Import Geant4 6.2.0 source tree
This commit is contained in:
@@ -22,647 +22,184 @@
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// MODULE: G4GeneralParticleSource.hh
|
||||
// MODULE: G4GeneralParticleSource.hh
|
||||
//
|
||||
// Version: 1.1
|
||||
// Date: 18/10/00
|
||||
// Author: C Ferguson, F Lei & P Truscott
|
||||
// Organisation: University of Southampton / DERA
|
||||
// Customer: ESA/ESTEC
|
||||
// Version: 2.0
|
||||
// Date: 5/02/04
|
||||
// Author: Fan Lei
|
||||
// Organisation: QinetiQ ltd.
|
||||
// Customer: ESA/ESTEC
|
||||
//
|
||||
// Documentation avaialable at http://reat.space.qinetiq.com/gps
|
||||
// These include:
|
||||
// User Requirement Document (URD)
|
||||
// Software Specification Documents (SSD)
|
||||
// Software User Manual (SUM): on-line version available
|
||||
// Technical Note (TN) on the physics and algorithms
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// $Id: G4GeneralParticleSource.hh,v 1.8 2003/10/13 09:21:27 flei Exp $
|
||||
// GEANT4 tag $Name: geant4-06-00-patch-01 $
|
||||
//
|
||||
// CHANGE HISTORY
|
||||
// --------------
|
||||
//
|
||||
// Version 2.0, 05/02/2004, Fan Lei, Created.
|
||||
// based on version 1.1 in Geant4 v6.0
|
||||
// - Mutilple particle source definition
|
||||
// - Re-structured commands
|
||||
// - Split the task into smaller classes
|
||||
//
|
||||
// - old commonds have been retained for backward compatibility, but will
|
||||
// be removed in the future.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Class Description:
|
||||
//
|
||||
// The General Particle Source is designed to extend the functionality of the
|
||||
// G4ParticleGun class. It is designed to allow specification of input
|
||||
// particles in terms of position, direction (or angular) and energy
|
||||
// distributions. This class is derived from G4VPrimaryGenerator.
|
||||
// The General Particle Source is designed to replace the G4ParticleGun class.
|
||||
// It is designed to allow specification of mutiple particle sources, each with
|
||||
// independent definitions of particle type, position, direction (or angular)
|
||||
// and energy distributions.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// MEMBER FUNCTIONS
|
||||
// ----------------
|
||||
//
|
||||
// G4GeneralParticleSource ()
|
||||
// Constructor: Initializes variables and instantiates the
|
||||
// Messenger and Navigator classes
|
||||
// G4GeneralParticleSource()
|
||||
// Constructor: Initializes variables and instantiates the
|
||||
// Messenger and generator classes
|
||||
//
|
||||
// ~G4GeneralParticleSource ()
|
||||
// Destructor: deletes Messenger and prints out run information.
|
||||
// ~G4GeneralParticleSourceMessenger()
|
||||
// Destructor: deletes Messenger and others
|
||||
//
|
||||
// void GeneratePrimaryVertex(G4Event *evt)
|
||||
// Generate the particles initial parameters.
|
||||
// G4int GetNumberofSource()
|
||||
// Return the number of particle gun defined
|
||||
//
|
||||
// void SetPosDisType(G4String)
|
||||
// Allows user to choose Point, Plane, Surface or Volume source
|
||||
// position distributions.
|
||||
// void ListSource()
|
||||
// List the particle guns defined
|
||||
//
|
||||
// void SetPosDisShape(G4String)
|
||||
// Allows the user to choose the particular shape they wish for the
|
||||
// position distribution. Choices are Square, Circle, Ellipse, Rectangle,
|
||||
// Sphere, Ellipsoid, Cylinder, Parallelepiped.
|
||||
// void SetCurrentSourceto(G4int)
|
||||
// set the current gun to the specified one so its definition can be changed
|
||||
//
|
||||
// void SetCentreCoords(G4ThreeVector)
|
||||
// Sets the co-ordinates of the centre of the position distribution.
|
||||
//
|
||||
// void SetPosRot1(G4ThreeVector)
|
||||
// Used to specify the co-ordinate system for the position distribution
|
||||
// along with SetPosRot2. SetPosRot1 sets the vector x' and need not be
|
||||
// a unit vector.
|
||||
//
|
||||
// void SetPosRot2(G4ThreeVector)
|
||||
// Used in connection with SetPosRot1. This sets a vector in the plane
|
||||
// x'y'. By a series of cross products x', y', z' are generated. Again
|
||||
// need not be a unit vector.
