Import Geant4 11.2.0.beta source tree
This commit is contained in:
@@ -0,0 +1,56 @@
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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||||
// * Neither the authors of this software system, nor their employing *
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||||
// * institutes,nor the agencies providing financial support for this *
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||||
// * work make any representation or warranty, express or implied, *
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||||
// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// John Allison, 6th October 2020
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#ifndef G4TOOLSSGNODE_HH
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#define G4TOOLSSGNODE_HH
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#include <tools/sg/separator>
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#include "G4PhysicalVolumeModel.hh"
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class G4ToolsSGNode: public tools::sg::separator {
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typedef tools::sg::separator parent;
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public:
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G4ToolsSGNode():parent(),fPVNodeID(0) {}
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virtual ~G4ToolsSGNode() = default;
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public:
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G4ToolsSGNode(const G4ToolsSGNode& a_from):parent(a_from),fPVNodeID(a_from.fPVNodeID) {}
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G4ToolsSGNode& operator=(const G4ToolsSGNode& a_from) {
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parent::operator=(a_from);
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fPVNodeID = a_from.fPVNodeID;
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return *this;
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}
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public:
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const G4PhysicalVolumeModel::G4PhysicalVolumeNodeID& GetPVNodeID () const
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{return fPVNodeID;}
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void SetPVNodeID(const G4PhysicalVolumeModel::G4PhysicalVolumeNodeID& id)
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{fPVNodeID = id;}
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private:
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G4PhysicalVolumeModel::G4PhysicalVolumeNodeID fPVNodeID;
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};
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#endif
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@@ -0,0 +1,404 @@
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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||||
// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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||||
// * *
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||||
// * Neither the authors of this software system, nor their employing *
|
||||
// * institutes,nor the agencies providing financial support for this *
|
||||
// * work make any representation or warranty, express or implied, *
|
||||
// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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||||
// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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||||
// * By using, copying, modifying or distributing the software (or *
|
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// * any work based on the software) you agree to acknowledge its *
|
||||
// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// Guy Barrand 09th June 2022
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#ifndef G4TOOLSSGOFFSCREENVIEWER_HH
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#define G4TOOLSSGOFFSCREENVIEWER_HH
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#include "G4ToolsSGViewer.hh"
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#include "G4UIcmdWithABool.hh"
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#include <tools/fpng>
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#include <tools/toojpeg>
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#include <tools/offscreen/sg_viewer>
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#include <tools/tos>
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#include <tools/sto>
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class G4ToolsSGOffscreenViewer : public G4ToolsSGViewer<tools::offscreen::session,tools::offscreen::sg_viewer> {
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typedef G4ToolsSGViewer<tools::offscreen::session,tools::offscreen::sg_viewer> parent;
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public:
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G4ToolsSGOffscreenViewer(tools::offscreen::session& a_session,G4ToolsSGSceneHandler& a_scene_handler, const G4String& a_name)
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:parent(a_session,a_scene_handler,a_name)
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,fFileName("auto")
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,fFilePrefix("auto")
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,fFileIndex(0)
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,fResetFileIndex(false)
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{
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Messenger::Create();
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}
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virtual ~G4ToolsSGOffscreenViewer() = default;
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protected:
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G4ToolsSGOffscreenViewer(const G4ToolsSGOffscreenViewer& a_from):parent(a_from){}
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G4ToolsSGOffscreenViewer& operator=(const G4ToolsSGOffscreenViewer&) {return *this;}
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public:
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virtual void Initialise() {
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if(fSGViewer) return; //done.
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//::printf("debug : G4ToolsSGOffscreenViewer::Initialize\n");
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// auto refresh true produces too much files.
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fVP.SetAutoRefresh(false);
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fDefaultVP.SetAutoRefresh(false);
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fSGViewer = new tools::offscreen::sg_viewer(fSGSession
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,fVP.GetWindowAbsoluteLocationHintX(1440)
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,fVP.GetWindowAbsoluteLocationHintY(900)
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,fVP.GetWindowSizeHintX()
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,fVP.GetWindowSizeHintY()
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,fName);
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fSGViewer->set_file_format("zb_png");
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fSGViewer->set_file_name("out.png");
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fSGViewer->set_png_writer(tools::fpng::write);
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fSGViewer->set_jpeg_writer(tools::toojpeg::write);
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fSGViewer->set_do_transparency(true);
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fSGViewer->set_top_to_bottom(false); //if using tools::fpng, tools::toojpeg.
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}
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virtual void SetView() {
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//::printf("debug : G4ToolsSGOffscreenViewer::SetView\n");
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fVP.SetGlobalMarkerScale(1); //WARNING: for __APPLE__, the G4ToolsSGQtViewer set it to 2.
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parent::SetView();
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}
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virtual void DrawView() {
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if (!fNeedKernelVisit) KernelVisitDecision();
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fLastVP = fVP;
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ProcessView(); // Clears store and processes scene only if necessary.
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//::printf("debug : G4ToolsSGOffscreenViewer::DrawView %s\n",fName.c_str());
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if(fSGViewer) {
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fSGSceneHandler.TouchPlotters(fSGViewer->sg());
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if(fFileName=="auto") {
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std::string prefix;
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if(fFilePrefix=="auto") {
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prefix = "g4tsg_offscreen_"+fSGViewer->file_format()+"_";
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} else {
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prefix = fFilePrefix;
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}
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std::string suffix;
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if(G4ToolsSGOffscreenViewer::GetFormatExtension(fSGViewer->file_format(),suffix)) {
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std::string file_name = prefix+tools::tos(GetFileIndex())+"."+suffix;
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fSGViewer->set_file_name(file_name);
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}
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} else {
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fSGViewer->set_file_name(fFileName);
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}
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if(fSGViewer->write_paper()) {
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if (G4VisManager::GetVerbosity() >= G4VisManager::confirmations) {
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G4cout << "File " << fSGViewer->file_name() << " produced." << G4endl;
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}
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}
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}
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}
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virtual void ClearView() {
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//::printf("debug : G4ToolsSGOffscreenViewer::ClearView %s\n",fName.c_str());
