Import Geant4 10.7.0 source tree

This commit is contained in:
Gabriele Cosmo
2020-12-04 12:30:43 +01:00
parent 67ba86d073
commit dab42d2018
3770 changed files with 226369 additions and 286486 deletions
+189 -183
View File
@@ -24,236 +24,242 @@
// ********************************************************************
//
// G4UIcommand
//
// Class description:
//
// This G4UIcommand is the "concrete" base class which represents a command
// used by Geant4 (G)UI. The user can use this class in case the parameter
// arguments of a command are not suitable with respect to the derived command
// classes.
// Some methods defined in this base class are used by the derived classes
// Author: Makoto Asai (SLAC)
// Author: Makoto Asai (SLAC), 1998
// --------------------------------------------------------------------
#ifndef G4UIcommand_hh
#define G4UIcommand_hh 1
#include <vector>
#include "G4UIparameter.hh"
class G4UImessenger;
#include "globals.hh"
#include "G4ApplicationState.hh"
#include <vector>
#include "G4UItokenNum.hh"
#include "G4ThreeVector.hh"
// class description:
//
// This G4UIcommand is the "concrete" base class which represents a command
// used by Geant4 (G)UI. The user can use this class in case the parameter
// arguments of a command are not suitable with respect to the derived command
// classes.
// Some methods defined in this base class are used by the derived classes.
//
class G4UImessenger;
class G4UIcommand
{
public:
G4UIcommand();
public: // with description
G4UIcommand(const char * theCommandPath, G4UImessenger * theMessenger,
G4bool tBB = true);
// Constructor. The command string with full path directory
G4UIcommand();
// Dummy default constructor
G4UIcommand(const char* theCommandPath, G4UImessenger* theMessenger,
G4bool tBB = true);
// Constructor. The command string with full path directory
// and the pointer to the messenger must be given.
// If tBB is set to false, this command won't be sent to worker threads.
// This tBB parameter could be changed with SetToBeBroadcasted() method
// except for G4UIdirectory.
// except for G4UIdirectory
public:
virtual ~G4UIcommand();
virtual ~G4UIcommand();
G4bool operator==(const G4UIcommand &right) const;
G4bool operator!=(const G4UIcommand &right) const;
G4bool operator==(const G4UIcommand& right) const;
G4bool operator!=(const G4UIcommand& right) const;
virtual G4int DoIt(G4String parameterList);
G4String GetCurrentValue();
public: // with description
void AvailableForStates(G4ApplicationState s1);
void AvailableForStates(G4ApplicationState s1,G4ApplicationState s2);
void AvailableForStates(G4ApplicationState s1,G4ApplicationState s2,
G4ApplicationState s3);
void AvailableForStates(G4ApplicationState s1,G4ApplicationState s2,
G4ApplicationState s3,G4ApplicationState s4);
void AvailableForStates(G4ApplicationState s1,G4ApplicationState s2,
G4ApplicationState s3,G4ApplicationState s4,
G4ApplicationState s5);
// These methods define the states where the command is available.
virtual G4int DoIt(G4String parameterList);
G4String GetCurrentValue();
void AvailableForStates(G4ApplicationState s1);
void AvailableForStates(G4ApplicationState s1, G4ApplicationState s2);
void AvailableForStates(G4ApplicationState s1, G4ApplicationState s2,
G4ApplicationState s3);
void AvailableForStates(G4ApplicationState s1, G4ApplicationState s2,
G4ApplicationState s3, G4ApplicationState s4);
void AvailableForStates(G4ApplicationState s1, G4ApplicationState s2,
G4ApplicationState s3, G4ApplicationState s4,
G4ApplicationState s5);
// These methods define the states where the command is available.
// Once one of these commands is invoked, the command application will
// be denied when Geant4 is NOT in the assigned states.
public:
G4bool IsAvailable();
virtual void List();
// be denied when Geant4 is NOT in the assigned states
public: // with description
static G4String ConvertToString(G4bool boolVal);
static G4String ConvertToString(G4int intValue);
static G4String ConvertToString(G4double doubleValue);
static G4String ConvertToString(G4double doubleValue,const char* unitName);
static G4String ConvertToString(G4ThreeVector vec);
static G4String ConvertToString(G4ThreeVector vec,const char* unitName);
// Static methods for conversion from value(s) to a string. These methods are to be
// used by GetCurrentValues() methods of concrete messengers.