|
||||
// void SetCurrentSourceIntensity(G4double)
|
||||
// change the current particle gun strength
|
||||
//
|
||||
// G4SingleParticleSource* GetCurrentSource()
|
||||
// return the pointer to current particle gun
|
||||
//
|
||||
// void SetHalfX(G4double)
|
||||
// Sets the half length in x.
|
||||
// G4int GetCurrentSourceIndex()
|
||||
// return the index of the current particle gun
|
||||
//
|
||||
// void SetHalfY(G4double)
|
||||
// Sets the half length in y.
|
||||
// G4double GetCurrentSourceIntensity()
|
||||
// return the strength of the current gun
|
||||
//
|
||||
// void SetHalfZ(G4double)
|
||||
// Sets the half length in z.
|
||||
// void ClearAll()
|
||||
// remove all defined aprticle gun
|
||||
//
|
||||
// void SetRadius(G4double)
|
||||
// Sets the radius where appropriate for source distribution shapes.
|
||||
// void AddaSource (G4double)
|
||||
// add a new particle gun with the specified strength
|
||||
//
|
||||
// void SetRadius0(G4double)
|
||||
// Sets the inner radius where appropriate for source distribution shapes.
|
||||
// void DeleteaSource(G4int);
|
||||
// delete the specified particle gun
|
||||
//
|
||||
// void SetParAlpha(G4double)
|
||||
// Sets the angle Alpha in the Parallelepiped shapes.
|
||||
// void SetParticleDefinition ();
|
||||
// G4ParticleDefinition * GetParticleDefinition ()
|
||||
// Get/Set the particle definition of the primary track
|
||||
//
|
||||
// void SetParTheta(G4double)
|
||||
// Sets the angle Theta in the Parallelepiped shapes.
|
||||
// void SetParticleCharge(G4double aCharge)
|
||||
// set the charge state of the primary track
|
||||
//
|
||||
// void SetParPhi(G4double)
|
||||
// Sets the angle Phi in the Parallelepiped shapes.
|
||||
// inline void SetParticlePolarization (G4ThreeVector aVal)
|
||||
// inline G4ThreeVector GetParticlePolarization ()
|
||||
// Set/Get the polarization state of the primary track
|
||||
//
|
||||
// void ConfineSourceToVolume(G4String)
|
||||
// Used to confine the start positions to a particular volume.
|
||||
// inline void SetParticleTime(G4double aTime) { particle_time = aTime; };
|
||||
// inline G4double GetParticleTime() { return particle_time; };
|
||||
// Set/Get the Time.
|
||||
//
|
||||
// void GenerateRotationMatrices()
|
||||
// This is used to calculate the cross products and determine the
|
||||
// vectors x', y', z' for the position distribution.
|
||||
// inline void SetNumberOfParticles(G4int i)
|
||||
// inline G4int GetNumberOfParticles()
|
||||
// set/get the number of particles to be generated in the primary track
|
||||
//
|
||||
// void GeneratePointSource()
|
||||
// Generates a point source.
|
||||
//
|
||||
// void GeneratePointsInPlane()
|
||||
// Generates starting positions confined to a plane source.
|
||||
//
|
||||
// void GeneratePointsOnSurface()
|
||||
// Generates starting positions confined to the surface of a shape.
|
||||
//
|
||||
// void GeneratePointsInVolume()
|
||||
// Generates starting positions within the volume of a shape.
|
||||
//
|
||||
// G4bool IsSourceConfined()
|
||||
// Checks the source is confined to the requested volume.
|
||||
//
|
||||
// Angular Distribution Methods:
|
||||
//
|
||||
// void SetAngDistType(G4String)
|
||||
// Used to set the type of angular distribution wanted. Arguments
|
||||
// are iso, cos and user for isotropic, cosine-law and user-defined
|
||||
// respectively.
|
||||
//
|
||||
// void DefineAngRefAxes(G4String, G4ThreeVector)
|
||||
// DefineAngRefAxes is used in a similar way as SetPosRot to
|
||||
// define vectors, one x' and one in the plane x'y', to create
|
||||
// a rotated set of axes for the angular distribution.
|
||||
//
|
||||
// void SetMinTheta(G4double)
|
||||
// Sets the minimum value for the angle theta.
|
||||
//
|
||||
// void SetMinPhi(G4double)
|
||||
// Sets the minimum value for phi.
|
||||
//
|
||||
// void SetMaxTheta(G4double)
|
||||
// Sets the maximum value for theta.
|
||||
//
|
||||
// void SetMaxPhi(G4double)
|
||||
// Sets the maximum value for phi.
|
||||
//
|
||||
// void UserDefAngTheta(G4ThreeVector)
|
||||
// This method allows the user to define a histogram in Theta.
|
||||
//
|
||||
// void UserDefAngPhi(G4ThreeVector)
|
||||
// This method allows the user to define a histogram in phi.
