Import Geant4 11.2.0.beta source tree

This commit is contained in:
Gabriele Cosmo
2023-06-30 09:09:57 +02:00
parent aef78ca386
commit dd1f179cda
3780 changed files with 212808 additions and 142780 deletions
+132 -155
View File
@@ -35,9 +35,10 @@
#ifndef G4TaskRunManager_hh
#define G4TaskRunManager_hh 1
#include "rundefs.hh"
#include "G4EnvironmentUtils.hh"
#include "G4MTBarrier.hh"
#include "G4MTRunManager.hh"
#include "G4Profiler.hh"
#include "G4RNGHelper.hh"
#include "G4RunManager.hh"
#include "G4TBBTaskGroup.hh"
@@ -46,10 +47,9 @@
#include "G4ThreadPool.hh"
#include "G4Threading.hh"
#include "G4VUserTaskQueue.hh"
#include "G4EnvironmentUtils.hh"
#include "G4Profiler.hh"
#include "PTL/TaskRunManager.hh"
#include "rundefs.hh"
#include <list>
#include <map>
@@ -63,181 +63,158 @@ class G4RunManagerFactory;
//============================================================================//
class G4TaskRunManager
: public G4MTRunManager
, public PTL::TaskRunManager
class G4TaskRunManager : public G4MTRunManager, public PTL::TaskRunManager
{
friend class G4RunManagerFactory;
friend class G4RunManagerFactory;
public:
// the profiler aliases are only used when compiled with GEANT4_USE_TIMEMORY
using ProfilerConfig = G4ProfilerConfig<G4ProfileType::Run>;
public:
// the profiler aliases are only used when compiled with GEANT4_USE_TIMEMORY
using ProfilerConfig = G4ProfilerConfig<G4ProfileType::Run>;
using InitializeSeedsCallback = std::function<G4bool(G4int, G4int&, G4int&)>;
using RunTaskGroup = G4TaskGroup<void>;
public:
using InitializeSeedsCallback = std::function<G4bool(G4int, G4int&, G4int&)>;
using RunTaskGroup = G4TaskGroup<void>;
public:
// Returns the singleton instance of the run manager common to all threads
// implementing the master behavior
static G4TaskRunManager* GetMasterRunManager()
{
auto* _rm = G4MTRunManager::GetMasterRunManager();
return dynamic_cast<G4TaskRunManager*>(_rm);
}
public:
// Parameters:
// taskQueue : provide a custom task queue
// useTBB : only relevant if GEANT4_USE_TBB defined
// evtGrainsize : the number of events per task
G4TaskRunManager(G4bool useTBB = G4GetEnv<G4bool>("G4USE_TBB", false));
G4TaskRunManager(G4VUserTaskQueue* taskQueue,
G4bool useTBB = G4GetEnv<G4bool>("G4USE_TBB", false),
G4int evtGrainsize = 0);
virtual ~G4TaskRunManager();
// Returns the singleton instance of the run manager kernel common to all
// threads
static G4TaskRunManagerKernel* GetMTMasterRunManagerKernel();
public:
void SetGrainsize(G4int n) { eventGrainsize = n; }
G4int GetGrainsize() const { return eventGrainsize; }
inline G4int GetNumberOfTasks() const { return numberOfTasks; }
inline G4int GetNumberOfEventsPerTask() const
{
return numberOfEventsPerTask;
}
// Parameters:
// taskQueue : provide a custom task queue
// useTBB : only relevant if GEANT4_USE_TBB defined
// evtGrainsize : the number of events per task
G4TaskRunManager(G4bool useTBB = G4GetEnv<G4bool>("G4USE_TBB", false));
G4TaskRunManager(G4VUserTaskQueue* taskQueue,
G4bool useTBB = G4GetEnv<G4bool>("G4USE_TBB", false), G4int evtGrainsize = 0);
~G4TaskRunManager() override;
virtual void SetNumberOfThreads(G4int n) override;
virtual G4int GetNumberOfThreads() const override
{
return PTL::TaskRunManager::GetNumberOfThreads();
}
virtual size_t GetNumberActiveThreads() const override
{
return PTL::TaskRunManager::GetNumberActiveThreads();
}
static G4ThreadId GetMasterThreadId();
void SetGrainsize(G4int n) { eventGrainsize = n; }
G4int GetGrainsize() const { return eventGrainsize; }
inline G4int GetNumberOfTasks() const { return numberOfTasks; }
inline G4int GetNumberOfEventsPerTask() const { return numberOfEventsPerTask; }
public:
// Inherited methods to re-implement for MT case
virtual void Initialize() override;
virtual void InitializeEventLoop(G4int n_event,
const char* macroFile = nullptr,
G4int n_select = -1) override;
