Import Geant4 10.7.0 source tree

This commit is contained in:
Gabriele Cosmo
2020-12-04 12:30:43 +01:00
parent 67ba86d073
commit dab42d2018
3770 changed files with 226369 additions and 286486 deletions
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//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
// John Allison 17th June 2019
#if defined (G4VIS_BUILD_QT3D_DRIVER) || defined (G4VIS_USE_QT3D)
#ifndef G4QT3D_HH
#define G4QT3D_HH
#include "G4VGraphicsSystem.hh"
class G4Qt3D: public G4VGraphicsSystem {
public:
G4Qt3D();
virtual ~G4Qt3D();
G4VSceneHandler* CreateSceneHandler(const G4String& name = "");
G4VViewer* CreateViewer (G4VSceneHandler&, const G4String& name = "");
G4bool IsUISessionCompatible () const;
};
#endif
#endif // #if defined (G4VIS_BUILD_QT3D_DRIVER) || defined (G4VIS_USE_QT3D)
@@ -0,0 +1,51 @@
//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
// John Allison, 30th August 2020
#if defined (G4VIS_BUILD_QT3D_DRIVER) || defined (G4VIS_USE_QT3D)
#ifndef G4QT3DQENTITY_HH
#define G4QT3DQENTITY_HH
#include <Qt3DCore>
#include "G4PhysicalVolumeModel.hh"
class G4Qt3DQEntity: public Qt3DCore::QEntity {
public:
G4Qt3DQEntity(Qt3DCore::QNode *parent = nullptr)
: Qt3DCore::QEntity(parent) {}
const G4PhysicalVolumeModel::G4PhysicalVolumeNodeID& GetPVNodeID () const
{return fPVNodeID;}
void SetPVNodeID(const G4PhysicalVolumeModel::G4PhysicalVolumeNodeID& id)
{fPVNodeID = id;}
private:
G4PhysicalVolumeModel::G4PhysicalVolumeNodeID fPVNodeID;
};
#endif
#endif // #if defined (G4VIS_BUILD_QT3D_DRIVER) || defined (G4VIS_USE_QT3D)
@@ -0,0 +1,90 @@
//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
// John Allison 17th June 2019
#if defined (G4VIS_BUILD_QT3D_DRIVER) || defined (G4VIS_USE_QT3D)
#ifndef G4QT3DSCENEHANDLER_HH
#define G4QT3DSCENEHANDLER_HH
#include "G4VSceneHandler.hh"
#include <vector>
namespace Qt3DCore {
class QEntity;
}
class G4Qt3DQEntity;
//#define G4QT3DDEBUG
class G4Qt3DSceneHandler: public G4VSceneHandler {
friend class G4Qt3DViewer;
public:
G4Qt3DSceneHandler(G4VGraphicsSystem& system,
const G4String& name);
virtual ~G4Qt3DSceneHandler();
void PreAddSolid(const G4Transform3D& objectTransformation,
const G4VisAttributes&);
void PostAddSolid();
void BeginPrimitives2D(const G4Transform3D& objectTransformation);
void EndPrimitives2D();
void BeginPrimitives(const G4Transform3D& objectTransformation);
void EndPrimitives();
void AddPrimitive(const G4Polyline&);
void AddPrimitive(const G4Polymarker&);
void AddPrimitive(const G4Text&);
void AddPrimitive(const G4Circle&);
void AddPrimitive(const G4Square&);
void AddPrimitive(const G4Polyhedron&);
void ClearStore ();
void ClearTransientStore ();
protected:
void EstablishG4Qt3DQEntities();
G4Qt3DQEntity* CreateNewNode(); // For next solid or primitive
static G4int fSceneIdCount; // Counter for Qt3D scene handlers.
Qt3DCore::QEntity* fpQt3DScene;
Qt3DCore::QEntity* fpTransientObjects;
Qt3DCore::QEntity* fpPersistentObjects;
std::vector<G4Qt3DQEntity*> fpPhysicalVolumeObjects; // Multiple worlds
};
#endif
#endif // #if defined (G4VIS_BUILD_QT3D_DRIVER) || defined (G4VIS_USE_QT3D)
@@ -0,0 +1,61 @@
//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
// John Allison, 18th July 2020
#if defined (G4VIS_BUILD_QT3D_DRIVER) || defined (G4VIS_USE_QT3D)
#ifndef G4QT3DUTILS_HH
#define G4QT3DUTILS_HH
#include "G4Transform3D.hh"
#include "G4ThreeVector.hh"
#include <Qt3DCore>
#include <fstream>
class G4Colour;
namespace G4Qt3DUtils {
Qt3DCore::QTransform* CreateQTransformFrom(const G4Transform3D&);
QColor ConvertToQColor(const G4Colour& c);
QVector3D ConvertToQVector3D(const G4ThreeVector& v);
void delete_entity_recursively(Qt3DCore::QNode *node);
void delete_components_and_children_of_entity_recursively(Qt3DCore::QNode *node);
#ifdef G4QT3DDEBUG
extern std::ofstream LogFile;
void PrintQObjectTree
(const QObject* node,
const G4String& where = "");
#endif
} // namespace G4Qt3DUtils
#endif
#endif // #if defined (G4VIS_BUILD_QT3D_DRIVER) || defined (G4VIS_USE_QT3D)
@@ -0,0 +1,80 @@
//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
// John Allison 17th June 2019
#if defined (G4VIS_BUILD_QT3D_DRIVER) || defined (G4VIS_USE_QT3D)
#ifndef G4QT3DVIEWER_HH
#define G4QT3DVIEWER_HH
#include "G4Qt3DSceneHandler.hh"
#include "G4VViewer.hh"
#include <Qt3DExtras>
class G4Qt3DViewer: public G4VViewer, public Qt3DExtras::Qt3DWindow
{
public:
G4Qt3DViewer(G4Qt3DSceneHandler&,const G4String& name);
virtual ~G4Qt3DViewer();
void SetView();
void ClearView();
void DrawView();
void ShowView();
void FinishView();
void SwitchToVisSubThread();
void SwitchToMasterThread();
protected:
void KernelVisitDecision ();
G4bool CompareForKernelVisit(G4ViewParameters&);
void keyPressEvent (QKeyEvent*);
void keyReleaseEvent (QKeyEvent*);
void mouseDoubleClickEvent(QMouseEvent*);
void mouseMoveEvent (QMouseEvent*);
void mousePressEvent (QMouseEvent*);
void mouseReleaseEvent (QMouseEvent*);
void wheelEvent (QWheelEvent*);
G4ViewParameters fLastVP; // Memory for making kernel visit decisions.
G4Qt3DSceneHandler& fQt3DSceneHandler;
QWidget* fUIWidget;
G4bool fKeyPressed;
int fKey;
G4bool fMousePressed;
G4double fMousePressedX, fMousePressedY;
};
#endif
#endif // #if defined (G4VIS_BUILD_QT3D_DRIVER) || defined (G4VIS_USE_QT3D)