Import Geant4 10.7.0 source tree

This commit is contained in:
Gabriele Cosmo
2020-12-04 12:30:43 +01:00
parent 67ba86d073
commit dab42d2018
3770 changed files with 226369 additions and 286486 deletions
+95 -103
View File
@@ -23,20 +23,10 @@
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
// G4VelocityTable class implementation
//
//
//
//---------------------------------------------------------------
//
// G4VelocityTable.cc
//
// class description:
// This class keeps a table of velocity as a function of
// the ratio kinetic erngy and mass
//
//---------------------------------------------------------------
// created 17.Aug. 2011 H.Kurashige
//
// Author: Hisaya Kurashige, 17 August 2011
// --------------------------------------------------------------------
#include "G4VelocityTable.hh"
#include "G4PhysicalConstants.hh"
@@ -45,40 +35,32 @@
#include "G4Log.hh"
#include "G4Exp.hh"
#include "G4ios.hh"
#include "G4ios.hh"
G4ThreadLocal G4VelocityTable* G4VelocityTable::theInstance = nullptr;
////////////////
// --------------------------------------------------------------------
G4VelocityTable::G4VelocityTable()
////////////////
: edgeMin(0.), edgeMax(0.), numberOfNodes(0),
dBin(0.), baseBin(0.),
lastEnergy(-DBL_MAX), lastValue(0.), lastBin(0),
maxT( 1000.0 ), minT( 0.0001 ), NbinT( 500 )
{
PrepareVelocityTable();
}
}
/////////////////
// --------------------------------------------------------------------
G4VelocityTable::~G4VelocityTable()
/////////////////
{
dataVector.clear();
binVector.clear();
}
///////////////////
// --------------------------------------------------------------------
void G4VelocityTable::PrepareVelocityTable()
///////////////////
{
//const G4double g4log10 = std::log(10.);
// const G4double g4log10 = std::log(10.);
dataVector.clear();
binVector.clear();
dBin = G4Log(maxT/minT)/NbinT;
baseBin = G4Log(minT)/dBin;
dBin = G4Log(maxT / minT) / NbinT;
baseBin = G4Log(minT) / dBin;
numberOfNodes = NbinT + 1;
dataVector.reserve(numberOfNodes);
@@ -87,130 +69,140 @@ void G4VelocityTable::PrepareVelocityTable()
binVector.push_back(minT);
dataVector.push_back(0.0);
for (size_t i=1; i<numberOfNodes-1; i++){
binVector.push_back(G4Exp((baseBin+i)*dBin));
for(std::size_t i = 1; i < numberOfNodes - 1; ++i)
{
binVector.push_back(G4Exp((baseBin + i) * dBin));
dataVector.push_back(0.0);
}
binVector.push_back(maxT);
dataVector.push_back(0.0);
edgeMin = binVector[0];
edgeMax = binVector[numberOfNodes-1];
for (G4int i=0; i<=NbinT; i++){
G4double T = binVector[i];
dataVector[i]= c_light*std::sqrt(T*(T+2.))/(T+1.0);
edgeMin = binVector[0];
edgeMax = binVector[numberOfNodes - 1];
for(G4int i = 0; i <= NbinT; ++i)
{
G4double T = binVector[i];
dataVector[i] = c_light * std::sqrt(T * (T + 2.)) / (T + 1.0);
}
return;
}
}
size_t G4VelocityTable::FindBinLocation(G4double theEnergy) const
// --------------------------------------------------------------------
std::size_t G4VelocityTable::FindBinLocation(G4double theEnergy) const
{
// For G4PhysicsLogVector, FindBinLocation is implemented using
// a simple arithmetic calculation.
//
// Because this is a virtual function, it is accessed through a
// pointer to the G4PhyiscsVector object for most usages. In this
// case, 'inline' will not be invoked. However, there is a possibility
// that the user access to the G4PhysicsLogVector object directly and
// pointer to the G4PhysicsVector object for most usages. In this
// case, 'inline' will not be invoked. However, there is a possibility
// that the user access to the G4PhysicsLogVector object directly and
// not through pointers or references. In this case, the 'inline' will
// be invoked. (See R.B.Murray, "C++ Strategies and Tactics", Chap.6.6)
//const G4double g4log10 = G4Log(10.);
return size_t( G4Log(theEnergy)/dBin - baseBin );
// const G4double g4log10 = G4Log(10.);
return std::size_t(G4Log(theEnergy) / dBin - baseBin);
}
G4double G4VelocityTable::Value(G4double theEnergy)
// --------------------------------------------------------------------
G4double G4VelocityTable::Value(G4double theEnergy)
{
// Use cache for speed up - check if the value 'theEnergy' is same as the
// Use cache for speed up - check if the value 'theEnergy' is same as the
// last call. If it is same, then use the last bin location. Also the
// value 'theEnergy' lies between the last energy and low edge of of the
// bin of last call, then the last bin location is used.
