Import Geant4 6.2.0 source tree
This commit is contained in:
@@ -0,0 +1,227 @@
|
||||
//
|
||||
// ********************************************************************
|
||||
// * DISCLAIMER *
|
||||
// * *
|
||||
// * The following disclaimer summarizes all the specific disclaimers *
|
||||
// * of contributors to this software. The specific disclaimers,which *
|
||||
// * govern, are listed with their locations in: *
|
||||
// * http://cern.ch/geant4/license *
|
||||
// * *
|
||||
// * Neither the authors of this software system, nor their employing *
|
||||
// * institutes,nor the agencies providing financial support for this *
|
||||
// * work make any representation or warranty, express or implied, *
|
||||
// * regarding this software system or assume any liability for its *
|
||||
// * use. *
|
||||
// * *
|
||||
// * This code implementation is the intellectual property of the *
|
||||
// * GEANT4 collaboration. *
|
||||
// * *
|
||||
// * Parts of this code which have been developed by QinetiQ Ltd *
|
||||
// * under contract to the European Space Agency (ESA) are the *
|
||||
// * intellectual property of ESA. Rights to use, copy, modify and *
|
||||
// * redistribute this software for general public use are granted *
|
||||
// * in compliance with any licensing, distribution and development *
|
||||
// * policy adopted by the Geant4 Collaboration. This code has been *
|
||||
// * written by QinetiQ Ltd for the European Space Agency, under ESA *
|
||||
// * contract 17191/03/NL/LvH (Aurora Programme). *
|
||||
// * *
|
||||
// * By copying, distributing or modifying the Program (or any work *
|
||||
// * based on the Program) you indicate your acceptance of this *
|
||||
// * statement, and all its terms. *
|
||||
// ********************************************************************
|
||||
//
|
||||
// %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
//
|
||||
// MODULE: G4NuclearAbrasionGeometry.cc
|
||||
//
|
||||
// Version: B.1
|
||||
// Date: 15/04/04
|
||||
// Author: P R Truscott
|
||||
// Organisation: QinetiQ Ltd, UK
|
||||
// Customer: ESA/ESTEC, NOORDWIJK
|
||||
// Contract: 17191/03/NL/LvH
|
||||
//
|
||||
// %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
//
|
||||
// CHANGE HISTORY
|
||||
// --------------
|
||||
//
|
||||
// 18 November 2003, P R Truscott, QinetiQ Ltd, UK
|
||||
// Created.
|
||||
//
|
||||
// 15 March 2004, P R Truscott, QinetiQ Ltd, UK
|
||||
// Beta release
|
||||
//
|
||||
// 4 June 2004, J.P. Wellisch, CERN, Switzerland
|
||||
// resolving technical portability issues.
|
||||
//
|
||||
// %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
#include "G4NuclearAbrasionGeometry.hh"
|
||||
#include "G4WilsonRadius.hh"
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
G4NuclearAbrasionGeometry::G4NuclearAbrasionGeometry (G4double AP1,
|
||||
G4double AT1, G4double r1)
|
||||
{
|
||||
//
|
||||
//
|
||||
// Initialise variables for interaction geometry.
|
||||
//
|
||||
G4WilsonRadius aR;
|
||||
AP = AP1;
|
||||
AT = AT1;
|
||||
rP = aR.GetWilsonRadius(AP);
|
||||
rT = aR.GetWilsonRadius(AT);
|
||||
r = r1;
|
||||
n = rP / (rP + rT);
|
||||
b = r / (rP + rT);
|
||||
m = rT / rP;
|
||||
Q = (1.0 - b)/n;
|
||||
S = Q * Q;
|
||||
T = S * Q;
|
||||
R = sqrt(m*n);
|
||||
U = 1.0/m - 2.0;
|
||||
//
|
||||
//
|
||||
// Initialise the threshold radius-ratio at which interactions are considered
|
||||
// peripheral or central.
|
||||
//
|
||||
rth = 2.0/3.0;
|
||||
B = 10.0 * MeV;
|
||||
}
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
G4NuclearAbrasionGeometry::~G4NuclearAbrasionGeometry ()
|
||||
{;}
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
void G4NuclearAbrasionGeometry::SetPeripheralThreshold (G4double rth1)
|
||||
{if (rth1 > 0.0 && rth1 <= 1.0) rth = rth1;}
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
G4double G4NuclearAbrasionGeometry::GetPeripheralThreshold ()
|
||||
{return rth;}
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
G4double G4NuclearAbrasionGeometry::P ()
|
||||
{
|
||||
//
|
||||
//
|
||||
// Initialise the value for P, then determine the actual value depending upon
|
||||
// whether the projectile is larger or smaller than the target and these radii
|
||||
// in relation to the impact parameter.
|
||||
//
|
||||
G4double P = 0.0;
|
||||
|
||||
if (rT > rP)
|
||||
{
|
||||
if (rT-rP<=r && r<=rT+rP) P = 0.125*R*U*S - 0.125*(0.5*R*U+1.0)*T;
|
||||
else P = -1.0;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (rP-rT<=r && r<=rP+rT) P = 0.125*R*U*S - 0.125*(0.5*sqrt(n/m)*U-
|
||||
(sqrt(1.0-m*m)/n - 1.0)*sqrt((2.0-m)/pow(m,5.0)))*T;
|
||||
else P = (sqrt(1.0-m*m)/n-1.0)*sqrt(1.0-b*b/n/n);
|
||||
}
|
||||
|
||||
if (!(P <= 1.0 && P>= -1.0))
|
||||
{
|
||||
if (P > 1.0) P = 1.0;
|
||||
else P = -1.0;
|
||||
}
|
||||
return P;
|
||||
}
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
G4double G4NuclearAbrasionGeometry::F ()
|
||||
{
|
||||
//
|
||||
//
|
||||
// Initialise the value for F, then determine the actual value depending upon
|
||||
// whether the projectile is larger or smaller than the target and these radii
|
||||
// in relation to the impact parameter.
