const.
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Jan 19 2000 Gabriele Cosmo geom-solid-bool-V01-00-00
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- Syncronized file versions with HEAD (essentially CVS headers changes)
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- Fixed cases of G4std::min which were not migrated on the HEAD in files:
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@@ -1,11 +1,24 @@
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// Class Description
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// This code implementation is the intellectual property of
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// the GEANT4 collaboration.
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//
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// By copying, distributing or modifying the Program (or any work
|
||||
// based on the Program) you indicate your acceptance of this statement,
|
||||
// and all its terms.
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||||
//
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// $Id: G4BooleanSolid.hh,v 1.3 2000/04/27 09:59:36 gcosmo Exp $
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// GEANT4 tag $Name: geant4-02-00 $
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//
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//
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// class G4BooleanSolid
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//
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// Class description:
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//
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// Abstract base class for solids created by boolean operations
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// between other solids
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// between other solids.
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// History:
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//
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// 10.09.98 V.Grichine, creation according J. Apostolakis's recommendations
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// 10.09.98 V.Grichine, creation according J. Apostolakis's recommendations.
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#ifndef G4BOOLEANSOLID_HH
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@@ -19,41 +32,42 @@
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#include "G4Transform3D.hh"
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#include "G4AffineTransform.hh"
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class G4BooleanSolid: public G4VSolid
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class G4BooleanSolid : public G4VSolid
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{
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public: // With Description
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G4BooleanSolid( const G4String& pName,
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G4VSolid* pSolidA ,
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G4VSolid* pSolidB ) ;
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public: // with description
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G4BooleanSolid( const G4String& pName,
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G4VSolid* pSolidA ,
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G4VSolid* pSolidB ) ;
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G4BooleanSolid( const G4String& pName,
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G4VSolid* pSolidA ,
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G4VSolid* pSolidB,
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G4RotationMatrix* rotMatrix,
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const G4ThreeVector& transVector ) ;
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G4BooleanSolid( const G4String& pName,
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G4VSolid* pSolidA ,
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G4VSolid* pSolidB,
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G4RotationMatrix* rotMatrix,
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const G4ThreeVector& transVector ) ;
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G4BooleanSolid( const G4String& pName,
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G4VSolid* pSolidA ,
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G4VSolid* pSolidB ,
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const G4Transform3D& transform ) ;
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G4BooleanSolid( const G4String& pName,
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G4VSolid* pSolidA ,
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G4VSolid* pSolidB ,
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const G4Transform3D& transform ) ;
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virtual ~G4BooleanSolid() ;
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virtual ~G4BooleanSolid() ;
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public: // With Description
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// If Solid is made up from a Boolean operation of two solids,
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// return the corresponding solid (for no=0 and 1)
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// If the solid is not a "Boolean", return 0
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virtual const G4VSolid* GetConstituentSolid(G4int no) const;
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virtual G4VSolid* GetConstituentSolid(G4int no);
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// If Solid is made up from a Boolean operation of two solids,
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// return the corresponding solid (for no=0 and 1)
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// If the solid is not a "Boolean", return 0.
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protected:
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G4VSolid* fPtrSolidA ;
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G4VSolid* fPtrSolidB ;
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protected:
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G4VSolid* fPtrSolidA ;
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G4VSolid* fPtrSolidB ;
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private:
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G4bool createdDisplacedSolid; // If & only if this object
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// created it, it must delete it
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private:
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G4bool createdDisplacedSolid;
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// If & only if this object created it, it must delete it
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} ;
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#endif
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@@ -1,9 +1,22 @@
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// Class description
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// This code implementation is the intellectual property of
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// the GEANT4 collaboration.
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//
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// A displaced solid is a solid that has been shifted from its original
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// frame of reference to a new one. It is meant to be used only for
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// simplifying the implementation of "Boolean solids".
|
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// By copying, distributing or modifying the Program (or any work
|
||||
// based on the Program) you indicate your acceptance of this statement,
|
||||
// and all its terms.
|
||||
//
|
||||
// $Id: G4DisplacedSolid.hh,v 1.7 2000/04/27 09:59:36 gcosmo Exp $
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// GEANT4 tag $Name: geant4-02-00 $
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//
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//
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// class G4DisplacedSolid
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//
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// Class description:
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//
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// A displaced solid is a solid that has been shifted from its original
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// frame of reference to a new one. It is meant to be used only for
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// simplifying the implementation of "Boolean solids".
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// History:
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||||
//
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||||
// 28.10.98 V.Grichine, creation according J. Apostolakis's recommendations
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@@ -17,36 +30,36 @@
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#include "G4Transform3D.hh"
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#include "G4AffineTransform.hh"
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class G4DisplacedSolid : public G4VSolid
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class G4DisplacedSolid : public G4VSolid
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{
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public: // With description
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G4DisplacedSolid( const G4String& pName,
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G4VSolid* pSolid ,
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G4RotationMatrix* rotMatrix,
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const G4ThreeVector& transVector ) ;
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public: // with description
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G4DisplacedSolid( const G4String& pName,
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G4VSolid* pSolid ,
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const G4Transform3D& transform ) ;
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G4DisplacedSolid( const G4String& pName,
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G4VSolid* pSolid ,
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G4RotationMatrix* rotMatrix,
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const G4ThreeVector& transVector ) ;
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public:
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G4DisplacedSolid( const G4String& pName,
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G4VSolid* pSolid ,
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const G4AffineTransform directTransform );
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// For use in instantiating a transient instance from a persistent one:
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G4DisplacedSolid( const G4String& pName,
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G4VSolid* pSolid ,
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const G4Transform3D& transform ) ;
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public: // With description
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virtual ~G4DisplacedSolid() ;
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//
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// It also has all the methods that a solid requires, eg.
