Import Geant4 10.7.0 source tree

This commit is contained in:
Gabriele Cosmo
2020-12-04 12:30:43 +01:00
parent 67ba86d073
commit dab42d2018
3770 changed files with 226369 additions and 286486 deletions
@@ -31,100 +31,86 @@
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
#ifndef WLSTrajectory_h_seen
#define WLSTrajectory_h_seen 1
#include <vector>
#include <stdlib.h>
#ifndef WLSTrajectory_h
#define WLSTrajectory_h 1
#include "globals.hh"
#include "G4ios.hh"
#include "G4Allocator.hh"
#include "G4ParticleDefinition.hh"
#include "G4Step.hh"
#include "G4Track.hh"
#include "G4Allocator.hh"
#include "G4VTrajectory.hh"
#include "G4ParticleDefinition.hh"
#include "G4TrajectoryPoint.hh"
#include "G4VTrajectory.hh"
#include <vector>
typedef std::vector<G4VTrajectoryPoint*> WLSTrajectoryPointContainer;
class WLSTrajectory : public G4VTrajectory
{
public:
WLSTrajectory();
WLSTrajectory(const G4Track*);
WLSTrajectory(WLSTrajectory&);
~WLSTrajectory();
//--------
public: // without description
//--------
inline void* operator new(size_t);
inline void operator delete(void*);
inline int operator==(const WLSTrajectory& right) const
{
return (this == &right);
}
// Constructor/Destructor
inline virtual G4int GetTrackID() const { return fTrackID; }
inline virtual G4int GetParentID() const { return fParentID; }
inline virtual G4String GetParticleName() const { return fParticleName; }
inline virtual G4double GetCharge() const { return fPDGCharge; }
inline virtual G4int GetPDGEncoding() const { return fPDGEncoding; }
inline virtual G4ThreeVector GetInitialMomentum() const
{
return fInitialMomentum;
}
WLSTrajectory();
WLSTrajectory(const G4Track* );
WLSTrajectory(WLSTrajectory &);
virtual ~WLSTrajectory();
virtual void ShowTrajectory(std::ostream& os = G4cout) const;
virtual void AppendStep(const G4Step* aStep);
virtual void MergeTrajectory(G4VTrajectory* secondTrajectory);
// Operators
G4ParticleDefinition* GetParticleDefinition();
inline void* operator new(size_t);
inline void operator delete(void*);
inline int operator == (const WLSTrajectory& right) const
{ return (this==&right); }
virtual int GetPointEntries() const { return fpPointsContainer->size(); }
virtual G4VTrajectoryPoint* GetPoint(G4int i) const
{
return (*fpPointsContainer)[i];
}
// Get/Set functions
virtual const std::map<G4String, G4AttDef>* GetAttDefs() const;
virtual std::vector<G4AttValue>* CreateAttValues() const;
inline virtual G4int GetTrackID() const { return fTrackID; }
inline virtual G4int GetParentID() const { return fParentID; }
inline virtual G4String GetParticleName() const { return fParticleName; }
inline virtual G4double GetCharge() const { return fPDGCharge; }
inline virtual G4int GetPDGEncoding() const { return fPDGEncoding; }
inline virtual G4ThreeVector GetInitialMomentum() const
{return fInitialMomentum;}
private:
WLSTrajectoryPointContainer* fpPointsContainer;
// Other member functions
virtual void ShowTrajectory(std::ostream& os=G4cout) const;
virtual void AppendStep(const G4Step* aStep);
virtual void MergeTrajectory(G4VTrajectory* secondTrajectory);
G4ParticleDefinition* GetParticleDefinition();
virtual int GetPointEntries() const
{ return fpPointsContainer->size(); }
virtual G4VTrajectoryPoint* GetPoint(G4int i) const
{ return (*fpPointsContainer)[i]; }
virtual const std::map<G4String,G4AttDef>* GetAttDefs() const;
virtual std::vector<G4AttValue>* CreateAttValues() const;
//---------
private:
//---------
// Member data
WLSTrajectoryPointContainer* fpPointsContainer;
G4int fTrackID;
G4int fParentID;
G4double fPDGCharge;
G4int fPDGEncoding;
G4String fParticleName;
G4ThreeVector fInitialMomentum;
G4ParticleDefinition* fParticleDefinition;
G4int fTrackID;
G4int fParentID;
G4double fPDGCharge;
G4int fPDGEncoding;
G4String fParticleName;
G4ThreeVector fInitialMomentum;
G4ParticleDefinition* fParticleDefinition;
};
extern G4ThreadLocal G4Allocator<WLSTrajectory>* WLSTrajectoryAllocator;
inline void* WLSTrajectory::operator new(size_t) {
if(!WLSTrajectoryAllocator)
WLSTrajectoryAllocator = new G4Allocator<WLSTrajectory>;
return (void*) WLSTrajectoryAllocator->MallocSingle();
inline void* WLSTrajectory::operator new(size_t)
{
if(!WLSTrajectoryAllocator)
WLSTrajectoryAllocator = new G4Allocator<WLSTrajectory>;
return (void*) WLSTrajectoryAllocator->MallocSingle();
}
inline void WLSTrajectory::operator delete(void* aTrajectory) {
WLSTrajectoryAllocator->FreeSingle((WLSTrajectory*)aTrajectory);
inline void WLSTrajectory::operator delete(void* aTrajectory)
{
WLSTrajectoryAllocator->FreeSingle((WLSTrajectory*) aTrajectory);
}
#endif