|
||||
//
|
||||
G4double F = 0.0;
|
||||
|
||||
if (rT > rP)
|
||||
{
|
||||
if (rT-rP<=r && r<=rT+rP) F = 0.75*R*S - 0.125*(3.0*R-1.0)*T;
|
||||
else F = 1.0;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (rP-rT<=r && r<=rP+rT) F = 0.75*R*S - 0.125*(3.0*sqrt(n/m)-
|
||||
(1.0-pow(1.0-m*m,3.0/2.0))*sqrt(1.0-pow(1.0-m,2.0))/pow(m,3.0))*T;
|
||||
else F = (1.0-pow(1.0-m*m,3.0/2.0))*sqrt(1.0-b*b/n/n);
|
||||
}
|
||||
|
||||
if (!(F <= 1.0 && F>= 0.0))
|
||||
{
|
||||
if (F > 1.0) F = 1.0;
|
||||
else F = 0.0;
|
||||
}
|
||||
return F;
|
||||
}
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
G4double G4NuclearAbrasionGeometry::GetExcitationEnergyOfProjectile ()
|
||||
{
|
||||
G4double F1 = F();
|
||||
G4double P1 = P();
|
||||
G4double Es = 0.0;
|
||||
|
||||
Es = 0.95 * MeV * 4.0 * pi * rP*rP/fermi/fermi *
|
||||
(1.0+P1-pow(1.0-F1,2.0/3.0));
|
||||
// if (rT < rP && r < rP-rT)
|
||||
if ((r-rP)/rT < rth)
|
||||
{
|
||||
G4double omega = 0.0;
|
||||
if (AP < 12.0) omega = 1500.0;
|
||||
else if (AP <= 16.0) omega = 1500.0 - 320.0*(AP-12.0);
|
||||
Es *= 1.0 + F1*(5.0+omega*F1*F1);
|
||||
}
|
||||
|
||||
if (Es < 0.0)
|
||||
Es = 0.0;
|
||||
else if (Es > B * AP)
|
||||
Es = B * AP;
|
||||
return Es;
|
||||
}
|
||||
//////////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
G4double G4NuclearAbrasionGeometry::GetExcitationEnergyOfTarget ()
|
||||
{
|
||||
//
|
||||
//
|
||||
// This member function declares a new G4NuclearAbrasionGeometry object but with the
|
||||
// projectile and target exchanged to determine the values for F and P. Determination
|
||||
// of the excess surface area and excitation energy is as above.
|
||||
//
|
||||
G4NuclearAbrasionGeometry *revAbrasionGeometry =
|
||||
new G4NuclearAbrasionGeometry(AT, AP, r);
|
||||
G4double F1 = revAbrasionGeometry->F();
|
||||
G4double P1 = revAbrasionGeometry->P();
|
||||
G4double Es = 0.0;
|
||||
|
||||
Es = 0.95 * MeV * 4.0 * pi * rT*rT/fermi/fermi *
|
||||
(1.0+P1-pow(1.0-F1,2.0/3.0));
|
||||
// if (rP < rT && r < rT-rP)
|
||||
if ((r-rT)/rP < rth)
|
||||
{
|
||||
G4double omega = 0.0;
|
||||
if (AT < 12.0) omega = 1500.0;
|
||||
else if (AT <= 16.0) omega = 1500.0 - 320.0*(AT-12.0);
|
||||
Es *= 1.0 + F1*(5.0+omega*F1*F1);
|
||||
}
|
||||
|
||||
if (Es < 0.0)
|
||||
Es = 0.0;
|
||||
else if (Es > B * AT)
|
||||
Es = B * AT;
|
||||
return Es;
|
||||
}
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
@@ -0,0 +1,813 @@
|
||||
//
|
||||
// ********************************************************************
|
||||
// * DISCLAIMER *
|
||||
// * *
|
||||
// * The following disclaimer summarizes all the specific disclaimers *
|
||||
// * of contributors to this software. The specific disclaimers,which *
|
||||
// * govern, are listed with their locations in: *
|
||||
// * http://cern.ch/geant4/license *
|
||||
// * *
|
||||
// * Neither the authors of this software system, nor their employing *
|
||||
// * institutes,nor the agencies providing financial support for this *
|
||||
// * work make any representation or warranty, express or implied, *
|
||||
// * regarding this software system or assume any liability for its *
|
||||
// * use. *
|
||||
// * *
|
||||
// * This code implementation is the intellectual property of the *
|
||||
// * GEANT4 collaboration. *
|
||||
// * *
|
||||
// * Parts of this code which have been developed by QinetiQ Ltd *
|
||||
// * under contract to the European Space Agency (ESA) are the *
|
||||
// * intellectual property of ESA. Rights to use, copy, modify and *
|
||||
// * redistribute this software for general public use are granted *
|
||||
// * in compliance with any licensing, distribution and development *
|
||||
// * policy adopted by the Geant4 Collaboration. This code has been *
|
||||
// * written by QinetiQ Ltd for the European Space Agency, under ESA *
|
||||
// * contract 17191/03/NL/LvH (Aurora Programme). *
|
||||
// * *
|
||||
// * By copying, distributing or modifying the Program (or any work *
|
||||
// * based on the Program) you indicate your acceptance of this *
|
||||
// * statement, and all its terms. *
|
||||
// ********************************************************************
|
||||
//
|
||||
// %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
//
|
||||
// MODULE: G4WilsonAbrasionModel.cc
|
||||
//
|
||||
// Version: B.1
|
||||
// Date: 15/04/04
|
||||
// Author: P R Truscott
|
||||
// Organisation: QinetiQ Ltd, UK
|
||||
// Customer: ESA/ESTEC, NOORDWIJK
|
||||
// Contract: 17191/03/NL/LvH
|
||||
//
|
||||
// %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
//
|
||||
// CHANGE HISTORY
|
||||
// --------------
|
||||
//
|
||||
// 6 October 2003, P R Truscott, QinetiQ Ltd, UK
|
||||
// Created.