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EInside Inside( const G4ThreeVector& p ) const ;
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G4DisplacedSolid( const G4String& pName,
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G4VSolid* pSolid ,
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const G4AffineTransform directTransform );
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// For use in instantiating a transient instance from a persistent one.
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public:
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G4bool CalculateExtent(const EAxis pAxis,
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const G4VoxelLimits& pVoxelLimit,
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const G4AffineTransform& pTransform,
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G4double& pMin, G4double& pMax) const ;
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virtual ~G4DisplacedSolid() ;
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public: // without description
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// It also has all the methods that a solid requires, eg.
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EInside Inside( const G4ThreeVector& p ) const ;
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G4bool CalculateExtent(const EAxis pAxis,
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const G4VoxelLimits& pVoxelLimit,
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const G4AffineTransform& pTransform,
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G4double& pMin, G4double& pMax) const ;
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G4ThreeVector SurfaceNormal( const G4ThreeVector& p ) const ;
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@@ -68,43 +81,46 @@ public:
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const G4int n,
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const G4VPhysicalVolume* pRep ) ;
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public: // With description
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public: // with description
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virtual G4GeometryType GetEntityType() const
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{ return G4String("G4DisplacedSolid"); }
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virtual G4GeometryType GetEntityType() const;
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// If the Solid is a "G4DisplacedSolid", return a self pointer
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// else return 0
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virtual const G4DisplacedSolid* GetDisplacedSolidPtr() const ;
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virtual G4DisplacedSolid* GetDisplacedSolidPtr();
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// If the Solid is a "G4DisplacedSolid",
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// return a self pointer else return 0.
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// Access methods
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G4VSolid* GetConstituentMovedSolid();
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G4VSolid* GetConstituentMovedSolid() const;
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G4AffineTransform GetTransform() const;
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G4AffineTransform GetDirectTransform() const;
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// Get the rotation/translation, as applied to the frame of reference
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// Access methods.
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G4RotationMatrix GetFrameRotation() const;
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G4ThreeVector GetFrameTranslation() const;
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// Get the rotation/translation, as applied to the frame of reference.
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// Get the rotation/translation, as applied to the object
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G4RotationMatrix GetObjectRotation() const;
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G4ThreeVector GetObjectTranslation() const;
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// Get the rotation/translation, as applied to the object.
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public: // without description
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public:
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// For creating graphical representations (ie for visualisation)
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void DescribeYourselfTo ( G4VGraphicsScene& scene ) const ;
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G4VisExtent GetExtent () const ;
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G4Polyhedron* CreatePolyhedron () const ;
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G4NURBS* CreateNURBS () const ;
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// For creating graphical representations (ie for visualisation).
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protected:
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G4VSolid* fPtrSolid ;
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G4AffineTransform* fPtrTransform ;
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G4AffineTransform* fDirectTransform ;
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protected:
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|
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G4VSolid* fPtrSolid ;
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G4AffineTransform* fPtrTransform ;
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G4AffineTransform* fDirectTransform ;
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private:
|
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|
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} ;
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inline G4GeometryType G4DisplacedSolid::GetEntityType() const
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{
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return G4String("G4DisplacedSolid");
|
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}
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|
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#endif
|
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|
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@@ -1,5 +1,20 @@
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// Class for description of intersection of two CSG solids
|
||||
// This code implementation is the intellectual property of
|
||||
// the GEANT4 collaboration.
|
||||
//
|
||||
// By copying, distributing or modifying the Program (or any work
|
||||
// based on the Program) you indicate your acceptance of this statement,
|
||||
// and all its terms.
|
||||
//
|
||||
// $Id: G4IntersectionSolid.hh,v 1.3 2000/04/27 09:59:36 gcosmo Exp $
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// GEANT4 tag $Name: geant4-02-00 $
|
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//
|
||||
//
|
||||
// class G4IntersectionSolid
|
||||
//
|
||||
// Class description:
|
||||
//
|
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// Class for description of intersection of two CSG solids.
