Import Geant4 9.6.0 source tree
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@@ -24,8 +24,7 @@
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// ********************************************************************
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//
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//
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// $Id: G4ReplicaNavigation.hh,v 1.6 2007-05-18 07:31:09 gcosmo Exp $
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// GEANT4 tag $Name: not supported by cvs2svn $
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// $Id$
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//
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//
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// class G4ReplicaNavigation
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@@ -42,6 +41,8 @@
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#ifndef G4REPLICANAVIGATION_HH
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#define G4REPLICANAVIGATION_HH
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#include <CLHEP/Units/SystemOfUnits.h>
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#include "G4Types.hh"
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#include "G4NavigationHistory.hh"
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#include "G4LogicalVolume.hh"
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@@ -55,97 +56,128 @@
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class G4VSolid;
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struct G4ExitNormal
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{
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// Bucket to hold value of Normal (3-vector),
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// bools for calculated and leave-behind or 'validConvex',
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// and exiting side.
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enum ESide {kNull,kRMin,kRMax,kSPhi,kEPhi,kPX,kMX,kPY,kMY,kPZ,kMZ,kMother};
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// Identity of 'Side' of Replicas. Used by DistanceToOut methods.
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G4ThreeVector exitNormal;
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G4bool calculated; // Normal
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G4bool validConvex; // Solid locally convex
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ESide exitSide;
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public:
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G4ExitNormal(G4ThreeVector norm = G4ThreeVector(0.,0.,0.),
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G4bool calc = false,
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G4bool valid= false,
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ESide side = kNull )
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{ exitNormal= norm; calculated= calc; validConvex=valid; exitSide=side;}
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};
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class G4ReplicaNavigation
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{
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friend class G4ReplicaNavigationTester;
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public: // with description
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public: // with description
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G4ReplicaNavigation();
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~G4ReplicaNavigation();
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G4ReplicaNavigation();
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~G4ReplicaNavigation();
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inline G4bool LevelLocate( G4NavigationHistory& history,
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const G4VPhysicalVolume *blockedVol,
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const G4int blockedNum,
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const G4ThreeVector &globalPoint,
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const G4ThreeVector* globalDirection,
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const G4bool pLocatedOnEdge,
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G4ThreeVector &localPoint );
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inline G4bool LevelLocate( G4NavigationHistory& history,
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const G4VPhysicalVolume *blockedVol,
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const G4int blockedNum,
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const G4ThreeVector &globalPoint,
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const G4ThreeVector* globalDirection,
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const G4bool pLocatedOnEdge,
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G4ThreeVector &localPoint );
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G4double ComputeStep( const G4ThreeVector &globalPoint,
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const G4ThreeVector &globalDirection,
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const G4ThreeVector &localPoint,
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const G4ThreeVector &localDirection,
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const G4double currentProposedStepLength,
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G4double &newSafety,
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G4NavigationHistory &history,
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G4bool &validExitNormal,
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G4ThreeVector &exitNormal,
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G4bool &exiting,
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G4bool &entering,
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G4VPhysicalVolume *(*pBlockedPhysical),
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G4int &blockedReplicaNo );
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G4double ComputeSafety( const G4ThreeVector &globalPoint,
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G4double ComputeStep( const G4ThreeVector &globalPoint,
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const G4ThreeVector &globalDirection,
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const G4ThreeVector &localPoint,
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const G4ThreeVector &localDirection,
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const G4double currentProposedStepLength,
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G4double &newSafety,
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G4NavigationHistory &history,
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const G4double pProposedMaxLength=DBL_MAX );
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G4bool &validExitNormal,
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G4bool &calculatedExitNormal,
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G4ThreeVector &exitNormal,
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G4bool &exiting,
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G4bool &entering,
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G4VPhysicalVolume *(*pBlockedPhysical),
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G4int &blockedReplicaNo );
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EInside BackLocate( G4NavigationHistory &history,
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const G4ThreeVector &globalPoint,
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G4ThreeVector &localPoint,
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const G4bool &exiting,
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G4bool ¬KnownInside ) const;
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void ComputeTransformation( const G4int replicaNo,
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G4VPhysicalVolume *pVol,
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G4ThreeVector &point ) const;
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void ComputeTransformation( const G4int replicaNo,
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G4VPhysicalVolume *pVol ) const;
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EInside Inside( const G4VPhysicalVolume *pVol,
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const G4int replicaNo,
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const G4ThreeVector &localPoint ) const;
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G4double DistanceToOut( const G4VPhysicalVolume *pVol,
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const G4int replicaNo,
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const G4ThreeVector &localPoint ) const;
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G4double DistanceToOut( const G4VPhysicalVolume *pVol,
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const G4int replicaNo,
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const G4ThreeVector &localPoint,
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const G4ThreeVector &localDirection ) const;
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inline G4int GetVerboseLevel() const;
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inline void SetVerboseLevel(G4int level);
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// Get/Set Verbose(ness) level.
