Import Geant4 10.5.0 source tree
This commit is contained in:
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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//
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#ifndef G4THitsVector_h
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#define G4THitsVector_h 1
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#include "G4THitsCollection.hh"
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#include "globals.hh"
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#include "G4THitsMap.hh"
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#include <vector>
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#include <deque>
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#include <map>
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#include <unordered_map>
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// class description:
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//
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// This is a template class of hits Vector and parametrized by
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// The concrete class of G4VHit. This is a uniform collection for
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// a particular concrete hit class objects.
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// An intermediate layer class G4HitsVector appeared in this
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// header file is used just for G4Allocator, because G4Allocator
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// cannot be instansiated with a template class. Thus G4HitsVector
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// class MUST NOT be directly used by the user.
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template <typename T, typename Vector_t = std::deque<T*> >
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class G4VTHitsVector : public G4HitsCollection
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{
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public:
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typedef G4VTHitsVector<T, Vector_t> this_type;
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typedef T value_type;
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typedef Vector_t vector_type;
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typedef typename vector_type::iterator iterator;
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typedef typename vector_type::const_iterator const_iterator;
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typedef typename Vector_t::value_type store_type;
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typedef std::pair<G4int, store_type> pair_t;
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typedef std::map<G4int, store_type> map_t;
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typedef std::unordered_map<G4int, store_type> uomap_t;
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typedef std::multimap<G4int, store_type> mmap_t;
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typedef std::unordered_multimap<G4int, store_type> uommap_t;
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private:
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#define is_same_t(_Tp, _Up) std::is_same<_Tp, _Up>::value
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#define is_fundamental_t(_Tp) std::is_fundamental<_Tp>::value
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#define is_std_map_t(_Mp) std::is_same<_Mp, map_t>::value
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#define is_std_uomap_t(_Mp) std::is_same<_Mp, uomap_t>::value
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#define is_std_mmap_t(_Mp) std::is_same<_Mp, mmap_t>::value
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#define is_std_uommap_t(_Mp) std::is_same<_Mp, uommap_t>::value
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#define is_map_t(_Mp) ( is_std_map_t(_Mp) ||\\
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is_std_mmap_t(_Mp) || \\
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is_std_uomap_t(_Mp) || \\
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is_std_uommap_t(_Mp) )
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#define is_pointer_t(_Tp) std::is_pointer<_Tp>::value
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#define scast(_Tp) static_cast<_Tp>
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template <bool _Bp, typename _Tp = void>
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using enable_if_t = typename std::enable_if<_Bp, _Tp>::type;
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public:
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// generic constructor
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G4VTHitsVector(G4int init_size = 0);
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// det + collection description constructor
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G4VTHitsVector(G4String detName, G4String colNam, G4int init_size = 0);
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// destructor
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virtual ~G4VTHitsVector();
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// equivalence operator
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G4int operator==(const this_type& rhs) const;
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virtual void DrawAllHits();
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virtual void PrintAllHits();
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// These two methods invokes Draw() and Print() methods of all of
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// hit objects stored in this map, respectively.
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// Generic iteration
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inline Vector_t* GetContainer() const
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{ return scast(Vector_t*)(theCollection); }
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inline typename Vector_t::size_type size()
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{ return GetContainer()->size(); }
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inline typename Vector_t::size_type GetIndex(iterator itr)
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{ return std::distance(begin(), itr); }
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inline typename Vector_t::size_type GetIndex(const_iterator itr) const
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{ return std::distance(begin(), itr); }
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template <typename U = store_type, enable_if_t< (is_pointer_t(U)), int> = 0>
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inline T* GetObject(G4int idx) const
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{ return (idx < GetContainer()->size()) ? (*GetContainer())[idx] : nullptr; }
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template <typename U = store_type, enable_if_t< (is_pointer_t(U)), int> = 0>
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inline T* GetObject(iterator itr) const
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{ return (*itr); }
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template <typename U = store_type, enable_if_t< (is_pointer_t(U)), int> = 0>
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inline const T* GetObject(const_iterator itr) const
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{ return (*itr); }
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template <typename U = store_type, enable_if_t< (!is_pointer_t(U)), int> = 0>
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inline T* GetObject(G4int idx) const
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{ return (idx < GetContainer()->size()) ? &(*GetContainer())[idx] : nullptr; }
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template <typename U = store_type, enable_if_t< (!is_pointer_t(U)), int> = 0>
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inline T* GetObject(iterator itr) const
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{ return &(*itr); }
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template <typename U = store_type, enable_if_t< (!is_pointer_t(U)), int> = 0>
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inline const T* GetObject(const_iterator itr) const
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{ return &(*itr); }
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iterator begin() { return GetContainer()->begin(); }
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iterator end() { return GetContainer()->end(); }
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const_iterator begin() const { return GetContainer()->begin(); }
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const_iterator end() const { return GetContainer()->end(); }
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const_iterator cbegin() const { return GetContainer()->cbegin(); }
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const_iterator cend() const { return GetContainer()->cend(); }
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// Returns a pointer to a concrete hit object.