|
||||
//
|
||||
// 15 March 2004, P R Truscott, QinetiQ Ltd, UK
|
||||
// Beta release
|
||||
//
|
||||
// %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
#include "G4WilsonAbrasionModel.hh"
|
||||
#include "G4WilsonRadius.hh"
|
||||
#include "G4NuclearAbrasionGeometry.hh"
|
||||
#include "G4WilsonAblationModel.hh"
|
||||
|
||||
#include "G4ExcitationHandler.hh"
|
||||
#include "G4Evaporation.hh"
|
||||
#include "G4FermiBreakUp.hh"
|
||||
#include "G4StatMF.hh"
|
||||
#include "G4ParticleDefinition.hh"
|
||||
#include "G4DynamicParticle.hh"
|
||||
#include "Randomize.hh"
|
||||
#include "G4Fragment.hh"
|
||||
#include "G4VNuclearDensity.hh"
|
||||
#include "G4NuclearShellModelDensity.hh"
|
||||
#include "G4NuclearFermiDensity.hh"
|
||||
#include "G4FermiMomentum.hh"
|
||||
#include "G4ReactionProductVector.hh"
|
||||
#include "G4LorentzVector.hh"
|
||||
#include "G4ParticleMomentum.hh"
|
||||
#include "G4Poisson.hh"
|
||||
#include "G4ParticleTable.hh"
|
||||
#include "G4IonTable.hh"
|
||||
#include "globals.hh"
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
G4WilsonAbrasionModel::G4WilsonAbrasionModel (G4bool useAblation1)
|
||||
{
|
||||
//
|
||||
//
|
||||
// Send message to stdout to advise that the G4Abrasion model is being used.
|
||||
//
|
||||
PrintWelcomeMessage();
|
||||
//
|
||||
//
|
||||
// Set the default verbose level to 0 - no output.
|
||||
//
|
||||
verboseLevel = 0;
|
||||
useAblation = useAblation1;
|
||||
//
|
||||
//
|
||||
// No de-excitation handler has been supplied - define the default handler.
|
||||
//
|
||||
theExcitationHandler = new G4ExcitationHandler;
|
||||
theExcitationHandlerx = new G4ExcitationHandler;
|
||||
if (useAblation)
|
||||
{
|
||||
theAblation = new G4WilsonAblationModel;
|
||||
theAblation->SetVerboseLevel(verboseLevel);
|
||||
theExcitationHandler->SetEvaporation(theAblation);
|
||||
theExcitationHandlerx->SetEvaporation(theAblation);
|
||||
}
|
||||
else
|
||||
{
|
||||
theAblation = NULL;
|
||||
G4Evaporation * theEvaporation = new G4Evaporation;
|
||||
G4FermiBreakUp * theFermiBreakUp = new G4FermiBreakUp;
|
||||
G4StatMF * theMF = new G4StatMF;
|
||||
theExcitationHandler->SetEvaporation(theEvaporation);
|
||||
theExcitationHandler->SetFermiModel(theFermiBreakUp);
|
||||
theExcitationHandler->SetMultiFragmentation(theMF);
|
||||
theExcitationHandler->SetMaxAandZForFermiBreakUp(12, 6);
|
||||
theExcitationHandler->SetMinEForMultiFrag(5.0*MeV);
|
||||
|
||||
theEvaporation = new G4Evaporation;
|
||||
theFermiBreakUp = new G4FermiBreakUp;
|
||||
theExcitationHandlerx->SetEvaporation(theEvaporation);
|
||||
theExcitationHandlerx->SetFermiModel(theFermiBreakUp);
|
||||
theExcitationHandlerx->SetMaxAandZForFermiBreakUp(12, 6);
|
||||
}
|
||||
//
|
||||
//
|
||||
// Set the minimum and maximum range for the model (despite nomanclature, this
|
||||
// is in energy per nucleon number).
|
||||
//
|
||||
SetMinEnergy(70.0*MeV);
|
||||
SetMaxEnergy(10.1*GeV);
|
||||
isBlocked = false;
|
||||
//
|
||||
//
|
||||
// npK, when mutiplied by the nuclear Fermi momentum, determines the range of
|
||||
// momentum over which the secondary nucleon momentum is sampled.
|
||||
//
|
||||
npK = 5.0;
|
||||
B = 10.0 * MeV;
|
||||
third = 1.0 / 3.0;
|
||||
conserveEnergy = false;
|
||||
conserveMomentum = true;
|
||||
}
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
G4WilsonAbrasionModel::G4WilsonAbrasionModel (G4ExcitationHandler *aExcitationHandler)
|
||||
{
|
||||
//
|
||||
//
|
||||
// Send message to stdout to advise that the G4Abrasion model is being used.
|
||||
//
|
||||
PrintWelcomeMessage();
|
||||
//
|
||||
//
|
||||
// Set the default verbose level to 0 - no output.
|
||||
//
|
||||
verboseLevel = 0;
|
||||
//
|
||||
//
|
||||
// The user is able to provide the excitation handler as well as an argument
|
||||
// which is provided in this instantiation is used to determine
|
||||
// whether the spectators of the interaction are free following the abrasion.
|
||||
//
|
||||
theExcitationHandler = aExcitationHandler;
|
||||
theExcitationHandlerx = new G4ExcitationHandler;
|
||||
G4Evaporation * theEvaporation = new G4Evaporation;
|
||||
G4FermiBreakUp * theFermiBreakUp = new G4FermiBreakUp;
|
||||
theExcitationHandlerx->SetEvaporation(theEvaporation);
|
||||
theExcitationHandlerx->SetFermiModel(theFermiBreakUp);
|
||||
theExcitationHandlerx->SetMaxAandZForFermiBreakUp(12, 6);
|
||||
//
|
||||
//
|
||||
// Set the minimum and maximum range for the model (despite nomanclature, this
|
||||
// is in energy per nucleon number).
|
||||
//
|
||||
SetMinEnergy(70.0*MeV);
|
||||
SetMaxEnergy(10.1*GeV);
|
||||
isBlocked = false;
|
||||
//
|
||||
//
|
||||
// npK, when mutiplied by the nuclear Fermi momentum, determines the range of
|
||||
// momentum over which the secondary nucleon momentum is sampled.