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// [if level>0 && G4VERBOSE, printout can occur]
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inline void CheckMode(G4bool mode);
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// Run navigation in "check-mode", therefore using additional
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// verifications and more strict correctness conditions.
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// Is effective only with G4VERBOSE set.
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private:
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inline G4int VoxelLocate( const G4SmartVoxelHeader *pHead,
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G4double ComputeSafety( const G4ThreeVector &globalPoint,
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const G4ThreeVector &localPoint,
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const G4int blocked=-1 ) const;
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G4NavigationHistory &history,
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const G4double pProposedMaxLength=DBL_MAX );
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G4double DistanceToOutPhi( const G4ThreeVector &localPoint,
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const G4ThreeVector &localDirection,
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const G4double width ) const;
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EInside BackLocate( G4NavigationHistory &history,
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const G4ThreeVector &globalPoint,
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G4ThreeVector &localPoint,
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const G4bool &exiting,
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G4bool ¬KnownInside ) const;
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G4double DistanceToOutRad( const G4ThreeVector &localPoint,
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const G4ThreeVector &localDirection,
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const G4double width,
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const G4double offset,
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const G4int replicaNo ) const;
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inline void SetPhiTransformation( const G4double ang,
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G4VPhysicalVolume *pVol=0 ) const;
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private:
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void ComputeTransformation( const G4int replicaNo,
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G4VPhysicalVolume *pVol,
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G4ThreeVector &point ) const;
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void ComputeTransformation( const G4int replicaNo,
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G4VPhysicalVolume *pVol ) const;
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EInside Inside( const G4VPhysicalVolume *pVol,
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const G4int replicaNo,
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const G4ThreeVector &localPoint ) const;
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G4double DistanceToOut( const G4VPhysicalVolume *pVol,
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const G4int replicaNo,
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const G4ThreeVector &localPoint ) const;
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G4double DistanceToOut( const G4VPhysicalVolume *pVol,
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const G4int replicaNo,
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const G4ThreeVector &localPoint,
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const G4ThreeVector &localDirection,
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G4ExitNormal& candidateNormal ) const;
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inline G4int GetVerboseLevel() const;
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inline void SetVerboseLevel(G4int level);
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// Get/Set Verbose(ness) level.
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// [if level>0 && G4VERBOSE, printout can occur]
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inline void CheckMode(G4bool mode);
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// Run navigation in "check-mode", therefore using additional
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// verifications and more strict correctness conditions.
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// Is effective only with G4VERBOSE set.
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private:
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inline G4int VoxelLocate( const G4SmartVoxelHeader *pHead,
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const G4ThreeVector &localPoint,
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const G4int blocked=-1 ) const;
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G4double DistanceToOutPhi( const G4ThreeVector &localPoint,
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const G4ThreeVector &localDirection,
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const G4double width,
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G4ExitNormal& foundNormal ) const;
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G4double DistanceToOutRad( const G4ThreeVector &localPoint,
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const G4ThreeVector &localDirection,
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const G4double width,
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const G4double offset,
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const G4int replicaNo,
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G4ExitNormal& foundNormal ) const;
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inline void SetPhiTransformation( const G4double ang,
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G4VPhysicalVolume *pVol=0 ) const;
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private:
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// Invariants - unaltered during navigation
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// **********
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G4bool fCheck;
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G4int fVerbose;
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// Configuration parameters
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G4double kCarTolerance, kRadTolerance, kAngTolerance;
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// Local copy of constants
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};
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#include "G4ReplicaNavigation.icc"
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