virtual void InitializeThreadPool() override;
G4bool ThreadPoolIsInitialized() const { return poolInitialized; }
void SetNumberOfThreads(G4int n) override;
G4int GetNumberOfThreads() const override { return PTL::TaskRunManager::GetNumberOfThreads(); }
size_t GetNumberActiveThreads() const override
{
return PTL::TaskRunManager::GetNumberActiveThreads();
}
static G4ThreadId GetMasterThreadId();
virtual void Initialize(uint64_t nthreads) override
{
PTL::TaskRunManager::Initialize(nthreads);
}
// Inherited methods to re-implement for MT case
void Initialize() override;
void InitializeEventLoop(G4int n_event, const char* macroFile = nullptr,
G4int n_select = -1) override;
void InitializeThreadPool() override;
G4bool ThreadPoolIsInitialized() const { return poolInitialized; }
virtual void TerminateOneEvent() override;
virtual void ProcessOneEvent(G4int i_event) override;
virtual void ConstructScoringWorlds() override;
virtual void RunTermination() override;
void Initialize(uint64_t nthreads) override { PTL::TaskRunManager::Initialize(nthreads); }
// The following method should be invoked by G4WorkerTaskRunManager for each
// event. False is returned if no more event to be processed. Note: G4Event
// object must be instantiated by a worker thread. In case no more
// event remains to be processed, that worker thread must delete that G4Event
// object. If a worker runs with its own random number sequence, the Boolean
// flag reseedRequired should be set to false. This is *NOT* allowed for the
// first event.
virtual G4bool SetUpAnEvent(G4Event*, G4long& s1, G4long& s2, G4long& s3,
G4bool reseedRequired = true) override;
// Same as above method, but the seeds are set only once over "eventModulo"
// events. The return value shows the number of events the caller Worker has
// to process (between 1 and eventModulo depending on number of events yet to
// be processed). G4Event object has the event ID of the first event of this
// bunch. If zero is returned no more event needs to be processed, and worker
// thread must delete that G4Event.
virtual G4int SetUpNEvents(G4Event*, G4SeedsQueue* seedsQueue,
G4bool reseedRequired = true) override;
void TerminateOneEvent() override;
void ProcessOneEvent(G4int i_event) override;
void ConstructScoringWorlds() override;
void RunTermination() override;
// Method called by Initialize() method
// The following method should be invoked by G4WorkerTaskRunManager for each
// event. False is returned if no more event to be processed. Note: G4Event
// object must be instantiated by a worker thread. In case no more
// event remains to be processed, that worker thread must delete that G4Event
// object. If a worker runs with its own random number sequence, the Boolean
// flag reseedRequired should be set to false. This is *NOT* allowed for the
// first event.
G4bool SetUpAnEvent(G4Event*, G4long& s1, G4long& s2, G4long& s3,
G4bool reseedRequired = true) override;
protected:
virtual void ComputeNumberOfTasks();
// Initialize the seeds list, if derived class does not implement this method
// A default generation will be used (nevents*2 random seeds)
// Return true if initialization is done.
virtual G4bool InitializeSeeds(G4int /*nevts*/) override { return false; }
virtual void RefillSeeds() override;
// Adds one seed to the list of seeds
virtual void StoreRNGStatus(const G4String& filenamePrefix) override;
virtual void CreateAndStartWorkers() override;
// Creates worker threads and signal to start
// Same as above method, but the seeds are set only once over "eventModulo"
// events. The return value shows the number of events the caller Worker has
// to process (between 1 and eventModulo depending on number of events yet to
// be processed). G4Event object has the event ID of the first event of this
// bunch. If zero is returned no more event needs to be processed, and worker
// thread must delete that G4Event.
