Import Geant4 10.7.0 source tree
This commit is contained in:
@@ -0,0 +1,182 @@
|
||||
//
|
||||
// ********************************************************************
|
||||
// * License and Disclaimer *
|
||||
// * *
|
||||
// * The Geant4 software is copyright of the Copyright Holders of *
|
||||
// * the Geant4 Collaboration. It is provided under the terms and *
|
||||
// * conditions of the Geant4 Software License, included in the file *
|
||||
// * LICENSE and available at http://cern.ch/geant4/license . These *
|
||||
// * include a list of copyright holders. *
|
||||
// * *
|
||||
// * Neither the authors of this software system, nor their employing *
|
||||
// * institutes,nor the agencies providing financial support for this *
|
||||
// * work make any representation or warranty, express or implied, *
|
||||
// * regarding this software system or assume any liability for its *
|
||||
// * use. Please see the license in the file LICENSE and URL above *
|
||||
// * for the full disclaimer and the limitation of liability. *
|
||||
// * *
|
||||
// * This code implementation is the result of the scientific and *
|
||||
// * technical work of the GEANT4 collaboration. *
|
||||
// * By using, copying, modifying or distributing the software (or *
|
||||
// * any work based on the software) you agree to acknowledge its *
|
||||
// * use in resulting scientific publications, and indicate your *
|
||||
// * acceptance of all terms of the Geant4 Software license. *
|
||||
// ********************************************************************
|
||||
//
|
||||
// John Allison, 18th July 2020
|
||||
|
||||
#if defined (G4VIS_BUILD_QT3D_DRIVER) || defined (G4VIS_USE_QT3D)
|
||||
|
||||
#include "G4Qt3DUtils.hh"
|
||||
|
||||
#include "G4Qt3DQEntity.hh"
|
||||
#include "G4PhysicalVolumeModel.hh"
|
||||
|
||||
Qt3DCore::QTransform* G4Qt3DUtils::CreateQTransformFrom(const G4Transform3D& g)
|
||||
{
|
||||
auto* q = new Qt3DCore::QTransform;
|
||||
q->setMatrix
|
||||
(QMatrix4x4
|
||||
(g.xx(),g.xy(),g.xz(),g.dx(),
|
||||
g.yx(),g.yy(),g.yz(),g.dy(),
|
||||
g.zx(),g.zy(),g.zz(),g.dz(),
|
||||
0,0,0,1));
|
||||
q->setObjectName("transform");
|
||||
return q;
|
||||
}
|
||||
|
||||
QColor G4Qt3DUtils::ConvertToQColor(const G4Colour& c) {
|
||||
QColor qColor;
|
||||
qColor.setRgbF(c.GetRed(),c.GetGreen(),c.GetBlue(),c.GetAlpha());
|
||||
return qColor;
|
||||
}
|
||||
|
||||
QVector3D G4Qt3DUtils::ConvertToQVector3D(const G4ThreeVector& v) {
|
||||
return QVector3D(v.x(),v.y(),v.z());
|
||||
}
|
||||
|
||||
// https://stackoverflow.com/questions/45759274/how-can-i-delete-all-nodes-recursively-in-the-root-entity-of-qt3dwindow
|
||||
void G4Qt3DUtils::delete_entity_recursively(Qt3DCore::QNode *node){
|
||||
#ifdef G4QT3DDEBUG
|
||||
G4Qt3DUtils::LogFile << "node " << node->objectName().toStdString() << std::endl;
|
||||
#endif
|
||||
Qt3DCore::QEntity* entity = dynamic_cast<Qt3DCore::QEntity*>(node);
|
||||
if(entity == nullptr){
|
||||
G4String name = node->objectName().toStdString();
|
||||
if (name == "") name = "X";
|
||||
#ifdef G4QT3DDEBUG
|
||||
G4Qt3DUtils::LogFile << (void*)node << ": "
|
||||
<< "Deleting non-entity node " << name << std::endl;
|
||||
#endif
|
||||
delete node;
|
||||
node = nullptr;
|
||||
return;
|
||||
}
|
||||
for (auto component: entity->components()) {
|
||||
G4String name = component->objectName().toStdString();
|
||||
if (name == "") name = "X";
|
||||
#ifdef G4QT3DDEBUG
|
||||
G4Qt3DUtils::LogFile << (void*)node << ": " << "Deleting component " << name
|
||||
<< " of " << entity->objectName().toStdString() << std::endl;
|
||||
#endif
|
||||
entity->removeComponent(component);
|
||||
delete component;
|
||||
component = nullptr;
|
||||
}
|
||||
for (auto child_node: entity->childNodes()) {
|
||||
G4String name = child_node->objectName().toStdString();