|
||||
//
|
||||
// void GenerateIsotropicFlux()
|
||||
// This method generates momentum vectors for particles according
|
||||
// to an isotropic distribution.
|
||||
//
|
||||
// void GenerateCosineLawFlux()
|
||||
// This method generates momentum vectors for particles according
|
||||
// to a cosine-law distribution.
|
||||
//
|
||||
// void GenerateUserDefFlux()
|
||||
// Controls generation of momentum vectors according to user-defined
|
||||
// distributions.
|
||||
//
|
||||
// G4double GenerateUserDefTheta()
|
||||
// Generates the theta angle according to a user-defined distribution.
|
||||
//
|
||||
// G4double GenerateUserDefPhi()
|
||||
// Generates phi according to a user-defined distribution.
|
||||
//
|
||||
// void SetUserWRTSurface(G4bool)
|
||||
// Allows user to have user-defined spectra either with respect to the
|
||||
// co-ordinate system (default) or with respect to the surface normal.
|
||||
//
|
||||
// Energy Distribution methods:
|
||||
//
|
||||
// void SetEnergyDisType(G4String)
|
||||
// Allows the user to choose the energy distribution type. The arguments
|
||||
// are Mono (mono-energetic), Lin (linear), Pow (power-law), Exp
|
||||
// (exponential), Brem (bremsstrahlung), BBody (black-body), Cdg
|
||||
// (cosmic diffuse gamma-ray), User (user-defined), Arb (arbitrary
|
||||
// point-wise), Epn (energy per nucleon).
|
||||
//
|
||||
// void SetEmin(G4double)
|
||||
// Sets the minimum energy.
|
||||
//
|
||||
// void SetEmax(G4double)
|
||||
// Sets the maximum energy.
|
||||
//
|
||||
// void SetMonoEnergy(G4double)
|
||||
// Sets energy for mono-energetic distribution.
|
||||
//
|
||||
// void SetAlpha(G4double)
|
||||
// Sets alpha for a power-law distribution.
|
||||
//
|
||||
// void SetTemp(G4double)
|
||||
// Sets Temperature for a Brem or BBody distributions.
|
||||
//
|
||||
// void SetEzero(G4double)
|
||||
// Sets Ezero for an exponential distribution.
|
||||
//
|
||||
// void SetGradient(G4double)
|
||||
// Sets gradient for a linear distribution.
|
||||
//
|
||||
// void SetInterCept(G4double)
|
||||
// Sets intercept for a linear distribution.
|
||||
//
|
||||
// void UserEnergyHisto(G4ThreeVector)
|
||||
// Allows user to defined a histogram for the energy distribution.
|
||||
//
|
||||
// void ArbEnergyHisto(G4ThreeVector)
|
||||
// Allows the user to define an Arbitrary set of points for the
|
||||
// energy distribution.
|
||||
//
|
||||
// void EpnEnergyHisto(G4ThreeVector)
|
||||
// Allows the user to define an Energy per nucleon histogram.
|
||||
//
|
||||
// void Calculate()
|
||||
// Controls the calculation of Integral PDF for the Cdg and BBody
|
||||
// distributions.
|
||||
//
|
||||
// void CalculateCdgSpectrum()
|
||||
// Calculates the integral PDF for the Cdg distribution.
|
||||
//
|
||||
// void CalculateBbodySpectrum()
|
||||
// Calculates the Integral PDF for the Bbody distribution.
|
||||
//
|
||||
// void InputEnergySpectra(G4bool)
|
||||
// Allows the user to choose between momentum and energy histograms
|
||||
// for user-defined histograms and arbitrary point-wise spectr.
|
||||
// The default is true (energy).
|
||||
//
|
||||
// void InputDifferentialSpectra(G4bool)
|
||||
// Allows the user to choose between integral and differential
|
||||
// distributions when using the arbitrary point-wise option.
|
||||
//
|
||||
// void ArbInterpolate(G4String)
|
||||
// ArbInterpolate allows the user to specify the type of function to
|
||||
// interpolate the Arbitrary points spectrum with.
|
||||
//
|
||||
// void LinearInterpolation()
|
||||
// Interpolates arbitrary points with a series of line segments.
|
||||
//
|
||||
// void LogInterpolation()
|
||||
// Interpolates arbitrary points with a series of power-laws.
|
||||
//
|
||||
// void ExpInterpolation()
|
||||
// Interpolates arbitrary points with a series of exponentials.
|
||||
//
|
||||
// void SplineInterpolation()
|
||||
// Interpolates arbitrary points using cubic splines.
|
||||
//
|
||||
// void GenerateMonoEnergetic()
|
||||
// Generates a mono-energetic source.