G4int SetUpNEvents(G4Event*, G4SeedsQueue* seedsQueue, G4bool reseedRequired = true) override;
protected:
virtual void TerminateWorkers() override;
// To be invoked solely from G4WorkerTaskRunManager to merge the results
void MergeScores(const G4ScoringManager* localScoringManager);
void MergeRun(const G4Run* localRun);
public: // with description
static G4TaskRunManager* GetMasterRunManager()
{
auto* _rm = G4MTRunManager::GetMasterRunManager();
return dynamic_cast<G4TaskRunManager*>(_rm);
}
// Returns the singleton instance of the run manager common to all threads
// implementing the master behavior
static G4TaskRunManagerKernel* GetMTMasterRunManagerKernel();
// Returns the singleton instance of the run manager kernel common to all
// threads
// Called to force workers to request and process the UI commands stack
// This will block untill all workers have processed UI commands
void RequestWorkersProcessCommandsStack() override;
public:
// To be invoked solely from G4WorkerTaskRunManager to merge the results
void MergeScores(const G4ScoringManager* localScoringManager);
void MergeRun(const G4Run* localRun);
// Called by workers to signal to master it has completed processing of
// UI commands
// virtual WorkerActionRequest ThisWorkerWaitForNextAction();
// Worker thread barrier
// This method should be used by workers' run manager to wait,
// after an event loop for the next action to be performed
// (for example execute a new run)
// This returns the action to be performed
void ThisWorkerProcessCommandsStackDone() override;
public:
virtual void RequestWorkersProcessCommandsStack() override;
// Called to force workers to request and process the UI commands stack
// This will block untill all workers have processed UI commands
virtual void ThisWorkerProcessCommandsStackDone() override;
// Called by workers to signal to master it has completed processing of
// UI commands
// virtual WorkerActionRequest ThisWorkerWaitForNextAction();
// Worker thread barrier
// This method should be used by workers' run manager to wait,
// after an event loop for the next action to be performed
// (for example execute a new run)
// This returns the action to be performed
virtual void WaitForReadyWorkers() override {}
virtual void WaitForEndEventLoopWorkers() override;
virtual void ThisWorkerReady() override {}
virtual void ThisWorkerEndEventLoop() override {}
virtual WorkerActionRequest ThisWorkerWaitForNextAction() override
{
return WorkerActionRequest::UNDEFINED;
}
void WaitForReadyWorkers() override {}
void WaitForEndEventLoopWorkers() override;
void ThisWorkerReady() override {}
void ThisWorkerEndEventLoop() override {}
protected:
virtual void NewActionRequest(WorkerActionRequest) override {}
virtual void AddEventTask(G4int);
WorkerActionRequest ThisWorkerWaitForNextAction() override
{
return WorkerActionRequest::UNDEFINED;
}
public:
inline void SetInitializeSeedsCallback(InitializeSeedsCallback f)
{
initSeedsCallback = f;
}
inline void SetInitializeSeedsCallback(InitializeSeedsCallback f) { initSeedsCallback = f; }
public:
virtual void AbortRun(G4bool softAbort = false) override;
virtual void AbortEvent() override;
void AbortRun(G4bool softAbort = false) override;
void AbortEvent() override;
private:
// grainsize
bool workersStarted = false;
G4int eventGrainsize = 0;
G4int numberOfEventsPerTask = -1;
G4int numberOfTasks = -1;
CLHEP::HepRandomEngine* masterRNGEngine = nullptr;
// Pointer to the master thread random engine
G4TaskRunManagerKernel* MTkernel = nullptr;
protected:
virtual void ComputeNumberOfTasks();
protected:
// Barriers: synch points between master and workers
RunTaskGroup* workTaskGroup = nullptr;
// Initialize the seeds list, if derived class does not implement this method
// A default generation will be used (nevents*2 random seeds)
// Return true if initialization is done.
G4bool InitializeSeeds(G4int /*nevts*/) override { return false; }
// aliases to inherited member values
G4bool& poolInitialized = PTL::TaskRunManager::m_is_initialized;
G4ThreadPool*& threadPool = PTL::TaskRunManager::m_thread_pool;
G4VUserTaskQueue*& taskQueue = PTL::TaskRunManager::m_task_queue;
G4TaskManager*& taskManager = PTL::TaskRunManager::m_task_manager;
// Adds one seed to the list of seeds
void RefillSeeds() override;
void StoreRNGStatus(const G4String& filenamePrefix) override;
InitializeSeedsCallback initSeedsCallback = [](G4int, G4int&, G4int&) {
return false;
};
// Creates worker threads and signal to start
void CreateAndStartWorkers() override;
void TerminateWorkers() override;
void NewActionRequest(WorkerActionRequest) override {}
virtual void AddEventTask(G4int);
protected:
// Barriers: synch points between master and workers
RunTaskGroup* workTaskGroup = nullptr;
// aliases to inherited member values
G4bool& poolInitialized = PTL::TaskRunManager::m_is_initialized;
G4ThreadPool*& threadPool = PTL::TaskRunManager::m_thread_pool;
G4VUserTaskQueue*& taskQueue = PTL::TaskRunManager::m_task_queue;
G4TaskManager*& taskManager = PTL::TaskRunManager::m_task_manager;
InitializeSeedsCallback initSeedsCallback = [](G4int, G4int&, G4int&) {
return false;
};
private:
// grainsize
G4bool workersStarted = false;
G4int eventGrainsize = 0;
G4int numberOfEventsPerTask = -1;
G4int numberOfTasks = -1;
CLHEP::HepRandomEngine* masterRNGEngine = nullptr;
// Pointer to the master thread random engine
G4TaskRunManagerKernel* MTkernel = nullptr;
};
#endif // G4TaskRunManager_hh