|
||||
|
||||
// History:
|
||||
//
|
||||
// 12.09.98 V. Grichine, initial design according to J.Apostolakis's
|
||||
@@ -11,38 +26,41 @@
|
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|
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#include "G4BooleanSolid.hh"
|
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#include "G4VSolid.hh"
|
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// #include "G4PlacedSolid.hh"
|
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|
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#include "G4RotationMatrix.hh"
|
||||
#include "G4ThreeVector.hh"
|
||||
#include "G4Transform3D.hh"
|
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#include "G4AffineTransform.hh"
|
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|
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class G4IntersectionSolid: public G4BooleanSolid
|
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class G4IntersectionSolid : public G4BooleanSolid
|
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{
|
||||
public:
|
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G4IntersectionSolid( const G4String& pName,
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G4VSolid* pSolidA ,
|
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G4VSolid* pSolidB ) ;
|
||||
public: // with description
|
||||
|
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G4IntersectionSolid( const G4String& pName,
|
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G4VSolid* pSolidA ,
|
||||
G4VSolid* pSolidB,
|
||||
G4RotationMatrix* rotMatrix,
|
||||
const G4ThreeVector& transVector ) ;
|
||||
G4IntersectionSolid( const G4String& pName,
|
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G4VSolid* pSolidA ,
|
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G4VSolid* pSolidB ) ;
|
||||
|
||||
G4IntersectionSolid( const G4String& pName,
|
||||
G4VSolid* pSolidA ,
|
||||
G4VSolid* pSolidB,
|
||||
const G4Transform3D& transform ) ;
|
||||
G4IntersectionSolid( const G4String& pName,
|
||||
G4VSolid* pSolidA ,
|
||||
G4VSolid* pSolidB,
|
||||
G4RotationMatrix* rotMatrix,
|
||||
const G4ThreeVector& transVector ) ;
|
||||
|
||||
virtual ~G4IntersectionSolid() ;
|
||||
G4IntersectionSolid( const G4String& pName,
|
||||
G4VSolid* pSolidA ,
|
||||
G4VSolid* pSolidB,
|
||||
const G4Transform3D& transform ) ;
|
||||
|
||||
virtual ~G4IntersectionSolid() ;
|
||||
|
||||
G4bool CalculateExtent(const EAxis pAxis,
|
||||
const G4VoxelLimits& pVoxelLimit,
|
||||
const G4AffineTransform& pTransform,
|
||||
G4double& pMin, G4double& pMax) const ;
|
||||
virtual G4GeometryType GetEntityType() const;
|
||||
|
||||
public: // without description
|
||||
|
||||
G4bool CalculateExtent( const EAxis pAxis,
|
||||
const G4VoxelLimits& pVoxelLimit,
|
||||
const G4AffineTransform& pTransform,
|
||||
G4double& pMin, G4double& pMax) const ;
|
||||
|
||||
EInside Inside( const G4ThreeVector& p ) const ;
|
||||
|
||||
@@ -66,19 +84,16 @@ public:
|
||||
const G4int n,
|
||||
const G4VPhysicalVolume* pRep ) ;
|
||||
|
||||
virtual G4GeometryType GetEntityType() const
|
||||
{ return G4String("G4IntersectionSolid"); }
|
||||
|
||||
void DescribeYourselfTo ( G4VGraphicsScene& scene ) const ;
|
||||
G4VisExtent GetExtent () const ;
|
||||
G4Polyhedron* CreatePolyhedron () const ;
|
||||
G4NURBS* CreateNURBS () const ;
|
||||
|
||||
protected:
|
||||
|
||||
private:
|
||||
|
||||
} ;
|
||||
|
||||
inline G4GeometryType G4IntersectionSolid::GetEntityType() const
|
||||
{
|
||||
return G4String("G4IntersectionSolid");
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
@@ -1,16 +1,30 @@
|
||||
// Class for description of subtraction of two CSG solids: A - B !!!
|
||||
// This code implementation is the intellectual property of
|
||||
// the GEANT4 collaboration.
|
||||
//
|
||||
// By copying, distributing or modifying the Program (or any work
|
||||
// based on the Program) you indicate your acceptance of this statement,
|
||||
// and all its terms.
|
||||
//
|
||||
// $Id: G4SubtractionSolid.hh,v 1.3 2000/04/27 09:59:37 gcosmo Exp $
|
||||
// GEANT4 tag $Name: geant4-02-00 $
|
||||
//
|
||||
//
|
||||
// class G4SubtractionSolid
|
||||
//
|
||||
// Class description:
|
||||
//
|
||||
// Class for description of subtraction of two CSG solids: A - B.
|
||||
|
||||
// History:
|
||||
//
|
||||
// 14.10.98 V.Grichine - first implementation
|
||||
//
|
||||
// 14.10.98 V.Grichine - first implementation.