|
||||
//
|
||||
npK = 5.0;
|
||||
B = 10.0 * MeV;
|
||||
third = 1.0 / 3.0;
|
||||
conserveEnergy = false;
|
||||
conserveMomentum = true;
|
||||
}
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
G4WilsonAbrasionModel::~G4WilsonAbrasionModel ()
|
||||
{
|
||||
//
|
||||
//
|
||||
// The destructor doesn't have to do a great deal!
|
||||
//
|
||||
delete theExcitationHandler;
|
||||
delete theExcitationHandlerx;
|
||||
}
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
G4HadFinalState *G4WilsonAbrasionModel::ApplyYourself (
|
||||
const G4HadProjectile &theTrack, G4Nucleus &theTarget)
|
||||
{
|
||||
//
|
||||
//
|
||||
// The secondaries will be returned in G4HadFinalState &theParticleChange -
|
||||
// initialise this. The original track will always be discontinued and
|
||||
// secondaries followed.
|
||||
//
|
||||
theParticleChange.Clear();
|
||||
theParticleChange.SetStatusChange(stopAndKill);
|
||||
//
|
||||
//
|
||||
// Get relevant information about the projectile and target (A, Z, energy/nuc,
|
||||
// momentum, etc).
|
||||
//
|
||||
const G4ParticleDefinition *definitionP = theTrack.GetDefinition();
|
||||
const G4double AP = definitionP->GetBaryonNumber();
|
||||
const G4double ZP = definitionP->GetPDGCharge();
|
||||
G4LorentzVector pP = theTrack.Get4Momentum();
|
||||
G4double E = theTrack.GetKineticEnergy()/AP;
|
||||
G4double AT = theTarget.GetN();
|
||||
G4double ZT = theTarget.GetZ();
|
||||
G4double TotalEPre = theTrack.GetTotalEnergy() +
|
||||
theTarget.AtomicMass(AT, ZT) + theTarget.GetEnergyDeposit();
|
||||
G4double TotalEPost = 0.0;
|
||||
//
|
||||
//
|
||||
// Determine the radii of the projectile and target nuclei.
|
||||
//
|
||||
G4WilsonRadius aR;
|
||||
G4double rP = aR.GetWilsonRadius(AP);
|
||||
G4double rT = aR.GetWilsonRadius(AT);
|
||||
G4double rPsq = rP * rP;
|
||||
G4double rTsq = rT * rT;
|
||||
if (verboseLevel >= 2)
|
||||
{
|
||||
G4cout <<"########################################"
|
||||
<<"########################################"
|
||||
<<G4endl;
|
||||
G4cout.precision(6);
|
||||
G4cout <<"IN G4WilsonAbrasionModel" <<G4endl;
|
||||
G4cout <<"Initial projectile A=" <<AP
|
||||
<<", Z=" <<ZP
|
||||
<<", radius = " <<rP/fermi <<" fm"
|
||||
<<G4endl;
|
||||
G4cout <<"Initial target A=" <<AT
|
||||
<<", Z=" <<ZT
|
||||
<<", radius = " <<rT/fermi <<" fm"
|
||||
<<G4endl;
|
||||
G4cout <<"Projectile momentum and Energy/nuc = " <<pP <<" ," <<E <<G4endl;
|
||||
}
|
||||
//
|
||||
//
|
||||
// The following variables are used to determine the impact parameter in the
|
||||
// near-field (i.e. taking into consideration the electrostatic repulsion).
|
||||
//
|
||||
G4double rm = ZP * ZT * elm_coupling / (E * AP);
|
||||
G4double r = 0.0;
|
||||
G4double rsq = 0.0;
|
||||
//
|
||||
//
|
||||
// Initialise some of the variables which wll be used to calculate the chord-
|
||||
// length for nucleons in the projectile and target, and hence calculate the
|
||||
// number of abraded nucleons and the excitation energy.
|
||||
//
|
||||
G4NuclearAbrasionGeometry *theAbrasionGeometry = NULL;
|
||||
G4double CT = 0.0;
|
||||
G4double F = 0.0;
|
||||
G4int Dabr = 0;
|
||||
//
|
||||
//
|
||||
// The following loop is performed until the number of nucleons which are
|
||||
// abraded by the process is >1, i.e. an interaction MUST occur.
|
||||
//
|
||||
while (Dabr == 0)
|
||||
{
|
||||
//
|
||||
//
|
||||
// Sample the impact parameter. For the moment, this class takes account of
|
||||
// electrostatic effects on the impact parameter, but (like HZETRN AND NUCFRG2)
|
||||
// does not make any correction for the effects of nuclear-nuclear repulsion.
|
||||
//
|
||||
G4double rPT = rP + rT;
|
||||
G4double rPTsq = rPT * rPT;
|
||||
r = 1.1 * rPT;
|
||||
while (r > rPT)
|
||||
{
|
||||
G4double bsq = rPTsq * G4UniformRand();
|
||||
r = (rm + sqrt(rm*rm + 4.0*bsq)) / 2.0;
|
||||
}
|
||||
rsq = r * r;
|
||||
//
|
||||
//
|
||||
// Now determine the chord-length through the target nucleus.
|
||||
//
|
||||
if (rT > rP)
|
||||
{
|
||||
G4double x = (rPsq + rsq - rTsq) / 2.0 / r;
|
||||
if (x > 0.0) CT = 2.0 * sqrt(rTsq - x*x);
|
||||
else CT = 2.0 * sqrt(rTsq - rsq);
|
||||
}
|
||||
else
|
||||
{
|
||||
G4double x = (rTsq + rsq - rPsq) / 2.0 / r;
|
||||
if (x > 0.0) CT = 2.0 * sqrt(rTsq - x*x);
|
||||
else CT = 2.0 * rT;
|
||||
}
|
||||
//
|
||||
//
|
||||
// Determine the number of abraded nucleons. Note that the mean number of
|
||||
// abraded nucleons is used to sample the Poisson distribution. The Poisson
|
||||
// distribution is sampled only ten times with the current impact parameter,
|
||||
// and if it fails after this to find a case for which the number of abraded
|
||||
// nucleons >1, the impact parameter is re-sampled.
