Import Geant4 11.2.0.beta source tree

This commit is contained in:
Gabriele Cosmo
2023-06-30 09:09:57 +02:00
parent aef78ca386
commit dd1f179cda
3780 changed files with 212808 additions and 142780 deletions
@@ -28,9 +28,8 @@
// Authors: M.Asai, A.Dotti (SLAC), 16 September 2013
// --------------------------------------------------------------------
#include <sstream>
#include "G4UserWorkerThreadInitialization.hh"
#include "G4AutoLock.hh"
#include "G4MTRunManagerKernel.hh"
#include "G4UImanager.hh"
@@ -39,27 +38,21 @@
#include "G4WorkerRunManager.hh"
#include "G4WorkerThread.hh"
// Will need this for TPMalloc
//#ifdef G4MULTITHREADED
//#define TPMALLOCDEFINESTUB
//#include "tpmalloc/tpmallocstub.h"
//#endif
#include <sstream>
// --------------------------------------------------------------------
#ifdef G4MULTITHREADED
G4Thread* G4UserWorkerThreadInitialization::
CreateAndStartWorker(G4WorkerThread* wTC)
G4Thread* G4UserWorkerThreadInitialization::CreateAndStartWorker(G4WorkerThread* wTC)
{
// Note: this method is called by G4MTRunManager,
// here we are still sequential.
// Create a new thread/worker structure
G4Thread* worker = new G4Thread;
auto worker = new G4Thread;
G4THREADCREATE(worker, &G4MTRunManagerKernel::StartThread, wTC);
return worker;
}
#else
G4Thread* G4UserWorkerThreadInitialization::
CreateAndStartWorker(G4WorkerThread*)
G4Thread* G4UserWorkerThreadInitialization::CreateAndStartWorker(G4WorkerThread*)
{
return new G4Thread;
}
@@ -72,30 +65,17 @@ void G4UserWorkerThreadInitialization::JoinWorker(G4Thread* aThread)
G4THREADJOIN(*aThread);
}
#else // Avoid compilation warning in sequential
void G4UserWorkerThreadInitialization::JoinWorker(G4Thread*)
{
}
void G4UserWorkerThreadInitialization::JoinWorker(G4Thread*) {}
#endif
// --------------------------------------------------------------------
G4UserWorkerThreadInitialization::G4UserWorkerThreadInitialization()
{
}
// --------------------------------------------------------------------
G4UserWorkerThreadInitialization::~G4UserWorkerThreadInitialization()
{
}
// --------------------------------------------------------------------
namespace
{
G4Mutex rngCreateMutex = G4MUTEX_INITIALIZER;
G4Mutex rngCreateMutex = G4MUTEX_INITIALIZER;
}
// --------------------------------------------------------------------
void G4UserWorkerThreadInitialization::
SetupRNGEngine(const CLHEP::HepRandomEngine* aNewRNG) const
void G4UserWorkerThreadInitialization::SetupRNGEngine(const CLHEP::HepRandomEngine* aNewRNG) const
{
G4AutoLock l(&rngCreateMutex);
// No default available, let's create the instance of random stuff
@@ -105,68 +85,54 @@ SetupRNGEngine(const CLHEP::HepRandomEngine* aNewRNG) const
CLHEP::HepRandomEngine* retRNG = nullptr;
// Need to make these calls thread safe
if(dynamic_cast<const CLHEP::HepJamesRandom*>(aNewRNG))
{
if (dynamic_cast<const CLHEP::HepJamesRandom*>(aNewRNG) != nullptr) {
retRNG = new CLHEP::HepJamesRandom;
}
if(dynamic_cast<const CLHEP::MixMaxRng*>(aNewRNG))
{
if (dynamic_cast<const CLHEP::MixMaxRng*>(aNewRNG) != nullptr) {
retRNG = new CLHEP::MixMaxRng;
}
if(dynamic_cast<const CLHEP::RanecuEngine*>(aNewRNG))
{
if (dynamic_cast<const CLHEP::RanecuEngine*>(aNewRNG) != nullptr) {
retRNG = new CLHEP::RanecuEngine;
}
if(dynamic_cast<const CLHEP::RanluxppEngine*>(aNewRNG))
{
if (dynamic_cast<const CLHEP::RanluxppEngine*>(aNewRNG) != nullptr) {
retRNG = new CLHEP::RanluxppEngine;
}
if(dynamic_cast<const CLHEP::Ranlux64Engine*>(aNewRNG))
{
const CLHEP::Ranlux64Engine* theRNG =
dynamic_cast<const CLHEP::Ranlux64Engine*>(aNewRNG);
if (dynamic_cast<const CLHEP::Ranlux64Engine*>(aNewRNG) != nullptr) {
const auto theRNG = dynamic_cast<const CLHEP::Ranlux64Engine*>(aNewRNG);
retRNG = new CLHEP::Ranlux64Engine(123, theRNG->getLuxury());
}
if(dynamic_cast<const CLHEP::MTwistEngine*>(aNewRNG))
{
if (dynamic_cast<const CLHEP::MTwistEngine*>(aNewRNG) != nullptr) {
retRNG = new CLHEP::MTwistEngine;
}
if(dynamic_cast<const CLHEP::DualRand*>(aNewRNG))
{
if (dynamic_cast<const CLHEP::DualRand*>(aNewRNG) != nullptr) {
retRNG = new CLHEP::DualRand;
}
if(dynamic_cast<const CLHEP::RanluxEngine*>(aNewRNG))
{
const CLHEP::RanluxEngine* theRNG =
dynamic_cast<const CLHEP::RanluxEngine*>(aNewRNG);
if (dynamic_cast<const CLHEP::RanluxEngine*>(aNewRNG) != nullptr) {
const auto theRNG = dynamic_cast<const CLHEP::RanluxEngine*>(aNewRNG);
retRNG = new CLHEP::RanluxEngine(123, theRNG->getLuxury());
}
if(dynamic_cast<const CLHEP::RanshiEngine*>(aNewRNG))
{
if (dynamic_cast<const CLHEP::RanshiEngine*>(aNewRNG) != nullptr) {
retRNG = new CLHEP::RanshiEngine;
}
if(retRNG != nullptr)
{
if (retRNG != nullptr) {
G4Random::setTheEngine(retRNG);
}
else
{
else {
// Does a new method, such as aNewRng->newEngine() exist to clone it ?
G4ExceptionDescription msg;
msg << " Unknown type of RNG Engine - " << G4endl
<< " Can cope only with HepJamesRandom, MixMaxRng, Ranecu, Ranlux64,"
<< " Ranlux++, MTwistEngine, DualRand, Ranlux or Ranshi." << G4endl
<< " Cannot clone this type of RNG engine, as required for this thread"
<< G4endl << " Aborting " << G4endl;
G4Exception("G4UserWorkerThreadInitialization::SetupRNGEngine()",
"Run0122", FatalException, msg);
<< " Cannot clone this type of RNG engine, as required for this thread" << G4endl
<< " Aborting " << G4endl;
G4Exception("G4UserWorkerThreadInitialization::SetupRNGEngine()", "Run0122", FatalException,
msg);
}
}
// --------------------------------------------------------------------
G4WorkerRunManager*
G4UserWorkerThreadInitialization::CreateWorkerRunManager() const
G4WorkerRunManager* G4UserWorkerThreadInitialization::CreateWorkerRunManager() const
{
return new G4WorkerRunManager();
}