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}
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virtual void ShowView() {
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//::printf("debug : G4ToolsSGOffscreenViewer::ShowView %s\n",fName.c_str());
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}
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virtual void FinishView() {
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//::printf("debug : G4ToolsSGOffscreenViewer::FinishView %s\n",fName.c_str());
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if(fSGViewer) {
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fSGSceneHandler.TouchPlotters(fSGViewer->sg());
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}
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}
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protected:
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void SetSize(unsigned int a_w,unsigned int a_h) {
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if(!fSGViewer) return;
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if(!a_w || !a_h) {
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fSGViewer->set_size(fVP.GetWindowSizeHintX(),fVP.GetWindowSizeHintY());
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} else {
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fSGViewer->set_size(a_w,a_h);
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}
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}
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void SetFileFormat(const G4String& a_format) {
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if(!fSGViewer) return;
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fSGViewer->set_file_format(a_format);
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}
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void SetDoTransparency(bool a_value) {
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if(!fSGViewer) return;
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fSGViewer->set_do_transparency(a_value);
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}
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void SetFileName(const G4String& a_file,const G4String& a_prefix,bool a_reset_index) {
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fFileName = a_file;
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fFilePrefix = a_prefix;
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fResetFileIndex = a_reset_index;
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}
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void SetGL2PSSort(const G4String& a_sort) {
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if(!fSGViewer) return;
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fSGViewer->set_opts_1(a_sort);
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}
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void SetGL2PSOptions(const G4String& a_opts) {
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if(!fSGViewer) return;
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fSGViewer->set_opts_2(a_opts);
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}
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class Messenger: public G4VVisCommand {
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public:
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static void Create() {static Messenger s_messenger;}
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private:
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Messenger() {
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G4UIparameter* parameter;
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//////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////
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cmd_format = new G4UIcommand("/vis/tsg/offscreen/set/format", this);
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cmd_format->SetGuidance("Set file format.");
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cmd_format->SetGuidance("Available formats are:");
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cmd_format->SetGuidance("- zb_png: tools::sg offscreen zbuffer put in a png file.");
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cmd_format->SetGuidance("- zb_jpeg: tools::sg offscreen zbuffer put in a jpeg file.");
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cmd_format->SetGuidance("- zb_ps: tools::sg offscreen zbuffer put in a PostScript file.");
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cmd_format->SetGuidance("- gl2ps_eps: gl2ps producing eps");
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cmd_format->SetGuidance("- gl2ps_ps: gl2ps producing ps");
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cmd_format->SetGuidance("- gl2ps_pdf: gl2ps producing pdf");
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cmd_format->SetGuidance("- gl2ps_svg: gl2ps producing svg");
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cmd_format->SetGuidance("- gl2ps_tex: gl2ps producing tex");
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cmd_format->SetGuidance("- gl2ps_pgf: gl2ps producing pgf");
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parameter = new G4UIparameter("format",'s',true);
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parameter->SetDefaultValue("gl2ps_eps");
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cmd_format->SetParameter (parameter);
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//////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////
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cmd_file = new G4UIcommand("/vis/tsg/offscreen/set/file", this);
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cmd_file->SetGuidance("Set file name.");
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cmd_file->SetGuidance("Default file name is \"auto\" and default format is zb_png.");
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cmd_file->SetGuidance("If file name is \"auto\", the output file name is built from");
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cmd_file->SetGuidance("a viewer index counter with the form:");
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cmd_file->SetGuidance(" g4tsg_offscreen_<format>_<index>.<format extension>");
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cmd_file->SetGuidance("For example:");
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cmd_file->SetGuidance(" g4tsg_offscreen_zb_png_1.png");
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cmd_file->SetGuidance(" g4tsg_offscreen_zb_png_2.png");
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cmd_file->SetGuidance(" ...");
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cmd_file->SetGuidance("or if format is changed to \"gl2ps_pdf\":");
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cmd_file->SetGuidance(" g4tsg_offscreen_gl2ps_pdf_3.pdf");
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cmd_file->SetGuidance("If a prefix parameter is given, the output file name is built from");
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cmd_file->SetGuidance("a global index counter with the form:");
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cmd_file->SetGuidance(" <prefix><index>.<format extension>");
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cmd_file->SetGuidance("For example:");
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cmd_file->SetGuidance(" /vis/tsg/offscreen/set/file auto my_prefix_");
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cmd_file->SetGuidance("will produce:");
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cmd_file->SetGuidance(" my_prefix_1.png");
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cmd_file->SetGuidance(" my_prefix_2.png");
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cmd_file->SetGuidance(" ...");
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cmd_file->SetGuidance("You can reset the index by specifying true as last argument:");
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cmd_file->SetGuidance(" /vis/tsg/offscreen/set/file auto other_prefix_ true");
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cmd_file->SetGuidance("will produce:");
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cmd_file->SetGuidance(" other_prefix_1.png");
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cmd_file->SetGuidance(" other_prefix_2.png");
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cmd_file->SetGuidance(" ...");
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parameter = new G4UIparameter("file",'s',true);
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parameter->SetDefaultValue("auto");
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cmd_file->SetParameter (parameter);
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parameter = new G4UIparameter("prefix",'s',true);
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parameter->SetDefaultValue("auto");
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cmd_file->SetParameter (parameter);
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parameter = new G4UIparameter("reset_index",'b',true);
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parameter->SetDefaultValue("false");
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cmd_file->SetParameter (parameter);
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//////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////
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cmd_size = new G4UIcommand("/vis/tsg/offscreen/set/size", this);
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cmd_size->SetGuidance("Set viewer size in pixels.");
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cmd_size->SetGuidance
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("If width and/or height is set to zero, the viewer size specified with /vis/viewer/create (/vis/open) is taken.");
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cmd_size->SetGuidance(" About the picture size, note that the gl2ps files will grow with the number of primitives");
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cmd_size->SetGuidance("(gl2ps does not have a zbuffer logic). The \"zb\" files will not grow with the number of");
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cmd_size->SetGuidance("primitives, but with the size of the viewer. It should be preferred for scenes with");
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cmd_size->SetGuidance("a lot of objects to render. With zb, to have a better rendering, do not hesitate to");
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cmd_size->SetGuidance("have a large viewer size.");
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parameter = new G4UIparameter("width",'i',false);
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parameter->SetDefaultValue("0");