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inline Vector_t* GetVector() const
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{ return scast(Vector_t*)(theCollection); }
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// Overwrite a hit object. Total number of hit objects stored in this
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// map is returned.
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inline G4int entries() const
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{ return (scast(Vector_t*)(theCollection))->size(); }
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// Returns the number of hit objects stored in this map
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inline void clear();
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virtual G4VHit* GetHit(size_t) const { return nullptr; }
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virtual size_t GetSize() const
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{ return (scast(Vector_t*)(theCollection))->size(); }
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inline map_t* GetMap() const;
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public:
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//------------------------------------------------------------------------//
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// POINTER TYPE
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//------------------------------------------------------------------------//
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// ensure fundamental types are initialized to zero
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template <typename U = T,
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typename V = store_type,
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enable_if_t< (is_fundamental_t(U) &&
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is_pointer_t(V)), int> = 0>
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store_type allocate() const
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{ return new T(0.); }
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// non-fundamental types should set values to appropriate values
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// and G4StatDouble stat(0.); stat += 1.0; gives n == 2;
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template <typename U = T,
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typename V = store_type,
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enable_if_t< (!is_fundamental_t(U) &&
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is_pointer_t(V)), int> = 0>
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store_type allocate() const
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{ return new T(); }
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// ensure fundamental types are initialized to zero
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template <typename U = store_type,
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enable_if_t< (is_pointer_t(U)), int> = 0>
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store_type null() const
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{ return nullptr; }
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//------------------------------------------------------------------------//
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// NON-POINTER TYPE
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//------------------------------------------------------------------------//
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// ensure fundamental types are initialized to zero
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template <typename U = T,
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typename V = store_type,
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enable_if_t< (is_fundamental_t(U) &&
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!is_pointer_t(V)), int> = 0>
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store_type allocate() const
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{ return T(0.); }
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// non-fundamental types should set values to appropriate values
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// and G4StatDouble stat(0.); stat += 1.0; gives n == 2;
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template <typename U = T,
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typename V = store_type,
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enable_if_t< (!is_fundamental_t(U) &&
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!is_pointer_t(V)), int> = 0>
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store_type allocate() const
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{ return T(); }
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// ensure fundamental types are initialized to zero
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template <typename U = store_type,
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enable_if_t< (!is_pointer_t(U)), int> = 0>
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store_type null() const
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{ return store_type(); }
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public:
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//------------------------------------------------------------------------//
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// Generic operator += where add(...) overloads handle various
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// U and VectorU_t types
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//------------------------------------------------------------------------//
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template <typename U, typename VectorU_t,
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enable_if_t< (is_pointer_t(typename VectorU_t::value_type)), int> = 0>
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this_type& operator+=(const G4VTHitsVector<U, VectorU_t>& right) const
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{
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VectorU_t* aHitsVector = right.GetVector();
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for(auto itr = aHitsVector->begin(); itr != aHitsVector->end(); ++itr)
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{
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auto _ptr = (*itr) ? (*itr) : null();
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if(_ptr)
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add<U>(std::distance(aHitsVector->begin(), itr), *_ptr);
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}
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return static_cast<this_type&>(*(const_cast<this_type*>(this)));
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}
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//------------------------------------------------------------------------//
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template <typename U, typename VectorU_t,
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enable_if_t< (!is_pointer_t(typename VectorU_t::value_type)), int> = 0>
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this_type& operator+=(const G4VTHitsVector<U, VectorU_t>& right) const
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{
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VectorU_t* aHitsVector = right.GetVector();
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for(auto itr = aHitsVector->begin(); itr != aHitsVector->end(); ++itr)
