Import Geant4 11.3.0.beta source tree
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@@ -24,26 +24,28 @@
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// ********************************************************************
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//
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#include "Par04PrimaryGeneratorAction.hh"
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#include <CLHEP/Units/SystemOfUnits.h> // for GeV
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#include <G4String.hh> // for G4String
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#include <G4ThreeVector.hh> // for G4ThreeVector
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#include <G4Types.hh> // for G4int
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#include "Par04EventInformation.hh" // for Par04EventInformation
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#include "G4Event.hh" // for G4Event
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#include "G4ParticleGun.hh" // for G4ParticleGun
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#include "G4ParticleTable.hh" // for G4ParticleTable
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#include "G4SystemOfUnits.hh" // for GeV
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#include <CLHEP/Units/SystemOfUnits.h> // for GeV
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#include <G4String.hh> // for G4String
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#include <G4ThreeVector.hh> // for G4ThreeVector
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#include <G4Types.hh> // for G4int
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#include <G4VUserPrimaryGeneratorAction.hh> // for G4VUserPrimaryGeneratorA...
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#include <string> // for basic_string
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#include "G4Event.hh" // for G4Event
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#include "G4ParticleGun.hh" // for G4ParticleGun
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#include "G4ParticleTable.hh" // for G4ParticleTable
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#include "G4SystemOfUnits.hh" // for GeV
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#include "Par04EventInformation.hh" // for Par04EventInformation
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#include <string> // for basic_string
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class G4ParticleDefinition;
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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Par04PrimaryGeneratorAction::Par04PrimaryGeneratorAction()
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: G4VUserPrimaryGeneratorAction()
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Par04PrimaryGeneratorAction::Par04PrimaryGeneratorAction() : G4VUserPrimaryGeneratorAction()
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{
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G4int n_particle = 1;
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fParticleGun = new G4ParticleGun(n_particle);
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fParticleGun = new G4ParticleGun(n_particle);
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// Default particle properties
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G4ParticleTable* particleTable = G4ParticleTable::GetParticleTable();
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G4String particleName;
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@@ -56,7 +58,10 @@ Par04PrimaryGeneratorAction::Par04PrimaryGeneratorAction()
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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Par04PrimaryGeneratorAction::~Par04PrimaryGeneratorAction() { delete fParticleGun; }
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Par04PrimaryGeneratorAction::~Par04PrimaryGeneratorAction()
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{
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delete fParticleGun;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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