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cmd_size->SetParameter (parameter);
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parameter = new G4UIparameter("height",'i',false);
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parameter->SetDefaultValue("0");
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cmd_size->SetParameter (parameter);
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//////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////
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cmd_do_transparency = new G4UIcmdWithABool("/vis/tsg/offscreen/set/transparency", this);
|
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cmd_do_transparency->SetGuidance("True/false to enable/disable rendering of transparent objects.");
|
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cmd_do_transparency->SetGuidance("This may be usefull if using file formats, as the gl2ps ones, unable to handle transparency.");
|
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cmd_do_transparency->SetParameterName("transparency-enabled",true);
|
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cmd_do_transparency->SetDefaultValue(true);
|
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|
||||
//////////////////////////////////////////////////////////
|
||||
//////////////////////////////////////////////////////////
|
||||
cmd_gl2ps_sort = new G4UIcommand("/vis/tsg/offscreen/gl2ps/set/sort", this);
|
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cmd_gl2ps_sort->SetGuidance("Set gl2ps sort algorithm when creating the file.");
|
||||
|
||||
cmd_gl2ps_sort->SetGuidance("The sort argument could be:");
|
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cmd_gl2ps_sort->SetGuidance(" NO_SORT");
|
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cmd_gl2ps_sort->SetGuidance(" SIMPLE_SORT");
|
||||
cmd_gl2ps_sort->SetGuidance(" BSP_SORT");
|
||||
cmd_gl2ps_sort->SetGuidance("The default being BSP_SORT");
|
||||
|
||||
parameter = new G4UIparameter("sort",'s',true);
|
||||
parameter->SetDefaultValue("BSP_SORT");
|
||||
cmd_gl2ps_sort->SetParameter (parameter);
|
||||
|
||||
//////////////////////////////////////////////////////////
|
||||
//////////////////////////////////////////////////////////
|
||||
cmd_gl2ps_opts = new G4UIcommand("/vis/tsg/offscreen/gl2ps/set/options", this);
|
||||
cmd_gl2ps_opts->SetGuidance("Set gl2ps options passed when creating the file.");
|
||||
|
||||
cmd_gl2ps_opts->SetGuidance("Options is a list of items separated by |. An item can be:");
|
||||
cmd_gl2ps_opts->SetGuidance(" NONE");
|
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cmd_gl2ps_opts->SetGuidance(" DRAW_BACKGROUND");
|
||||
cmd_gl2ps_opts->SetGuidance(" SIMPLE_LINE_OFFSET");
|
||||
cmd_gl2ps_opts->SetGuidance(" SILENT");
|
||||
cmd_gl2ps_opts->SetGuidance(" BEST_ROOT");
|
||||
cmd_gl2ps_opts->SetGuidance(" OCCLUSION_CULL");
|
||||
cmd_gl2ps_opts->SetGuidance(" NO_TEXT");
|
||||
cmd_gl2ps_opts->SetGuidance(" LANDSCAPE");
|
||||
cmd_gl2ps_opts->SetGuidance(" NO_PS3_SHADING");
|
||||
cmd_gl2ps_opts->SetGuidance(" NO_PIXMAP");
|
||||
cmd_gl2ps_opts->SetGuidance(" USE_CURRENT_VIEWPORT");
|
||||
cmd_gl2ps_opts->SetGuidance(" COMPRESS");
|
||||
cmd_gl2ps_opts->SetGuidance(" NO_BLENDING");
|
||||
cmd_gl2ps_opts->SetGuidance(" TIGHT_BOUNDING_BOX");
|
||||
cmd_gl2ps_opts->SetGuidance(" NO_OPENGL_CONTEXT");
|
||||
cmd_gl2ps_opts->SetGuidance(" NO_TEX_FONTSIZE");
|
||||
cmd_gl2ps_opts->SetGuidance(" PORTABLE_SORT");
|
||||
cmd_gl2ps_opts->SetGuidance("The default (typical) list of options is:");
|
||||
cmd_gl2ps_opts->SetGuidance(" SILENT|OCCLUSION_CULL|BEST_ROOT|DRAW_BACKGROUND");
|
||||
|
||||
parameter = new G4UIparameter("options",'s',true);
|
||||
parameter->SetDefaultValue("SILENT|OCCLUSION_CULL|BEST_ROOT|DRAW_BACKGROUND");
|
||||
cmd_gl2ps_opts->SetParameter (parameter);
|
||||
|
||||
|
||||
}
|
||||
virtual ~Messenger() {
|
||||
delete cmd_format;
|
||||
delete cmd_file;
|
||||
delete cmd_size;
|
||||
delete cmd_do_transparency;
|
||||
delete cmd_gl2ps_sort;
|
||||
delete cmd_gl2ps_opts;
|
||||
}
|
||||
public:
|
||||
virtual void SetNewValue(G4UIcommand* a_cmd,G4String a_value) {
|
||||
G4VisManager::Verbosity verbosity = GetVisManager()->GetVerbosity();
|
||||
G4VViewer* viewer = GetVisManager()->GetCurrentViewer();
|
||||
if (!viewer) {
|
||||
if (verbosity >= G4VisManager::errors) G4cerr << "ERROR: No current viewer." << G4endl;
|
||||
return;
|
||||
}
|
||||
G4ToolsSGOffscreenViewer* tsg_viewer = dynamic_cast<G4ToolsSGOffscreenViewer*>(viewer);
|
||||
if(!tsg_viewer) {
|
||||
G4cout << "G4ToolsSGOffscreenViewer::Messenger::SetNewValue:"
|
||||
<< " current viewer is not a G4ToolsSGOffscreenViewer." << G4endl;
|
||||
return;
|
||||
}
|
||||
std::vector<std::string> args;
|
||||
tools::double_quotes_tokenize(a_value,args);
|
||||
if(args.size()!=a_cmd->GetParameterEntries()) return;
|
||||
if(a_cmd==cmd_format) {
|
||||
if(!IsKnownFormat(args[0])) {
|
||||
G4cout << "G4ToolsSGOffscreenViewer::Messenger::SetNewValue:"
|
||||
<< " unknown file format " << args[0] << "." << G4endl;
|
||||
return;
|
||||
}
|
||||
tsg_viewer->SetFileFormat(args[0]);
|
||||
} else if(a_cmd==cmd_file) {
|
||||
G4bool reset_index = G4UIcommand::ConvertToBool(args[2].c_str());
|
||||
tsg_viewer->SetFileName(args[0],args[1],reset_index);
|
||||
} else if(a_cmd==cmd_size) {
|
||||
unsigned int w,h;
|
||||
if(!tools::to(args[0],w)) w = 0;
|
||||
if(!tools::to(args[1],h)) h = 0;
|
||||
tsg_viewer->SetSize(w,h);
|
||||
} else if(a_cmd==cmd_do_transparency) {
|
||||
G4bool _do = a_cmd->ConvertToBool(args[0].c_str());
|
||||
tsg_viewer->SetDoTransparency(_do);
|
||||
} else if(a_cmd==cmd_gl2ps_sort) {
|
||||
tsg_viewer->SetGL2PSSort(args[0]);
|
||||
} else if(a_cmd==cmd_gl2ps_opts) {
|
||||
tsg_viewer->SetGL2PSOptions(args[0]);
|
||||
}
|
||||
}
|
||||
private:
|
||||
G4UIcommand* cmd_format;
|
||||
G4UIcommand* cmd_file;
|
||||
G4UIcommand* cmd_size;
|
||||
G4UIcmdWithABool* cmd_do_transparency;
|
||||
G4UIcommand* cmd_gl2ps_sort;
|
||||
G4UIcommand* cmd_gl2ps_opts;
|
||||
};
|
||||
|
||||
protected:
|
||||
unsigned int GetFileIndex() {
|
||||
if(fResetFileIndex) {fFileIndex = 0;fResetFileIndex = false;}
|
||||
fFileIndex++;
|
||||
return fFileIndex;
|
||||
}
|
||||
|
||||
static bool IsKnownFormat(const std::string& a_format) {
|
||||
if(a_format=="gl2ps_eps") return true;
|
||||
if(a_format=="gl2ps_ps") return true;
|
||||
if(a_format=="gl2ps_pdf") return true;
|
||||
if(a_format=="gl2ps_svg") return true;
|
||||
if(a_format=="gl2ps_tex") return true;
|
||||
if(a_format=="gl2ps_pgf") return true;
|
||||
if(a_format=="zb_ps") return true;
|
||||
if(a_format=="zb_png") return true;
|
||||
if(a_format=="zb_jpeg") return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
static bool GetFormatExtension(const std::string& a_format,std::string& a_ext) {
|
||||
if(a_format=="gl2ps_eps") {a_ext = "eps";return true;}
|
||||
if(a_format=="gl2ps_ps") {a_ext = "ps";return true;}
|
||||
if(a_format=="gl2ps_pdf") {a_ext = "pdf";return true;}
|
||||
if(a_format=="gl2ps_svg") {a_ext = "svg";return true;}
|
||||
if(a_format=="gl2ps_tex") {a_ext = "tex";return true;}
|
||||
if(a_format=="gl2ps_pgf") {a_ext = "pgf";return true;}
|
||||
if(a_format=="zb_ps") {a_ext = "ps";return true;}
|
||||
if(a_format=="zb_png") {a_ext = "png";return true;}
|
||||
if(a_format=="zb_jpeg") {a_ext = "jpeg";return true;}
|
||||
a_ext.clear();
|
||||
return false;
|
||||
}
|
||||
|
||||
protected:
|
||||
std::string fFileName;
|
||||
std::string fFilePrefix;
|
||||
unsigned int fFileIndex;
|
||||
bool fResetFileIndex;
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,136 @@
|
||||
//
|
||||
// ********************************************************************
|
||||
// * License and Disclaimer *
|
||||
// * *
|
||||
// * The Geant4 software is copyright of the Copyright Holders of *
|
||||
// * the Geant4 Collaboration. It is provided under the terms and *
|
||||
// * conditions of the Geant4 Software License, included in the file *
|
||||
// * LICENSE and available at http://cern.ch/geant4/license . These *
|
||||
// * include a list of copyright holders. *
|
||||
// * *
|
||||
// * Neither the authors of this software system, nor their employing *
|
||||
// * institutes,nor the agencies providing financial support for this *
|
||||
// * work make any representation or warranty, express or implied, *
|
||||
// * regarding this software system or assume any liability for its *
|
||||
// * use. Please see the license in the file LICENSE and URL above *
|
||||
// * for the full disclaimer and the limitation of liability. *
|
||||
// * *
|
||||
// * This code implementation is the result of the scientific and *
|
||||
// * technical work of the GEANT4 collaboration. *
|
||||
// * By using, copying, modifying or distributing the software (or *
|
||||
// * any work based on the software) you agree to acknowledge its *
|
||||
// * use in resulting scientific publications, and indicate your *
|
||||
// * acceptance of all terms of the Geant4 Software license. *
|
||||
// ********************************************************************
|
||||
//
|
||||
// Guy Barrand 8th April 2021
|
||||
|
||||
#ifndef G4TOOLSSGQTVIEWER_HH
|
||||
#define G4TOOLSSGQTVIEWER_HH
|
||||
|
||||
#include "G4ToolsSGViewer.hh"
|
||||
|
||||
#include "G4Qt.hh"
|
||||
#include "G4UIQt.hh"
|
||||
#include "G4UImanager.hh"
|
||||
|
||||
#include <toolx/Qt/sg_viewer>
|
||||
|
||||
#include <qmainwindow.h>
|
||||
|
||||
class G4ToolsSGQtDestroyCallback : public QObject {
|
||||
Q_OBJECT
|
||||
public:
|
||||
G4ToolsSGQtDestroyCallback(G4VViewer* a_viewer):fViewer(a_viewer) {}
|
||||
virtual ~G4ToolsSGQtDestroyCallback() {}
|
||||
private:
|
||||
G4ToolsSGQtDestroyCallback(const G4ToolsSGQtDestroyCallback&);
|
||||
G4ToolsSGQtDestroyCallback& operator=(const G4ToolsSGQtDestroyCallback&);
|
||||
public slots:
|
||||
void execute(){
|
||||
//::printf("debug : G4ToolsSGQtDestroyCallback::execute\n");
|
||||
delete fViewer;
|
||||
}
|
||||
private:
|
||||
G4VViewer* fViewer;
|
||||
};
|
||||
|
||||
class G4ToolsSGQtViewer : public G4ToolsSGViewer<toolx::Qt::session,toolx::Qt::sg_viewer> {
|
||||
typedef G4ToolsSGViewer<toolx::Qt::session,toolx::Qt::sg_viewer> parent;
|
||||
public:
|
||||
G4ToolsSGQtViewer(toolx::Qt::session& a_session,G4ToolsSGSceneHandler& a_scene_handler, const G4String& a_name)
|
||||
:parent(a_session,a_scene_handler,a_name)
|
||||
,fSGQWidget(nullptr)
|
||||
,fDestroyCallback(0)
|
||||
{
|
||||
fDestroyCallback = new G4ToolsSGQtDestroyCallback(this);
|
||||
}
|
||||
virtual ~G4ToolsSGQtViewer() {
|
||||
delete fDestroyCallback; //it will remove the below signal/slot connection.
|
||||
}
|
||||
protected:
|
||||
G4ToolsSGQtViewer(const G4ToolsSGQtViewer& a_from):parent(a_from){}
|
||||
G4ToolsSGQtViewer& operator=(const G4ToolsSGQtViewer&) {return *this;}
|
||||
public:
|
||||
virtual void Initialise() {
|
||||
if(fSGQWidget) return; //done.