G4bool IsAvailable();
static G4bool ConvertToBool(const char* st);
static G4int ConvertToInt(const char* st);
static G4double ConvertToDouble(const char* st);
static G4double ConvertToDimensionedDouble(const char* st);
static G4ThreeVector ConvertTo3Vector(const char* st);
static G4ThreeVector ConvertToDimensioned3Vector(const char* st);
// Static methods for conversion from a string to a value of the returning type.
// These methods are to be used directly by SetNewValues() methods of concrete
// messengers, or GetNewXXXValue() of classes derived from this G4UIcommand class.
virtual void List();
static G4double ValueOf(const char* unitName);
static G4String CategoryOf(const char* unitName);
static G4String UnitsList(const char* unitCategory);
// Static methods for unit and its category.
static G4String ConvertToString(G4bool boolVal);
static G4String ConvertToString(G4int intValue);
static G4String ConvertToString(G4long longValue);
static G4String ConvertToString(G4double doubleValue);
static G4String ConvertToString(G4double doubleValue, const char* unitName);
static G4String ConvertToString(G4ThreeVector vec);
static G4String ConvertToString(G4ThreeVector vec, const char* unitName);
// Static methods for conversion from value(s) to a string.
// These methods are to be used by GetCurrentValues() methods
// of concrete messengers
private:
void G4UIcommandCommonConstructorCode (const char * theCommandPath);
G4UImessenger *messenger;
G4String commandPath;
G4String commandName;
G4String rangeString;
std::vector<G4UIparameter*> parameter;
std::vector<G4String> commandGuidance;
std::vector<G4ApplicationState> availabelStateList;
static G4bool ConvertToBool(const char* st);
static G4int ConvertToInt(const char* st);
static G4long ConvertToLongInt(const char* st);
static G4double ConvertToDouble(const char* st);
static G4double ConvertToDimensionedDouble(const char* st);
static G4ThreeVector ConvertTo3Vector(const char* st);
static G4ThreeVector ConvertToDimensioned3Vector(const char* st);
// Static methods for conversion from a string to a value of the returning
// type. These methods are to be used directly by SetNewValues() methods
// of concrete messengers, or GetNewXXXValue() of classes derived from
// this G4UIcommand class
public: // with description
inline void SetRange(const char* rs)
{ rangeString = rs; }
// Defines the range the command parameter(s) can take.
// The variable name(s) appear in the range expression must be same
static G4double ValueOf(const char* unitName);
static G4String CategoryOf(const char* unitName);
static G4String UnitsList(const char* unitCategory);
// Static methods for unit and its category
inline void SetRange(const char* rs) { rangeString = rs; }
// Defines the range the command parameter(s) can take.
// The variable name(s) appear in the range expression must be the same
// as the name(s) of the parameter(s).
// All the C++ syntax of relational operators are allowed for the
// range expression.
public:
inline const G4String & GetRange() const
{ return rangeString; };
inline size_t GetGuidanceEntries() const
{ return commandGuidance.size(); }
inline const G4String & GetGuidanceLine(G4int i) const
{ return commandGuidance[i]; }
inline const G4String & GetCommandPath() const
{ return commandPath; }
inline const G4String & GetCommandName() const
{ return commandName; }
inline size_t GetParameterEntries() const
{ return parameter.size(); }
inline G4UIparameter * GetParameter(G4int i) const
{ return parameter[i]; }
inline std::vector<G4ApplicationState>* GetStateList()
{ return &availabelStateList; }
inline G4UImessenger * GetMessenger() const
{ return messenger; }
public: // with description
inline void SetParameter(G4UIparameter *const newParameter)
{
parameter.push_back( newParameter );
newVal.resize( parameter.size() );
}
// Defines a parameter. This method is used by the derived command classes
// but the user can directly use this command when he/she defines a command
// by hem(her)self without using the derived class. For this case, the order
// of the parameters is the order of invoking this method.
