Import Geant4 10.7.0 source tree

This commit is contained in:
Gabriele Cosmo
2020-12-04 12:30:43 +01:00
parent 67ba86d073
commit dab42d2018
3770 changed files with 226369 additions and 286486 deletions
@@ -35,13 +35,12 @@
class ActionInitialization : public G4VUserActionInitialization
{
public:
ActionInitialization();
virtual ~ActionInitialization();
virtual void BuildForMaster() const;
virtual void Build() const;
public:
ActionInitialization();
virtual ~ActionInitialization();
virtual void BuildForMaster() const;
virtual void Build() const;
};
#endif
@@ -34,12 +34,10 @@
#ifndef DetectorConstruction_h
#define DetectorConstruction_h 1
#include "G4OpticalSurface.hh"
#include "globals.hh"
#include "G4VUserDetectorConstruction.hh"
#include "G4OpticalSurface.hh"
#include "G4RunManager.hh"
#include "G4VUserDetectorConstruction.hh"
class DetectorMessenger;
@@ -47,83 +45,93 @@ class DetectorMessenger;
class DetectorConstruction : public G4VUserDetectorConstruction
{
public:
DetectorConstruction();
virtual ~DetectorConstruction();
public:
DetectorConstruction();
virtual ~DetectorConstruction();
G4VPhysicalVolume* GetTank() {return fTank;}
G4double GetTankXSize() {return fTank_x;}
G4VPhysicalVolume* GetTank() { return fTank; }
G4double GetTankXSize() { return fTank_x; }
G4OpticalSurface* GetSurface(void) {return fSurface;}
G4OpticalSurface* GetSurface(void) { return fSurface; }
void SetSurfaceFinish(const G4OpticalSurfaceFinish finish) {
fSurface->SetFinish(finish);
G4RunManager::GetRunManager()->GeometryHasBeenModified();
}
G4OpticalSurfaceFinish GetSurfaceFinish(void)
{return fSurface->GetFinish();}
void SetSurfaceFinish(const G4OpticalSurfaceFinish finish)
{
fSurface->SetFinish(finish);
G4RunManager::GetRunManager()->GeometryHasBeenModified();
}
G4OpticalSurfaceFinish GetSurfaceFinish(void)
{
return fSurface->GetFinish();
}
void SetSurfaceType(const G4SurfaceType type) {
fSurface->SetType(type);
G4RunManager::GetRunManager()->GeometryHasBeenModified();
}
void SetSurfaceType(const G4SurfaceType type)
{
fSurface->SetType(type);
G4RunManager::GetRunManager()->GeometryHasBeenModified();
}
void SetSurfaceModel(const G4OpticalSurfaceModel model) {
fSurface->SetModel(model);
G4RunManager::GetRunManager()->GeometryHasBeenModified();
}
G4OpticalSurfaceModel GetSurfaceModel(void)
{return fSurface->GetModel();}
void SetSurfaceModel(const G4OpticalSurfaceModel model)
{
fSurface->SetModel(model);
G4RunManager::GetRunManager()->GeometryHasBeenModified();
}
G4OpticalSurfaceModel GetSurfaceModel(void) { return fSurface->GetModel(); }
void SetSurfaceSigmaAlpha(G4double v);
void SetSurfacePolish(G4double v);
void SetSurfaceSigmaAlpha(G4double v);
void SetSurfacePolish(G4double v);
void AddTankMPV(const char* c, G4MaterialPropertyVector* mpv);
void AddTankMPC(const char* c, G4double v);
G4MaterialPropertiesTable* GetTankMaterialPropertiesTable()
{return fTankMPT;}
void AddTankMPV(const G4String& prop, G4MaterialPropertyVector* mpv);
void AddTankMPC(const G4String& prop, G4double v);
G4MaterialPropertiesTable* GetTankMaterialPropertiesTable()
{
return fTankMPT;
}
void AddWorldMPV(const char* c, G4MaterialPropertyVector* mpv);
