Import Geant4 11.2.0.beta source tree
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@@ -28,10 +28,10 @@
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// Class description:
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//
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// This class represents the trajectory of a particle tracked.
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// It includes information of
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// It includes information of
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// 1) List of trajectory points which compose the trajectory,
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// 2) static information of particle which generates the
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// trajectory,
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// 2) static information of particle which generates the
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// trajectory,
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// 3) trackID and parent particle ID of the trajectory,
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// 4) Auxiliary points will be associated to G4SmoothTrajectoryPoint
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// to assist drawing smoothly curved trajectory.
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@@ -45,18 +45,19 @@
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#ifndef G4SmoothTrajectory_hh
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#define G4SmoothTrajectory_hh 1
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#include <stdlib.h> // Include from 'system'
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#include <vector>
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#include "G4Allocator.hh"
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#include "G4ParticleDefinition.hh" // Include from 'particle+matter'
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#include "G4SmoothTrajectoryPoint.hh" // Include from 'tracking'
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#include "G4Step.hh"
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#include "G4Track.hh"
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#include "G4VTrajectory.hh"
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#include "G4ios.hh" // Include from 'system'
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#include "globals.hh" // Include from 'global'
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#include "trkgdefs.hh"
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#include "G4VTrajectory.hh"
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#include "G4Allocator.hh"
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#include "G4ios.hh" // Include from 'system'
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#include "globals.hh" // Include from 'global'
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#include "G4ParticleDefinition.hh" // Include from 'particle+matter'
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#include "G4SmoothTrajectoryPoint.hh" // Include from 'tracking'
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#include "G4Track.hh"
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#include "G4Step.hh"
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#include <stdlib.h> // Include from 'system'
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#include <vector>
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class G4Polyline;
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@@ -64,76 +65,63 @@ class G4SmoothTrajectory : public G4VTrajectory
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{
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using G4TrajectoryPointContainer = std::vector<G4VTrajectoryPoint*>;
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public:
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public:
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// Constructors/Destructor
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//
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G4SmoothTrajectory() = default;
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G4SmoothTrajectory(const G4Track* aTrack);
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~G4SmoothTrajectory() override;
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G4SmoothTrajectory(G4SmoothTrajectory&);
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G4SmoothTrajectory& operator=(const G4SmoothTrajectory&) = delete;
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// Constructors/Destructor
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//
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G4SmoothTrajectory();
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G4SmoothTrajectory(const G4Track* aTrack);
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G4SmoothTrajectory(G4SmoothTrajectory &);
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virtual ~G4SmoothTrajectory();
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// Operators
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//
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inline G4bool operator==(const G4SmoothTrajectory& r) const;
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inline void* operator new(size_t);
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inline void operator delete(void*);
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// Operators
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//
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G4SmoothTrajectory& operator= (const G4SmoothTrajectory&) = delete;
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inline G4int operator == (const G4SmoothTrajectory& r) const;
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inline void* operator new(size_t);
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inline void operator delete(void*);
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// Get/Set functions
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//
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inline G4int GetTrackID() const override { return fTrackID; }
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inline G4int GetParentID() const override { return fParentID; }
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inline G4String GetParticleName() const override { return ParticleName; }
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inline G4double GetCharge() const override { return PDGCharge; }
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inline G4int GetPDGEncoding() const override { return PDGEncoding; }
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inline G4double GetInitialKineticEnergy() const { return initialKineticEnergy; }
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inline G4ThreeVector GetInitialMomentum() const override { return initialMomentum; }
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// Get/Set functions
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//
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inline G4int GetTrackID() const
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{ return fTrackID; }
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inline G4int GetParentID() const
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{ return fParentID; }
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inline G4String GetParticleName() const
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{ return ParticleName; }
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inline G4double GetCharge() const
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{ return PDGCharge; }
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inline G4int GetPDGEncoding() const
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{ return PDGEncoding; }
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inline G4double GetInitialKineticEnergy() const
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{ return initialKineticEnergy; }
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inline G4ThreeVector GetInitialMomentum() const
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{ return initialMomentum; }
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// Other member functions
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//
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void ShowTrajectory(std::ostream& os = G4cout) const override;
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void DrawTrajectory() const override;
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void AppendStep(const G4Step* aStep) override;
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G4int GetPointEntries() const override { return (G4int)positionRecord->size(); }
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G4VTrajectoryPoint* GetPoint(G4int i) const override { return (*positionRecord)[i]; }
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void MergeTrajectory(G4VTrajectory* secondTrajectory) override;
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// Other member functions
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//
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virtual void ShowTrajectory(std::ostream& os=G4cout) const;
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virtual void DrawTrajectory() const;
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virtual void AppendStep(const G4Step* aStep);
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virtual G4int GetPointEntries() const
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{ return (G4int)positionRecord->size(); }
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virtual G4VTrajectoryPoint* GetPoint(G4int i) const
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{ return (*positionRecord)[i]; }
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virtual void MergeTrajectory(G4VTrajectory* secondTrajectory);
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G4ParticleDefinition* GetParticleDefinition();
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G4ParticleDefinition* GetParticleDefinition();
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// Get method for HEPRep style attributes
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//
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const std::map<G4String, G4AttDef>* GetAttDefs() const override;
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std::vector<G4AttValue>* CreateAttValues() const override;
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// Get method for HEPRep style attributes
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//
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virtual const std::map<G4String,G4AttDef>* GetAttDefs() const;
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virtual std::vector<G4AttValue>* CreateAttValues() const;
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private:
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G4TrajectoryPointContainer* positionRecord = nullptr;
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G4int fTrackID = 0;
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G4int fParentID = 0;
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G4int PDGEncoding = 0;
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G4double PDGCharge = 0.0;
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G4String ParticleName = "";
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G4double initialKineticEnergy = 0.0;
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G4ThreeVector initialMomentum;
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private:
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G4TrajectoryPointContainer* positionRecord = nullptr;
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G4int fTrackID = 0;
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G4int fParentID = 0;
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G4int PDGEncoding = 0;
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G4double PDGCharge = 0.0;
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G4String ParticleName = "";
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G4double initialKineticEnergy = 0.0;
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G4ThreeVector initialMomentum;
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};
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extern G4TRACKING_DLL
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G4Allocator<G4SmoothTrajectory>*& aSmoothTrajectoryAllocator();
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extern G4TRACKING_DLL G4Allocator<G4SmoothTrajectory>*& aSmoothTrajectoryAllocator();
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inline void* G4SmoothTrajectory::operator new(size_t)
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{
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if (aSmoothTrajectoryAllocator() == nullptr)
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{
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if (aSmoothTrajectoryAllocator() == nullptr) {
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aSmoothTrajectoryAllocator() = new G4Allocator<G4SmoothTrajectory>;
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}
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return (void*)aSmoothTrajectoryAllocator()->MallocSingle();
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@@ -144,9 +132,9 @@ inline void G4SmoothTrajectory::operator delete(void* aTrajectory)
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aSmoothTrajectoryAllocator()->FreeSingle((G4SmoothTrajectory*)aTrajectory);
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}
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inline G4int G4SmoothTrajectory::operator== (const G4SmoothTrajectory& r) const
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inline G4bool G4SmoothTrajectory::operator==(const G4SmoothTrajectory& r) const
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{
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return (this==&r);
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return (this == &r);
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}
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#endif
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