|
||||
parent::Initialise();
|
||||
if(!fSGViewer) {
|
||||
G4cerr << "G4ToolsSGQtViewer::Initialise: ERROR: G4ToolsSGQtViewer has no toolx::Qt::sg_viewer." << G4endl;
|
||||
return;
|
||||
}
|
||||
fSGQWidget = fSGViewer->shell();
|
||||
if (!fSGQWidget) {
|
||||
G4cerr << "G4ToolsSGQtViewer::Initialise: ERROR: toolx::Qt::sg_viewer has no QWidget shell." << G4endl;
|
||||
return;
|
||||
}
|
||||
|
||||
{G4UImanager* ui = G4UImanager::GetUIpointer();
|
||||
G4UIsession* session = ui->GetG4UIWindow();
|
||||
fUIQt = session? dynamic_cast<G4UIQt*>(session) :nullptr;
|
||||
if(fUIQt) {
|
||||
G4Qt* interactorManager = G4Qt::getInstance ();
|
||||
if (!interactorManager->IsExternalApp()) {
|
||||
fSGViewer->set_own_shell(false);
|
||||
fUIQt->AddTabWidget(fSGQWidget,QString(GetName()));
|
||||
QObject::connect(fSGQWidget,SIGNAL(destroyed()),fDestroyCallback,SLOT(execute()));
|
||||
|
||||
QMainWindow* main_window = fUIQt->GetMainWindow();
|
||||
if(main_window) {
|
||||
main_window->show();
|
||||
interactorManager->FlushAndWaitExecution();
|
||||
}
|
||||
}
|
||||
}}
|
||||
|
||||
fSGViewer->enable_keyboard_focus();
|
||||
}
|
||||
|
||||
virtual void SetView() {
|
||||
#ifdef __APPLE__
|
||||
if(fSGQWidget && fSGViewer) {
|
||||
if( (2*fSGQWidget->width() == int(fSGViewer->width())) &&
|
||||
(2*fSGQWidget->height() == int(fSGViewer->height())) ){
|
||||
// With Qt/Cocoa, the received size in
|
||||
// tools::sg::glarea::resizeGL is twice the QWidget::[width(),height()]!
|
||||
// In general it does not pose problem, except when rendering 2D texts.
|
||||
// In order to have similar sizes than other platforms, we have to double
|
||||
// their pixel heights.
|
||||
fVP.SetGlobalMarkerScale(2);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
parent::SetView();
|
||||
}
|
||||
|
||||
virtual void UpdateGUISceneTree() {
|
||||
if (fUIQt) fUIQt->UpdateSceneTree(fSceneTree);
|
||||
}
|
||||
|
||||
protected:
|
||||
G4UIQt* fUIQt = nullptr;
|
||||
QWidget* fSGQWidget;
|
||||
G4ToolsSGQtDestroyCallback* fDestroyCallback;
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,135 @@
|
||||
//
|
||||
// ********************************************************************
|
||||
// * License and Disclaimer *
|
||||
// * *
|
||||
// * The Geant4 software is copyright of the Copyright Holders of *
|
||||
// * the Geant4 Collaboration. It is provided under the terms and *
|
||||
// * conditions of the Geant4 Software License, included in the file *
|
||||
// * LICENSE and available at http://cern.ch/geant4/license . These *
|
||||
// * include a list of copyright holders. *
|
||||
// * *
|
||||
// * Neither the authors of this software system, nor their employing *
|
||||
// * institutes,nor the agencies providing financial support for this *
|
||||
// * work make any representation or warranty, express or implied, *
|
||||
// * regarding this software system or assume any liability for its *
|
||||
// * use. Please see the license in the file LICENSE and URL above *
|
||||
// * for the full disclaimer and the limitation of liability. *
|
||||
// * *
|
||||
// * This code implementation is the result of the scientific and *
|
||||
// * technical work of the GEANT4 collaboration. *
|
||||
// * By using, copying, modifying or distributing the software (or *
|
||||
// * any work based on the software) you agree to acknowledge its *
|
||||
// * use in resulting scientific publications, and indicate your *
|
||||
// * acceptance of all terms of the Geant4 Software license. *
|
||||
// ********************************************************************
|
||||
//
|
||||
// Guy Barrand 13th April 2023
|
||||
|
||||
#ifndef G4TOOLSSGQTZBVIEWER_HH
|
||||
#define G4TOOLSSGQTZBVIEWER_HH
|
||||
|
||||
#include "G4ToolsSGViewer.hh"
|
||||
|
||||
#include "G4Qt.hh"
|
||||
#include "G4UIQt.hh"
|
||||
#include "G4UImanager.hh"
|
||||
|
||||
#include <toolx/Qt/zb_viewer>
|
||||
|
||||
#include <qmainwindow.h>
|
||||
|
||||
class G4ToolsSGQtZBDestroyCallback : public QObject {
|
||||
Q_OBJECT
|
||||
public:
|
||||
G4ToolsSGQtZBDestroyCallback(G4VViewer* a_viewer):fViewer(a_viewer) {}
|
||||
virtual ~G4ToolsSGQtZBDestroyCallback() {}
|
||||
private:
|
||||
G4ToolsSGQtZBDestroyCallback(const G4ToolsSGQtZBDestroyCallback&);
|
||||
G4ToolsSGQtZBDestroyCallback& operator=(const G4ToolsSGQtZBDestroyCallback&);
|
||||
public slots:
|
||||
void execute(){
|
||||
delete fViewer;
|
||||
}
|
||||
private:
|
||||
G4VViewer* fViewer;
|
||||
};
|
||||
|
||||
class G4ToolsSGQtZBViewer : public G4ToolsSGViewer<toolx::Qt::session,toolx::Qt::zb_viewer> {
|
||||
using parent = G4ToolsSGViewer<toolx::Qt::session,toolx::Qt::zb_viewer>;
|
||||
public:
|
||||
G4ToolsSGQtZBViewer(toolx::Qt::session& a_session,G4ToolsSGSceneHandler& a_scene_handler, const G4String& a_name)
|
||||
:parent(a_session,a_scene_handler,a_name)
|
||||
,fSGQWidget(nullptr)
|
||||
,fDestroyCallback(0)
|
||||
{
|
||||
fDestroyCallback = new G4ToolsSGQtZBDestroyCallback(this);
|
||||
}
|
||||
virtual ~G4ToolsSGQtZBViewer() {
|
||||
delete fDestroyCallback; //it will remove the below signal/slot connection.
|
||||
}
|
||||
protected:
|
||||
G4ToolsSGQtZBViewer(const G4ToolsSGQtZBViewer& a_from):parent(a_from){}
|
||||
G4ToolsSGQtZBViewer& operator=(const G4ToolsSGQtZBViewer&) {return *this;}
|
||||
public:
|
||||
virtual void Initialise() {
|
||||
if(fSGQWidget) return; //done.
|
||||
parent::Initialise();
|
||||
if(!fSGViewer) {
|
||||
G4cerr << "G4ToolsSGQtZBViewer::Initialise: ERROR: G4ToolsSGQtZBViewer has no toolx::Qt::zb_viewer." << G4endl;
|
||||
return;
|
||||
}
|
||||
fSGQWidget = fSGViewer->shell();
|
||||
if (!fSGQWidget) {
|
||||
G4cerr << "G4ToolsSGQtZBViewer::Initialise: ERROR: toolx::Qt::zb_viewer has no QWidget shell." << G4endl;
|
||||
return;
|
||||
}
|
||||
|
||||
{G4UImanager* ui = G4UImanager::GetUIpointer();
|
||||
G4UIsession* session = ui->GetG4UIWindow();
|
||||
fUIQt = session? dynamic_cast<G4UIQt*>(session) :nullptr;
|
||||
if(fUIQt) {
|
||||
G4Qt* interactorManager = G4Qt::getInstance ();
|
||||
if (!interactorManager->IsExternalApp()) {
|
||||
fSGViewer->set_own_shell(false);
|
||||
fUIQt->AddTabWidget(fSGQWidget,QString(GetName()));
|
||||
QObject::connect(fSGQWidget,SIGNAL(destroyed()),fDestroyCallback,SLOT(execute()));
|
||||
|
||||
QMainWindow* main_window = fUIQt->GetMainWindow();
|
||||
if(main_window) {
|
||||
main_window->show();
|
||||
interactorManager->FlushAndWaitExecution();
|
||||
}
|
||||
}
|
||||
}}
|
||||
|
||||
fSGViewer->enable_keyboard_focus();
|
||||
}
|
||||
|
||||
virtual void SetView() {
|
||||
#ifdef __APPLE__
|
||||
if(fSGQWidget && fSGViewer) {
|
||||
if( (2*fSGQWidget->width() == int(fSGViewer->width())) &&
|
||||
(2*fSGQWidget->height() == int(fSGViewer->height())) ){
|
||||
// With Qt/Cocoa, the received size in
|
||||
// tools::sg::glarea::resizeGL is twice the QWidget::[width(),height()]!
|
||||
// In general it does not pose problem, except when rendering 2D texts.
|
||||
// In order to have similar sizes than other platforms, we have to double
|
||||
// their pixel heights.
