Import Geant4 6.2.0 source tree
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//
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// ********************************************************************
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// * DISCLAIMER *
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// * *
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// * The following disclaimer summarizes all the specific disclaimers *
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// * of contributors to this software. The specific disclaimers,which *
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// * govern, are listed with their locations in: *
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// * http://cern.ch/geant4/license *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. *
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// * *
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// * This code implementation is the intellectual property of the *
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// * GEANT4 collaboration. *
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// * By copying, distributing or modifying the Program (or any work *
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// * based on the Program) you indicate your acceptance of this *
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// * statement, and all its terms. *
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// ********************************************************************
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//
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// $Id: PhysListBinaryCascade.hh,v 1.2 2004/04/29 13:55:09 maire Exp $
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// GEANT4 tag $Name: geant4-06-02 $
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//
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// Class Description:
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// This class is an derived class of G4VPhysicsConstructor
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// It is provide PhysicsList for Binary Cascade for
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// protons and neutrons with the energy E<3 GeV
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//
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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#ifndef PhysListBinaryCascade_h
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#define PhysListBinaryCascade_h 1
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#include "G4VPhysicsConstructor.hh"
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#include "globals.hh"
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#include "G4ProtonInelasticProcess.hh"
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#include "G4NeutronInelasticProcess.hh"
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#include "G4ProtonInelasticCrossSection.hh"
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#include "G4NeutronInelasticCrossSection.hh"
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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class PhysListBinaryCascade : public G4VPhysicsConstructor
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{
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public:
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PhysListBinaryCascade(const G4String& name = "binary");
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~PhysListBinaryCascade();
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public:
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// This method will be invoked in the Construct() method.
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// each particle type will be instantiated
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void ConstructParticle() {};
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// This method will be invoked in the Construct() method.
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// each physics process will be instantiated and
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// registered to the process manager of each particle type
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void ConstructProcess();
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private:
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G4ProtonInelasticProcess theIPproton;
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G4NeutronInelasticProcess theIPneutron;
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G4ProtonInelasticCrossSection thePXSec;
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G4NeutronInelasticCrossSection theNXSec;
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};
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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#endif
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