Import Geant4 11.3.0.beta source tree
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@@ -32,9 +32,9 @@
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#ifndef RE02DetectorConstruction_h
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#define RE02DetectorConstruction_h 1
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#include "globals.hh"
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#include "G4VUserDetectorConstruction.hh"
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#include "G4MultiFunctionalDetector.hh"
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#include "G4VUserDetectorConstruction.hh"
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#include "globals.hh"
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class G4Box;
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class G4LogicalVolume;
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@@ -47,34 +47,34 @@ class G4Material;
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/// (Description)
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///
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/// Detector construction for example RE02.
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///
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/// [Geometry]
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///
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/// [Geometry]
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/// The world volume is defined as 200 cm x 200 cm x 200 cm box with Air.
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/// Water phantom is defined as 200 mm x 200 mm x 400 mm box with Water.
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/// The water phantom is divided into 100 segments in x,y plane using
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/// replication,
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/// and then divided into 200 segments perpendicular to z axis using nested
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/// parameterised volume.
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/// and then divided into 200 segments perpendicular to z axis using nested
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/// parameterised volume.
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/// These values are defined at constructor,
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/// e.g. the size of water phantom (fPhantomSize), and number of segmentation
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/// of water phantom (fNx, fNy, fNz).
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///
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/// By default, lead plates are inserted into the position of even order
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/// By default, lead plates are inserted into the position of even order
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/// segments.
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/// NIST database is used for materials.
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///
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///
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/// [Scorer]
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/// Assignment of G4MultiFunctionalDetector and G4PrimitiveScorer
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/// Assignment of G4MultiFunctionalDetector and G4PrimitiveScorer
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/// is demonstrated in this example.
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/// -------------------------------------------------
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/// The collection names of defined Primitives are
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/// 0 PhantomSD/totalEDep
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/// 0 PhantomSD/totalEDep
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/// 1 PhantomSD/protonEDep
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/// 2 PhantomSD/protonNStep
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/// 3 PhantomSD/chargedPassCellFlux
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/// 4 PhantomSD/chargedCellFlux
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/// 5 PhantomSD/chargedSurfFlux
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/// 4 PhantomSD/chargedCellFlux
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/// 5 PhantomSD/chargedSurfFlux
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/// 6 PhantomSD/gammaSurfCurr000
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/// 7 PhantomSD/gammaSurfCurr001
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/// 9 PhantomSD/gammaSurdCurr002
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@@ -94,10 +94,10 @@ class G4Material;
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/// - const G4ThreeVector& GetPhantomSize() const
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/// gets the water phantom size
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///
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/// - void SetNumberOfSegmentsInPhantom(G4int nx, G4int ny, G4int nz)
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/// - void SetNumberOfSegmentsInPhantom(G4int nx, G4int ny, G4int nz)
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/// sets the number of segments of the water phantom
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///
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/// - void GetNumberOfSegmentsInPhantom(G4int& nx, G4int& ny, G4int& nz)
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/// - void GetNumberOfSegmentsInPhantom(G4int& nx, G4int& ny, G4int& nz)
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/// gets the number of segments of the water phantom
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///
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/// - void SetLeadSegment(G4bool flag=TRUE)
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@@ -109,36 +109,43 @@ class G4Material;
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//
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class RE02DetectorConstruction : public G4VUserDetectorConstruction
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{
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public:
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// constructor and destructor.
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RE02DetectorConstruction();
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virtual ~RE02DetectorConstruction();
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public:
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// constructor and destructor.
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RE02DetectorConstruction();
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virtual ~RE02DetectorConstruction();
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public:
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// virtual method from G4VUserDetectorConstruction.
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virtual G4VPhysicalVolume* Construct();
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virtual void ConstructSDandField();
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public:
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// virtual method from G4VUserDetectorConstruction.
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virtual G4VPhysicalVolume* Construct();
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virtual void ConstructSDandField();
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public:
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// Get/Set Access methods for data members
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// Size of Whater Phantom
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void SetPhantomSize(G4ThreeVector size) { fPhantomSize=size; }
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const G4ThreeVector& GetPhantomSize() const { return fPhantomSize; }
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// Number of segments of water phantom
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void SetNumberOfSegmentsInPhantom(G4int nx, G4int ny, G4int nz)
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{ fNx=nx; fNy=ny; fNz=nz; }
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void GetNumberOfSegmentsInPhantom(G4int& nx, G4int& ny, G4int& nz)
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const{ nx=fNx; ny = fNy; nz = fNz; }
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// Insert Lead plate in water or simple homogeneous water phantom
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void SetLeadSegment(G4bool flag=TRUE){ fInsertLead = flag; }
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G4bool IsLeadSegment(){ return fInsertLead; }
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private:
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// Data members
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G4ThreeVector fPhantomSize; // Size of Water Phantom
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G4int fNx,fNy,fNz; // Number of segmentation of water phantom.
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G4bool fInsertLead; // Flag for inserting lead plate in water phantom
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G4LogicalVolume* fLVPhantomSens;
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public:
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// Get/Set Access methods for data members
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// Size of Whater Phantom
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void SetPhantomSize(G4ThreeVector size) { fPhantomSize = size; }
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const G4ThreeVector& GetPhantomSize() const { return fPhantomSize; }
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// Number of segments of water phantom
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void SetNumberOfSegmentsInPhantom(G4int nx, G4int ny, G4int nz)
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{
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fNx = nx;
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fNy = ny;
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fNz = nz;
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}
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void GetNumberOfSegmentsInPhantom(G4int& nx, G4int& ny, G4int& nz) const
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{
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nx = fNx;
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ny = fNy;
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nz = fNz;
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}
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// Insert Lead plate in water or simple homogeneous water phantom
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void SetLeadSegment(G4bool flag = TRUE) { fInsertLead = flag; }
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G4bool IsLeadSegment() { return fInsertLead; }
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private:
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// Data members
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G4ThreeVector fPhantomSize; // Size of Water Phantom
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G4int fNx, fNy, fNz; // Number of segmentation of water phantom.
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G4bool fInsertLead; // Flag for inserting lead plate in water phantom
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G4LogicalVolume* fLVPhantomSens;
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};
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#endif
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