|
||||
//
|
||||
theAbrasionGeometry = new G4NuclearAbrasionGeometry(AP,AT,r);
|
||||
F = theAbrasionGeometry->F();
|
||||
G4double lambda = 16.6*fermi / pow(E/MeV,0.26);
|
||||
G4double Mabr = F * AP * (1.0 - exp(-CT/lambda));
|
||||
G4long n = 0;
|
||||
for (G4int i = 0; i<10; i++)
|
||||
{
|
||||
n = G4Poisson(Mabr);
|
||||
if (n > 0)
|
||||
{
|
||||
if (n>AP) Dabr = (G4int) AP;
|
||||
else Dabr = (G4int) n;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (verboseLevel >= 2)
|
||||
{
|
||||
G4cout <<G4endl;
|
||||
G4cout <<"Impact parameter = " <<r/fermi <<" fm" <<G4endl;
|
||||
G4cout <<"# Abraded nucleons = " <<Dabr <<G4endl;
|
||||
}
|
||||
//
|
||||
//
|
||||
// The number of abraded nucleons must be no greater than the number of
|
||||
// nucleons in either the projectile or the target. If AP - Dabr < 2 or
|
||||
// AT - Dabr < 2 then either we have only a nucleon left behind in the
|
||||
// projectile/target or we've tried to abrade too many nucleons - and Dabr
|
||||
// should be limited.
|
||||
//
|
||||
if (AP - (G4double) Dabr < 2.0) Dabr = (G4int) AP;
|
||||
if (AT - (G4double) Dabr < 2.0) Dabr = (G4int) AT;
|
||||
//
|
||||
//
|
||||
// Determine the abraded secondary nucleons from the projectile. *fragmentP
|
||||
// is a pointer to the prefragment from the projectile and nSecP is the number
|
||||
// of nucleons in theParticleChange which have been abraded. The total energy
|
||||
// from these is determined.
|
||||
//
|
||||
G4ThreeVector boost = pP.findBoostToCM();
|
||||
G4Fragment *fragmentP = GetAbradedNucleons (Dabr, AP, ZP, rP);
|
||||
G4int nSecP = theParticleChange.GetNumberOfSecondaries();
|
||||
G4int i = 0;
|
||||
for (i=0; i<nSecP; i++)
|
||||
{
|
||||
TotalEPost += theParticleChange.GetSecondary(i)->
|
||||
GetParticle()->GetTotalEnergy();
|
||||
}
|
||||
//
|
||||
//
|
||||
// Determine the number of spectators in the interaction region for the
|
||||
// projectile.
|
||||
//
|
||||
G4int DspcP = (G4int) (AP*F) - Dabr;
|
||||
if (DspcP <= 0) DspcP = 0;
|
||||
else if (DspcP > AP-Dabr) DspcP = ((G4int) AP) - Dabr;
|
||||
//
|
||||
//
|
||||
// Determine excitation energy associated with excess surface area of the
|
||||
// projectile (EsP) and the excitation due to scattering of nucleons which are
|
||||
// retained within the projectile (ExP). Add the total energy from the excited
|
||||
// nucleus to the total energy of the secondaries.
|
||||
//
|
||||
G4bool excitationAbsorbedByProjectile = false;
|
||||
if (fragmentP != NULL)
|
||||
{
|
||||
G4double EsP = theAbrasionGeometry->GetExcitationEnergyOfProjectile();
|
||||
G4double ExP = 0.0;
|
||||
if (Dabr < AT)
|
||||
excitationAbsorbedByProjectile = G4UniformRand() < 0.5;
|
||||
if (excitationAbsorbedByProjectile)
|
||||
ExP = GetNucleonInducedExcitation(rP, rT, r);
|
||||
G4double xP = EsP + ExP;
|
||||
if (xP > B*(AP-Dabr)) xP = B*(AP-Dabr);
|
||||
G4LorentzVector lorentzVector = fragmentP->GetMomentum();
|
||||
lorentzVector.setE(lorentzVector.e()+xP);
|
||||
fragmentP->SetMomentum(lorentzVector);
|
||||
TotalEPost += lorentzVector.e();
|
||||
}
|
||||
G4double EMassP = TotalEPost;
|
||||
//
|
||||
//
|
||||
// Determine the abraded secondary nucleons from the target. Note that it's
|
||||
// assumed that the same number of nucleons are abraded from the target as for
|
||||
// the projectile, and obviously no boost is applied to the products. *fragmentT
|
||||
// is a pointer to the prefragment from the target and nSec is the total number
|
||||
// of nucleons in theParticleChange which have been abraded. The total energy
|
||||
// from these is determined.
|
||||
//
|
||||
G4Fragment *fragmentT = GetAbradedNucleons (Dabr, AT, ZT, rT);
|
||||
G4int nSec = theParticleChange.GetNumberOfSecondaries();
|
||||
for (i=nSecP; i<nSec; i++)
|
||||
{
|
||||
TotalEPost += theParticleChange.GetSecondary(i)->
|
||||
GetParticle()->GetTotalEnergy();
|
||||
}
|
||||
//
|
||||
//
|
||||
// Determine the number of spectators in the interaction region for the
|
||||
// target.
|
||||
//
|
||||
G4int DspcT = (G4int) (AT*F) - Dabr;
|
||||
if (DspcT <= 0) DspcT = 0;
|
||||
else if (DspcT > AP-Dabr) DspcT = ((G4int) AT) - Dabr;
|
||||
//
|
||||
//
|
||||
// Determine excitation energy associated with excess surface area of the
|
||||
// target (EsT) and the excitation due to scattering of nucleons which are
|
||||
// retained within the target (ExT). Add the total energy from the excited
|
||||
// nucleus to the total energy of the secondaries.