|
||||
//
|
||||
// void GenerateLinearEnergies()
|
||||
// Generates particle energies according to a linear distribution.
|
||||
//
|
||||
// void GeneratePowEnergies()
|
||||
// Generates particle energies according to a power-law distribution.
|
||||
//
|
||||
// void GenerateExpEnergies()
|
||||
// Generates particle energies according to an exponential distribution.
|
||||
//
|
||||
// void GenerateBremEnergies()
|
||||
// Generates particle energies according to a bremsstrahlung distribution.
|
||||
//
|
||||
// void GenerateBbodyEnergies()
|
||||
// Generates particle energies according to a black-body distribution.
|
||||
//
|
||||
// void GenerateCdgEnergies()
|
||||
// Generates particle energies according to a Cdg distribution.
|
||||
//
|
||||
// void GenUserHistEnergies()
|
||||
// Generates particle energies according to a user-defined distribution.
|
||||
//
|
||||
// void GenEpnHistEnergies()
|
||||
// Generates particle energies according to a energy per nucleon
|
||||
// distribution.
|
||||
//
|
||||
// void GenArbPointEnergies()
|
||||
// Generates particle energies according to an arbitrary point-wise
|
||||
// spectrum.
|
||||
//
|
||||
// void ConvertEPNToEnergy()
|
||||
// Converts energy per nucleon histograms to energy histograms.
|
||||
//
|
||||
// Biasing Methods:
|
||||
//
|
||||
// void SetXBias(G4ThreeVector)
|
||||
// Allows the user to re-distribute the random
|
||||
// numbers used to generate x co-ordinates.
|
||||
//
|
||||
// void SetYBias(G4ThreeVector)
|
||||
// Allows the user to re-distribute the random
|
||||
// numbers used to generate y co-ordinates.
|
||||
//
|
||||
// void SetZBias(G4ThreeVector)
|
||||
// Allows the user to re-distribute the random
|
||||
// numbers used to generate z co-ordinates.
|
||||
//
|
||||
// void SetThetaBias(G4ThreeVector)
|
||||
// Allows the user to re-distribute the random
|
||||
// numbers used to generate values of theta.
|
||||
//
|
||||
// void SetPhiBias(G4ThreeVector)
|
||||
// Allows the user to re-distribute the random
|
||||
// numbers used to generate values of phi.
|
||||
//
|
||||
// void SetEnergyBias(G4ThreeVector)
|
||||
// Allows the user to re-distribute the random
|
||||
// numbers used to generate the energies.
|
||||
//
|
||||
// G4double GenRandX()
|
||||
// Generates the random number for x, with or without biasing.
|
||||
//
|
||||
// G4double GenRandY()
|
||||
// Generates the random number for y, with or without biasing.
|
||||
//
|
||||
// G4double GenRandZ()
|
||||
// Generates the random number for z, with or without biasing.
|
||||
//
|
||||
// G4double GenRandTheta()
|
||||
// Generates the random number for theta, with or without biasing.
|
||||
//
|
||||
// G4double GenRandPhi()
|
||||
// Generates the random number for phi, with or without biasing.
|
||||
//
|
||||
// G4double GenRandEnergy()
|
||||
// Generates the random number for energy, with or without biasing.
|
||||
//
|
||||
// void SetVerbosity(G4int)
|
||||
// Sets the verbosity level.
|
||||
// inline G4ThreeVector GetParticlePosition()
|
||||
// inline G4ThreeVector GetParticleMomentumDirection()
|
||||
// inline G4double GetParticleEnergy()
|
||||
// get the position, direction, and energy of the current particle
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
//
|
||||
// CHANGE HISTORY
|
||||
// --------------
|
||||
//
|
||||
// Version 1.0, 28 February 2000, C Ferguson, Created.
|
||||
//
|
||||
// Version 1.1, 18 October 2000, Modified to inherit from G4VPrimaryGenerator.
|
||||
// New name at the request of M. Asai.
|
||||
//
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
#ifndef G4GeneralParticleSource_h
|
||||
#define G4GeneralParticleSource_h 1
|
||||
#ifndef G4GeneralParticleSource_H
|
||||
#define G4GeneralParticleSource_H 1
|
||||
|
||||
#include "G4VPrimaryGenerator.hh"
|
||||
#include "G4Navigator.hh"
|
||||
#include "G4PhysicsOrderedFreeVector.hh"
|
||||
#include "G4ParticleMomentum.hh"
|
||||
#include "G4ParticleDefinition.hh"
|
||||
#include "G4DataInterpolation.hh"
|
||||
#include "globals.hh"
|
||||
#include <vector>
|
||||
|
||||
#include "G4Event.hh"
|
||||
#include "G4SingleParticleSource.hh"
|
||||
//
|
||||
#include "G4GeneralParticleSourceMessenger.hh"
|
||||
|
||||
class G4GeneralParticleSource : public G4VPrimaryGenerator
|
||||
class G4GeneralParticleSource
|
||||
{
|
||||
//
|
||||
public:
|
||||
G4GeneralParticleSource ();
|
||||
~G4GeneralParticleSource ();
|
||||
void GeneratePrimaryVertex(G4Event *evt);
|
||||
|
||||
// methods to create source position dist.