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{
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auto _ptr = (*itr) ? (*itr) : allocate();
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add<U>(std::distance(aHitsVector->begin(), itr), _ptr);
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}
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return static_cast<this_type&>(*(const_cast<this_type*>(this)));
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}
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//------------------------------------------------------------------------//
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template <typename U, typename MapU_t,
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enable_if_t< (is_pointer_t(typename MapU_t::mapped_type)), int> = 0>
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this_type& operator+=(const G4VTHitsMap<U, MapU_t>& right) const
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{
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MapU_t* aHitsMap = right.GetMap();
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for(auto itr = aHitsMap->begin(); itr != aHitsMap->end(); ++itr)
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add<U>(itr->first, *(itr->second));
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return static_cast<this_type&>(*(const_cast<this_type*>(this)));
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}
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//------------------------------------------------------------------------//
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template <typename U, typename MapU_t,
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enable_if_t< !(is_pointer_t(typename MapU_t::mapped_type)), int> = 0>
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this_type& operator+=(const G4VTHitsMap<U, MapU_t>& right) const
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{
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MapU_t* aHitsMap = right.GetMap();
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for(auto itr = aHitsMap->begin(); itr != aHitsMap->end(); ++itr)
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add<U>(itr->first, itr->second);
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return static_cast<this_type&>(*(const_cast<this_type*>(this)));
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}
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//------------------------------------------------------------------------//
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public:
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//------------------------------------------------------------------------//
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// Insert a hit object. Total number of hit objects stored in this
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// map is returned.
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//------------------------------------------------------------------------//
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// Standard vector overload for any type
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// assumes type T has overload of += operator for U
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//------------------------------------------------------------------------//
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template <typename U = T,
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enable_if_t< is_same_t(U, T), int> = 0>
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G4int add(const G4int& key, U*& aHit) const
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{
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vector_type* theHitsVector = GetVector(key);
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_add(theHitsVector, key, *aHit);
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return theHitsVector->size();
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}
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//------------------------------------------------------------------------//
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// Overload for different types
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//------------------------------------------------------------------------//
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template <typename U = T,
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enable_if_t< !is_same_t(U, T), int> = 0>
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G4int add(const G4int& key, U*& aHit) const
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{
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vector_type* theHitsVector = GetVector(key);
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store_type hit = allocate();
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get_reference(hit) += *aHit;
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_add(theHitsVector, key, *hit);
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return theHitsVector->size();
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}
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//------------------------------------------------------------------------//
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// Overload for same type
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//------------------------------------------------------------------------//
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template <typename U = T,
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enable_if_t< is_same_t(U, T), int> = 0>
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G4int add(const G4int& key, U& aHit) const
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{
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vector_type* theHitsVector = GetVector(key);
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_add(theHitsVector, key, aHit);
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return theHitsVector->size();
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}
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//------------------------------------------------------------------------//
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// Overload for different types
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//------------------------------------------------------------------------//
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template <typename U = T,
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enable_if_t< !is_same_t(U, T), int> = 0>
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G4int add(const G4int& key, U& aHit) const
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{
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vector_type* theHitsVector = GetVector(key);
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_add(theHitsVector, key, aHit);
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return theHitsVector->size();
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}
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//------------------------------------------------------------------------//
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public:
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//------------------------------------------------------------------------//
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// Set a hit object. Total number of hit objects stored in this
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// map is returned.
