Import Geant4 11.2.0.beta source tree
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// ====================================================================
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// G4UIterminal.cc
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//
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// Description:
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//
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// This class inherits the class G4UIsession.
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// This is the class to use a character-terminal sesion.
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//
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// Usage:
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// G4UIsession* terminalSession = new G4UIterminal;
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// or G4UIsession* terminalSession = new G4UIterminal(new your-shell);
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//
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// A character-terminal session "terminalSession" is instantiated.
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// G4cout stream is redirected by default to the constructed instance.
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//
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// terminalSession-> SessionStart(); // "terminalSession" is started.
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// delete terminalSession; // "terminalSession" is deleted.
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//
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//
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// In default(no arguments are given), csh-like shell is instantiated.
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// If you want to use another shell (e.g. tcsh-like), you can give
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// your favorite shell in an argument of the constructor.
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//
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// Which shell? / How to define your own shell?
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// Currently two kinds of shells,
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// G4UIcsh / G4UItcsh
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// , are presented.
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// They inherit the abstract base class, G4VUIshell.
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// In order to define your own shell,
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// - Define your own shell class derived from G4VUIshell.
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// - Implement GetCommandLine() method (pure virtual).
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// - Add more functionality, if need.
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//
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// For more detail, see source codes.
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// ====================================================================
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#ifndef G4UIterminal_h
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#define G4UIterminal_h 1
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#include "G4UImanager.hh"
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#include "G4VBasicShell.hh"
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#include "G4VUIshell.hh"
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#include <fstream>
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class G4UIterminal : public G4VBasicShell
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{
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public:
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G4UIterminal(G4VUIshell* aShell = nullptr, G4bool qsig = true);
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~G4UIterminal() override;
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void SetPrompt(const G4String& prompt);
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// These methods are implementation of corresponding virtual methods
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// of G4UIsession class.
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G4UIsession* SessionStart() override;
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void PauseSessionStart(const G4String& msg) override;
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G4int ReceiveG4debug(const G4String& debugString) override;
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G4int ReceiveG4cout(const G4String& coutString) override;
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G4int ReceiveG4cerr(const G4String& cerrString) override;
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private:
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void ExecuteCommand(const G4String& aCommand) override;
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G4bool GetHelpChoice(G4int& aInt) override;
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void ExitHelp() const override;
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G4String GetCommand(const char* msg = nullptr);
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private:
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G4UImanager* UI;
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// shell
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G4VUIshell* shell;
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// program states
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G4bool iExit;
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G4bool iCont;
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};
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#endif
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