Import Geant4 11.2.0.beta source tree
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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#include "G4VtkClipOpenPipeline.hh"
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#include "G4VtkViewer.hh"
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#include "G4VtkVisContext.hh"
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#include "vtkActor.h"
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#include "vtkClipPolyData.h"
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#include "vtkPlane.h"
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#include "vtkPolyDataAlgorithm.h"
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#include "vtkPolyDataMapper.h"
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#include "vtkPolyDataNormals.h"
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#include "vtkProperty.h"
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#include "vtkSmartPointer.h"
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#include <vtkClipClosedSurface.h>
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G4VtkClipOpenPipeline::G4VtkClipOpenPipeline(G4String nameIn, const G4VtkVisContext& vc,
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vtkSmartPointer<vtkPolyDataAlgorithm> filter,
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G4bool useVcColour)
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: G4VVtkPipeline(nameIn, G4String("G4VtkClipOpenPipeline"), vc, true, vc.fViewer->renderer)
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{
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// create implicit function for clipping
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plane = vtkSmartPointer<vtkPlane>::New();
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plane->SetOrigin(0, 0, 0);
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plane->SetNormal(-1, 0, 0);
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// clipper
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clipper = vtkSmartPointer<vtkClipPolyData>::New();
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clipper->SetClipFunction(plane);
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clipper->SetInputConnection(filter->GetOutputPort());
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// clipper->SetScalarModeToColors();
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// clipper->PassPointDataOn();
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// calculate normals with a feature angle of 45 degrees
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auto filterNormals = vtkSmartPointer<vtkPolyDataNormals>::New();
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filterNormals->SetFeatureAngle(45);
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filterNormals->SetInputConnection(clipper->GetOutputPort());
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// mapper
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mapper = vtkSmartPointer<vtkPolyDataMapper>::New();
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mapper->SetInputConnection(filterNormals->GetOutputPort());
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mapper->SetColorModeToDirectScalars();
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mapper->ScalarVisibilityOn();
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// add to actor
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actor = vtkSmartPointer<vtkActor>::New();
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actor->SetMapper(mapper);
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actor->SetVisibility(1);
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// colour parameters
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if (useVcColour) {
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actor->GetProperty()->SetOpacity(vc.alpha);
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actor->GetProperty()->SetColor(vc.red, vc.green, vc.blue);
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}
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// set actor properties from vis context
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if (vc.fDrawingStyle == G4ViewParameters::hsr) {
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}
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else if (vc.fDrawingStyle == G4ViewParameters::hlr) {
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}
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else if (vc.fDrawingStyle == G4ViewParameters::wireframe) {
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actor->GetProperty()->SetRepresentationToWireframe();
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}
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// shading parameters
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actor->GetProperty()->SetAmbient(0.2);
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actor->GetProperty()->SetDiffuse(0.7);
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actor->GetProperty()->SetSpecular(0.1);
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actor->GetProperty()->SetSpecularPower(1);
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// add to renderer
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vc.fViewer->renderer->AddActor(actor);
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}
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void G4VtkClipOpenPipeline::SetPlane(G4Plane3D& planeIn)
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{
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auto normal = planeIn.normal();
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auto point = planeIn.point();
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this->SetPlane(point.x(), point.y(), point.z(), normal.x(), normal.y(), normal.z());
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}
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void G4VtkClipOpenPipeline::SetPlane(G4double x, G4double y, G4double z, G4double nx, G4double ny,
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G4double nz)
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{
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plane->SetOrigin(x, y, z);
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plane->SetNormal(nx, ny, nz);
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Modified();
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}
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void G4VtkClipOpenPipeline::TransformPlane(G4double dx, G4double dy, G4double dz, G4double r00,
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G4double r01, G4double r02, G4double r10, G4double r11,
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G4double r12, G4double r20, G4double r21, G4double r22)
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{
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auto o = plane->GetOrigin();
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auto n = plane->GetNormal();
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SetPlane(r00 * o[0] + r01 * o[1] + r02 * o[2] + dx, r10 * o[0] + r11 * o[1] + r12 * o[2] + dy,
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r20 * o[0] + r21 * o[1] + r22 * o[2] + dz, r00 * n[0] + r01 * n[1] + r02 * n[2],
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r10 * n[0] + r11 * n[1] + r12 * n[2], r20 * n[0] + r21 * n[1] + r22 * n[2]);
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}
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void G4VtkClipOpenPipeline::Enable()
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{
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actor->SetVisibility(1);
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}
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void G4VtkClipOpenPipeline::Disable()
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{
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actor->SetVisibility(0);
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}
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