|
||||
void SetPosDisType(G4String); // Point, Plane, Surface, Volume
|
||||
inline G4String GetPosDisType()
|
||||
{ return SourcePosType; }
|
||||
void SetPosDisShape(G4String);
|
||||
inline G4String GetPosDisShape()
|
||||
{ return Shape; }
|
||||
// SetPosDisShape - Square, Circle, Annulus, Ellipse, Rectangle, Sphere,
|
||||
// Ellipsoid, Cylinder, Right (parallelepiped).
|
||||
void SetCentreCoords(G4ThreeVector);
|
||||
inline G4ThreeVector GetCentreCoords()
|
||||
{ return CentreCoords; }
|
||||
void SetPosRot1(G4ThreeVector);
|
||||
void SetPosRot2(G4ThreeVector);
|
||||
void SetHalfX(G4double);
|
||||
inline G4double GetHalfX()
|
||||
{ return halfx; }
|
||||
void SetHalfY(G4double);
|
||||
inline G4double GetHalfY()
|
||||
{ return halfy; }
|
||||
void SetHalfZ(G4double);
|
||||
inline G4double GetHalfZ()
|
||||
{ return halfz; }
|
||||
void SetRadius(G4double);
|
||||
inline G4double GetRadius()
|
||||
{ return Radius; }
|
||||
void SetRadius0(G4double);
|
||||
void SetBeamSigmaInR(G4double);
|
||||
void SetBeamSigmaInX(G4double);
|
||||
void SetBeamSigmaInY(G4double);
|
||||
void SetParAlpha(G4double);
|
||||
void SetParTheta(G4double);
|
||||
void SetParPhi(G4double);
|
||||
void ConfineSourceToVolume(G4String);
|
||||
void GenerateRotationMatrices();
|
||||
// the following routines generate the source position
|
||||
void GeneratePointSource();
|
||||
void GeneratePointsInBeam();
|
||||
void GeneratePointsInPlane();
|
||||
void GeneratePointsOnSurface();
|
||||
void GeneratePointsInVolume();
|
||||
G4GeneralParticleSource();
|
||||
~G4GeneralParticleSource();
|
||||
|
||||
G4bool IsSourceConfined();
|
||||
void GeneratePrimaryVertex(G4Event*);
|
||||
|
||||
// Angular Distribution Methods
|
||||
void SetAngDistType(G4String);
|
||||
void DefineAngRefAxes(G4String, G4ThreeVector);
|
||||
void SetMinTheta(G4double);
|
||||
void SetMinPhi(G4double);
|
||||
void SetMaxTheta(G4double);
|
||||
void SetMaxPhi(G4double);
|
||||
void SetBeamSigmaInAngR(G4double);
|
||||
void SetBeamSigmaInAngX(G4double);
|
||||
void SetBeamSigmaInAngY(G4double);
|
||||
void UserDefAngTheta(G4ThreeVector);
|
||||
void UserDefAngPhi(G4ThreeVector);
|
||||
inline void SetParticleMomentumDirection
|
||||
(G4ParticleMomentum aMomentumDirection)
|
||||
{ particle_momentum_direction = aMomentumDirection.unit(); }
|
||||
// These methods generate the momentum vectors for the particles.