void AddWorldMPC(const char* c, G4double v);
G4MaterialPropertiesTable* GetWorldMaterialPropertiesTable()
{return fWorldMPT;}
void AddWorldMPV(const G4String& prop, G4MaterialPropertyVector* mpv);
void AddWorldMPC(const G4String& prop, G4double v);
G4MaterialPropertiesTable* GetWorldMaterialPropertiesTable()
{
return fWorldMPT;
}
void AddSurfaceMPV(const char* c, G4MaterialPropertyVector* mpv);
void AddSurfaceMPC(const char* c, G4double v);
G4MaterialPropertiesTable* GetSurfaceMaterialPropertiesTable()
{return fSurfaceMPT;}
void AddSurfaceMPV(const G4String& prop, G4MaterialPropertyVector* mpv);
void AddSurfaceMPC(const G4String& prop, G4double v);
G4MaterialPropertiesTable* GetSurfaceMaterialPropertiesTable()
{
return fSurfaceMPT;
}
void SetWorldMaterial(const G4String&);
G4Material* GetWorldMaterial() const {return fWorldMaterial;}
void SetTankMaterial(const G4String&);
G4Material* GetTankMaterial() const {return fTankMaterial;}
void SetWorldMaterial(const G4String&);
G4Material* GetWorldMaterial() const { return fWorldMaterial; }
void SetTankMaterial(const G4String&);
G4Material* GetTankMaterial() const { return fTankMaterial; }
virtual G4VPhysicalVolume* Construct();
virtual G4VPhysicalVolume* Construct();
private:
G4double fExpHall_x;
G4double fExpHall_y;
G4double fExpHall_z;
private:
G4double fExpHall_x;
G4double fExpHall_y;
G4double fExpHall_z;
G4VPhysicalVolume* fTank;
G4VPhysicalVolume* fTank;
G4double fTank_x;
G4double fTank_y;
G4double fTank_z;
G4double fTank_x;
G4double fTank_y;
G4double fTank_z;
G4LogicalVolume* fWorld_LV;
G4LogicalVolume* fTank_LV;
G4LogicalVolume* fWorld_LV;
G4LogicalVolume* fTank_LV;
G4Material* fWorldMaterial;
G4Material* fTankMaterial;
G4Material* fWorldMaterial;
G4Material* fTankMaterial;
G4OpticalSurface* fSurface;
G4OpticalSurface* fSurface;
DetectorMessenger* fDetectorMessenger;
DetectorMessenger* fDetectorMessenger;
G4MaterialPropertiesTable* fTankMPT;
G4MaterialPropertiesTable* fWorldMPT;
G4MaterialPropertiesTable* fSurfaceMPT;
G4MaterialPropertiesTable* fTankMPT;
G4MaterialPropertiesTable* fWorldMPT;
G4MaterialPropertiesTable* fSurfaceMPT;
};
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
@@ -47,43 +47,39 @@ class G4UIcmdWithoutParameter;
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
class DetectorMessenger: public G4UImessenger
class DetectorMessenger : public G4UImessenger
{
public:
public:
DetectorMessenger(DetectorConstruction*);
~DetectorMessenger();
DetectorMessenger(DetectorConstruction* );
~DetectorMessenger();
virtual void SetNewValue(G4UIcommand*, G4String);
virtual void SetNewValue(G4UIcommand*, G4String);
private:
DetectorConstruction* fDetector;
private:
G4UIdirectory* fOpticalDir;
DetectorConstruction* fDetector;
// the surface
G4UIcmdWithAString* fSurfaceTypeCmd;
G4UIcmdWithAString* fSurfaceFinishCmd;
G4UIcmdWithAString* fSurfaceModelCmd;
G4UIcmdWithADouble* fSurfaceSigmaAlphaCmd;
G4UIcmdWithADouble* fSurfacePolishCmd;
G4UIcmdWithAString* fSurfaceMatPropVectorCmd;
G4UIcmdWithAString* fSurfaceMatPropConstCmd;
G4UIdirectory* fOpticalDir;
// the surface
G4UIcmdWithAString* fSurfaceTypeCmd;
