Import Geant4 11.2.0.beta source tree
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@@ -42,7 +42,7 @@ class G4VisExtent;
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class G4VCSGfaceted : public G4VSolid
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{
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public: // with description
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public:
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G4VCSGfaceted( const G4String& name );
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virtual ~G4VCSGfaceted();
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@@ -50,36 +50,36 @@ class G4VCSGfaceted : public G4VSolid
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G4VCSGfaceted( const G4VCSGfaceted& source );
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G4VCSGfaceted& operator=( const G4VCSGfaceted& source );
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virtual G4bool CalculateExtent( const EAxis pAxis,
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const G4VoxelLimits& pVoxelLimit,
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const G4AffineTransform& pTransform,
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G4double& pmin, G4double& pmax) const;
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G4bool CalculateExtent( const EAxis pAxis,
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const G4VoxelLimits& pVoxelLimit,
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const G4AffineTransform& pTransform,
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G4double& pmin, G4double& pmax) const override;
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virtual EInside Inside( const G4ThreeVector& p ) const;
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EInside Inside( const G4ThreeVector& p ) const override;
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virtual G4ThreeVector SurfaceNormal( const G4ThreeVector& p ) const;
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G4ThreeVector SurfaceNormal( const G4ThreeVector& p ) const override;
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virtual G4double DistanceToIn( const G4ThreeVector& p,
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const G4ThreeVector& v ) const;
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virtual G4double DistanceToIn( const G4ThreeVector& p ) const;
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virtual G4double DistanceToOut( const G4ThreeVector& p,
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const G4ThreeVector& v,
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const G4bool calcNorm = false,
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G4bool* validNorm = nullptr,
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G4ThreeVector* n = nullptr ) const;
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virtual G4double DistanceToOut( const G4ThreeVector& p ) const;
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G4double DistanceToIn( const G4ThreeVector& p,
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const G4ThreeVector& v ) const override;
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G4double DistanceToIn( const G4ThreeVector& p ) const override;
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G4double DistanceToOut( const G4ThreeVector& p,
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const G4ThreeVector& v,
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const G4bool calcNorm = false,
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G4bool* validNorm = nullptr,
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G4ThreeVector* n = nullptr ) const override;
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G4double DistanceToOut( const G4ThreeVector& p ) const override;
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virtual G4GeometryType GetEntityType() const;
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G4GeometryType GetEntityType() const override;
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virtual std::ostream& StreamInfo(std::ostream& os) const;
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std::ostream& StreamInfo(std::ostream& os) const override;
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virtual G4Polyhedron* CreatePolyhedron() const = 0;
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G4Polyhedron* CreatePolyhedron() const override = 0;
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virtual void DescribeYourselfTo( G4VGraphicsScene& scene ) const;
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void DescribeYourselfTo( G4VGraphicsScene& scene ) const override;
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virtual G4VisExtent GetExtent() const;
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G4VisExtent GetExtent() const override;
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virtual G4Polyhedron* GetPolyhedron () const;
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G4Polyhedron* GetPolyhedron () const override;
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G4int GetCubVolStatistics() const;
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G4double GetCubVolEpsilon() const;
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@@ -90,21 +90,19 @@ class G4VCSGfaceted : public G4VSolid
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void SetAreaStatistics(G4int st);
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void SetAreaAccuracy(G4double ep);
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virtual G4double GetCubicVolume();
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G4double GetCubicVolume() override;
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// Returns an estimation of the geometrical cubic volume of the
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// solid. Caches the computed value once computed the first time.
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virtual G4double GetSurfaceArea();
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G4double GetSurfaceArea() override;
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// Returns an estimation of the geometrical surface area of the
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// solid. Caches the computed value once computed the first time.
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public: // without description
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G4VCSGfaceted(__void__&);
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// Fake default constructor for usage restricted to direct object
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// persistency for clients requiring preallocation of memory for
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// persistifiable objects.
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protected: // without description
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protected:
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G4int numFace = 0;
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G4VCSGface **faces = nullptr;
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@@ -129,7 +127,6 @@ class G4VCSGfaceted : public G4VSolid
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G4double fCubVolEpsilon;
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G4double fAreaAccuracy;
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// Statistics, error accuracy for volume estimation.
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};
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#endif
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