|
||||
void GenerateIsotropicFlux();
|
||||
void GenerateCosineLawFlux();
|
||||
void GenerateBeamFlux();
|
||||
void GeneratePlanarFlux();
|
||||
void GenerateUserDefFlux();
|
||||
G4double GenerateUserDefTheta();
|
||||
G4double GenerateUserDefPhi();
|
||||
void SetUseUserAngAxis(G4bool);
|
||||
void SetUserWRTSurface(G4bool);
|
||||
|
||||
// Energy Distribution methods
|
||||
void SetEnergyDisType(G4String);
|
||||
inline G4String GetEnergyDisType()
|
||||
{return EnergyDisType;}
|
||||
void SetEmin(G4double);
|
||||
inline G4double GetEmin()
|
||||
{return Emin;}
|
||||
inline G4double GetArbEmin()
|
||||
{return ArbEmin;}
|
||||
void SetEmax(G4double);
|
||||
inline G4double GetEmax()
|
||||
{return Emax;}
|
||||
inline G4double GetArbEmax()
|
||||
{return ArbEmax;}
|
||||
void SetMonoEnergy(G4double);
|
||||
void SetAlpha(G4double);
|
||||
void SetTemp(G4double);
|
||||
void SetBeamSigmaInE(G4double);
|
||||
void SetEzero(G4double);
|
||||
void SetGradient(G4double);
|
||||
void SetInterCept(G4double);
|
||||
void UserEnergyHisto(G4ThreeVector);
|
||||
void ArbEnergyHisto(G4ThreeVector);
|
||||
void EpnEnergyHisto(G4ThreeVector);
|
||||
void Calculate();
|
||||
void CalculateCdgSpectrum();
|
||||
void CalculateBbodySpectrum();
|
||||
void InputEnergySpectra(G4bool);
|
||||
void InputDifferentialSpectra(G4bool);
|
||||
void ArbInterpolate(G4String);
|
||||
inline G4String GetIntType()
|
||||
{return IntType;}
|
||||
void LinearInterpolation();
|
||||
void LogInterpolation();
|
||||
void ExpInterpolation();
|
||||
void SplineInterpolation();
|
||||
// The following methods generate energies according to the spectral
|
||||
// parameters defined above.
|
||||
void GenerateMonoEnergetic();
|
||||
void GenerateLinearEnergies();
|
||||
void GeneratePowEnergies();
|
||||
void GenerateExpEnergies();
|
||||
void GenerateGaussEnergies();
|
||||
void GenerateBremEnergies();
|
||||
void GenerateBbodyEnergies();
|
||||
void GenerateCdgEnergies();
|
||||
void GenUserHistEnergies();
|
||||
void GenEpnHistEnergies();
|
||||
void GenArbPointEnergies();
|
||||
// converts energy per nucleon to energy.
|
||||
void ConvertEPNToEnergy();
|
||||
|
||||
// Biasing Methods
|
||||
void SetXBias(G4ThreeVector);
|
||||
void SetYBias(G4ThreeVector);
|
||||
void SetZBias(G4ThreeVector);
|
||||
void SetThetaBias(G4ThreeVector);
|
||||
void SetPhiBias(G4ThreeVector);
|
||||
void SetEnergyBias(G4ThreeVector);
|
||||
G4double GenRandX();
|
||||
G4double GenRandY();
|
||||
G4double GenRandZ();
|
||||
G4double GenRandTheta();
|
||||
G4double GenRandPhi();
|
||||
G4double GenRandEnergy();
|
||||
|
||||
// method to re-set the histograms
|
||||
void ReSetHist(G4String);
|
||||
G4int GetNumberofSource() { return G4int(sourceVector.size()); };
|
||||
void ListSource();
|
||||
void SetCurrentSourceto(G4int) ;
|
||||
void SetCurrentSourceIntensity(G4double);
|
||||
G4SingleParticleSource* GetCurrentSource() {return currentSource;};
|
||||
G4int GetCurrentSourceIndex() { return currentSourceIdx; };
|
||||
G4double GetCurrentSourceIntensity() { return sourceIntensity[currentSourceIdx]; };
|
||||
void ClearAll();
|
||||
void AddaSource (G4double);
|
||||
void DeleteaSource(G4int);
|
||||
|
||||
// Set the verbosity level.
|
||||
void SetVerbosity(G4int);
|
||||
inline void SetVerbosity(G4int i) {currentSource->SetVerbosity(i);} ;
|
||||
|
||||
// Set the particle species
|
||||
void SetParticleDefinition (G4ParticleDefinition * aParticleDefinition);
|
||||
inline G4ParticleDefinition * GetParticleDefinition ()
|
||||
{return particle_definition;}
|
||||
inline void SetParticleDefinition (G4ParticleDefinition * aParticleDefinition)
|
||||
{currentSource->SetParticleDefinition(aParticleDefinition); } ;
|
||||
|
||||
// SR1.3 - allowing user to define an isotope by A,Z,energy.
|
||||
// void SetNucleus(Nucleus theIon1); // Sets the isotope.
|
||||
//inline Nucleus GetNucleus() {return theIon;} // Returns the isotope.
|
||||
inline G4ParticleDefinition * GetParticleDefinition () { return currentSource->GetParticleDefinition();} ;
|
||||
|
||||
inline void SetParticleCharge(G4double aCharge)
|
||||
{ particle_charge = aCharge; }
|
||||
inline void SetParticleCharge(G4double aCharge) { currentSource->SetParticleCharge(aCharge); } ;
|
||||
|
||||
// Set polarization
|
||||
inline void SetParticlePolarization (G4ThreeVector aVal)
|
||||
{particle_polarization = aVal;}
|
||||
inline G4ThreeVector GetParticlePolarization ()
|
||||
{return particle_polarization;}
|
||||
inline void SetParticlePolarization (G4ThreeVector aVal) {currentSource->SetParticlePolarization(aVal);};
|
||||
inline G4ThreeVector GetParticlePolarization () {return currentSource->GetParticlePolarization();};
|
||||
|
||||
// Set Time.