|
||||
//
|
||||
if (fragmentT != NULL)
|
||||
{
|
||||
G4double EsT = theAbrasionGeometry->GetExcitationEnergyOfTarget();
|
||||
G4double ExT = 0.0;
|
||||
if (!excitationAbsorbedByProjectile)
|
||||
ExT = GetNucleonInducedExcitation(rT, rP, r);
|
||||
G4double xT = EsT + ExT;
|
||||
if (xT > B*(AT-Dabr)) xT = B*(AT-Dabr);
|
||||
G4LorentzVector lorentzVector = fragmentT->GetMomentum();
|
||||
lorentzVector.setE(lorentzVector.e()+xT);
|
||||
fragmentT->SetMomentum(lorentzVector);
|
||||
TotalEPost += lorentzVector.e();
|
||||
}
|
||||
//
|
||||
//
|
||||
// Now determine the difference between the pre and post interaction
|
||||
// energy - this will be used to determine the Lorentz boost if conservation
|
||||
// of energy is to be imposed/attempted.
|
||||
//
|
||||
G4double deltaE = TotalEPre - TotalEPost;
|
||||
if (deltaE > 0.0 && conserveEnergy)
|
||||
{
|
||||
G4double beta = sqrt(1.0 - EMassP*EMassP/pow(deltaE+EMassP,2.0));
|
||||
boost = boost / boost.mag() * beta;
|
||||
}
|
||||
//
|
||||
//
|
||||
// Now boost the secondaries from the projectile.
|
||||
//
|
||||
G4ThreeVector pBalance = pP.vect();
|
||||
for (i=0; i<nSecP; i++)
|
||||
{
|
||||
G4DynamicParticle *dynamicP = theParticleChange.GetSecondary(i)->
|
||||
GetParticle();
|
||||
G4LorentzVector lorentzVector = dynamicP->Get4Momentum();
|
||||
lorentzVector.boost(-boost);
|
||||
dynamicP->Set4Momentum(lorentzVector);
|
||||
pBalance -= lorentzVector.vect();
|
||||
}
|
||||
//
|
||||
//
|
||||
// Set the boost for the projectile prefragment. This is now based on the
|
||||
// conservation of momentum. However, if the user selected momentum of the
|
||||
// prefragment is not to be conserved this simply boosted to the velocity of the
|
||||
// original projectile times the ratio of the unexcited to the excited mass
|
||||
// of the prefragment (the excitation increases the effective mass of the
|
||||
// prefragment, and therefore modifying the boost is an attempt to prevent
|
||||
// the momentum of the prefragment being excessive).
|
||||
//
|
||||
if (fragmentP != NULL)
|
||||
{
|
||||
G4LorentzVector lorentzVector = fragmentP->GetMomentum();
|
||||
G4double m = lorentzVector.m();
|
||||
if (conserveMomentum)
|
||||
fragmentP->SetMomentum
|
||||
(G4LorentzVector(pBalance,sqrt(pBalance.mag2()+m*m+1.0*eV*eV)));
|
||||
else
|
||||
{
|
||||
G4double mg = fragmentP->GetGroundStateMass();
|
||||
fragmentP->SetMomentum(lorentzVector.boost(-boost * mg/m));
|
||||
}
|
||||
}
|
||||
//
|
||||
//
|
||||
// Output information to user if verbose information requested.
|
||||
//
|
||||
if (verboseLevel >= 2)
|
||||
{
|
||||
G4cout <<G4endl;
|
||||
G4cout <<"-----------------------------------" <<G4endl;
|
||||
G4cout <<"Secondary nucleons from projectile:" <<G4endl;
|
||||
G4cout <<"-----------------------------------" <<G4endl;
|
||||
G4cout.precision(7);
|
||||
for (i=0; i<nSecP; i++)
|
||||
{
|
||||
G4cout <<"Particle # " <<i <<G4endl;
|
||||
theParticleChange.GetSecondary(i)->GetParticle()->DumpInfo();
|
||||
G4DynamicParticle *dyn = theParticleChange.GetSecondary(i)->GetParticle();
|
||||
G4cout <<"New nucleon (P) " <<dyn->GetDefinition()->GetParticleName()
|
||||
<<" : " <<dyn->Get4Momentum()
|
||||
<<G4endl;
|
||||
}
|
||||
G4cout <<"---------------------------" <<G4endl;
|
||||
G4cout <<"The projectile prefragment:" <<G4endl;
|
||||
G4cout <<"---------------------------" <<G4endl;
|
||||
if (fragmentP != NULL)
|
||||
G4cout <<*fragmentP <<G4endl;
|
||||
else
|
||||
G4cout <<"(No residual prefragment)" <<G4endl;
|
||||
G4cout <<G4endl;
|
||||
G4cout <<"-------------------------------" <<G4endl;
|
||||
G4cout <<"Secondary nucleons from target:" <<G4endl;
|
||||
G4cout <<"-------------------------------" <<G4endl;
|
||||
G4cout.precision(7);
|
||||
for (i=nSecP; i<nSec; i++)
|
||||
{
|
||||
G4cout <<"Particle # " <<i <<G4endl;
|
||||
theParticleChange.GetSecondary(i)->GetParticle()->DumpInfo();
|
||||
G4DynamicParticle *dyn = theParticleChange.GetSecondary(i)->GetParticle();
|
||||
G4cout <<"New nucleon (T) " <<dyn->GetDefinition()->GetParticleName()
|
||||
<<" : " <<dyn->Get4Momentum()
|
||||
<<G4endl;
|
||||
}
|
||||
G4cout <<"-----------------------" <<G4endl;
|
||||
G4cout <<"The target prefragment:" <<G4endl;
|
||||
G4cout <<"-----------------------" <<G4endl;
|
||||
if (fragmentT != NULL)
|
||||
G4cout <<*fragmentT <<G4endl;
|
||||
else
|
||||
G4cout <<"(No residual prefragment)" <<G4endl;
|
||||
}
|
||||
//
|
||||
//
|
||||
// Now we can decay the nuclear fragments if present. The secondaries are
|
||||
// collected and boosted as well. This is performed first for the projectile...