|
||||
|
||||
|
||||
#ifndef G4SUBTRACTIONSOLID_HH
|
||||
#define G4SUBTRACTIONSOLID_HH
|
||||
|
||||
#include "G4BooleanSolid.hh"
|
||||
#include "G4VSolid.hh"
|
||||
// #include "G4PlacedSolid.hh"
|
||||
|
||||
#include "G4RotationMatrix.hh"
|
||||
#include "G4ThreeVector.hh"
|
||||
@@ -18,29 +32,32 @@
|
||||
#include "G4AffineTransform.hh"
|
||||
|
||||
|
||||
|
||||
class G4SubtractionSolid: public G4BooleanSolid
|
||||
class G4SubtractionSolid : public G4BooleanSolid
|
||||
{
|
||||
public:
|
||||
G4SubtractionSolid( const G4String& pName,
|
||||
G4VSolid* pSolidA ,
|
||||
G4VSolid* pSolidB ) ;
|
||||
public: // with description
|
||||
|
||||
G4SubtractionSolid( const G4String& pName,
|
||||
G4VSolid* pSolidA ,
|
||||
G4VSolid* pSolidB ,
|
||||
G4RotationMatrix* rotMatrix,
|
||||
const G4ThreeVector& transVector ) ;
|
||||
G4SubtractionSolid( const G4String& pName,
|
||||
G4VSolid* pSolidA ,
|
||||
G4VSolid* pSolidB ) ;
|
||||
|
||||
G4SubtractionSolid( const G4String& pName,
|
||||
G4VSolid* pSolidA ,
|
||||
G4VSolid* pSolidB ,
|
||||
const G4Transform3D& transform ) ;
|
||||
G4SubtractionSolid( const G4String& pName,
|
||||
G4VSolid* pSolidA ,
|
||||
G4VSolid* pSolidB ,
|
||||
G4RotationMatrix* rotMatrix,
|
||||
const G4ThreeVector& transVector ) ;
|
||||
|
||||
virtual ~G4SubtractionSolid() ;
|
||||
G4SubtractionSolid( const G4String& pName,
|
||||
G4VSolid* pSolidA ,
|
||||
G4VSolid* pSolidB ,
|
||||
const G4Transform3D& transform ) ;
|
||||
|
||||
virtual ~G4SubtractionSolid() ;
|
||||
|
||||
G4bool CalculateExtent(const EAxis pAxis,
|
||||
virtual G4GeometryType GetEntityType() const ;
|
||||
|
||||
public: // without description
|
||||
|
||||
G4bool CalculateExtent( const EAxis pAxis,
|
||||
const G4VoxelLimits& pVoxelLimit,
|
||||
const G4AffineTransform& pTransform,
|
||||
G4double& pMin, G4double& pMax) const ;
|
||||
@@ -67,19 +84,16 @@ public:
|
||||
const G4int n,
|
||||
const G4VPhysicalVolume* pRep ) ;
|
||||
|
||||
virtual G4GeometryType GetEntityType() const
|
||||
{ return G4String("G4SubtractionSolid"); }
|
||||
|
||||
void DescribeYourselfTo ( G4VGraphicsScene& scene ) const ;
|
||||
G4VisExtent GetExtent () const ;
|
||||
G4Polyhedron* CreatePolyhedron () const ;
|
||||
G4NURBS* CreateNURBS () const ;
|
||||
|
||||
protected:
|
||||
};
|
||||
|
||||
private:
|
||||
|
||||
} ;
|
||||
inline G4GeometryType G4SubtractionSolid::GetEntityType() const
|
||||
{
|
||||
return G4String("G4SubtractionSolid");
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
@@ -1,47 +1,64 @@
|
||||
// Class for description of intersection of two CSG solids
|
||||
// This code implementation is the intellectual property of
|
||||
// the GEANT4 collaboration.
|
||||
//
|
||||
// By copying, distributing or modifying the Program (or any work
|
||||
// based on the Program) you indicate your acceptance of this statement,
|
||||
// and all its terms.
|
||||
//
|
||||
// $Id: G4UnionSolid.hh,v 1.4 2000/04/27 09:59:37 gcosmo Exp $
|
||||
// GEANT4 tag $Name: geant4-02-00 $
|
||||
//
|
||||
//
|
||||
// class G4UnionSolid
|
||||
//
|
||||
// Class description:
|
||||
//
|
||||
// Class for description of union of two CSG solids.
|
||||
|
||||
// History:
|
||||
//
|
||||
// 12.09.98 V.Grichine
|
||||
//
|
||||
// 12.09.98 V.Grichine, created.
|
||||
|
||||
#ifndef G4UNIONSOLID_HH
|
||||
#define G4UNIONSOLID_HH
|
||||
|
||||
#include "G4BooleanSolid.hh"
|
||||
#include "G4VSolid.hh"
|
||||
// #include "G4PlacedSolid.hh"
|
||||
|
||||
#include "G4RotationMatrix.hh"
|
||||
#include "G4ThreeVector.hh"
|
||||
#include "G4Transform3D.hh"
|
||||
#include "G4AffineTransform.hh"
|
||||
|
||||
class G4UnionSolid: public G4BooleanSolid
|
||||
class G4UnionSolid : public G4BooleanSolid
|
||||
{
|
||||
public:
|
||||
G4UnionSolid( const G4String& pName,
|
||||
G4VSolid* pSolidA ,
|
||||
G4VSolid* pSolidB ) ;
|
||||
public: // with description
|
||||
|
||||
G4UnionSolid( const G4String& pName,
|
||||
G4VSolid* pSolidA ,
|
||||
G4VSolid* pSolidB ,
|
||||
G4RotationMatrix* rotMatrix,
|
||||
const G4ThreeVector& transVector ) ;
|
||||
G4UnionSolid( const G4String& pName,
|
||||
G4VSolid* pSolidA ,
|
||||
G4VSolid* pSolidB ) ;
|
||||
|
||||
G4UnionSolid( const G4String& pName,
|
||||
G4VSolid* pSolidA ,
|
||||