// value 'theEnergy' lies between the last energy and low edge of of the
// bin of last call, then the last bin location is used
if( theEnergy == lastEnergy ) {
} else if( theEnergy < lastEnergy
&& theEnergy >= binVector[lastBin]) {
lastEnergy = theEnergy;
lastValue = Interpolation();
} else if( theEnergy <= edgeMin ) {
lastBin = 0;
lastEnergy = edgeMin;
lastValue = dataVector[0];
} else if( theEnergy >= edgeMax ){
lastBin = numberOfNodes-1;
lastEnergy = edgeMax;
lastValue = dataVector[lastBin];
} else {
lastBin = (size_t)( G4Log(theEnergy)/dBin - baseBin );
if(lastBin == numberOfNodes) { --lastBin; } // VI: fix possible precision lost
lastEnergy = theEnergy;
lastValue = Interpolation();
if(theEnergy == lastEnergy)
{
}
return lastValue;
else if(theEnergy < lastEnergy && theEnergy >= binVector[lastBin])
{
lastEnergy = theEnergy;
lastValue = Interpolation();
}
else if(theEnergy <= edgeMin)
{
lastBin = 0;
lastEnergy = edgeMin;
lastValue = dataVector[0];
}
else if(theEnergy >= edgeMax)
{
lastBin = numberOfNodes - 1;
lastEnergy = edgeMax;
lastValue = dataVector[lastBin];
}
else
{
lastBin = (std::size_t)(G4Log(theEnergy) / dBin - baseBin);
if(lastBin == numberOfNodes)
{
--lastBin;
} // VI: fix possible precision lost
lastEnergy = theEnergy;
lastValue = Interpolation();
}
return lastValue;
}
///////////////////////////////////////////////////////
// Static methods
///////////////////
// --------------------------------------------------------------------
G4VelocityTable* G4VelocityTable::GetVelocityTable()
///////////////////
{
if (!theInstance) {
if(theInstance == nullptr)
{
static G4ThreadLocalSingleton<G4VelocityTable> inst;
theInstance = inst.Instance();
}
return theInstance;
}
///////////////////
void G4VelocityTable::SetVelocityTableProperties(G4double t_max, G4double t_min, G4int nbin)
///////////////////
// --------------------------------------------------------------------
void G4VelocityTable::
SetVelocityTableProperties(G4double t_max, G4double t_min, G4int nbin)
{
if (theInstance == nullptr) { GetVelocityTable(); }
if(theInstance == nullptr)
{
GetVelocityTable();
}
G4StateManager* stateManager = G4StateManager::GetStateManager();
G4StateManager* stateManager = G4StateManager::GetStateManager();
G4ApplicationState currentState = stateManager->GetCurrentState();
// check if state is outside event loop
if(!(currentState==G4State_Idle||currentState==G4State_PreInit)){
G4Exception("G4VelocityTable::SetVelocityTableProperties",
"Track101", JustWarning,
if(!(currentState == G4State_Idle || currentState == G4State_PreInit))
{
G4Exception("G4VelocityTable::SetVelocityTableProperties()", "Track101",
JustWarning,
"Can modify only in PreInit or Idle state : Method ignored.");
return;
}
if (nbin > 100 ) theInstance->NbinT = nbin;
if ((t_min < t_max)&&(t_min>0.)) {
theInstance->minT = t_min;
if(nbin > 100)
theInstance->NbinT = nbin;
if((t_min < t_max) && (t_min > 0.))
{
theInstance->minT = t_min;
theInstance->maxT = t_max;
}
}
theInstance->PrepareVelocityTable();
}
///////////////////
// --------------------------------------------------------------------
G4double G4VelocityTable::GetMaxTOfVelocityTable()
///////////////////
{
return GetVelocityTable()->maxT;
return GetVelocityTable()->maxT;
}
///////////////////
G4double G4VelocityTable::GetMinTOfVelocityTable()
///////////////////
// --------------------------------------------------------------------
G4double G4VelocityTable::GetMinTOfVelocityTable()
{
return GetVelocityTable()->minT;
return GetVelocityTable()->minT;
}
///////////////////
G4int G4VelocityTable::GetNbinOfVelocityTable()
///////////////////
// --------------------------------------------------------------------
G4int G4VelocityTable::GetNbinOfVelocityTable()
{
return GetVelocityTable()->NbinT;
return GetVelocityTable()->NbinT;
}