|
||||
//
|
||||
if (fragmentP !=NULL)
|
||||
{
|
||||
G4ReactionProductVector *products = NULL;
|
||||
if (fragmentP->GetZ() != fragmentP->GetA())
|
||||
products = theExcitationHandler->BreakItUp(*fragmentP);
|
||||
else
|
||||
products = theExcitationHandlerx->BreakItUp(*fragmentP);
|
||||
delete fragmentP;
|
||||
fragmentP = NULL;
|
||||
|
||||
G4ReactionProductVector::iterator iter;
|
||||
for (iter = products->begin(); iter != products->end(); ++iter)
|
||||
{
|
||||
G4DynamicParticle *secondary =
|
||||
new G4DynamicParticle((*iter)->GetDefinition(),
|
||||
(*iter)->GetTotalEnergy(), (*iter)->GetMomentum());
|
||||
G4String particleName = (*iter)->GetDefinition()->GetParticleName();
|
||||
if (verboseLevel >= 2 && particleName.find("[",0) < particleName.size())
|
||||
{
|
||||
G4cout <<"------------------------" <<G4endl;
|
||||
G4cout <<"The projectile fragment:" <<G4endl;
|
||||
G4cout <<"------------------------" <<G4endl;
|
||||
G4cout <<" fragmentP = " <<particleName
|
||||
<<" Energy = " <<secondary->GetKineticEnergy()
|
||||
<<G4endl;
|
||||
}
|
||||
}
|
||||
}
|
||||
//
|
||||
//
|
||||
// Now decay the target nucleus - no boost is applied since in this
|
||||
// approximation it is assumed that there is negligible momentum transfer from
|
||||
// the projectile.
|
||||
//
|
||||
if (fragmentT != NULL)
|
||||
{
|
||||
G4ReactionProductVector *products = NULL;
|
||||
if (fragmentT->GetZ() != fragmentT->GetA())
|
||||
products = theExcitationHandler->BreakItUp(*fragmentT);
|
||||
else
|
||||
products = theExcitationHandlerx->BreakItUp(*fragmentT);
|
||||
delete fragmentT;
|
||||
fragmentT = NULL;
|
||||
|
||||
G4ReactionProductVector::iterator iter;
|
||||
for (iter = products->begin(); iter != products->end(); ++iter)
|
||||
{
|
||||
G4DynamicParticle *secondary =
|
||||
new G4DynamicParticle((*iter)->GetDefinition(),
|
||||
(*iter)->GetTotalEnergy(), (*iter)->GetMomentum());
|
||||
theParticleChange.AddSecondary (secondary);
|
||||
G4String particleName = (*iter)->GetDefinition()->GetParticleName();
|
||||
if (verboseLevel >= 2 && particleName.find("[",0) < particleName.size())
|
||||
{
|
||||
G4cout <<"--------------------" <<G4endl;
|
||||
G4cout <<"The target fragment:" <<G4endl;
|
||||
G4cout <<"--------------------" <<G4endl;
|
||||
G4cout <<" fragmentT = " <<particleName
|
||||
<<" Energy = " <<secondary->GetKineticEnergy()
|
||||
<<G4endl;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (verboseLevel >= 2)
|
||||
G4cout <<"########################################"
|
||||
<<"########################################"
|
||||
<<G4endl;
|
||||
|
||||
delete theAbrasionGeometry;
|
||||
|
||||
return &theParticleChange;
|
||||
}
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
G4Fragment *G4WilsonAbrasionModel::GetAbradedNucleons (G4int Dabr, G4double A,
|
||||
G4double Z, G4double r)
|
||||
{
|
||||
//
|
||||
//
|
||||
// Initialise variables. tau is the Fermi radius of the nucleus. The variables
|
||||
// p..., C... and g(amma) are used to help sample the secondary nucleon
|
||||
// spectrum.
|
||||
//
|
||||
|
||||
G4double pK = hbarc * pow(9.0 * pi / 4.0 * A, third) / (1.29 * r);
|
||||
if (A <= 24.0) pK *= -0.229*pow(A,third) + 1.62;
|
||||
G4double pKsq = pK * pK;
|
||||
G4double p1sq = 2.0/5.0 * pKsq;
|
||||
G4double p2sq = 6.0/5.0 * pKsq;
|
||||
G4double p3sq = 500.0 * 500.0;
|
||||
G4double C1 = 1.0;
|
||||
G4double C2 = 0.03;
|
||||
G4double C3 = 0.0002;
|
||||
G4double g = 90.0 * MeV;
|
||||
G4double maxn = C1 + C2 + C3;
|
||||
//
|
||||
//
|
||||
// initialise the number of secondary nucleons abraded to zero, and initially set
|
||||
// the type of nucleon abraded to proton ... just for now.
|
||||
//
|
||||
G4double Aabr = 0.0;
|
||||
G4double Zabr = 0.0;
|
||||
G4ParticleDefinition *typeNucleon = G4Proton::ProtonDefinition();
|
||||
G4DynamicParticle *dynamicNucleon = NULL;
|
||||
G4ParticleMomentum pabr(0.0, 0.0, 0.0);
|
||||
//
|
||||
//
|
||||
// Now go through each abraded nucleon and sample type, spectrum and angle.
|
||||
//
|
||||
for (G4int i=0; i<Dabr; i++)
|
||||
{
|
||||
//
|
||||
//
|
||||
// Sample the nucleon momentum distribution by simple rejection techniques. We
|
||||
// reject values of p == 0.0 since this causes bad behaviour in the sinh term.
|
||||
//
|
||||
G4double p = 0.0;
|
||||
G4bool found = false;
|
||||
while (!found)
|
||||
{
|
||||
while (p <= 0.0) p = npK * pK * G4UniformRand();
|
||||
G4double psq = p * p;
|
||||
found = maxn * G4UniformRand() < C1*exp(-psq/p1sq/2.0) +
|
||||
C2*exp(-psq/p2sq/2.0) + C3*exp(-psq/p3sq/2.0) + p/g/sinh(p/g);
|
||||
}
|
||||
//
|
||||
//
|
||||
// Determine the type of particle abraded. Can only be proton or neutron,
|
||||
// and the probability is determine to be proportional to the ratio as found
|
||||
// in the nucleus at each stage.