G4VSolid* pSolidB ,
|
||||
const G4Transform3D& transform ) ;
|
||||
G4UnionSolid( const G4String& pName,
|
||||
G4VSolid* pSolidA ,
|
||||
G4VSolid* pSolidB ,
|
||||
G4RotationMatrix* rotMatrix,
|
||||
const G4ThreeVector& transVector ) ;
|
||||
|
||||
virtual ~G4UnionSolid() ;
|
||||
G4UnionSolid( const G4String& pName,
|
||||
G4VSolid* pSolidA ,
|
||||
G4VSolid* pSolidB ,
|
||||
const G4Transform3D& transform ) ;
|
||||
|
||||
virtual ~G4UnionSolid() ;
|
||||
|
||||
G4bool CalculateExtent(const EAxis pAxis,
|
||||
const G4VoxelLimits& pVoxelLimit,
|
||||
const G4AffineTransform& pTransform,
|
||||
G4double& pMin, G4double& pMax) const ;
|
||||
virtual G4GeometryType GetEntityType() const ;
|
||||
|
||||
public: // without description
|
||||
|
||||
G4bool CalculateExtent( const EAxis pAxis,
|
||||
const G4VoxelLimits& pVoxelLimit,
|
||||
const G4AffineTransform& pTransform,
|
||||
G4double& pMin, G4double& pMax) const ;
|
||||
|
||||
EInside Inside( const G4ThreeVector& p ) const ;
|
||||
|
||||
@@ -65,19 +82,16 @@ public:
|
||||
const G4int n,
|
||||
const G4VPhysicalVolume* pRep ) ;
|
||||
|
||||
virtual G4GeometryType GetEntityType() const
|
||||
{ return G4String("G4UnionSolid"); }
|
||||
|
||||
void DescribeYourselfTo ( G4VGraphicsScene& scene ) const ;
|
||||
G4VisExtent GetExtent () const ;
|
||||
G4Polyhedron* CreatePolyhedron () const ;
|
||||
G4NURBS* CreateNURBS () const ;
|
||||
|
||||
protected:
|
||||
};
|
||||
|
||||
private:
|
||||
|
||||
} ;
|
||||
inline G4GeometryType G4UnionSolid::GetEntityType() const
|
||||
{
|
||||
return G4String("G4UnionSolid");
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
@@ -1,3 +1,13 @@
|
||||
// This code implementation is the intellectual property of
|
||||
// the GEANT4 collaboration.
|
||||
//
|
||||
// By copying, distributing or modifying the Program (or any work
|
||||
// based on the Program) you indicate your acceptance of this statement,
|
||||
// and all its terms.
|
||||
//
|
||||
// $Id: G4BooleanSolid.cc,v 1.3 2000/04/27 09:59:39 gcosmo Exp $
|
||||
// GEANT4 tag $Name: geant4-02-00 $
|
||||
//
|
||||
// Implementation for the abstract base class for solids created by boolean
|
||||
// operations between other solids
|
||||
//
|
||||
|
||||
@@ -1,3 +1,13 @@
|
||||
// This code implementation is the intellectual property of
|
||||
// the GEANT4 collaboration.
|
||||
//
|
||||
// By copying, distributing or modifying the Program (or any work
|
||||
// based on the Program) you indicate your acceptance of this statement,
|
||||
// and all its terms.
|
||||
//
|
||||
// $Id: G4DisplacedSolid.cc,v 1.11 2000/04/27 09:59:39 gcosmo Exp $
|
||||
// GEANT4 tag $Name: geant4-02-00 $
|
||||
//
|
||||
// Implementation for G4DisplacedSolid class for boolean
|
||||
// operations between other solids
|
||||
//
|
||||
@@ -18,7 +28,6 @@
|
||||
#include "G4Polyhedron.hh"
|
||||
#include "G4NURBS.hh"
|
||||
#include "G4NURBSbox.hh"
|
||||
#include "G4VisExtent.hh"
|
||||
|
||||
////////////////////////////////////////////////////////////////
|
||||
//
|
||||
@@ -87,7 +96,7 @@ const G4DisplacedSolid* G4DisplacedSolid::GetDisplacedSolidPtr() const
|
||||
G4DisplacedSolid* G4DisplacedSolid::GetDisplacedSolidPtr()
|
||||
{ return this; }
|
||||
|
||||
G4VSolid* G4DisplacedSolid::GetConstituentMovedSolid()
|
||||
G4VSolid* G4DisplacedSolid::GetConstituentMovedSolid() const
|
||||
{ return fPtrSolid; }
|
||||
|
||||
G4AffineTransform G4DisplacedSolid::GetTransform() const
|
||||
@@ -104,8 +113,7 @@ G4AffineTransform G4DisplacedSolid::GetDirectTransform() const
|
||||
|
||||
G4RotationMatrix G4DisplacedSolid::GetFrameRotation() const
|
||||
{
|
||||
G4RotationMatrix InvRotation= fPtrTransform->NetRotation();
|
||||
InvRotation.invert();
|
||||
G4RotationMatrix InvRotation= fDirectTransform->NetRotation();
|
||||
return InvRotation;
|
||||
}
|
||||
|
||||
@@ -117,7 +125,7 @@ G4ThreeVector G4DisplacedSolid::GetFrameTranslation() const
|
||||
///////////////////////////////////////////////////////////////
|
||||
G4RotationMatrix G4DisplacedSolid::GetObjectRotation() const
|
||||
{
|
||||
G4RotationMatrix Rotation= fDirectTransform->NetRotation();
|
||||
G4RotationMatrix Rotation= fPtrTransform->NetRotation();
|
||||
return Rotation;
|
||||
}
|
||||
|
||||
