Import Geant4 10.5.0 source tree
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@@ -23,7 +23,6 @@
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//$Id: DicomNestedPhantomParameterisation.hh 92820 2015-09-17 15:22:14Z gcosmo $
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//
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/// \file medical/DICOM/include/DicomNestedPhantomParameterisation.hh
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/// \brief Definition of the DicomNestedPhantomParameterisation class
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@@ -37,10 +36,10 @@
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#include "G4Types.hh"
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#include "G4ThreeVector.hh"
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#include "G4VNestedParameterisation.hh"
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#include "G4VNestedParameterisation.hh"
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class G4VPhysicalVolume;
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class G4VTouchable;
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class G4VTouchable;
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class G4VSolid;
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class G4Material;
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class G4VisAttributes;
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@@ -66,39 +65,48 @@ class G4Hype;
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class DicomNestedPhantomParameterisation : public G4VNestedParameterisation
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{
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public:
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typedef std::map<G4String, G4VisAttributes*> ColourMap_t;
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static G4String defaultColorFile;
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public:
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DicomNestedPhantomParameterisation(const G4ThreeVector& voxelSize,
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std::vector<G4Material*>& mat,
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G4int fnZ_ = 0, G4int fnY_ = 0, G4int fnX_ = 0);
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~DicomNestedPhantomParameterisation();
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std::vector<G4Material*>& mat,
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G4int fnZ_ = 0, G4int fnY_ = 0, G4int fnX_ = 0,
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G4String colorFile = defaultColorFile);
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~DicomNestedPhantomParameterisation();
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G4Material* ComputeMaterial(G4VPhysicalVolume *currentVol,
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const G4int repNo,
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const G4int repNo,
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const G4VTouchable *parentTouch );
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// Must cope with parentTouch for navigator's SetupHierarchy
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G4int GetNumberOfMaterials() const;
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G4Material* GetMaterial(G4int idx) const;
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// Needed to define materials for instances of Nested Parameterisation
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// Current convention: each call should return the materials
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// Needed to define materials for instances of Nested Parameterisation
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// Current convention: each call should return the materials
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// of all instances with the same mother/ancestor volume
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unsigned int GetMaterialIndex( unsigned int nx, unsigned int ny, unsigned int nz) const;
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unsigned int GetMaterialIndex( unsigned int nx, unsigned int ny,
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unsigned int nz) const;
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unsigned int GetMaterialIndex( unsigned int copyNo) const;
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void SetMaterialIndices( size_t* matInd ) { fMaterialIndices = matInd; }
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void SetNoVoxel( unsigned int nx, unsigned int ny, unsigned int nz );
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void ComputeTransformation(const G4int no,
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G4VPhysicalVolume *currentPV) const;
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// Additional standard Parameterisation methods,
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// Additional standard Parameterisation methods,
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// which can be optionally defined, in case solid is used.
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void ComputeDimensions(G4Box &, const G4int,
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const G4VPhysicalVolume *) const;
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const ColourMap_t& GetColourMap() const { return fColours; }
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ColourMap_t& GetColourMap() { return fColours; }
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private: // Dummy declarations to get rid of warnings ...
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void ComputeDimensions (G4Trd&, const G4int,
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const G4VPhysicalVolume*) const {}
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void ComputeDimensions (G4Trap&, const G4int,
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@@ -123,18 +131,20 @@ private: // Dummy declarations to get rid of warnings ...
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const G4VPhysicalVolume*) const {}
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void ComputeDimensions (G4Polyhedra&, const G4int,
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const G4VPhysicalVolume*) const {}
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void ReadColourData();
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void ReadColourData(G4String);
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using G4VNestedParameterisation::ComputeMaterial;
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private:
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G4double fdX,fdY,fdZ;
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G4int fnX,fnY,fnZ;
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std::vector<G4Material*> fMaterials;
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size_t* fMaterialIndices; // Index in materials corresponding to each voxel
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std::map<G4String,G4VisAttributes*> fColours;
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ColourMap_t fColours;
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std::map<G4int, G4VisAttributes*> mColours;
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std::vector<G4double> fpZ;
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};
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#endif
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