|
||||
fVP.SetGlobalMarkerScale(2);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
parent::SetView();
|
||||
}
|
||||
|
||||
virtual void UpdateGUISceneTree() {
|
||||
if (fUIQt) fUIQt->UpdateSceneTree(fSceneTree);
|
||||
}
|
||||
|
||||
protected:
|
||||
G4UIQt* fUIQt = nullptr;
|
||||
QWidget* fSGQWidget;
|
||||
G4ToolsSGQtZBDestroyCallback* fDestroyCallback;
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,118 @@
|
||||
//
|
||||
// ********************************************************************
|
||||
// * License and Disclaimer *
|
||||
// * *
|
||||
// * The Geant4 software is copyright of the Copyright Holders of *
|
||||
// * the Geant4 Collaboration. It is provided under the terms and *
|
||||
// * conditions of the Geant4 Software License, included in the file *
|
||||
// * LICENSE and available at http://cern.ch/geant4/license . These *
|
||||
// * include a list of copyright holders. *
|
||||
// * *
|
||||
// * Neither the authors of this software system, nor their employing *
|
||||
// * institutes,nor the agencies providing financial support for this *
|
||||
// * work make any representation or warranty, express or implied, *
|
||||
// * regarding this software system or assume any liability for its *
|
||||
// * use. Please see the license in the file LICENSE and URL above *
|
||||
// * for the full disclaimer and the limitation of liability. *
|
||||
// * *
|
||||
// * This code implementation is the result of the scientific and *
|
||||
// * technical work of the GEANT4 collaboration. *
|
||||
// * By using, copying, modifying or distributing the software (or *
|
||||
// * any work based on the software) you agree to acknowledge its *
|
||||
// * use in resulting scientific publications, and indicate your *
|
||||
// * acceptance of all terms of the Geant4 Software license. *
|
||||
// ********************************************************************
|
||||
//
|
||||
// John Allison 6th October 2020
|
||||
|
||||
#ifndef G4TOOLSSGSCENEHANDLER_HH
|
||||
#define G4TOOLSSGSCENEHANDLER_HH
|
||||
|
||||
#include "G4VSceneHandler.hh"
|
||||
|
||||
#include "G4VVisCommand.hh"
|
||||
|
||||
#include <vector>
|
||||
|
||||
#include <tools/sg/separator>
|
||||
|
||||
namespace tools {namespace sg {class base_freetype;}}
|
||||
namespace tools {namespace sg {class plots;}}
|
||||
|
||||
class G4ToolsSGNode;
|
||||
|
||||
class G4ToolsSGSceneHandler: public G4VSceneHandler {
|
||||
typedef G4VSceneHandler parent;
|
||||
public:
|
||||
virtual void AddPrimitive(const G4Polyline&);
|
||||
virtual void AddPrimitive(const G4Text&);
|
||||
virtual void AddPrimitive(const G4Circle&);
|
||||
virtual void AddPrimitive(const G4Square&);
|
||||
virtual void AddPrimitive(const G4Polymarker&);
|
||||
virtual void AddPrimitive(const G4Polyhedron&);
|
||||
virtual void AddPrimitive(const G4Plotter&);
|
||||
|
||||
using G4VSceneHandler::AddCompound;
|
||||
virtual void AddCompound(const G4Mesh&);
|
||||
|
||||
virtual void ClearStore ();
|
||||
virtual void ClearTransientStore ();
|
||||
|
||||
G4ToolsSGSceneHandler(G4VGraphicsSystem& system,const G4String& name);
|
||||
virtual ~G4ToolsSGSceneHandler();
|
||||
|
||||
tools::sg::separator& GetTransient2DObjects() {return fpTransient2DObjects;}
|
||||
tools::sg::separator& GetPersistent2DObjects() {return fpPersistent2DObjects;}
|
||||
tools::sg::separator& GetTransient3DObjects() {return fpTransient3DObjects;}
|
||||
tools::sg::separator& GetPersistent3DObjects() {return fpPersistent3DObjects;}
|
||||
|
||||
void TouchPlotters(tools::sg::node&);
|
||||
|
||||
protected:
|
||||
G4ToolsSGSceneHandler(const G4ToolsSGSceneHandler&);
|
||||
G4ToolsSGSceneHandler& operator=(const G4ToolsSGSceneHandler&){return *this;}
|
||||
|
||||
protected:
|
||||
void CreateSG();
|
||||
void EstablishBaseNodes();
|
||||
tools::sg::separator* GetOrCreateNode(); // For next solid or primitive
|
||||
|
||||
void SetPlotterHistograms(tools::sg::plots&);
|
||||
|
||||
static G4int fSceneIdCount;
|
||||
|
||||
tools::sg::separator fpTransient2DObjects;
|
||||
tools::sg::separator fpPersistent2DObjects;
|
||||
|
||||
tools::sg::separator fpTransient3DObjects;
|
||||
tools::sg::separator fpPersistent3DObjects;
|
||||
|
||||
std::vector<G4ToolsSGNode*> fpPhysicalVolumeObjects; // Multiple worlds
|
||||
|
||||
tools::sg::base_freetype* fFreetypeNode;
|
||||
|
||||
using Region_h1 = std::pair<unsigned int,int>;
|
||||
using Region_h2 = std::pair<unsigned int,int>;
|
||||
std::vector<Region_h1> fRegionH1s;
|
||||
std::vector<Region_h2> fRegionH2s;
|
||||
|
||||
class Messenger: public G4VVisCommand {
|
||||
public:
|
||||
static void Create() {static Messenger s_messenger;}
|
||||
virtual void SetNewValue(G4UIcommand*,G4String);
|
||||
private:
|
||||
Messenger() {
|
||||
//////////////////////////////////////////////////////////
|
||||
//////////////////////////////////////////////////////////
|
||||
print_plotter_params = new G4UIcommand("/vis/tsg/plotter/printParameters", this);
|
||||
print_plotter_params->SetGuidance("Print available tools::sg::plotter parameters.");
|
||||
}
|
||||
virtual ~Messenger() {
|
||||
delete print_plotter_params;
|
||||
}
|
||||
G4UIcommand* print_plotter_params;
|
||||
};
|
||||
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,548 @@
|
||||
//
|
||||
// ********************************************************************
|
||||
// * License and Disclaimer *
|
||||
// * *
|
||||
// * The Geant4 software is copyright of the Copyright Holders of *
|
||||
// * the Geant4 Collaboration. It is provided under the terms and *
|
||||
// * conditions of the Geant4 Software License, included in the file *
|
||||
// * LICENSE and available at http://cern.ch/geant4/license . These *
|
||||
// * include a list of copyright holders. *
|
||||
// * *
|
||||
// * Neither the authors of this software system, nor their employing *
|
||||
// * institutes,nor the agencies providing financial support for this *
|
||||
// * work make any representation or warranty, express or implied, *
|
||||
// * regarding this software system or assume any liability for its *
|
||||
// * use. Please see the license in the file LICENSE and URL above *
|
||||
// * for the full disclaimer and the limitation of liability. *
|
||||
// * *
|
||||
// * This code implementation is the result of the scientific and *
|
||||
// * technical work of the GEANT4 collaboration. *
|
||||
// * By using, copying, modifying or distributing the software (or *
|
||||
// * any work based on the software) you agree to acknowledge its *
|
||||
// * use in resulting scientific publications, and indicate your *
|
||||
// * acceptance of all terms of the Geant4 Software license. *
|
||||
// ********************************************************************
|
||||
//
|
||||
// John Allison 6th October 2019
|
||||
|
||||
#ifndef G4TOOLSSGVIEWER_HH
|
||||
#define G4TOOLSSGVIEWER_HH
|
||||
|
||||
#include "G4VViewer.hh"
|
||||
|
||||
#include "G4ToolsSGSceneHandler.hh"
|
||||
#include "G4Scene.hh"
|
||||
#include "G4VVisCommand.hh"
|
||||
|
||||
#include <tools/fpng>
|
||||
#include <tools/toojpeg>
|
||||
|
||||
#include <tools/sg/device_interactor>
|
||||
#include <tools/sg/separator>
|
||||
#include <tools/sg/ortho>
|
||||
#include <tools/sg/perspective>
|
||||
#include <tools/sg/torche>
|
||||
#include <tools/sg/blend>
|
||||
#include <tools/sg/noderef>
|
||||
#include <tools/sg/keys>
|
||||
|
||||
#include <tools/tokenize>
|
||||
#include <tools/sg/write_paper>
|
||||
|
||||
template <class SG_SESSION,class SG_VIEWER>
|
||||
class G4ToolsSGViewer : public G4VViewer, tools::sg::device_interactor {
|
||||
typedef G4VViewer parent;
|
||||
typedef tools::sg::device_interactor parent_interactor;
|
||||
public: //tools::sg::device_interactor interface.