|
||||
//
|
||||
G4double prob = (Z-Zabr)/(A-Aabr);
|
||||
if (G4UniformRand()<prob)
|
||||
{
|
||||
Zabr++;
|
||||
typeNucleon = G4Proton::ProtonDefinition();
|
||||
}
|
||||
else
|
||||
typeNucleon = G4Neutron::NeutronDefinition();
|
||||
Aabr++;
|
||||
//
|
||||
//
|
||||
// The angular distribution of the secondary nucleons is approximated to an
|
||||
// isotropic distribution in the rest frame of the nucleus (this will be Lorentz
|
||||
// boosted later.
|
||||
//
|
||||
G4double costheta = 2.*G4UniformRand()-1.0;
|
||||
G4double sintheta = sqrt((1.0 - costheta)*(1.0 + costheta));
|
||||
G4double phi = 2.0*pi*G4UniformRand()*rad;
|
||||
G4ThreeVector direction(sintheta*cos(phi),sintheta*sin(phi),costheta);
|
||||
G4double nucleonMass = typeNucleon->GetPDGMass();
|
||||
G4double E = sqrt(p*p + nucleonMass*nucleonMass)-nucleonMass;
|
||||
dynamicNucleon = new G4DynamicParticle(typeNucleon,direction,E);
|
||||
theParticleChange.AddSecondary (dynamicNucleon);
|
||||
pabr += p*direction;
|
||||
}
|
||||
//
|
||||
//
|
||||
// Next determine the details of the nuclear prefragment .. that is if there
|
||||
// is one or more protons in the residue. (Note that the 1 eV in the total
|
||||
// energy is a safety factor to avoid any possibility of negative rest mass
|
||||
// energy.)
|
||||
//
|
||||
G4Fragment *fragment = NULL;
|
||||
if (Z-Zabr>=1.0)
|
||||
{
|
||||
G4double ionMass = G4ParticleTable::GetParticleTable()->GetIonTable()->
|
||||
GetIonMass(G4lrint(Z-Zabr),G4lrint(A-Aabr));
|
||||
G4double E = sqrt(pabr.mag2() + ionMass*ionMass);
|
||||
G4LorentzVector lorentzVector = G4LorentzVector(-pabr, E + 1.0*eV);
|
||||
fragment =
|
||||
new G4Fragment((G4int) (A-Aabr), (G4int) (Z-Zabr), lorentzVector);
|
||||
}
|
||||
|
||||
return fragment;
|
||||
}
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
G4double G4WilsonAbrasionModel::GetNucleonInducedExcitation
|
||||
(G4double rP, G4double rT, G4double r)
|
||||
{
|
||||
//
|
||||
//
|
||||
// Initialise variables.
|
||||
//
|
||||
G4double Cl = 0.0;
|
||||
G4double rPsq = rP * rP;
|
||||
G4double rTsq = rT * rT;
|
||||
G4double rsq = r * r;
|
||||
//
|
||||
//
|
||||
// Depending upon the impact parameter, a different form of the chord length is
|
||||
// is used.
|
||||
//
|
||||
if (r > rT) Cl = 2.0*sqrt(rPsq + 2.0*r*rT - rsq - rTsq);
|
||||
else Cl = 2.0*rP;
|
||||
|
||||
G4double bP = (rPsq+rsq-rTsq)/2.0/r;
|
||||
G4double Ct = 2.0*sqrt(rPsq - bP*bP);
|
||||
|
||||
G4double Ex = 13.0 * Cl / fermi;
|
||||
if (Ct > 1.5*fermi)
|
||||
Ex += 13.0 * Cl / fermi /3.0 * (Ct/fermi - 1.5);
|
||||
|
||||
return Ex;
|
||||
}
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
void G4WilsonAbrasionModel::SetUseAblation (G4bool useAblation1)
|
||||
{
|
||||
if (useAblation != useAblation1)
|
||||
{
|
||||
useAblation = useAblation1;
|
||||
delete theExcitationHandler;
|
||||
delete theExcitationHandlerx;
|
||||
theExcitationHandler = new G4ExcitationHandler;
|
||||
theExcitationHandlerx = new G4ExcitationHandler;
|
||||
if (useAblation)
|
||||
{
|
||||
theAblation = new G4WilsonAblationModel;
|
||||
theAblation->SetVerboseLevel(verboseLevel);
|
||||
theExcitationHandler->SetEvaporation(theAblation);
|
||||
theExcitationHandlerx->SetEvaporation(theAblation);
|
||||
}
|
||||
else
|
||||
{
|
||||
theAblation = NULL;
|
||||
G4Evaporation * theEvaporation = new G4Evaporation;
|
||||
G4FermiBreakUp * theFermiBreakUp = new G4FermiBreakUp;
|
||||
G4StatMF * theMF = new G4StatMF;
|
||||
theExcitationHandler->SetEvaporation(theEvaporation);
|
||||
theExcitationHandler->SetFermiModel(theFermiBreakUp);
|
||||
theExcitationHandler->SetMultiFragmentation(theMF);
|
||||
theExcitationHandler->SetMaxAandZForFermiBreakUp(12, 6);
|
||||
theExcitationHandler->SetMinEForMultiFrag(5.0*MeV);
|
||||
|
||||
theEvaporation = new G4Evaporation;
|
||||
theFermiBreakUp = new G4FermiBreakUp;
|
||||
theExcitationHandlerx->SetEvaporation(theEvaporation);
|
||||
theExcitationHandlerx->SetFermiModel(theFermiBreakUp);
|
||||
theExcitationHandlerx->SetMaxAandZForFermiBreakUp(12, 6);
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
void G4WilsonAbrasionModel::PrintWelcomeMessage ()
|
||||
{
|
||||
G4cout <<G4endl;
|
||||
G4cout <<" *****************************************************************"
|
||||
<<G4endl;
|
||||
G4cout <<" Nuclear abrasion model for nuclear-nuclear interactions activated"
|
||||
<<G4endl;
|
||||
G4cout <<" (Written by QinetiQ Ltd for the European Space Agency)"
|
||||
<<G4endl;
|
||||
G4cout <<" *****************************************************************"
|
||||
<<G4endl;
|
||||
G4cout << G4endl;
|
||||
|
||||
return;
|
||||
}
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
Reference in New Issue
Block a user