@@ -245,17 +253,7 @@ G4DisplacedSolid::ComputeDimensions( G4VPVParameterisation* p,
|
||||
void
|
||||
G4DisplacedSolid::DescribeYourselfTo ( G4VGraphicsScene& scene ) const
|
||||
{
|
||||
fPtrSolid->DescribeYourselfTo(scene) ;
|
||||
}
|
||||
|
||||
/////////////////////////////////////////////////////////////
|
||||
//
|
||||
//
|
||||
|
||||
G4VisExtent
|
||||
G4DisplacedSolid::GetExtent () const
|
||||
{
|
||||
return fPtrSolid->GetExtent() ;
|
||||
scene.AddThis (*this);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////
|
||||
@@ -265,7 +263,10 @@ G4DisplacedSolid::GetExtent () const
|
||||
G4Polyhedron*
|
||||
G4DisplacedSolid::CreatePolyhedron () const
|
||||
{
|
||||
return fPtrSolid->CreatePolyhedron() ;
|
||||
G4Polyhedron* polyhedron = fPtrSolid->CreatePolyhedron();
|
||||
polyhedron->Transform
|
||||
(G4Transform3D(GetObjectRotation(),GetObjectTranslation()));
|
||||
return polyhedron;
|
||||
}
|
||||
|
||||
/////////////////////////////////////////////////////////
|
||||
@@ -275,10 +276,7 @@ G4DisplacedSolid::CreatePolyhedron () const
|
||||
G4NURBS*
|
||||
G4DisplacedSolid::CreateNURBS () const
|
||||
{
|
||||
return fPtrSolid->CreateNURBS() ;
|
||||
// Take into account local transformation - see CreatePolyhedron.
|
||||
// return fPtrSolid->CreateNURBS() ;
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -1,3 +1,13 @@
|
||||
// This code implementation is the intellectual property of
|
||||
// the GEANT4 collaboration.
|
||||
//
|
||||
// By copying, distributing or modifying the Program (or any work
|
||||
// based on the Program) you indicate your acceptance of this statement,
|
||||
// and all its terms.
|
||||
//
|
||||
// $Id: G4IntersectionSolid.cc,v 1.8 2000/06/24 14:27:41 japost Exp $
|
||||
// GEANT4 tag $Name: geant4-02-00 $
|
||||
//
|
||||
// Implementation of methods for the class G4IntersectionSolid
|
||||
//
|
||||
// History:
|
||||
@@ -20,7 +30,6 @@
|
||||
#include "G4Polyhedron.hh"
|
||||
#include "G4NURBS.hh"
|
||||
#include "G4NURBSbox.hh"
|
||||
#include "G4VisExtent.hh"
|
||||
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
@@ -123,7 +132,6 @@ EInside G4IntersectionSolid::Inside(const G4ThreeVector& p) const
|
||||
|
||||
//////////////////////////////////////////////////////////////
|
||||
//
|
||||
//
|
||||
|
||||
G4ThreeVector
|
||||
G4IntersectionSolid::SurfaceNormal( const G4ThreeVector& p ) const
|
||||
@@ -335,13 +343,36 @@ G4IntersectionSolid::DistanceToOut( const G4ThreeVector& p,
|
||||
G4bool *validNorm,
|
||||
G4ThreeVector *n ) const
|
||||
{
|
||||
G4bool validNormA, validNormB;
|
||||
G4ThreeVector nA, nB;
|
||||
|
||||
if( Inside(p) == kOutside )
|
||||
{
|
||||
G4cout << "Position:" << G4endl << G4endl;
|
||||
G4cout << "p.x() = " << p.x()/mm << " mm" << G4endl;
|
||||
G4cout << "p.y() = " << p.y()/mm << " mm" << G4endl;
|
||||
G4cout << "p.z() = " << p.z()/mm << " mm" << G4endl << G4endl;
|
||||
G4cout << "Direction:" << G4endl << G4endl;
|
||||
G4cout << "v.x() = " << v.x() << G4endl;
|
||||
G4cout << "v.y() = " << v.y() << G4endl;
|
||||
G4cout << "v.z() = " << v.z() << G4endl << G4endl;
|
||||
G4Exception("Invalid call in G4IntersectionSolid::DistanceToOut(p,v), point p is outside") ;
|
||||
}
|
||||
G4double distA = fPtrSolidA->DistanceToOut(p,v,calcNorm,validNorm,n) ;
|
||||
G4double distB = fPtrSolidB->DistanceToOut(p,v,calcNorm,validNorm,n) ;
|
||||
G4double distA = fPtrSolidA->DistanceToOut(p,v,calcNorm,&validNormA,&nA) ;
|
||||
G4double distB = fPtrSolidB->DistanceToOut(p,v,calcNorm,&validNormB,&nB) ;
|
||||
|
||||
G4double dist = G4std::min(distA,distB) ;
|
||||
|
||||
if( calcNorm ){
|
||||
if (distA < distB ) {
|
||||
*validNorm = validNormA;
|
||||
*n = nA;
|
||||
}else{
|
||||
*validNorm = validNormB;
|
||||
*n = nB;
|
||||
}
|
||||
}
|
||||
|
||||
return dist ;
|
||||
// return G4std::min(fPtrSolidA->DistanceToOut(p,v,calcNorm,validNorm,n),
|
||||
// fPtrSolidB->DistanceToOut(p,v,calcNorm,validNorm,n) ) ;
|
||||
@@ -384,17 +415,7 @@ G4IntersectionSolid::ComputeDimensions( G4VPVParameterisation* p,
|
||||
void
|
||||
G4IntersectionSolid::DescribeYourselfTo ( G4VGraphicsScene& scene ) const
|
||||
{
|
||||
return ;
|
||||
}
|
||||
|
||||
/////////////////////////////////////////////////////////////
|
||||
//
|
||||
//
