Import Geant4 6.2.0 source tree
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//
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// ********************************************************************
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// * DISCLAIMER *
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// * *
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// * The following disclaimer summarizes all the specific disclaimers *
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// * of contributors to this software. The specific disclaimers,which *
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// * govern, are listed with their locations in: *
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// * http://cern.ch/geant4/license *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. *
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// * *
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// * This code implementation is the intellectual property of the *
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// * GEANT4 collaboration. *
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// * By copying, distributing or modifying the Program (or any work *
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// * based on the Program) you indicate your acceptance of this *
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// * statement, and all its terms. *
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// ********************************************************************
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//
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//
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// Code developed by: S.Guatelli
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//
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// ********************************
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// * *
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// * BrachyPhantomHit.cc *
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// * *
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// ********************************
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//
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// $Id: BrachyPhantomHit.cc,v 1.2 2004/05/25 08:36:18 guatelli Exp $
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// GEANT4 tag $Name: geant4-06-02 $
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//
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#include "BrachyPhantomHit.hh"
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#include "G4ios.hh"
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#include "G4VVisManager.hh"
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#include "G4Colour.hh"
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#include "G4VisAttributes.hh"
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#include "G4LogicalVolume.hh"
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G4Allocator<BrachyPhantomHit> BrachyPhantomHitAllocator;
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BrachyPhantomHit::BrachyPhantomHit(G4LogicalVolume* logVol,G4int XID,G4int YID,G4int ZID): logicalVolume(logVol),
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xHitPosition(XID),
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zHitPosition(ZID),
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yHitPosition(YID)
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{
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energyDeposit = 0;
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}
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BrachyPhantomHit::~BrachyPhantomHit()
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{
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}
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BrachyPhantomHit::BrachyPhantomHit(const BrachyPhantomHit &right)
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: G4VHit()
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{
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xHitPosition = right.xHitPosition;
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zHitPosition = right.zHitPosition;
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yHitPosition = right.yHitPosition;
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energyDeposit = right.energyDeposit;
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hitPosition = right.hitPosition;
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rotation = right.rotation;
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logicalVolume = right.logicalVolume;
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}
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const BrachyPhantomHit& BrachyPhantomHit::operator=(const BrachyPhantomHit &right)
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{
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xHitPosition = right.xHitPosition;
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zHitPosition = right.zHitPosition;
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yHitPosition = right.yHitPosition;
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energyDeposit = right.energyDeposit;
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hitPosition = right.hitPosition;
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rotation = right.rotation;
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logicalVolume = right.logicalVolume;
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return *this;
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}
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int BrachyPhantomHit::operator==(const BrachyPhantomHit &right) const
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{
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return((xHitPosition==right.xHitPosition)&&(zHitPosition==right.zHitPosition)&&(yHitPosition==right.yHitPosition));
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}
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void BrachyPhantomHit::Draw()
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{
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}
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void BrachyPhantomHit::Print()
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{
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}
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