inline void SetGuidance(const char * aGuidance)
{
commandGuidance.push_back( G4String( aGuidance ) );
}
// Adds a guidance line. Unlimitted number of invokation of this method is
// allowed. The given lines of guidance will appear for the help. The first
// line of the guidance will be used as the title of the command, i.e. one
// line list of the commands.
public:
inline const G4String GetTitle() const
{
if(commandGuidance.size() == 0)
{ return G4String("...Title not available..."); }
else
{ return commandGuidance[0]; }
}
// All the C++ syntax of relational operators are allowed for the
// range expression
protected:
G4bool toBeBroadcasted;
G4bool toBeFlushed;
G4bool workerThreadOnly;
inline const G4String& GetRange() const { return rangeString; }
inline std::size_t GetGuidanceEntries() const
{
return commandGuidance.size();
}
inline const G4String& GetGuidanceLine(G4int i) const
{
return commandGuidance[i];
}
inline const G4String& GetCommandPath() const { return commandPath; }
inline const G4String& GetCommandName() const { return commandName; }
inline std::size_t GetParameterEntries() const { return parameter.size(); }
inline G4UIparameter* GetParameter(G4int i) const { return parameter[i]; }
inline std::vector<G4ApplicationState>* GetStateList()
{
return &availabelStateList;
}
inline G4UImessenger* GetMessenger() const { return messenger; }
public:
inline void SetToBeBroadcasted(G4bool val)
{ toBeBroadcasted = val; }
inline G4bool ToBeBroadcasted() const
{ return toBeBroadcasted; }
inline void SetToBeFlushed(G4bool val)
{ toBeFlushed = val; }
inline G4bool ToBeFlushed() const
{ return toBeFlushed; }
inline void SetWorkerThreadOnly(G4bool val=true)
{ workerThreadOnly = val; }
inline G4bool IsWorkerThreadOnly() const
{ return workerThreadOnly; }
inline void SetParameter(G4UIparameter* const newParameter)
// Defines a parameter. This method is used by the derived command
// classes but the user can directly use this command when defining
// a command, without using the derived class. For this case, the order
// of the parameters is the order of invoking this method
{
parameter.push_back(newParameter);
newVal.resize(parameter.size());
}
protected:
G4int commandFailureCode;
G4String failureDescription;
inline void SetGuidance(const char* aGuidance)
// Adds a guidance line. Unlimited times of invokation of this method is
// allowed. The given lines of guidance will appear for the help.
// The first line of the guidance will be used as the title of the
// command, i.e. one line list of the commands
{
commandGuidance.push_back(G4String(aGuidance));
}
public:
inline void CommandFailed( G4int errCode, G4ExceptionDescription& ed )
{ commandFailureCode = errCode; failureDescription = ed.str(); }
inline void CommandFailed( G4ExceptionDescription& ed )
{ commandFailureCode = 1; failureDescription = ed.str(); }
inline G4int IfCommandFailed()
{ return commandFailureCode; }
inline G4String& GetFailureDescription()
{ return failureDescription; }
inline const G4String GetTitle() const
{
return (commandGuidance.size() == 0)
? G4String("...Title not available...")
