Import Geant4 11.2.0.beta source tree

This commit is contained in:
Gabriele Cosmo
2023-06-30 09:09:57 +02:00
parent aef78ca386
commit dd1f179cda
3780 changed files with 212808 additions and 142780 deletions
@@ -46,73 +46,73 @@ class G4VoxelLimits;
class G4ClippablePolygon
{
typedef std::vector<G4ThreeVector> G4ThreeVectorList;
using G4ThreeVectorList = std::vector<G4ThreeVector>;
public: // with description
public:
G4ClippablePolygon();
virtual ~G4ClippablePolygon();
// Constructor & virtual destructor.
G4ClippablePolygon();
virtual ~G4ClippablePolygon();
// Constructor & virtual destructor.
virtual void AddVertexInOrder( const G4ThreeVector vertex );
virtual void ClearAllVertices();
virtual void AddVertexInOrder( const G4ThreeVector vertex );
virtual void ClearAllVertices();
inline void SetNormal( const G4ThreeVector& newNormal );
inline const G4ThreeVector GetNormal() const;
inline void SetNormal( const G4ThreeVector& newNormal );
inline const G4ThreeVector GetNormal() const;
virtual G4bool Clip( const G4VoxelLimits& voxelLimit );
virtual G4bool Clip( const G4VoxelLimits& voxelLimit );
virtual G4bool PartialClip( const G4VoxelLimits& voxelLimit,
const EAxis IgnoreMe );
// Clip, while ignoring the indicated axis.
virtual G4bool PartialClip( const G4VoxelLimits& voxelLimit,
const EAxis IgnoreMe );
// Clip, while ignoring the indicated axis.
virtual void ClipAlongOneAxis( const G4VoxelLimits& voxelLimit,
const EAxis axis );
// Clip along just one axis, as specified in voxelLimit.
virtual void ClipAlongOneAxis( const G4VoxelLimits& voxelLimit,
const EAxis axis );
// Clip along just one axis, as specified in voxelLimit.
virtual G4bool GetExtent( const EAxis axis,
G4double& min, G4double& max ) const;
virtual G4bool GetExtent( const EAxis axis,
G4double& min, G4double& max ) const;
virtual const G4ThreeVector* GetMinPoint( const EAxis axis ) const;
// Returns pointer to minimum point along the specified axis.
// Take care! Do not use pointer after destroying parent polygon.
virtual const G4ThreeVector* GetMinPoint( const EAxis axis ) const;
// Returns pointer to minimum point along the specified axis.
// Take care! Do not use pointer after destroying parent polygon.
virtual const G4ThreeVector* GetMaxPoint( const EAxis axis ) const;
// Returns pointer to maximum point along the specified axis.
// Take care! Do not use pointer after destroying parent polygon.
virtual const G4ThreeVector* GetMaxPoint( const EAxis axis ) const;
// Returns pointer to maximum point along the specified axis.
// Take care! Do not use pointer after destroying parent polygon.
inline std::size_t GetNumVertices() const;
inline G4bool Empty() const;
inline std::size_t GetNumVertices() const;
inline G4bool Empty() const;
virtual G4bool InFrontOf( const G4ClippablePolygon& other, EAxis axis ) const;
// Decide if the polygon is in "front" of another when
// viewed along the specified axis. For our purposes here,
// it is sufficient to use the minimum extent of the
// polygon along the axis to determine this.
virtual G4bool InFrontOf(const G4ClippablePolygon& other, EAxis axis) const;
// Decide if the polygon is in "front" of another when
// viewed along the specified axis. For our purposes here,
// it is sufficient to use the minimum extent of the
// polygon along the axis to determine this.
virtual G4bool BehindOf( const G4ClippablePolygon& other, EAxis axis ) const;
// Decide if this polygon is behind another.
// Remarks in method "InFrontOf" are valid here too.
virtual G4bool BehindOf(const G4ClippablePolygon& other, EAxis axis) const;
// Decide if this polygon is behind another.
// Remarks in method "InFrontOf" are valid here too.
virtual G4bool GetPlanerExtent( const G4ThreeVector& pointOnPlane,
const G4ThreeVector& planeNormal,
G4double& min, G4double& max ) const;
// Get min/max distance in or out of a plane.
virtual G4bool GetPlanerExtent( const G4ThreeVector& pointOnPlane,
const G4ThreeVector& planeNormal,
G4double& min, G4double& max ) const;
// Get min/max distance in or out of a plane.
protected: // with description
protected:
void ClipToSimpleLimits( G4ThreeVectorList& pPolygon,
G4ThreeVectorList& outputPolygon,
const G4VoxelLimits& pVoxelLimit );
// pVoxelLimits must be only limited along one axis, and either
// the maximum along the axis must be +kInfinity, or the minimum
// -kInfinity
void ClipToSimpleLimits( G4ThreeVectorList& pPolygon,
G4ThreeVectorList& outputPolygon,
const G4VoxelLimits& pVoxelLimit );
// pVoxelLimits must be only limited along one axis, and either
// the maximum along the axis must be +kInfinity, or the minimum
// -kInfinity
protected:
protected:
G4ThreeVectorList vertices;
G4ThreeVector normal;
G4double kCarTolerance;
G4ThreeVectorList vertices;
G4ThreeVector normal;
G4double kCarTolerance;
};
#include "G4ClippablePolygon.icc"