Import Geant4 11.2.0.beta source tree
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// Created by Stewart Boogert on 05/03/2023.
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//
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#include "G4VtkTextPipeline.hh"
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#include "G4Text.hh"
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#include "G4VisAttributes.hh"
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#include "G4VtkViewer.hh"
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#include "vtkBillboardTextActor3D.h"
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#include "vtkTextProperty.h"
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std::size_t G4VtkTextPipeline::MakeHash(const G4Text& text, const G4VtkVisContext& /*vc*/,
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const G4VisAttributes* pVA)
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{
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std::size_t hash = std::hash<G4VisAttributes>{}(*pVA);
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G4double x = text.GetPosition().x();
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G4double y = text.GetPosition().y();
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G4double z = text.GetPosition().z();
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std::hash_combine(hash, std::hash<G4String>{}(text.GetText()));
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std::hash_combine(hash, std::hash<G4double>{}(x));
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std::hash_combine(hash, std::hash<G4double>{}(y));
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std::hash_combine(hash, std::hash<G4double>{}(z));
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return hash;
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}
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G4VtkTextPipeline::G4VtkTextPipeline(const G4Text& text, const G4VtkVisContext& vc,
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const G4VisAttributes* pVA)
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: G4VVtkPipeline(text.GetText().c_str(), "G4VtkTextPipeline", vc, false, vc.fViewer->renderer)
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{
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G4double x = text.GetPosition().x();
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G4double y = text.GetPosition().y();
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G4double z = text.GetPosition().z();
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G4Color colour = pVA->GetColour();
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G4double opacity = colour.GetAlpha();
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actor = vtkSmartPointer<vtkBillboardTextActor3D>::New();
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actor->SetInput(text.GetText().c_str());
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actor->SetPosition(x, y, z);
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actor->GetTextProperty()->SetFontSize(text.GetScreenSize());
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actor->GetTextProperty()->SetColor(colour.GetRed(), colour.GetGreen(), colour.GetBlue());
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actor->GetTextProperty()->SetOpacity(opacity);
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vc.fViewer->renderer->AddActor(actor);
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}
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void G4VtkTextPipeline::Enable()
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{
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actor->SetVisibility(1);
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}
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void G4VtkTextPipeline::Disable()
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{
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actor->SetVisibility(0);
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}
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void G4VtkTextPipeline::Print()
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{
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G4VVtkPipeline::Print();
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}
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void G4VtkTextPipeline::Modified()
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{
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G4VVtkPipeline::Modified();
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}
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void G4VtkTextPipeline::Clear()
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{
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renderer->RemoveActor(actor);
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G4VVtkPipeline::Clear();
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}
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void G4VtkTextPipeline::SetText(const G4String& text)
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{
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actor->SetInput(text.c_str());
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}
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