Import Geant4 10.7.0 source tree
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@@ -373,7 +373,7 @@ G4HadFinalState * G4BinaryCascade::ApplyYourself(const G4HadProjectile & aTrack,
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} else { // no interaction, return primary
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if(std::getenv("BCDEBUG") ) G4cerr << " ######### Binary Cascade Reaction void, return intial state ######### "<< G4endl;
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if(std::getenv("BCDEBUG") ) G4cerr << " ######### Binary Cascade Reaction void, return initial state ######### "<< G4endl;
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theParticleChange.SetStatusChange(isAlive);
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theParticleChange.SetEnergyChange(aTrack.GetKineticEnergy());
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theParticleChange.SetMomentumChange(aTrack.Get4Momentum().vect().unit());
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@@ -94,7 +94,7 @@ void G4BinaryLightIonReaction::ModelDescription(std::ostream& outFile) const
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<< "using G4BinaryCasacde to model the interaction of a light\n"
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<< "nucleus with a nucleus.\n"
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<< "The lighter of the two nuclei is treated like a set of projectiles\n"
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<< "which are transported simultanously through the heavier nucleus.\n";
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<< "which are transported simultaneously through the heavier nucleus.\n";
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}
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//--------------------------------------------------------------------------------
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