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//------------------------------------------------------------------------//
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// Overload for same type T
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//------------------------------------------------------------------------//
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template <typename U = T,
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enable_if_t< is_same_t(U, T), int> = 0>
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inline G4int set(const G4int& key, U*& aHit) const
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{
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vector_type* theHitsVector = GetVector(key);
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_assign(theHitsVector, key, aHit);
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return theHitsVector->size();
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}
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//------------------------------------------------------------------------//
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// Overload for different types
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//------------------------------------------------------------------------//
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template <typename U = T,
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enable_if_t< !is_same_t(U, T), int> = 0>
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inline G4int set(const G4int & key, U*& aHit) const
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{
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vector_type* theHitsVector = GetVector(key);
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store_type hit = allocate();
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get_reference(hit) += *aHit;
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_assign(theHitsVector, key, hit);
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return theHitsVector->size();
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}
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//------------------------------------------------------------------------//
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public:
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//------------------------------------------------------------------------//
|
||||
// Set a hit object. Total number of hit objects stored in this
|
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// map is returned.
|
||||
//------------------------------------------------------------------------//
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// Overload for same type T
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||||
//------------------------------------------------------------------------//
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template <typename U = T,
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enable_if_t< is_same_t(U, T), int> = 0>
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inline G4int set(const G4int& key, U& aHit) const
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{
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vector_type* theHitsVector = GetVector(key);
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_assign(theHitsVector, key, &aHit);
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return theHitsVector->size();
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}
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//------------------------------------------------------------------------//
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||||
// Overload for different types
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//------------------------------------------------------------------------//
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template <typename U = T,
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enable_if_t< !is_same_t(U, T), int> = 0>
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inline G4int set(const G4int & key, U& aHit) const
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{
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vector_type* theHitsVector = GetVector(key);
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store_type hit = allocate();
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get_reference(hit) += aHit;
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_assign(theHitsVector, key, &aHit);
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return theHitsVector->size();
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}
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//------------------------------------------------------------------------//
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||||
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public:
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//------------------------------------------------------------------------//
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T* at(G4int key) const