|
||||
|
||||
G4VisExtent
|
||||
G4IntersectionSolid::GetExtent () const
|
||||
{
|
||||
return G4VisExtent(-1.0,1.0,-1.0,1.0,-1.0,1.0) ;
|
||||
scene.AddThis (*this);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////
|
||||
@@ -404,7 +425,12 @@ G4IntersectionSolid::GetExtent () const
|
||||
G4Polyhedron*
|
||||
G4IntersectionSolid::CreatePolyhedron () const
|
||||
{
|
||||
return new G4PolyhedronBox (1.0, 1.0, 1.0);
|
||||
G4Polyhedron* pA = fPtrSolidA->CreatePolyhedron();
|
||||
G4Polyhedron* pB = fPtrSolidB->CreatePolyhedron();
|
||||
G4Polyhedron* resultant = new G4Polyhedron (pA->intersect(*pB));
|
||||
delete pB;
|
||||
delete pA;
|
||||
return resultant;
|
||||
}
|
||||
|
||||
/////////////////////////////////////////////////////////
|
||||
@@ -414,10 +440,7 @@ G4IntersectionSolid::CreatePolyhedron () const
|
||||
G4NURBS*
|
||||
G4IntersectionSolid::CreateNURBS () const
|
||||
{
|
||||
return new G4NURBSbox (1.0, 1.0, 1.0);
|
||||
// Take into account boolean operation - see CreatePolyhedron.
|
||||
// return new G4NURBSbox (1.0, 1.0, 1.0);
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -1,3 +1,13 @@
|
||||
// This code implementation is the intellectual property of
|
||||
// the GEANT4 collaboration.
|
||||
//
|
||||
// By copying, distributing or modifying the Program (or any work
|
||||
// based on the Program) you indicate your acceptance of this statement,
|
||||
// and all its terms.
|
||||
//
|
||||
// $Id: G4SubtractionSolid.cc,v 1.8 2000/06/26 16:16:06 gcosmo Exp $
|
||||
// GEANT4 tag $Name: geant4-02-00 $
|
||||
//
|
||||
// Implementation of methods for the class G4IntersectionSolid
|
||||
//
|
||||
// History:
|
||||
@@ -24,7 +34,6 @@
|
||||
#include "G4Polyhedron.hh"
|
||||
#include "G4NURBS.hh"
|
||||
#include "G4NURBSbox.hh"
|
||||
#include "G4VisExtent.hh"
|
||||
|
||||
///////////////////////////////////////////////////////////////////
|
||||
//
|
||||
@@ -268,7 +277,15 @@ G4SubtractionSolid::DistanceToOut( const G4ThreeVector& p,
|
||||
{
|
||||
if( Inside(p) == kOutside )
|
||||
{
|
||||
G4Exception("Invalid call in G4IntersectionSolid::DistanceToOut(p,v), point p is outside") ;
|
||||
G4cout << "Position:" << G4endl << G4endl;
|
||||
G4cout << "p.x() = " << p.x()/mm << " mm" << G4endl;
|
||||
G4cout << "p.y() = " << p.y()/mm << " mm" << G4endl;
|
||||
G4cout << "p.z() = " << p.z()/mm << " mm" << G4endl << G4endl;
|
||||
G4cout << "Direction:" << G4endl << G4endl;
|
||||
G4cout << "v.x() = " << v.x() << G4endl;
|
||||
G4cout << "v.y() = " << v.y() << G4endl;
|
||||
G4cout << "v.z() = " << v.z() << G4endl << G4endl;
|
||||
G4Exception("Invalid call in G4IntersectionSolid::DistanceToOut(p,v), point p is outside") ;
|
||||
}
|
||||
|
||||
G4double distout;
|
||||
@@ -286,7 +303,6 @@ G4SubtractionSolid::DistanceToOut( const G4ThreeVector& p,
|
||||
else
|
||||
{
|
||||
distout= distA ;
|
||||
*validNorm = true ;
|
||||
}
|
||||
return distout;
|
||||
}
|
||||
@@ -331,17 +347,7 @@ G4SubtractionSolid::ComputeDimensions( G4VPVParameterisation* p,
|
||||
void
|
||||
G4SubtractionSolid::DescribeYourselfTo ( G4VGraphicsScene& scene ) const
|
||||
{
|
||||
return ;
|
||||
}
|
||||
|
||||
/////////////////////////////////////////////////////////////
|
||||
//
|
||||
//
|
||||
|
||||
G4VisExtent
|
||||
G4SubtractionSolid::GetExtent () const
|
||||
{
|
||||
return G4VisExtent(-1.0,1.0,-1.0,1.0,-1.0,1.0) ;
|
||||
scene.AddThis (*this);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////
|
||||
@@ -351,7 +357,12 @@ G4SubtractionSolid::GetExtent () const
|
||||
G4Polyhedron*
|
||||
G4SubtractionSolid::CreatePolyhedron () const
|
||||
{
|
||||
return new G4PolyhedronBox (1.0, 1.0, 1.0);
|
||||
G4Polyhedron* pA = fPtrSolidA->CreatePolyhedron();
|
||||
G4Polyhedron* pB = fPtrSolidB->CreatePolyhedron();
|
||||
G4Polyhedron* resultant = new G4Polyhedron (pA->subtract(*pB));
|
||||
delete pB;
|
||||
delete pA;
|
||||
return resultant;
|
||||
}
|
||||
|
||||
/////////////////////////////////////////////////////////
|
||||
@@ -361,10 +372,7 @@ G4SubtractionSolid::CreatePolyhedron () const
|
||||
G4NURBS*
|
||||
G4SubtractionSolid::CreateNURBS () const
|
||||
{
|
||||
return new G4NURBSbox (1.0, 1.0, 1.0);
|
||||
// Take into account boolean operation - see CreatePolyhedron.
