Import Geant4 10.5.0 source tree

This commit is contained in:
Gabriele Cosmo
2018-12-07 15:15:39 +01:00
parent 6aa23be517
commit db49709b53
11370 changed files with 187480 additions and 160142 deletions
@@ -23,7 +23,6 @@
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
//$Id: DicomNestedPhantomParameterisation.hh 92820 2015-09-17 15:22:14Z gcosmo $
//
/// \file medical/DICOM/include/DicomNestedPhantomParameterisation.hh
/// \brief Definition of the DicomNestedPhantomParameterisation class
@@ -37,10 +36,10 @@
#include "G4Types.hh"
#include "G4ThreeVector.hh"
#include "G4VNestedParameterisation.hh"
#include "G4VNestedParameterisation.hh"
class G4VPhysicalVolume;
class G4VTouchable;
class G4VTouchable;
class G4VSolid;
class G4Material;
class G4VisAttributes;
@@ -66,39 +65,48 @@ class G4Hype;
class DicomNestedPhantomParameterisation : public G4VNestedParameterisation
{
public:
typedef std::map<G4String, G4VisAttributes*> ColourMap_t;
static G4String defaultColorFile;
public:
DicomNestedPhantomParameterisation(const G4ThreeVector& voxelSize,
std::vector<G4Material*>& mat,
G4int fnZ_ = 0, G4int fnY_ = 0, G4int fnX_ = 0);
~DicomNestedPhantomParameterisation();
std::vector<G4Material*>& mat,
G4int fnZ_ = 0, G4int fnY_ = 0, G4int fnX_ = 0,
G4String colorFile = defaultColorFile);
~DicomNestedPhantomParameterisation();
G4Material* ComputeMaterial(G4VPhysicalVolume *currentVol,
const G4int repNo,
const G4int repNo,
const G4VTouchable *parentTouch );
// Must cope with parentTouch for navigator's SetupHierarchy
G4int GetNumberOfMaterials() const;
G4Material* GetMaterial(G4int idx) const;
// Needed to define materials for instances of Nested Parameterisation
// Current convention: each call should return the materials
// Needed to define materials for instances of Nested Parameterisation
// Current convention: each call should return the materials
// of all instances with the same mother/ancestor volume
unsigned int GetMaterialIndex( unsigned int nx, unsigned int ny, unsigned int nz) const;
unsigned int GetMaterialIndex( unsigned int nx, unsigned int ny,
unsigned int nz) const;
unsigned int GetMaterialIndex( unsigned int copyNo) const;
void SetMaterialIndices( size_t* matInd ) { fMaterialIndices = matInd; }
void SetNoVoxel( unsigned int nx, unsigned int ny, unsigned int nz );
void ComputeTransformation(const G4int no,
G4VPhysicalVolume *currentPV) const;
// Additional standard Parameterisation methods,
// Additional standard Parameterisation methods,
// which can be optionally defined, in case solid is used.
void ComputeDimensions(G4Box &, const G4int,
const G4VPhysicalVolume *) const;
const ColourMap_t& GetColourMap() const { return fColours; }
ColourMap_t& GetColourMap() { return fColours; }
private: // Dummy declarations to get rid of warnings ...
void ComputeDimensions (G4Trd&, const G4int,
const G4VPhysicalVolume*) const {}
void ComputeDimensions (G4Trap&, const G4int,
@@ -123,18 +131,20 @@ private: // Dummy declarations to get rid of warnings ...
const G4VPhysicalVolume*) const {}
void ComputeDimensions (G4Polyhedra&, const G4int,
const G4VPhysicalVolume*) const {}
void ReadColourData();
void ReadColourData(G4String);
using G4VNestedParameterisation::ComputeMaterial;
private:
G4double fdX,fdY,fdZ;
G4int fnX,fnY,fnZ;
std::vector<G4Material*> fMaterials;
size_t* fMaterialIndices; // Index in materials corresponding to each voxel
std::map<G4String,G4VisAttributes*> fColours;
ColourMap_t fColours;
std::map<G4int, G4VisAttributes*> mColours;
std::vector<G4double> fpZ;
};
#endif