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{
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vector_type* theHitsVector = GetVector();
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resize(theHitsVector, key);
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return &get_reference((*theHitsVector)[key]);
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}
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//------------------------------------------------------------------------//
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T* operator[](G4int key) const
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{
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vector_type* theHitsVector = GetVector();
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resize(theHitsVector, key);
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return &get_reference((*theHitsVector)[key]);
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}
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//------------------------------------------------------------------------//
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||||
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protected:
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template <typename U = store_type,
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enable_if_t< (is_pointer_t(U)), int> = 0>
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void resize(vector_type*& theHitsVector,
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||||
const G4int& key) const
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||||
{
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||||
// ensure the proper size
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||||
if(key >= theHitsVector->size())
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theHitsVector->resize(key+1, null());
|
||||
|
||||
// if null pointer for vector entry: allocate
|
||||
if(!theHitsVector->at(key))
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||||
{
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||||
store_type init = allocate();
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||||
_assign(theHitsVector, key, init);
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||||
}
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||||
}
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||||
|
||||
template <typename U = store_type,
|
||||
enable_if_t< (!is_pointer_t(U)), int> = 0>
|
||||
void resize(vector_type*& theHitsVector,
|
||||
const G4int& key) const
|
||||
{
|
||||
// ensure the proper size
|
||||
if(key >= theHitsVector->size())
|
||||
theHitsVector->resize(key+1, null());
|
||||
}
|
||||
|
||||
vector_type* GetVector(const G4int& key) const
|
||||
{
|
||||
vector_type* theHitsVector = GetVector();
|
||||
resize(theHitsVector, key);
|
||||
return theHitsVector;
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------//
|
||||
// Assign/Add when the storage type is pointer
|
||||
// assumes type T has overload of += operator for U
|
||||
//------------------------------------------------------------------------//
|
||||
template <typename U = store_type,
|
||||
enable_if_t< is_pointer_t(U), int> = 0>
|
||||
void _assign(vector_type*& theHitsVector, const G4int& key, T& val) const
|
||||
{
|
||||
delete (*theHitsVector)[key];
|
||||
*(*theHitsVector)[key] = val;
|
||||
}
|
||||
|
||||
template <typename U = store_type,
|
||||
enable_if_t< is_pointer_t(U), int> = 0>
|
||||
void _assign(vector_type*& theHitsVector, const G4int& key, T*& val) const
|
||||
{
|
||||
delete (*theHitsVector)[key];
|
||||
(*theHitsVector)[key] = val;
|
||||
}
|
||||
|
||||
template <typename U = store_type,
|
||||
enable_if_t< is_pointer_t(U), int> = 0>
|
||||
void _add(vector_type*& theHitsVector, const G4int& key, T& val) const
|
||||
{
|
||||
*(*theHitsVector)[key] += val;
|
||||
}
|
||||
|
||||
template <typename U = store_type,
|
||||
enable_if_t< is_pointer_t(U), int> = 0>
|
||||
void _add(vector_type*& theHitsVector, const G4int& key, T*& val) const
|
||||
{
|
||||
*(*theHitsVector)[key] += *val;
|
||||
}
|
||||
|
||||
template <typename V, typename U = store_type,
|
||||
enable_if_t< is_pointer_t(U), int> = 0>
|
||||
void _add(vector_type*& theHitsVector, const G4int& key, V& val) const
|
||||
{
|
||||
*(*theHitsVector)[key] += val;
|
||||
}
|
||||
|
||||
template <typename V, typename U = store_type,
|
||||
enable_if_t< is_pointer_t(U), int> = 0>
|
||||
void _add(vector_type*& theHitsVector, const G4int& key, V*& val) const
|
||||
{
|
||||
*(*theHitsVector)[key] += *val;
|
||||
}
|
||||
|
||||
template <typename U = store_type,
|
||||
enable_if_t< is_pointer_t(U), int> = 0>
|
||||
T& get(U& val) const
|
||||
{
|
||||
return *val;
|
||||
}
|
||||
|
||||
template <typename U = store_type,
|
||||
enable_if_t< is_pointer_t(U), int> = 0>
|
||||
void delete_contents(vector_type*& theHitsVector) const
|
||||
{
|
||||
for(iterator itr = theHitsVector->begin(); itr != theHitsVector->end(); ++itr)
|
||||
delete *itr;
|
||||
}
|
||||
|
||||
template <typename U = store_type,
|
||||
enable_if_t< is_pointer_t(U), int> = 0>
|
||||
T& get_reference(U& val) const