|
||||
virtual void key_press(const tools::sg::key_down_event& a_event) {
|
||||
fKeyPressed = true;
|
||||
fKeyShift = a_event.key() == tools::sg::key_shift()?true:false;
|
||||
}
|
||||
virtual void key_release(const tools::sg::key_up_event&) {fKeyPressed = false;}
|
||||
virtual void mouse_press(const tools::sg::mouse_down_event& a_event) {
|
||||
fMousePressed = true;
|
||||
fMousePressedX = a_event.x();
|
||||
fMousePressedY = a_event.y();
|
||||
}
|
||||
virtual void mouse_release(const tools::sg::mouse_up_event&) {fMousePressed = false;}
|
||||
virtual void mouse_move(const tools::sg::mouse_move_event& a_event) {
|
||||
G4double x = a_event.x();
|
||||
G4double y = a_event.y();
|
||||
G4double dx = x-fMousePressedX;
|
||||
G4double dy = y-fMousePressedY;
|
||||
fMousePressedX = x;
|
||||
fMousePressedY = y;
|
||||
|
||||
if (fMousePressed) {
|
||||
|
||||
if (fKeyPressed && fKeyShift) { // Translation (pan)
|
||||
|
||||
const G4double sceneRadius = fSGSceneHandler.GetScene()->GetExtent().GetExtentRadius();
|
||||
const G4double scale = 300; // Roughly pixels per window, empirically chosen
|
||||
const G4double dxScene = dx*sceneRadius/scale;
|
||||
const G4double dyScene = dy*sceneRadius/scale;
|
||||
fVP.IncrementPan(-dxScene,dyScene);
|
||||
|
||||
} else { // Rotation
|
||||
|
||||
// Simple ad-hoc algorithms
|
||||
const G4Vector3D& x_prime = fVP.GetViewpointDirection().cross(fVP.GetUpVector());
|
||||
const G4Vector3D& y_prime = x_prime.cross(fVP.GetViewpointDirection());
|
||||
const G4double scale = 200; // Roughly pixels per window, empirically chosen
|
||||
G4Vector3D newViewpointDirection = fVP.GetViewpointDirection();
|
||||
newViewpointDirection += dx*x_prime/scale;
|
||||
newViewpointDirection += dy*y_prime/scale;
|
||||
fVP.SetViewpointDirection(newViewpointDirection.unit());
|
||||
|
||||
if (fVP.GetRotationStyle() == G4ViewParameters::freeRotation) {
|
||||
G4Vector3D newUpVector = fVP.GetUpVector();
|
||||
newUpVector += dx*x_prime/scale;
|
||||
newUpVector += dy*y_prime/scale;
|
||||
fVP.SetUpVector(newUpVector.unit());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
SetView();
|
||||
DrawView();
|
||||
}
|
||||
virtual void wheel_rotate(const tools::sg::wheel_rotate_event& a_event) {
|
||||
const G4double angleY = a_event.angle();
|
||||
if (fVP.GetFieldHalfAngle() == 0.) { // Orthographic projection
|
||||
const G4double scale = 500; // Empirically chosen
|
||||
fVP.MultiplyZoomFactor(1.+angleY/scale);
|
||||
} else { // Perspective projection
|
||||
const G4double delta = fSceneHandler.GetExtent().GetExtentRadius()/200.; // Empirical
|
||||
fVP.SetDolly(fVP.GetDolly()+angleY*delta);
|
||||
}
|
||||
SetView();
|
||||
DrawView();
|
||||
}
|
||||
public:
|
||||
G4ToolsSGViewer(SG_SESSION& a_session,G4ToolsSGSceneHandler& a_scene_handler, const G4String& a_name)
|
||||
:parent(a_scene_handler,a_scene_handler.IncrementViewCount(),a_name)
|
||||
,fSGSession(a_session)
|
||||
,fSGSceneHandler(a_scene_handler)
|
||||
,fSGViewer(nullptr)
|
||||
,fKeyPressed(false)
|
||||
,fKeyShift(false)
|
||||
,fMousePressed(false)
|
||||
,fMousePressedX(0)
|
||||
,fMousePressedY(0)
|
||||
{
|
||||
//::printf("debug : G4ToolsSGViewer::G4ToolsSGViewer: %lu, %s\n",this,a_name.c_str());
|
||||
Messenger::Create();
|
||||
}
|
||||
|
||||
virtual ~G4ToolsSGViewer() {
|
||||
//::printf("debug : G4ToolsSGViewer::~G4ToolsSGViewer: %lu\n",this);
|
||||
//WARNING : nodes may refer f_gl2ps_mgr, f_zb_mgr (to handle gstos (for GPU) or textures), then
|
||||
// we have to delete them first.
|
||||
fSGViewer->sg().clear();
|
||||
delete fSGViewer;
|
||||
}
|
||||
protected:
|
||||
G4ToolsSGViewer(const G4ToolsSGViewer& a_from)
|
||||
:parent(a_from)
|
||||
,parent_interactor(a_from)
|
||||
,fSGSession(a_from.fSGSession)
|
||||
,fSGSceneHandler(a_from.fSGSceneHandler)
|
||||
,fSGViewer(nullptr)
|
||||
,fKeyPressed(false)
|
||||
,fKeyShift(false)
|
||||
,fMousePressed(false)
|
||||
,fMousePressedX(0)
|
||||
,fMousePressedY(0)
|
||||
{}
|
||||
G4ToolsSGViewer& operator=(const G4ToolsSGViewer&) {return *this;}
|
||||
public:
|
||||
virtual void Initialise() {
|
||||
if(fSGViewer) return; //done.
|
||||
fVP.SetAutoRefresh(true);
|
||||
fDefaultVP.SetAutoRefresh(true);
|
||||
//::printf("debug : G4ToolsSGViewer::Initialise\n");
|
||||
//////////////////////////////////////////////////////////
|
||||
/// create the viewer, set the scene graph ///////////////
|
||||
//////////////////////////////////////////////////////////
|
||||
fSGViewer = new SG_VIEWER(fSGSession
|
||||
,fVP.GetWindowAbsoluteLocationHintX(1440)
|
||||
,fVP.GetWindowAbsoluteLocationHintY(900)
|
||||
,fVP.GetWindowSizeHintX()
|
||||
,fVP.GetWindowSizeHintY()
|
||||
,fName);
|
||||
if(!fSGViewer->has_window()) {
|
||||
fViewId = -1; // This flags an error.
|
||||
G4cerr << "G4ToolsSGViewer::Initialise : SG_VIEWER::has_window() failed." << G4endl;
|
||||
return;
|
||||
}
|
||||
fSGViewer->set_device_interactor(this);
|
||||
}
|
||||
|
||||
virtual void SetView() {
|
||||
//::printf("debug : G4ToolsSGViewer::SetView\n");
|
||||
if(!fSceneHandler.GetScene()) {
|
||||
fSGViewer->set_clear_color(0.3,0.3,0.3,1); //some grey color to signal the user that something is wrong.
|
||||
G4cerr << "G4ToolsSGViewer::SetView : no G4Scene.." << G4endl;
|
||||
return;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////
|
||||
//////////////////////////////////////////////////////////
|
||||
//////////////////////////////////////////////////////////
|
||||
// Get radius of scene, etc.
|
||||
// Note that this procedure properly takes into account zoom, dolly and pan.
|
||||
const G4Point3D targetPoint
|
||||
= fSceneHandler.GetScene()->GetStandardTargetPoint() + fVP.GetCurrentTargetPoint ();
|
||||
G4double radius = fSceneHandler.GetScene()->GetExtent().GetExtentRadius();
|
||||
if(radius<=0.) radius = 1.;
|
||||
const G4double cameraDistance = fVP.GetCameraDistance (radius);
|
||||
const G4Point3D cameraPosition = targetPoint + cameraDistance * fVP.GetViewpointDirection().unit();
|
||||
const G4Normal3D& up = fVP.GetUpVector ();
|
||||
const G4double pnear = fVP.GetNearDistance (cameraDistance, radius);
|
||||
const G4double pfar = fVP.GetFarDistance (cameraDistance, pnear, radius);
|
||||
//const G4double right = fVP.GetFrontHalfHeight (pnear, radius);
|
||||
//const G4double left = -right;
|
||||
const G4double top = fVP.GetFrontHalfHeight (pnear, radius);
|
||||
const G4double bottom = -top;
|
||||
// sanity check :
|
||||
tools::vec3f dir(float(targetPoint.x()-cameraPosition.x()),
|
||||
float(targetPoint.y()-cameraPosition.y()),
|
||||
float(targetPoint.z()-cameraPosition.z()));
|
||||
if(!dir.length()) {
|
||||
fSGViewer->set_clear_color(0.3,0.3,0.3,1);
|
||||
G4cerr << "G4ToolsSGViewer::SetView : null size viewer area." << G4endl;
|
||||
return;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////
|
||||
//////////////////////////////////////////////////////////
|
||||
//////////////////////////////////////////////////////////
|
||||
/*
|
||||
G4cout << "debug : 0002 : radius " << radius << std::endl;
|
||||
G4cout << "debug : cameraDistance : " << cameraDistance << std::endl;
|
||||
G4cout << "debug : fieldHalfAngle : " << fVP.GetFieldHalfAngle() << std::endl;
|
||||
G4cout << "debug : zoomFactor : " << fVP.GetZoomFactor() << std::endl;
|
||||
G4cout << "debug : up : " << up.x() << " " << up.y() << " " << up.z() << std::endl;
|
||||
G4cout << "debug : targetPoint : " << targetPoint.x() << " " << targetPoint.y() << " " << targetPoint.z() << std::endl;
|
||||
G4cout << "debug : cameraPosition : " << cameraPosition.x() << " " << cameraPosition.y() << " " << cameraPosition.z() << std::endl;
|
||||
G4cout << "debug : camera : znear " << pnear << ", zfar " << pfar << std::endl;
|
||||
*/
|
||||
//////////////////////////////////////////////////////////
|
||||
/// create scene graph ///////////////////////////////////
|
||||
//////////////////////////////////////////////////////////
|
||||
// Set projection, then create the tools::sg camera node :
|
||||
tools::sg::base_camera* _camera = nullptr;
|
||||
if (fVP.GetFieldHalfAngle() <= 0.) {
|
||||
//G4cout << "debug : camera : ortho : top " << top << " bottom " << bottom << " top-bottom " << top-bottom << std::endl;
|
||||
if((top-bottom)<=0) {
|
||||
fSGViewer->set_clear_color(0.3,0.3,0.3,1);
|
||||
G4cerr << "G4ToolsSGViewer::SetView : for ortho camera, (top-bottom)<=0." << G4endl;
|
||||
return;
|
||||
}
|
||||
tools::sg::ortho* ortho_camera = new tools::sg::ortho;
|
||||
ortho_camera->height.value(float(top-bottom));
|
||||
_camera = ortho_camera;
|
||||
} else {
|
||||
//G4cout << "debug : camera : perspec : heightAngle " << float(2*fVP.GetFieldHalfAngle()) << std::endl;
|
||||
tools::sg::perspective* perspective_camera = new tools::sg::perspective;
|
||||
perspective_camera->height_angle.value(float(2*fVP.GetFieldHalfAngle()));
|
||||
_camera = perspective_camera;
|
||||
}
|
||||
|
||||
_camera->position.value
|
||||
(tools::vec3f(float(cameraPosition.x()),
|
||||
float(cameraPosition.y()),
|
||||
float(cameraPosition.z())));
|
||||
_camera->znear.value(float(pnear));
|
||||
_camera->zfar.value(float(pfar));
|
||||
|
||||
_camera->look_at(dir,tools::vec3f(up.x(),up.y(),up.z())); //same logic as in G4OpenInventorViewer.