|
||||
inline void SetParticleTime(G4double aTime)
|
||||
{ particle_time = aTime; }
|
||||
inline G4double GetParticleTime()
|
||||
{ return particle_time; }
|
||||
inline void SetParticleTime(G4double aTime) { currentSource->SetParticleTime(aTime); };
|
||||
inline G4double GetParticleTime() { return currentSource->GetParticleTime(); };
|
||||
|
||||
inline void SetNumberOfParticles(G4int i)
|
||||
{ NumberOfParticlesToBeGenerated = i; }
|
||||
inline G4int GetNumberOfParticles()
|
||||
{ return NumberOfParticlesToBeGenerated; }
|
||||
|
||||
inline G4ThreeVector GetParticlePosition()
|
||||
{ return particle_position;}
|
||||
|
||||
inline G4ThreeVector GetParticleMomentumDirection()
|
||||
{ return particle_momentum_direction;}
|
||||
|
||||
inline G4double GetTheta()
|
||||
{ return Theta;}
|
||||
|
||||
inline G4double GetPhi()
|
||||
{ return Phi;}
|
||||
|
||||
inline G4double GetParticleEnergy()
|
||||
{return particle_energy;}
|
||||
inline void SetNumberOfParticles(G4int i) { currentSource->SetNumberOfParticles(i); };
|
||||
//
|
||||
inline G4int GetNumberOfParticles() { return currentSource->GetNumberOfParticles(); };
|
||||
inline G4ThreeVector GetParticlePosition() { return currentSource->GetParticlePosition();};
|
||||
inline G4ThreeVector GetParticleMomentumDirection() { return currentSource->GetParticleMomentumDirection();};
|
||||
inline G4double GetParticleEnergy() {return currentSource->GetParticleEnergy();};
|
||||
|
||||
private:
|
||||
|
||||
// Position distribution Variables
|
||||
G4String SourcePosType; //Point,Plane,Surface,Volume
|
||||
G4String Shape; //Circle,Square,Rectangle etc..
|
||||
G4double halfx, halfy, halfz; //half lengths
|
||||
G4double Radius; //Radius for circles or spheres
|
||||
G4double Radius0; // The inner radius of an annulus
|
||||
G4double SR,SX,SY; // Standard deviation in raduial, x, y for beam type source
|
||||
G4ThreeVector CentreCoords; // Coords of centre of input shape
|
||||
G4ThreeVector Rotx, Roty, Rotz; // Unit vectors defining rotation matrix
|
||||
G4double ParAlpha, ParTheta, ParPhi; //Angle for Right Parallellepipeds
|
||||
G4bool Confine; //If true confines source distribution to VolName
|
||||
G4String VolName;
|
||||
G4ThreeVector SideRefVec1,SideRefVec2,SideRefVec3; //Side rotation matrices
|
||||
|
||||
// Angular distribution variables.
|
||||
G4String AngDistType; // String to hold Ang dist type iso, cos, user
|
||||
G4ThreeVector AngRef1, AngRef2, AngRef3; // Reference axes for ang dist
|
||||
G4double MinTheta, MaxTheta, MinPhi, MaxPhi; // min/max theta/phi
|
||||
G4double DR,DX,DY ; // Standard deviation for beam divergence
|
||||
G4double Theta, Phi; // Store these for use with DEBUG
|
||||
G4bool IPDFThetaExist, IPDFPhiExist; // tell whether IPDF histos exist
|
||||
G4PhysicsOrderedFreeVector UDefThetaH; // Theta histo data
|
||||
G4PhysicsOrderedFreeVector IPDFThetaH; //Cumulative Theta histogram.
|
||||
G4PhysicsOrderedFreeVector UDefPhiH; // Phi histo bins
|
||||
G4PhysicsOrderedFreeVector IPDFPhiH; // Cumulative phi histogram.