|
||||
{
|
||||
return *val;
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------//
|
||||
// Assign/Add when the storage type is pointer
|
||||
// assumes type T has overload of += operator for U
|
||||
//------------------------------------------------------------------------//
|
||||
template <typename U = store_type,
|
||||
enable_if_t< !is_pointer_t(U), int> = 0>
|
||||
void _assign(vector_type*& theHitsVector, const G4int& key, T& val) const
|
||||
{
|
||||
(*theHitsVector)[key] = val;
|
||||
}
|
||||
|
||||
template <typename U = store_type,
|
||||
enable_if_t< !is_pointer_t(U), int> = 0>
|
||||
void _assign(vector_type*& theHitsVector, const G4int& key, T*& val) const
|
||||
{
|
||||
delete (*theHitsVector)[key];
|
||||
(*theHitsVector)[key] = *val;
|
||||
}
|
||||
|
||||
template <typename U = store_type,
|
||||
enable_if_t< !is_pointer_t(U), int> = 0>
|
||||
void _add(vector_type*& theHitsVector, const G4int& key, T& val) const
|
||||
{
|
||||
(*theHitsVector)[key] += val;
|
||||
}
|
||||
|
||||
template <typename U = store_type,
|
||||
enable_if_t< !is_pointer_t(U), int> = 0>
|
||||
void _add(vector_type*& theHitsVector, const G4int& key, T*& val) const
|
||||
{
|
||||
(*theHitsVector)[key] += *val;
|
||||
}
|
||||
|
||||
template <typename V,
|
||||
typename U = store_type,
|
||||
enable_if_t< !is_pointer_t(U), int> = 0>
|
||||
void _add(vector_type*& theHitsVector, const G4int& key, V& val) const
|
||||
{
|
||||
(*theHitsVector)[key] += val;
|
||||
}
|
||||
|
||||
template <typename V,
|
||||
typename U = store_type,
|
||||
enable_if_t< !is_pointer_t(U), int> = 0>
|
||||
void _add(vector_type*& theHitsVector, const G4int& key, V*& val) const
|
||||
{
|
||||
(*theHitsVector)[key] += *val;
|
||||
}
|
||||
|
||||
template <typename U = store_type,
|
||||
enable_if_t< !is_pointer_t(U), int> = 0>
|
||||
void delete_contents(vector_type*&) const
|
||||
{ }
|
||||
|
||||
template <typename U = store_type,
|
||||
enable_if_t< !is_pointer_t(U), int> = 0>
|
||||
T& get_reference(U& val) const
|
||||
{
|
||||
return val;
|
||||
}
|
||||
|
||||
#undef is_same_t
|
||||
#undef is_fundamental_t
|
||||
#undef is_std_map_t
|
||||
#undef is_std_mmap_t
|
||||
#undef is_std_uomap_t
|
||||
#undef is_std_uommap_t
|
||||
#undef is_map_t
|
||||
#undef is_pointer_t
|
||||
#undef scast
|
||||
};
|
||||
|
||||
//============================================================================//
|
||||
|
||||
template <typename T, typename Vector_t>
|
||||
G4VTHitsVector<T, Vector_t>::G4VTHitsVector(G4int init_size)
|
||||
{
|
||||
theCollection = static_cast<void*>(new Vector_t);
|
||||
if(init_size > 0)
|
||||
{
|
||||
vector_type* theHitsVector = GetVector();
|
||||
resize(theHitsVector, init_size-1);
|
||||
}
|
||||
}
|
||||
|
||||
//============================================================================//
|
||||
|
||||
template <typename T, typename Vector_t>
|
||||
G4VTHitsVector<T, Vector_t>::G4VTHitsVector(G4String detName, G4String colNam,
|
||||
G4int init_size)
|
||||
: G4HitsCollection(detName, colNam)
|
||||
{
|
||||
theCollection = static_cast<void*>(new Vector_t);
|
||||
if(init_size > 0)
|
||||
{
|
||||
vector_type* theHitsVector = GetVector();
|
||||
resize(theHitsVector, init_size-1);
|
||||
}
|
||||
}
|
||||
|
||||
//============================================================================//
|
||||
|
||||
template <typename T, typename Vector_t>
|
||||
G4VTHitsVector<T, Vector_t>::~G4VTHitsVector()
|
||||
{
|
||||
vector_type* theHitsVector = GetVector();
|
||||
delete_contents(theHitsVector);
|
||||
delete theHitsVector;
|
||||
}
|
||||
|
||||
//============================================================================//
|
||||
|
||||
template <typename T, typename Vector_t>
|
||||
G4int G4VTHitsVector<T, Vector_t>::operator==(const G4VTHitsVector<T, Vector_t> &right) const
|
||||
{
|
||||
return (collectionName==right.collectionName);
|
||||
}
|
||||
|
||||
//============================================================================//
|
||||
|
||||
template <typename T, typename Vector_t>
|
||||
typename G4VTHitsVector<T, Vector_t>::map_t*
|
||||
G4VTHitsVector<T, Vector_t>::GetMap() const
|
||||
{
|
||||
G4ThreadLocalStatic map_t* theHitsMap = new map_t();
|
||||
theHitsMap->clear();
|
||||
vector_type* theHitsVector = GetVector();
|
||||
for(G4int i = 0; i < theHitsVector->size(); ++i)
|
||||
{
|
||||
store_type& _obj = (*theHitsVector)[i];
|
||||
if(_obj)
|
||||
(*theHitsMap)[i] = _obj;
|
||||
}
|
||||
return theHitsMap;
|
||||
}
|
||||
//============================================================================//
|
||||
|
||||
template <typename T, typename Vector_t>
|
||||
void G4VTHitsVector<T, Vector_t>::DrawAllHits()
|
||||
{;}
|
||||
|
||||
//============================================================================//
|
||||
|
||||
template <typename T, typename Vector_t>
|
||||
void G4VTHitsVector<T, Vector_t>::PrintAllHits()
|
||||
{
|
||||
G4cout << "G4THitsVector " << SDname << " / " << collectionName << " --- "
|
||||
<< entries() << " entries" << G4endl;
|
||||
/*----- commented out for the use-case where <T> cannot be initialized
|
||||
to be zero or does not support += operator.
