Import Geant4 11.2.0.beta source tree
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@@ -29,90 +29,72 @@
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//
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#ifndef ExGflashHit_h
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#define ExGflashHit_h 1
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#include "G4VHit.hh"
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#include "G4THitsCollection.hh"
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#include "G4Allocator.hh"
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#include "G4ThreeVector.hh"
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#include "G4RotationMatrix.hh"
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#include "G4THitsCollection.hh"
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#include "G4ThreeVector.hh"
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#include "G4VHit.hh"
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class G4LogicalVolume;
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class ExGflashHit : public G4VHit
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{
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public:
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ExGflashHit();
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ExGflashHit(G4LogicalVolume* logVol);
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~ExGflashHit() override;
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ExGflashHit(const ExGflashHit& right);
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const ExGflashHit& operator=(const ExGflashHit& right);
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G4bool operator==(const ExGflashHit& right) const;
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ExGflashHit();
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ExGflashHit(G4LogicalVolume* logVol);
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~ExGflashHit();
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ExGflashHit(const ExGflashHit &right);
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const ExGflashHit& operator=(const ExGflashHit &right);
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G4bool operator==(const ExGflashHit &right) const;
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inline void *operator new(size_t);
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inline void operator delete(void *aHit);
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void *operator new(size_t,void*p){return p;}
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inline void* operator new(size_t);
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inline void operator delete(void* aHit);
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void* operator new(size_t, void* p) { return p; }
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#ifndef G4NOT_ISO_DELETES
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void operator delete(void *,void*){}
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void operator delete(void*, void*) {}
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#endif
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virtual void Draw();
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virtual void Print();
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void Draw() override;
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void Print() override;
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private:
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G4double fEdep;
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G4ThreeVector fPos;
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G4int fCrystalNumber;
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G4ThreeVector fStart;
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G4RotationMatrix fRot;
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const G4LogicalVolume* fLogV;
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G4double fEdep;
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G4ThreeVector fPos;
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G4int fCrystalNumber;
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G4ThreeVector fStart;
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G4RotationMatrix fRot;
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const G4LogicalVolume* fLogV;
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public:
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inline void SetEdep(G4double de)
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{ fEdep = de; };
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inline void AddEdep(G4double de)
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{ fEdep += de; };
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inline G4double GetEdep()
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{ return fEdep; };
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inline void SetPos(G4ThreeVector xyz)
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{ fPos = xyz; };
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inline G4int GetCrystalNum()
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{ return fCrystalNumber; };
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inline void SetCrystalNum(G4int num)
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{ fCrystalNumber=num; };
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inline G4ThreeVector GetPos()
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{ return fPos; };
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inline void SetStart(G4ThreeVector xyz)
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{ fStart = xyz; };
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inline G4ThreeVector GetStart()
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{ return fStart; };
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inline void SetEdep(G4double de) { fEdep = de; };
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inline void AddEdep(G4double de) { fEdep += de; };
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inline G4double GetEdep() { return fEdep; };
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inline void SetPos(G4ThreeVector xyz) { fPos = xyz; };
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inline G4int GetCrystalNum() { return fCrystalNumber; };
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inline void SetCrystalNum(G4int num) { fCrystalNumber = num; };
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inline G4ThreeVector GetPos() { return fPos; };
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inline void SetStart(G4ThreeVector xyz) { fStart = xyz; };
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inline G4ThreeVector GetStart() { return fStart; };
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inline void SetRot(G4RotationMatrix rmat)
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{ fRot = rmat; };
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inline G4RotationMatrix GetRot()
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{ return fRot; };
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inline const G4LogicalVolume * GetLogV()
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{ return fLogV; };
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inline void SetRot(G4RotationMatrix rmat) { fRot = rmat; };
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inline G4RotationMatrix GetRot() { return fRot; };
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inline const G4LogicalVolume* GetLogV() { return fLogV; };
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};
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typedef G4THitsCollection<ExGflashHit> ExGflashHitsCollection;
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using ExGflashHitsCollection = G4THitsCollection<ExGflashHit>;
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extern G4ThreadLocal G4Allocator<ExGflashHit>* ExGflashHitAllocator;
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inline void* ExGflashHit::operator new(size_t)
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{
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if(!ExGflashHitAllocator) ExGflashHitAllocator = new G4Allocator<ExGflashHit>;
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return (void *) ExGflashHitAllocator->MallocSingle();
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if (!ExGflashHitAllocator) ExGflashHitAllocator = new G4Allocator<ExGflashHit>;
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return (void*)ExGflashHitAllocator->MallocSingle();
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}
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inline void ExGflashHit::operator delete(void *aHit)
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inline void ExGflashHit::operator delete(void* aHit)
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{
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ExGflashHitAllocator->FreeSingle((ExGflashHit*) aHit);
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ExGflashHitAllocator->FreeSingle((ExGflashHit*)aHit);
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}
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#endif
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