|
||||
if (name == "") name = "X";
|
||||
#ifdef G4QT3DDEBUG
|
||||
G4Qt3DUtils::LogFile << (void*)child_node << ": " << "Child node " << name
|
||||
<< " of " << entity->objectName().toStdString() << std::endl;
|
||||
#endif
|
||||
delete_entity_recursively(child_node);
|
||||
}
|
||||
G4String name = entity->objectName().toStdString();
|
||||
if (name == "") name = "X";
|
||||
#ifdef G4QT3DDEBUG
|
||||
G4Qt3DUtils::LogFile << (void*)entity << ": " << "Deleting entity " << name << std::endl;
|
||||
#endif
|
||||
delete entity;
|
||||
entity = nullptr;
|
||||
}
|
||||
|
||||
void G4Qt3DUtils::delete_components_and_children_of_entity_recursively(Qt3DCore::QNode *node){
|
||||
Qt3DCore::QEntity* entity = dynamic_cast<Qt3DCore::QEntity*>(node);
|
||||
if(entity == nullptr){
|
||||
G4String name = node->objectName().toStdString();
|
||||
if (name == "") name = "X";
|
||||
#ifdef G4QT3DDEBUG
|
||||
G4Qt3DUtils::LogFile << (void*)node << ": " << "Found non-entity node " << name << std::endl;
|
||||
#endif
|
||||
return;
|
||||
}
|
||||
for (auto component: entity->components()){
|
||||
G4String name = component->objectName().toStdString();
|
||||
if (name == "") name = "X";
|
||||
#ifdef G4QT3DDEBUG
|
||||
G4Qt3DUtils::LogFile << (void*)entity << ": " << "Deleting component " << name
|
||||
<< " of " << entity->objectName().toStdString() << std::endl;
|
||||
#endif
|
||||
entity->removeComponent(component);
|
||||
delete(component);
|
||||
component = nullptr;
|
||||
}
|
||||
auto child_nodes = entity->childNodes();
|
||||
for (auto child_node: child_nodes) {
|
||||
G4String name = child_node->objectName().toStdString();
|
||||
if (name == "") name = "X";
|
||||
#ifdef G4QT3DDEBUG
|
||||
G4Qt3DUtils::LogFile << (void*)child_node << ": " << "Child node " << name
|
||||
<< " of " << entity->objectName().toStdString() << std::endl;
|
||||
#endif
|
||||
delete_entity_recursively(child_node);
|
||||
}
|
||||
G4String name = entity->objectName().toStdString();
|
||||
if (name == "") name = "X";
|
||||
#ifdef G4QT3DDEBUG
|
||||
G4Qt3DUtils::LogFile << (void*)entity << ": " << "Clearing child nodes of " << name << std::endl;
|
||||
#endif
|
||||
child_nodes.clear();
|
||||
}
|
||||
|
||||
#ifdef G4QT3DDEBUG
|
||||
std::ofstream G4Qt3DUtils::LogFile("LogFile.txt");
|
||||
void G4Qt3DUtils::PrintQObjectTree
|
||||
(const QObject* node,
|
||||
const G4String& where)
|
||||
{
|
||||
auto& logFile = G4Qt3DUtils::LogFile;
|
||||
if (where.length()) logFile << "\n===== QObjectTree at " << where << std::endl;
|
||||
static G4int iDep = -1;
|
||||
++iDep;
|
||||
const auto* g4node = dynamic_cast<const G4Qt3DQEntity*>(node);
|
||||
G4String nodeName = node->objectName().toStdString();
|
||||
if (nodeName == "") nodeName = "X";
|
||||
for (G4int i = 0; i < iDep; ++i) logFile << " ";
|
||||
logFile << (void*)node << ": "
|
||||
<< "Node at depth " << iDep << ": " << nodeName << ": ";
|
||||
if (g4node) {
|
||||
logFile << g4node->GetPVNodeID() << std::endl;
|
||||
} else {
|
||||
logFile << typeid(node).name() << std::endl;
|
||||
}
|
||||
if (g4node) {
|
||||
for (const auto& component: g4node->components()) {
|
||||
G4String name = component->objectName().toStdString();
|
||||
if (name == "") name = "X";
|
||||
for (G4int i = 0; i < iDep; ++i) logFile << " ";
|
||||
logFile << (void*)component << ": "<< "Component at depth " << iDep << " "
|
||||
<< name << " of " << nodeName << std::endl;
|
||||
}
|
||||
}
|
||||
for (const auto& child: node->children()) {
|
||||
PrintQObjectTree(child);
|
||||
}
|
||||
--iDep;
|
||||
if (where.length()) logFile << "===== End: QObjectTree at " << where << std::endl;
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif // #if defined (G4VIS_BUILD_QT3D_DRIVER) || defined (G4VIS_USE_QT3D)
|
||||
Reference in New Issue
Block a user