: commandGuidance[0];
}
inline void SetToBeBroadcasted(G4bool val) { toBeBroadcasted = val; }
inline G4bool ToBeBroadcasted() const { return toBeBroadcasted; }
inline void SetToBeFlushed(G4bool val) { toBeFlushed = val; }
inline G4bool ToBeFlushed() const { return toBeFlushed; }
inline void SetWorkerThreadOnly(G4bool val = true) { workerThreadOnly=val; }
inline G4bool IsWorkerThreadOnly() const { return workerThreadOnly; }
inline void CommandFailed(G4int errCode, G4ExceptionDescription& ed)
{
commandFailureCode = errCode;
failureDescription = ed.str();
}
inline void CommandFailed(G4ExceptionDescription& ed)
{
commandFailureCode = 1;
failureDescription = ed.str();
}
inline G4int IfCommandFailed() { return commandFailureCode; }
inline const G4String& GetFailureDescription() {return failureDescription;}
inline void ResetFailure()
{ commandFailureCode = 0; failureDescription = ""; }
{
commandFailureCode = 0;
failureDescription = "";
}
protected:
G4int CheckNewValue(const char* newValue);
// --- the following is used by CheckNewValue() --------
protected:
using yystype = G4UItokenNum::yystype;
using yystype = G4UItokenNum::yystype;
using tokenNum = G4UItokenNum::tokenNum;
G4int CheckNewValue(const char* newValue);
G4bool toBeBroadcasted = false;
G4bool toBeFlushed = false;
G4bool workerThreadOnly = false;
G4int commandFailureCode = 0;
G4String failureDescription = "";
private:
void G4UIcommandCommonConstructorCode(const char* theCommandPath);
G4int TypeCheck(const char* t);
G4int RangeCheck(const char* t);
G4int IsInt(const char* str, short maxLength);
G4int IsInt(const char* str, short maxLength); // used for both int and long int
G4int IsDouble(const char* str);
G4int ExpectExponent(const char* str);
// syntax nodes
yystype Expression( void );
yystype LogicalORExpression( void );
yystype LogicalANDExpression( void );
yystype EqualityExpression ( void );
yystype RelationalExpression( void );
yystype AdditiveExpression( void );
yystype MultiplicativeExpression( void );
yystype UnaryExpression( void );
yystype PrimaryExpression( void );
yystype Expression(void);
yystype LogicalORExpression(void);
yystype LogicalANDExpression(void);
yystype EqualityExpression(void);
yystype RelationalExpression(void);
yystype AdditiveExpression(void);
yystype MultiplicativeExpression(void);
yystype UnaryExpression(void);
yystype PrimaryExpression(void);
// semantics routines
G4int Eval2( yystype arg1, G4int op, yystype arg2 );
G4int CompareInt( G4int arg1, G4int op, G4int arg2);
G4int CompareDouble( G4double arg1, G4int op, G4double arg2);
G4int Eval2(yystype arg1, G4int op, yystype arg2);
G4int CompareInt(G4int arg1, G4int op, G4int arg2);
G4int CompareLong(G4long arg1, G4int op, G4long arg2);
G4int CompareDouble(G4double arg1, G4int op, G4double arg2);
// utility
tokenNum Yylex( void ); // returns next token
unsigned IndexOf( const char* ); // returns the index of the var name
unsigned IsParameter( const char* ); // returns 1 or 0
G4int G4UIpGetc( void ); // read one char from rangeBuf
G4int G4UIpUngetc( G4int c ); // put back
G4int Backslash( G4int c );
G4int Follow( G4int expect, G4int ifyes, G4int ifno );
G4String TokenToStr(G4int token);
void PrintToken(void); // for debug
// data
tokenNum Yylex(void); // returns next token
unsigned IndexOf(const char*); // returns the index of the var name
unsigned IsParameter(const char*); // returns 1 or 0
G4int G4UIpGetc(void); // read one char from rangeBuf
G4int G4UIpUngetc(G4int c); // put back
G4int Backslash(G4int c);
G4int Follow(G4int expect, G4int ifyes, G4int ifno);
//G4String TokenToStr(G4int token);
//void PrintToken(void); // for debug
// Data -----------------------------------------------------------
G4UImessenger* messenger = nullptr;
G4String commandPath;
G4String commandName;
G4String rangeString;
std::vector<G4UIparameter*> parameter;
std::vector<G4String> commandGuidance;
std::vector<G4ApplicationState> availabelStateList;
G4String rangeBuf;
G4int bp; // buffer pointer for rangeBuf
tokenNum token;
G4int bp = 0; // buffer pointer for rangeBuf
tokenNum token = G4UItokenNum::IDENTIFIER;
yystype yylval;
std::vector<yystype> newVal;
G4int paramERR;
std::vector<yystype> newVal;
G4int paramERR = 0;
};
#endif