|
||||
|
||||
/*
|
||||
const G4Vector3D& lightDirection = fVP.GetLightpointDirection();
|
||||
G4cout << "debug : lightDirection : " << lightDirection.x() << " " << lightDirection.y() << " " << lightDirection.z() << std::endl;
|
||||
const G4Vector3D& actualLightDirection = fVP.GetActualLightpointDirection();
|
||||
G4cout << "debug : actualLightDirection : " << actualLightDirection.x() << " " << actualLightDirection.y() << " " << actualLightDirection.z() << std::endl;
|
||||
*/
|
||||
|
||||
CreateSG(_camera,fVP.GetActualLightpointDirection());
|
||||
|
||||
{G4Color background = fVP.GetBackgroundColour ();
|
||||
fSGViewer->set_clear_color(float(background.GetRed()),float(background.GetGreen()),float(background.GetBlue()),1);}
|
||||
}
|
||||
|
||||
virtual void ClearView() {}
|
||||
|
||||
virtual void DrawView() {
|
||||
if (!fNeedKernelVisit) KernelVisitDecision();
|
||||
G4bool kernelVisitWasNeeded = fNeedKernelVisit; // Keep (ProcessView resets).
|
||||
fLastVP = fVP;
|
||||
ProcessView(); // Clears store and processes scene only if necessary.
|
||||
if (kernelVisitWasNeeded) {
|
||||
// We might need to do something if the kernel was visited.
|
||||
} else {
|
||||
}
|
||||
FinishView (); // Flush streams and/or swap buffers.
|
||||
}
|
||||
|
||||
virtual void ShowView() {FinishView();}
|
||||
|
||||
virtual void FinishView() {
|
||||
if(fSGViewer) {
|
||||
fSGSceneHandler.TouchPlotters(fSGViewer->sg());
|
||||
fSGViewer->show();
|
||||
fSGViewer->win_render();
|
||||
fSGSession.sync();
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef G4MULTITHREADED
|
||||
virtual void SwitchToVisSubThread() {}
|
||||
|
||||
virtual void SwitchToMasterThread() {
|
||||
if (G4Threading::IsMultithreadedApplication()) {
|
||||
// I have not figured out how to draw during a run.
|
||||
//
|
||||
// Setting fNeedKernelVisit=true causes scene deletion and a complete rebuild,
|
||||
// including trajectories, hits, etc. from kept events.
|
||||
//
|
||||
// Clearly this is a limitation because even if you run 1000 events you only
|
||||
// get those kept (default 100), and even worse, if end-if-event-action is
|
||||
// "refresh", you only get one event (the last I think).
|
||||
//
|
||||
// Also, strictly, there is no need to rebuid run-duration models (detector),
|
||||
// but a complete rebuild is the easiest way (already imeplemented).
|
||||
//
|
||||
// Only do this if there are end-of-event models (e.g., trajectories) that
|
||||
// may require it.
|
||||
if (fSceneHandler.GetScene()->GetEndOfEventModelList().size()) {
|
||||
fNeedKernelVisit = true;
|
||||
DrawView(); // Draw trajectories, etc., from kept events
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
//SG_VIEWER* sg_viewer() {return fSGViewer;}
|
||||
protected:
|
||||
void KernelVisitDecision () {
|
||||
if (CompareForKernelVisit(fLastVP)) {
|
||||
NeedKernelVisit (); // Sets fNeedKernelVisit.
|
||||
}
|
||||
}
|
||||
|
||||
G4bool CompareForKernelVisit(G4ViewParameters& vp) {
|
||||
// Typical comparison. Taken from OpenInventor.
|
||||
if (
|
||||
(vp.GetDrawingStyle () != fVP.GetDrawingStyle ()) ||
|
||||
(vp.GetNumberOfCloudPoints() != fVP.GetNumberOfCloudPoints()) ||
|
||||
(vp.IsAuxEdgeVisible () != fVP.IsAuxEdgeVisible ()) ||
|
||||
(vp.IsCulling () != fVP.IsCulling ()) ||
|
||||
(vp.IsCullingInvisible () != fVP.IsCullingInvisible ()) ||
|
||||
(vp.IsDensityCulling () != fVP.IsDensityCulling ()) ||
|
||||
(vp.IsCullingCovered () != fVP.IsCullingCovered ()) ||
|
||||
(vp.GetCBDAlgorithmNumber() !=
|
||||
fVP.GetCBDAlgorithmNumber()) ||
|
||||
(vp.IsSection () != fVP.IsSection ()) ||
|
||||
(vp.IsCutaway () != fVP.IsCutaway ()) ||
|
||||
// This assumes use of generic clipping (sectioning, slicing,
|
||||
// DCUT, cutaway). If a decision is made to implement locally,
|
||||
// this will need changing. See G4OpenGLViewer::SetView,
|
||||
// G4OpenGLStoredViewer.cc::CompareForKernelVisit and
|
||||
// G4OpenGLStoredSceneHander::CreateSection/CutawayPolyhedron.
|
||||
(vp.IsExplode () != fVP.IsExplode ()) ||
|
||||
(vp.GetNoOfSides () != fVP.GetNoOfSides ()) ||
|
||||
(vp.GetGlobalMarkerScale() != fVP.GetGlobalMarkerScale()) ||
|
||||
(vp.GetGlobalLineWidthScale() != fVP.GetGlobalLineWidthScale()) ||
|
||||
(vp.IsMarkerNotHidden () != fVP.IsMarkerNotHidden ()) ||
|
||||
(vp.GetDefaultVisAttributes()->GetColour() !=
|
||||
fVP.GetDefaultVisAttributes()->GetColour()) ||
|
||||
(vp.GetDefaultTextVisAttributes()->GetColour() !=
|
||||
fVP.GetDefaultTextVisAttributes()->GetColour()) ||
|
||||
(vp.GetBackgroundColour ()!= fVP.GetBackgroundColour ())||
|
||||
(vp.IsPicking () != fVP.IsPicking ()) ||
|
||||
// Scaling for Open Inventor is done by the scene handler so it
|
||||
// needs a kernel visit. (In this respect, it differs from the
|
||||
// OpenGL drivers, where it's done in SetView.)
