Import Geant4 10.7.0 source tree

This commit is contained in:
Gabriele Cosmo
2020-12-04 12:30:43 +01:00
parent 67ba86d073
commit dab42d2018
3770 changed files with 226369 additions and 286486 deletions
+65 -70
View File
@@ -23,107 +23,102 @@
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
// G4VelocityTable
//
// Class description:
//
//---------------------------------------------------------------
//
// G4VelocityTable.hh
//
// class description:
// This class keeps a table of velocity as a function of
// the ratio kinetic erngy and mass
// This class is used by G4Track::CalculateVelocity
//
//---------------------------------------------------------------
// created 17.Aug. 2011 H.Kurashige
//
// This class keeps a table of velocity as a function of the ratio
// kinetic erngy and mass. G4VelocityTable is used by
// G4Track::CalculateVelocity().
#ifndef G4VelocityTable_h
#define G4VelocityTable_h 1
// Author: Hisaya Kurashige, 17 August 2011
// --------------------------------------------------------------------
#ifndef G4VelocityTable_hh
#define G4VelocityTable_hh 1
#include <vector>
#include <iostream>
#include "globals.hh"
#include "G4ios.hh"
#include "G4ThreadLocalSingleton.hh"
//////////////
class G4VelocityTable
//////////////
{
friend class G4ThreadLocalSingleton<G4VelocityTable>;
friend class G4ThreadLocalSingleton<G4VelocityTable>;
// velocity table for massive particles used in CalculateVelocity
private:
typedef std::vector<G4double> G4VTDataVector;
using G4VTDataVector = std::vector<G4double>;
public:
public:
G4double Value(G4double theEnergy);
// Get the cross-section/energy-loss value corresponding to the
// given energy. An appropriate interpolation is used to calculate
// the value.
G4double Value(G4double theEnergy);
// Get the cross-section/energy-loss value corresponding to the
// given energy. An appropriate interpolation is used to calculate
// the value
static G4VelocityTable* GetVelocityTable();
static G4VelocityTable* GetVelocityTable();
static void SetVelocityTableProperties(G4double t_max,
G4double t_min,
G4int nbin);
static G4double GetMaxTOfVelocityTable();
static G4double GetMinTOfVelocityTable();
static G4int GetNbinOfVelocityTable();
static void SetVelocityTableProperties(G4double t_max, G4double t_min,
G4int nbin);
static G4double GetMaxTOfVelocityTable();
static G4double GetMinTOfVelocityTable();
static G4int GetNbinOfVelocityTable();
private:
private:
G4VelocityTable();
~G4VelocityTable();
G4VelocityTable();
~G4VelocityTable();
size_t FindBinLocation(G4double theEnergy) const;
// Find the bin# in which theEnergy belongs - pure virtual function
void PrepareVelocityTable();
G4double Interpolation() const;
std::size_t FindBinLocation(G4double theEnergy) const;
// Find the bin# in which theEnergy belongs - pure virtual function
G4double edgeMin; // Energy of first point
G4double edgeMax; // Energy of the last point
size_t numberOfNodes;
G4VTDataVector dataVector; // Vector to keep the crossection/energyloss
G4VTDataVector binVector; // Vector to keep energy
G4VTDataVector secDerivative; // Vector to keep second derivatives
inline G4double Interpolation() const;
G4double dBin; // Bin width - useful only for fixed binning
G4double baseBin; // Set this in constructor for performance
// --------------------------------------------------------------------
G4double lastEnergy; // Cache the last input value
G4double lastValue; // Cache the last output value
size_t lastBin; // Cache the last bin location
private:
void PrepareVelocityTable();
G4double edgeMin = 0.0; // Energy of first point
G4double edgeMax = 0.0; // Energy of the last point
static G4ThreadLocal G4VelocityTable* theInstance;
G4double maxT;
G4double minT;
G4int NbinT;
std::size_t numberOfNodes = 0;
G4VTDataVector dataVector; // Vector to keep the crossection/energyloss
G4VTDataVector binVector; // Vector to keep energy
G4VTDataVector secDerivative; // Vector to keep second derivatives
G4double dBin = 0.0; // Bin width - useful only for fixed binning
G4double baseBin = 0.0; // Set this in constructor for performance
G4double lastEnergy = -DBL_MAX; // Cache the last input value
G4double lastValue = 0.0; // Cache the last output value
std::size_t lastBin = 0; // Cache the last bin location
static G4ThreadLocal G4VelocityTable* theInstance;
G4double maxT = 1000.0;
G4double minT = 0.0001;
G4int NbinT = 500;
};
inline
G4double G4VelocityTable::Interpolation() const
// ----------------------
// Inline methods
// ----------------------
inline G4double G4VelocityTable::Interpolation() const
{
// Linear interpolation is used to get the value. If the give energy
// is in the highest bin, no interpolation will be Done. Because
// there is an extra bin hidden from a user at locBin=numberOfBin,
// is in the highest bin, no interpolation will be Done. Because
// there is an extra bin hidden from a user at locBin=numberOfBin,
// the following interpolation is valid even the current locBin=
// numberOfBin-1.
G4double intplFactor = (lastEnergy-binVector[lastBin])
/ (binVector[lastBin + 1]-binVector[lastBin]); // Interpol. factor
// numberOfBin-1.
G4double intplFactor =
(lastEnergy - binVector[lastBin]) /
(binVector[lastBin + 1] - binVector[lastBin]); // Interpol. factor
return dataVector[lastBin] +
( dataVector[lastBin + 1]-dataVector[lastBin] ) * intplFactor;
(dataVector[lastBin + 1] - dataVector[lastBin]) * intplFactor;
}
#endif