|
||||
// return new G4NURBSbox (1.0, 1.0, 1.0);
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -1,3 +1,13 @@
|
||||
// This code implementation is the intellectual property of
|
||||
// the GEANT4 collaboration.
|
||||
//
|
||||
// By copying, distributing or modifying the Program (or any work
|
||||
// based on the Program) you indicate your acceptance of this statement,
|
||||
// and all its terms.
|
||||
//
|
||||
// $Id: G4UnionSolid.cc,v 1.9 2000/06/24 14:27:42 japost Exp $
|
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// GEANT4 tag $Name: geant4-02-00 $
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//
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// Implementation of methods for the class G4IntersectionSolid
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//
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// History:
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@@ -22,7 +32,6 @@
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#include "G4Polyhedron.hh"
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#include "G4NURBS.hh"
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#include "G4NURBSbox.hh"
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#include "G4VisExtent.hh"
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///////////////////////////////////////////////////////////////////
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//
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@@ -208,6 +217,14 @@ G4UnionSolid::DistanceToOut( const G4ThreeVector& p,
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if( Inside(p) == kOutside )
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{
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G4cout << "Position:" << G4endl << G4endl;
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G4cout << "p.x() = " << p.x()/mm << " mm" << G4endl;
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G4cout << "p.y() = " << p.y()/mm << " mm" << G4endl;
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G4cout << "p.z() = " << p.z()/mm << " mm" << G4endl << G4endl;
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G4cout << "Direction:" << G4endl << G4endl;
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G4cout << "v.x() = " << v.x() << G4endl;
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G4cout << "v.y() = " << v.y() << G4endl;
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G4cout << "v.z() = " << v.z() << G4endl << G4endl;
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G4Exception("Invalid call in G4IntersectionSolid::DistanceToOut(p,v), point p is outside") ;
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}
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else
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@@ -256,7 +273,9 @@ G4UnionSolid::DistanceToOut( const G4ThreeVector& p,
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*n = *nTmp ;
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}
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}
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*validNorm = false ;
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if( calcNorm )
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*validNorm = false ;
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|
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return dist ;
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||||
}
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@@ -321,17 +340,7 @@ G4UnionSolid::ComputeDimensions( G4VPVParameterisation* p,
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void
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G4UnionSolid::DescribeYourselfTo ( G4VGraphicsScene& scene ) const
|
||||
{
|
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return ;
|
||||
}
|
||||
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/////////////////////////////////////////////////////////////
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//
|
||||
//
|
||||
|
||||
G4VisExtent
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G4UnionSolid::GetExtent () const
|
||||
{
|
||||
return G4VisExtent(-1.0,1.0,-1.0,1.0,-1.0,1.0) ;
|
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scene.AddThis (*this);
|
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}
|
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|
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////////////////////////////////////////////////////
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@@ -341,7 +350,12 @@ G4UnionSolid::GetExtent () const
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||||
G4Polyhedron*
|
||||
G4UnionSolid::CreatePolyhedron () const
|
||||
{
|
||||
return new G4PolyhedronBox (1.0, 1.0, 1.0);
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G4Polyhedron* pA = fPtrSolidA->CreatePolyhedron();
|
||||
G4Polyhedron* pB = fPtrSolidB->CreatePolyhedron();
|
||||
G4Polyhedron* resultant = new G4Polyhedron (pA->add(*pB));
|
||||
delete pB;
|
||||
delete pA;
|
||||
return resultant;
|
||||
}
|
||||
|
||||
/////////////////////////////////////////////////////////
|
||||
@@ -351,10 +365,7 @@ G4UnionSolid::CreatePolyhedron () const
|
||||
G4NURBS*
|
||||
G4UnionSolid::CreateNURBS () const
|
||||
{
|
||||
return new G4NURBSbox (1.0, 1.0, 1.0);
|
||||
// Take into account boolean operation - see CreatePolyhedron.
|
||||
// return new G4NURBSbox (1.0, 1.0, 1.0);
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user