Import Geant4 11.2.0.beta source tree

This commit is contained in:
Gabriele Cosmo
2023-06-30 09:09:57 +02:00
parent aef78ca386
commit dd1f179cda
3780 changed files with 212808 additions and 142780 deletions
@@ -60,49 +60,49 @@ class G4DisplacedSolid : public G4VSolid
const G4AffineTransform directTransform );
// For use in instantiating a transient instance from a persistent one.
virtual ~G4DisplacedSolid() ;
~G4DisplacedSolid() override ;
EInside Inside( const G4ThreeVector& p ) const ;
EInside Inside( const G4ThreeVector& p ) const override ;
void BoundingLimits(G4ThreeVector& pMin, G4ThreeVector& pMax) const;
void BoundingLimits(G4ThreeVector& pMin, G4ThreeVector& pMax) const override;
G4bool CalculateExtent(const EAxis pAxis,
const G4VoxelLimits& pVoxelLimit,
const G4AffineTransform& pTransform,
G4double& pMin, G4double& pMax) const ;
G4double& pMin, G4double& pMax) const override ;
G4ThreeVector SurfaceNormal( const G4ThreeVector& p ) const ;
G4ThreeVector SurfaceNormal( const G4ThreeVector& p ) const override ;
G4double DistanceToIn( const G4ThreeVector& p,
const G4ThreeVector& v ) const ;
const G4ThreeVector& v ) const override ;
G4double DistanceToIn( const G4ThreeVector& p) const ;
G4double DistanceToIn( const G4ThreeVector& p) const override ;
G4double DistanceToOut( const G4ThreeVector& p,
const G4ThreeVector& v,
const G4bool calcNorm=false,
G4bool *validNorm=0,
G4ThreeVector *n=0 ) const ;
G4bool *validNorm=nullptr,
G4ThreeVector *n=nullptr ) const override ;
G4double DistanceToOut( const G4ThreeVector& p ) const ;
G4double DistanceToOut( const G4ThreeVector& p ) const override ;
void ComputeDimensions( G4VPVParameterisation* p,
const G4int n,
const G4VPhysicalVolume* pRep ) ;
const G4VPhysicalVolume* pRep ) override ;
void CleanTransformations();
G4double GetCubicVolume();
G4double GetSurfaceArea();
G4double GetCubicVolume() override;
G4double GetSurfaceArea() override;
G4ThreeVector GetPointOnSurface() const;
G4ThreeVector GetPointOnSurface() const override;
G4GeometryType GetEntityType() const;
G4VSolid* Clone() const;
G4GeometryType GetEntityType() const override;
G4VSolid* Clone() const override;
const G4DisplacedSolid* GetDisplacedSolidPtr() const;
G4DisplacedSolid* GetDisplacedSolidPtr();
const G4DisplacedSolid* GetDisplacedSolidPtr() const override;
G4DisplacedSolid* GetDisplacedSolidPtr() override;
// If the Solid is a "G4DisplacedSolid",
// return a self pointer else return 0.
@@ -129,7 +129,7 @@ class G4DisplacedSolid : public G4VSolid
void SetObjectTranslation(const G4ThreeVector&);
// Get/Set the rotation/translation, as applied to the object.
std::ostream& StreamInfo(std::ostream& os) const;
std::ostream& StreamInfo(std::ostream& os) const override;
G4DisplacedSolid(__void__&);
// Fake default constructor for usage restricted to direct object
@@ -140,9 +140,9 @@ class G4DisplacedSolid : public G4VSolid
G4DisplacedSolid& operator=(const G4DisplacedSolid& rhs);
// Copy constructor and assignment operator.
void DescribeYourselfTo ( G4VGraphicsScene& scene ) const ;
G4Polyhedron* CreatePolyhedron () const ;
G4Polyhedron* GetPolyhedron () const ;
void DescribeYourselfTo ( G4VGraphicsScene& scene ) const override ;
G4Polyhedron* CreatePolyhedron () const override ;
G4Polyhedron* GetPolyhedron () const override ;
// For creating graphical representations (ie for visualisation).
protected: