Import Geant4 9.6.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-09 17:01:34 +02:00
parent b1eb5424d2
commit e2d2f9810a
10384 changed files with 698580 additions and 628834 deletions
@@ -23,7 +23,10 @@
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
// $Id: A01HadCalorimeterHit.hh,v 1.5 2006-06-29 16:31:12 gunter Exp $
/// \file analysis/A01/include/A01HadCalorimeterHit.hh
/// \brief Definition of the A01HadCalorimeterHit class
//
// $Id$
// --------------------------------------------------------------
//
#ifndef A01HadCalorimeterHit_h
@@ -43,7 +46,6 @@ class G4AttValue;
class A01HadCalorimeterHit : public G4VHit
{
public:
A01HadCalorimeterHit();
A01HadCalorimeterHit(G4int iCol,G4int iRow);
virtual ~A01HadCalorimeterHit();
@@ -60,24 +62,24 @@ class A01HadCalorimeterHit : public G4VHit
virtual void Print();
private:
G4int columnID;
G4int rowID;
G4double edep;
G4ThreeVector pos;
G4RotationMatrix rot;
G4int fColumnID;
G4int fRowID;
G4double fEdep;
G4ThreeVector fPos;
G4RotationMatrix fRot;
public:
inline void SetColumnID(G4int z) { columnID = z; }
inline G4int GetColumnID() const { return columnID; }
inline void SetRowID(G4int z) { rowID = z; }
inline G4int GetRowID() const { return rowID; }
inline void SetEdep(G4double de) { edep = de; }
inline void AddEdep(G4double de) { edep += de; }
inline G4double GetEdep() const { return edep; }
inline void SetPos(G4ThreeVector xyz) { pos = xyz; }
inline G4ThreeVector GetPos() const { return pos; }
inline void SetRot(G4RotationMatrix rmat) { rot = rmat; }
inline G4RotationMatrix GetRot() const { return rot; }
inline void SetColumnID(G4int z) { fColumnID = z; }
inline G4int GetColumnID() const { return fColumnID; }
inline void SetRowID(G4int z) { fRowID = z; }
inline G4int GetRowID() const { return fRowID; }
inline void SetEdep(G4double de) { fEdep = de; }
inline void AddEdep(G4double de) { fEdep += de; }
inline G4double GetEdep() const { return fEdep; }
inline void SetPos(G4ThreeVector xyz) { fPos = xyz; }
inline G4ThreeVector GetPos() const { return fPos; }
inline void SetRot(G4RotationMatrix rmat) { fRot = rmat; }
inline G4RotationMatrix GetRot() const { return fRot; }
};