Import Geant4 10.7.0 source tree

This commit is contained in:
Gabriele Cosmo
2020-12-04 12:30:43 +01:00
parent 67ba86d073
commit dab42d2018
3770 changed files with 226369 additions and 286486 deletions
@@ -19,16 +19,16 @@ public:
// Construct a plane given 3 points.
// Orientation is computed by taking (p1 - p0) x (p2 - p0) and
// pointing the normal in that direction.
VEC3 P = a_p1;
P.subtract(a_p0);
VEC3 P2 = a_p2;
P2.subtract(a_p0);
P.cross(P2,m_normal);
if(!m_normal.normalize()) {} //throw
m_distance =
m_normal.v0() * a_p0.v0() +
m_normal.v1() * a_p0.v1() +
m_distance =
m_normal.v0() * a_p0.v0() +
m_normal.v1() * a_p0.v1() +
m_normal.v2() * a_p0.v2();
}
@@ -59,7 +59,7 @@ public:
// Offset a plane by a given distance.
m_distance += a_distance;
}
bool intersect(const line<VEC3>& a_line,VEC3& a_intersection) const {
// Intersect line and plane, returning true if there is an intersection
// false if line is parallel to plane
@@ -74,7 +74,7 @@ public:
//a_intersection = pos + t * dir;
return true;
}
bool is_in_half_space(const VEC3& a_point) const {
// Returns true if the given point is within the half-space
// defined by the plane
@@ -84,11 +84,11 @@ public:
pos.add(a_point);
return (m_normal.dot(pos) >= T() ? true : false);
}
const VEC3& normal() const {return m_normal;}
T distance_from_origin() const {return m_distance;}
T distance(const VEC3& a_point) const {
// Return the distance from point to plane. Positive distance means
// the point is in the plane's half space.
@@ -106,9 +106,9 @@ public:
// Orientation is given by the normal vector n.
m_normal = a_normal;
if(!m_normal.normalize()) {} //throw
m_distance =
m_normal.v0() * a_point.v0() +
m_normal.v1() * a_point.v1() +
m_distance =
m_normal.v0() * a_point.v0() +
m_normal.v1() * a_point.v1() +
m_normal.v2() * a_point.v2();
}