|
||||
(vp.GetScaleFactor () != fVP.GetScaleFactor ()) ||
|
||||
(vp.GetVisAttributesModifiers() !=
|
||||
fVP.GetVisAttributesModifiers()) ||
|
||||
(vp.IsSpecialMeshRendering() !=
|
||||
fVP.IsSpecialMeshRendering()) ||
|
||||
(vp.GetSpecialMeshRenderingOption() !=
|
||||
fVP.GetSpecialMeshRenderingOption())
|
||||
)
|
||||
return true;
|
||||
|
||||
if (vp.IsDensityCulling () &&
|
||||
(vp.GetVisibleDensity () != fVP.GetVisibleDensity ()))
|
||||
return true;
|
||||
|
||||
if (vp.GetCBDAlgorithmNumber() > 0) {
|
||||
if (vp.GetCBDParameters().size() != fVP.GetCBDParameters().size()) return true;
|
||||
else if (vp.GetCBDParameters() != fVP.GetCBDParameters()) return true;
|
||||
}
|
||||
|
||||
if (vp.IsSection () &&
|
||||
(vp.GetSectionPlane () != fVP.GetSectionPlane ()))
|
||||
return true;
|
||||
|
||||
if (vp.IsCutaway ()) {
|
||||
if (vp.GetCutawayMode() != fVP.GetCutawayMode()) return true;
|
||||
if (vp.GetCutawayPlanes ().size () !=
|
||||
fVP.GetCutawayPlanes ().size ()) return true;
|
||||
for (size_t i = 0; i < vp.GetCutawayPlanes().size(); ++i)
|
||||
if (vp.GetCutawayPlanes()[i] != fVP.GetCutawayPlanes()[i])
|
||||
return true;
|
||||
}
|
||||
|
||||
if (vp.IsExplode () &&
|
||||
(vp.GetExplodeFactor () != fVP.GetExplodeFactor ()))
|
||||
return true;
|
||||
|
||||
if (vp.IsSpecialMeshRendering() &&
|
||||
(vp.GetSpecialMeshVolumes() != fVP.GetSpecialMeshVolumes()))
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
// void keyPressEvent (KeyEvent*);
|
||||
// void keyReleaseEvent (KeyEvent*);
|
||||
// void mouseDoubleClickEvent(MouseEvent*);
|
||||
// void mouseMoveEvent (MouseEvent*);
|
||||
// void mousePressEvent (MouseEvent*);
|
||||
// void mouseReleaseEvent (MouseEvent*);
|
||||
// void wheelEvent (WheelEvent*);
|
||||
|
||||
protected:
|
||||
void CreateSG(tools::sg::base_camera* a_camera,const G4Vector3D& a_light_dir) {
|
||||
tools::sg::group& _parent = fSGViewer->sg();
|
||||
_parent.clear();
|
||||
|
||||
///////////////////////////////////////////////////
|
||||
/// 2D scene graph: ///////////////////////////////
|
||||
///////////////////////////////////////////////////
|
||||
tools::sg::separator* scene_2D = new tools::sg::separator;
|
||||
_parent.add(scene_2D);
|
||||
scene_2D->add(new tools::sg::noderef(fSGSceneHandler.GetTransient2DObjects()));
|
||||
scene_2D->add(new tools::sg::noderef(fSGSceneHandler.GetPersistent2DObjects()));
|
||||
|
||||
///////////////////////////////////////////////////
|
||||
/// 3D scene graph: ///////////////////////////////
|
||||
///////////////////////////////////////////////////
|
||||
tools::sg::separator* scene_3D = new tools::sg::separator;
|
||||
_parent.add(scene_3D);
|
||||
|
||||
scene_3D->add(a_camera);
|
||||
|
||||
{tools::sg::torche* light = new tools::sg::torche;
|
||||
light->on = true;
|
||||
light->direction = tools::vec3f(-a_light_dir.x(),-a_light_dir.y(),-a_light_dir.z());
|
||||
light->ambient = tools::colorf(0.2f,0.2f,0.2f,1.0f); //same as in G4OpenGLViewer.cc glLight(GL_LIGHT0,GL_AMBIENT and GL_DIFFUSE).
|
||||
light->color = tools::colorf(0.8f,0.8f,0.8f,1.0f); //idem.
|
||||
scene_3D->add(light);}
|
||||
|
||||
{tools::sg::blend* blend = new tools::sg::blend;
|
||||
blend->on = true; //to handle transparency.
|
||||
scene_3D->add(blend);}
|
||||
|
||||
scene_3D->add(new tools::sg::noderef(fSGSceneHandler.GetTransient3DObjects()));
|
||||
scene_3D->add(new tools::sg::noderef(fSGSceneHandler.GetPersistent3DObjects()));
|
||||
}
|
||||
|
||||
void Export(const G4String& a_format,const G4String& a_file,G4bool a_do_transparency) {
|
||||
if(!fSGViewer) return;
|
||||
const G4Colour& back_color = fVP.GetBackgroundColour();
|
||||
bool top_to_bottom = false; //if using tools::fpng, tools::toojpeg.
|
||||
if(!tools::sg::write_paper(G4cout,f_gl2ps_mgr,f_zb_mgr,
|
||||
tools::fpng::write,tools::toojpeg::write,
|
||||
float(back_color.GetRed()),float(back_color.GetGreen()),float(back_color.GetBlue()),float(back_color.GetAlpha()),
|
||||
fSGViewer->sg(),fSGViewer->width(),fSGViewer->height(),
|
||||
a_file,a_format,a_do_transparency,top_to_bottom,std::string(),std::string())) {
|
||||
G4cout << "G4ToolsSGViewer::Export: write_paper() failed." << G4endl;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
protected:
|
||||
class Messenger: public G4VVisCommand {
|
||||
public:
|
||||
static void Create() {static Messenger s_messenger;}
|
||||
private:
|
||||
Messenger() {
|
||||
G4UIparameter* parameter;
|
||||
//////////////////////////////////////////////////////////
|
||||
//////////////////////////////////////////////////////////
|
||||
write_scene = new G4UIcommand("/vis/tsg/export", this);
|
||||
write_scene->SetGuidance("Write the content of the current viewer in a file at various formats.");
|
||||
write_scene->SetGuidance("Default file is out.eps and default format is gl2ps_eps.");
|
||||
write_scene->SetGuidance("Available formats are:");
|
||||
write_scene->SetGuidance("- gl2ps_eps: gl2ps producing eps");
|
||||
write_scene->SetGuidance("- gl2ps_ps: gl2ps producing ps");
|
||||
write_scene->SetGuidance("- gl2ps_pdf: gl2ps producing pdf");
|
||||
write_scene->SetGuidance("- gl2ps_svg: gl2ps producing svg");
|
||||
write_scene->SetGuidance("- gl2ps_tex: gl2ps producing tex");
|
||||
write_scene->SetGuidance("- gl2ps_pgf: gl2ps producing pgf");
|
||||
write_scene->SetGuidance("- zb_ps: tools::sg offscreen zbuffer put in a PostScript file.");
|
||||
write_scene->SetGuidance("- zb_png: tools::sg offscreen zbuffer put in a png file.");
|
||||
write_scene->SetGuidance("- zb_jpeg: tools::sg offscreen zbuffer put in a jpeg file.");
|
||||
|
||||
parameter = new G4UIparameter("format",'s',true);
|
||||
parameter->SetDefaultValue("gl2ps_eps");
|
||||
write_scene->SetParameter (parameter);
|
||||
|
||||
parameter = new G4UIparameter("file",'s',true);
|
||||
parameter->SetDefaultValue("out.eps");
|
||||
write_scene->SetParameter (parameter);
|
||||
|
||||
parameter = new G4UIparameter ("do_transparency", 'b', true);
|
||||
parameter->SetDefaultValue ("true");
|
||||
write_scene->SetParameter (parameter);
|
||||
|
||||
}
|
||||
virtual ~Messenger() {
|
||||
delete write_scene;
|
||||
}
|
||||
public:
|
||||
virtual void SetNewValue(G4UIcommand* a_cmd,G4String a_value) {
|
||||
G4VisManager::Verbosity verbosity = GetVisManager()->GetVerbosity();
|
||||
G4VViewer* viewer = GetVisManager()->GetCurrentViewer();
|
||||
if (!viewer) {
|
||||
if (verbosity >= G4VisManager::errors) G4cerr << "ERROR: No current viewer." << G4endl;
|
||||
return;
|
||||
}
|
||||
G4ToolsSGViewer* tsg_viewer = dynamic_cast<G4ToolsSGViewer*>(viewer);
|
||||
if(!tsg_viewer) {
|
||||
G4cout << "G4ToolsSGViewer::SetNewValue:"
|
||||
<< " current viewer is not a G4ToolsSGViewer." << G4endl;
|
||||
return;
|
||||
}
|
||||
std::vector<std::string> args;
|
||||
tools::double_quotes_tokenize(a_value,args);
|
||||
if(args.size()!=a_cmd->GetParameterEntries()) return;
|
||||
if(a_cmd==write_scene) {
|
||||
G4bool do_transparency = G4UIcommand::ConvertToBool(args[2].c_str());
|
||||
tsg_viewer->Export(args[0],args[1],do_transparency);
|
||||
}
|
||||
}
|
||||
private:
|
||||
G4UIcommand* write_scene;
|
||||
};
|
||||
|
||||
protected:
|
||||
SG_SESSION& fSGSession;
|
||||
G4ToolsSGSceneHandler& fSGSceneHandler;
|
||||
SG_VIEWER* fSGViewer;
|
||||
G4ViewParameters fLastVP; // Memory for making kernel visit decisions.
|
||||
|
||||
G4bool fKeyPressed;
|
||||
G4bool fKeyShift;
|
||||
G4bool fMousePressed;
|
||||
G4double fMousePressedX, fMousePressedY;
|
||||
|
||||
tools::sg::zb_manager f_zb_mgr;
|
||||
tools::sg::gl2ps_manager f_gl2ps_mgr;
|
||||
|
||||
};
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user