|
||||
Vector_t * theHitsVector = GetVector();
|
||||
typename Vector_t::iterator itr = theHitsVector->begin();
|
||||
T sum = 0.;
|
||||
for(; itr != theHitsVector->end(); itr++) {
|
||||
G4cout << " " << itr->first << " : "
|
||||
<< *(itr->second) << G4endl;
|
||||
sum += *(itr->second);
|
||||
}
|
||||
G4cout << " Total : " << sum << G4endl;
|
||||
----------------------------------------------------------------------*/
|
||||
}
|
||||
|
||||
//============================================================================//
|
||||
|
||||
template <typename T, typename Vector_t>
|
||||
void G4VTHitsVector<T, Vector_t>::clear()
|
||||
{
|
||||
vector_type* theHitsVector = GetVector();
|
||||
delete_contents(theHitsVector);
|
||||
theHitsVector->clear();
|
||||
}
|
||||
|
||||
//============================================================================//
|
||||
// //
|
||||
// //
|
||||
// Helpers for different map types //
|
||||
// //
|
||||
// //
|
||||
//============================================================================//
|
||||
|
||||
template <typename _Tp>
|
||||
class G4THitsVector : public G4VTHitsVector<_Tp, std::vector<_Tp*>>
|
||||
{
|
||||
public:
|
||||
typedef G4VTHitsVector<_Tp, std::vector<_Tp*>> parent_type;
|
||||
|
||||
public:
|
||||
G4THitsVector(G4int init_size = 0) : parent_type(init_size) { }
|
||||
G4THitsVector(G4String detName, G4String colName, G4int init_size = 0)
|
||||
: parent_type(detName, colName, init_size) { }
|
||||
|
||||
using parent_type::operator +=;
|
||||
using parent_type::operator ==;
|
||||
using parent_type::operator [];
|
||||
using parent_type::DrawAllHits;
|
||||
using parent_type::PrintAllHits;
|
||||
using parent_type::GetVector;
|
||||
using parent_type::GetMap;
|
||||
using parent_type::entries;
|
||||
using parent_type::clear;
|
||||
using parent_type::begin;
|
||||
using parent_type::end;
|
||||
using parent_type::cbegin;
|
||||
using parent_type::cend;
|
||||
using parent_type::GetHit;
|
||||
using parent_type::GetSize;
|
||||
using parent_type::add;
|
||||
using parent_type::set;
|
||||
};
|
||||
|
||||
//============================================================================//
|
||||
|
||||
template <typename _Tp>
|
||||
class G4THitsDeque : public G4VTHitsVector<_Tp, std::deque<_Tp*>>
|
||||
{
|
||||
public:
|
||||
typedef G4VTHitsVector<_Tp, std::deque<_Tp*>> parent_type;
|
||||
|
||||
public:
|
||||
G4THitsDeque(G4int init_size = 0) : parent_type(init_size) { }
|
||||
G4THitsDeque(G4String detName, G4String colName, G4int init_size = 0)
|
||||
: parent_type(detName, colName, init_size) { }
|
||||
|
||||
using parent_type::operator +=;
|
||||
using parent_type::operator ==;
|
||||
using parent_type::operator [];
|
||||
using parent_type::DrawAllHits;
|
||||
using parent_type::PrintAllHits;
|
||||
using parent_type::GetVector;
|
||||
using parent_type::GetMap;
|
||||
using parent_type::entries;
|
||||
using parent_type::clear;
|
||||
using parent_type::begin;
|
||||
using parent_type::end;
|
||||
using parent_type::cbegin;
|
||||
using parent_type::cend;
|
||||
using parent_type::GetHit;
|
||||
using parent_type::GetSize;
|
||||
using parent_type::add;
|
||||
using parent_type::set;
|
||||
};
|
||||
|
||||
//============================================================================//
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user