G4UIcmdWithAString* fSurfaceFinishCmd;
G4UIcmdWithAString* fSurfaceModelCmd;
G4UIcmdWithADouble* fSurfaceSigmaAlphaCmd;
G4UIcmdWithADouble* fSurfacePolishCmd;
G4UIcmdWithAString* fSurfaceMatPropVectorCmd;
G4UIcmdWithAString* fSurfaceMatPropConstCmd;
// the box
G4UIcmdWithAString* fTankMatPropVectorCmd;
G4UIcmdWithAString* fTankMatPropConstCmd;
G4UIcmdWithAString* fTankMaterialCmd;
// the world
G4UIcmdWithAString* fWorldMatPropVectorCmd;
G4UIcmdWithAString* fWorldMatPropConstCmd;
G4UIcmdWithAString* fWorldMaterialCmd;
// the box
G4UIcmdWithAString* fTankMatPropVectorCmd;
G4UIcmdWithAString* fTankMatPropConstCmd;
G4UIcmdWithAString* fTankMaterialCmd;
// the world
G4UIcmdWithAString* fWorldMatPropVectorCmd;
G4UIcmdWithAString* fWorldMatPropConstCmd;
G4UIcmdWithAString* fWorldMaterialCmd;
};
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
#endif
@@ -27,7 +27,7 @@
/// \brief Definition of the HistoManager class
//
//
//
//
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
@@ -44,16 +44,15 @@
class HistoManager
{
public:
HistoManager();
~HistoManager();
public:
HistoManager();
~HistoManager();
private:
void Book();
G4String fFileName;
private:
void Book();
G4String fFileName;
};
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
#endif
@@ -29,14 +29,13 @@
//
//
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
#ifndef PrimaryGeneratorAction_h
#define PrimaryGeneratorAction_h 1
#include "G4VUserPrimaryGeneratorAction.hh"
#include "G4ParticleGun.hh"
#include "globals.hh"
#include "G4ParticleGun.hh"
#include "G4VUserPrimaryGeneratorAction.hh"
class G4Event;
class PrimaryGeneratorMessenger;
@@ -45,20 +44,26 @@ class PrimaryGeneratorMessenger;
class PrimaryGeneratorAction : public G4VUserPrimaryGeneratorAction
{
public:
PrimaryGeneratorAction();
virtual ~PrimaryGeneratorAction();
public:
PrimaryGeneratorAction();
virtual ~PrimaryGeneratorAction();
virtual void GeneratePrimaries(G4Event*);
virtual void GeneratePrimaries(G4Event*);
G4ParticleGun* GetParticleGun() {return fParticleGun;};
G4ParticleGun* GetParticleGun() { return fParticleGun; };
void SetOptPhotonPolar();
void SetOptPhotonPolar(G4double);
void SetOptPhotonPolar();
void SetOptPhotonPolar(G4double);
void SetRandomDirection(G4bool val = true);
G4bool GetPolarized() { return fPolarized; };
G4double GetPolarization() { return fPolarization; }
private:
G4ParticleGun* fParticleGun;
PrimaryGeneratorMessenger* fGunMessenger;
private:
G4ParticleGun* fParticleGun;
PrimaryGeneratorMessenger* fGunMessenger;
G4bool fRandomDirection;
G4bool fPolarized;
G4double fPolarization;
};
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
@@ -28,7 +28,7 @@
//
//
//
//
//
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
@@ -36,27 +36,29 @@
#ifndef PrimaryGeneratorMessenger_h
#define PrimaryGeneratorMessenger_h 1
#include "G4UImessenger.hh"
#include "globals.hh"
#include "G4UImessenger.hh"
class PrimaryGeneratorAction;
class G4UIdirectory;
class G4UIcmdWithADoubleAndUnit;
class G4UIcmdWithABool;
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
class PrimaryGeneratorMessenger: public G4UImessenger
class PrimaryGeneratorMessenger : public G4UImessenger