|
||||
G4String UserDistType; //String to hold user distributions
|
||||
G4bool UserWRTSurface; // G4bool to tell whether user wants distribution wrt
|
||||
// surface normals or co-ordinate system
|
||||
G4bool UserAngRef; // Set to true when user defines aaa new coordinates
|
||||
|
||||
// Energy Distribution variables
|
||||
G4String EnergyDisType; // energy dis type Variable - Mono,Lin,Exp,etc
|
||||
G4double MonoEnergy; //Mono-energteic energy
|
||||
G4double SE ; // Standard deviation for Gaussion distrbution in energy
|
||||
G4double Emin, Emax; // emin and emax
|
||||
G4double alpha, Ezero, Temp; // alpha (pow), E0 (exp) and Temp (bbody,brem)
|
||||
G4double grad, cept; // gradient and intercept for linear spectra
|
||||
G4bool EnergySpec; // true - energy spectra, false - momentum spectra
|
||||
G4bool DiffSpec; // true - differential spec, false integral spec
|
||||
G4bool ApplyRig; // false no rigidity cutoff, true then apply one
|
||||
G4double ERig; // energy of rigidity cutoff
|
||||
G4PhysicsOrderedFreeVector UDefEnergyH; // energy hist data
|
||||
G4PhysicsOrderedFreeVector IPDFEnergyH;
|
||||
G4bool IPDFEnergyExist, IPDFArbExist, Epnflag;
|
||||
G4PhysicsOrderedFreeVector ArbEnergyH; // Arb x,y histogram
|
||||
G4PhysicsOrderedFreeVector IPDFArbEnergyH; // IPDF for Arb
|
||||
G4PhysicsOrderedFreeVector EpnEnergyH;
|
||||
G4double CDGhist[3]; // cumulative histo for cdg
|
||||
G4double BBHist[10001], Bbody_x[10001];
|
||||
G4String IntType; // Interpolation type
|
||||
G4double Arb_grad[1024], Arb_cept[1024]; // grad and cept for 1024 segments
|
||||
G4double Arb_alpha[1024], Arb_Const[1024]; // alpha and constants
|
||||
G4double Arb_ezero[1024]; // ezero
|
||||
G4double ArbEmin, ArbEmax; // Emin and Emax for the whole arb distribution
|
||||
//use primarily for debug.
|
||||
|
||||
// Bias variables
|
||||
G4bool XBias, IPDFXBias;
|
||||
G4PhysicsOrderedFreeVector XBiasH;
|
||||
G4PhysicsOrderedFreeVector IPDFXBiasH;
|
||||
G4bool YBias, IPDFYBias;
|
||||
G4PhysicsOrderedFreeVector YBiasH;
|
||||
G4PhysicsOrderedFreeVector IPDFYBiasH;
|
||||
G4bool ZBias, IPDFZBias;
|
||||
G4PhysicsOrderedFreeVector ZBiasH;
|
||||
G4PhysicsOrderedFreeVector IPDFZBiasH;
|
||||
G4bool ThetaBias, IPDFThetaBias;
|
||||
G4PhysicsOrderedFreeVector ThetaBiasH;
|
||||
G4PhysicsOrderedFreeVector IPDFThetaBiasH;
|
||||
G4bool PhiBias, IPDFPhiBias;
|
||||
G4PhysicsOrderedFreeVector PhiBiasH;
|
||||
G4PhysicsOrderedFreeVector IPDFPhiBiasH;
|
||||
G4bool EnergyBias, IPDFEnergyBias;
|
||||
G4PhysicsOrderedFreeVector EnergyBiasH;
|
||||
G4PhysicsOrderedFreeVector IPDFEnergyBiasH;
|
||||
G4double bweights[6], bweight; //record x,y,z,theta,phi,energy weights
|
||||
|
||||
// Other particle properties
|
||||
G4int NumberOfParticlesToBeGenerated;
|
||||
G4ParticleDefinition * particle_definition;
|
||||
G4ParticleMomentum particle_momentum_direction;
|
||||
G4double particle_energy;
|
||||
G4double particle_charge;
|
||||
G4ThreeVector particle_position;
|
||||
G4double particle_time;
|
||||
G4ThreeVector particle_polarization;
|
||||
|
||||
// Verbosity
|
||||
G4int verbosityLevel;
|
||||
void IntensityNormalization();
|
||||
|
||||
private:
|
||||
|
||||
G4PhysicsOrderedFreeVector ZeroPhysVector ; // for re-set only
|
||||
G4bool normalised;
|
||||
G4int currentSourceIdx;
|
||||
G4SingleParticleSource* currentSource;
|
||||
std::vector <G4SingleParticleSource*> sourceVector;
|
||||
std::vector <G4double> sourceIntensity;
|
||||
std::vector <G4double>sourceProbability;
|
||||
|
||||
G4DataInterpolation *SplineInt; // holds Spline stuff
|
||||
|
||||
G4GeneralParticleSourceMessenger *theMessenger;
|
||||
G4Navigator *gNavigator;
|
||||
|
||||
// Nucleus theIon;
|
||||
G4GeneralParticleSourceMessenger* theMessenger;
|
||||
|
||||
};
|
||||
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user