Import Geant4 6.2.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-09 10:56:29 +02:00
parent 1d812b78b1
commit e083ffb441
1415 changed files with 111223 additions and 21207 deletions
@@ -0,0 +1,33 @@
//
// ********************************************************************
// * DISCLAIMER *
// * *
// * The following disclaimer summarizes all the specific disclaimers *
// * of contributors to this software. The specific disclaimers,which *
// * govern, are listed with their locations in: *
// * http://cern.ch/geant4/license *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. *
// * *
// * This code implementation is the intellectual property of the *
// * GEANT4 collaboration. *
// * By copying, distributing or modifying the Program (or any work *
// * based on the Program) you indicate your acceptance of this *
// * statement, and all its terms. *
// ********************************************************************
//
#ifndef G4OpenGL_h
#define G4OpenGL_h
#ifdef WIN32
#include <windows.h>
#endif
#include <GL/gl.h>
#include <GL/glu.h>
#endif
@@ -21,8 +21,8 @@
// ********************************************************************
//
//
// $Id: G4OpenGLSceneHandler.hh,v 1.14 2003/06/10 17:58:55 gcosmo Exp $
// GEANT4 tag $Name: geant4-05-02-patch-01 $
// $Id: G4OpenGLSceneHandler.hh,v 1.15 2004/04/07 15:17:12 gbarrand Exp $
// GEANT4 tag $Name: geant4-06-02 $
//
//
// Andrew Walkden 27th March 1996
@@ -37,11 +37,7 @@
#include "globals.hh"
#include "G4RotationMatrix.hh"
#ifdef WIN32
#include <windows.h>
#endif
#include <GL/gl.h>
#include <GL/glu.h>
#include "G4OpenGL.hh"
#include "G4VSceneHandler.hh"
#include "G4OpenGLViewer.hh"
@@ -21,8 +21,8 @@
// ********************************************************************
//
//
// $Id: G4OpenGLTransform3D.hh,v 1.5 2003/06/10 17:41:04 gcosmo Exp $
// GEANT4 tag $Name: geant4-05-02-patch-01 $
// $Id: G4OpenGLTransform3D.hh,v 1.6 2004/04/07 15:17:12 gbarrand Exp $
// GEANT4 tag $Name: geant4-06-02 $
//
//
// Andrew Walkden 24th October 1996
@@ -36,10 +36,7 @@
#include "G4Transform3D.hh"
#ifdef WIN32
#include <windows.h>
#endif
#include <GL/gl.h>
#include "G4OpenGL.hh"
class G4OpenGLTransform3D : public G4Transform3D {
public:
@@ -21,8 +21,8 @@
// ********************************************************************
//
//
// $Id: G4OpenGLXViewer.hh,v 1.18 2003/09/22 10:37:50 johna Exp $
// GEANT4 tag $Name: geant4-06-00-patch-01 $
// $Id: G4OpenGLXViewer.hh,v 1.19 2004/04/07 15:17:12 gbarrand Exp $
// GEANT4 tag $Name: geant4-06-02 $
//
//
// Andrew Walkden 7th February 1997
@@ -42,9 +42,7 @@
#include <X11/Intrinsic.h>
#include <X11/Xmu/StdCmap.h>
#include <GL/gl.h>
#include <GL/glx.h>
#include <GL/glu.h>
class G4OpenGLSceneHandler;