Import Geant4 11.2.1 source tree
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@@ -251,6 +251,7 @@ G4HadFinalState* G4ParticleHPFissionFS::ApplyYourself(const G4HadProjectile& the
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G4int fragA_M = 0;
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// System is traget rest!
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theFF.GetAFissionFragment(eKinetic, fragA_Z, fragA_A, fragA_M);
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if (0 == fragA_A) { return theResult.Get(); }
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G4int fragB_Z = (G4int)theBaseZ - fragA_Z;
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G4int fragB_A = (G4int)theBaseA - fragA_A - Prompt;
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