{
public:
PrimaryGeneratorMessenger(PrimaryGeneratorAction* );
virtual ~PrimaryGeneratorMessenger();
virtual void SetNewValue(G4UIcommand*, G4String);
private:
PrimaryGeneratorAction* fPrimaryAction;
G4UIdirectory* fGunDir;
G4UIcmdWithADoubleAndUnit* fPolarCmd;
public:
PrimaryGeneratorMessenger(PrimaryGeneratorAction*);
virtual ~PrimaryGeneratorMessenger();
virtual void SetNewValue(G4UIcommand*, G4String);
private:
PrimaryGeneratorAction* fPrimaryAction;
G4UIdirectory* fGunDir;
G4UIcmdWithADoubleAndUnit* fPolarCmd;
G4UIcmdWithABool* fRandomDirectionCmd;
};
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
+171 -123
View File
@@ -29,7 +29,6 @@
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
#ifndef Run_h
#define Run_h 1
@@ -41,145 +40,194 @@ class G4ParticleDefinition;
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
class Run : public G4Run
{
public:
Run();
~Run();
public:
Run();
~Run();
void SetPrimary(G4ParticleDefinition* particle, G4double energy);
void SetPrimary(G4ParticleDefinition* particle, G4double energy,
G4bool polarized, G4double polarization);
// particle energy
void AddCerenkovEnergy(G4double en) {fCerenkovEnergy += en;}
void AddScintillationEnergy(G4double en) {fScintEnergy += en;}
void AddWLSAbsorptionEnergy(G4double en) {fWLSAbsorptionEnergy += en;}
void AddWLSEmissionEnergy(G4double en) {fWLSEmissionEnergy += en;}
void AddWLS2AbsorptionEnergy(G4double en) {fWLS2AbsorptionEnergy += en;}
void AddWLS2EmissionEnergy(G4double en) {fWLS2EmissionEnergy += en;}
// particle energy
void AddCerenkovEnergy(G4double en) { fCerenkovEnergy += en; }
void AddScintillationEnergy(G4double en) { fScintEnergy += en; }
void AddWLSAbsorptionEnergy(G4double en) { fWLSAbsorptionEnergy += en; }
void AddWLSEmissionEnergy(G4double en) { fWLSEmissionEnergy += en; }
void AddWLS2AbsorptionEnergy(G4double en) { fWLS2AbsorptionEnergy += en; }
void AddWLS2EmissionEnergy(G4double en) { fWLS2EmissionEnergy += en; }
// number of particles
void AddCerenkov(void) {fCerenkovCount += 1;}
void AddScintillation(void) {fScintCount += 1;}
void AddRayleigh(void) {fRayleighCount += 1;}
void AddWLSAbsorption(void) {fWLSAbsorptionCount += 1;}
void AddWLSEmission(void) {fWLSEmissionCount += 1;}
void AddWLS2Absorption(void) {fWLS2AbsorptionCount += 1;}
void AddWLS2Emission(void) {fWLS2EmissionCount += 1;}
void AddOpAbsorption(void) {fOpAbsorption += 1;}
void AddOpAbsorptionPrior(void) {fOpAbsorptionPrior += 1;}
// number of particles
void AddCerenkov(void) { fCerenkovCount += 1; }
void AddScintillation(void) { fScintCount += 1; }
void AddRayleigh(void) { fRayleighCount += 1; }
void AddWLSAbsorption(void) { fWLSAbsorptionCount += 1; }
void AddWLSEmission(void) { fWLSEmissionCount += 1; }
void AddWLS2Absorption(void) { fWLS2AbsorptionCount += 1; }
void AddWLS2Emission(void) { fWLS2EmissionCount += 1; }
void AddFresnelRefraction(void) {
fBoundaryProcs[FresnelRefraction] += 1;
}
void AddFresnelReflection(void) {
fBoundaryProcs[FresnelReflection] += 1;
}
void AddTransmission(void) {fBoundaryProcs[Transmission] += 1;}
void AddTotalInternalReflection(void)
{fBoundaryProcs[TotalInternalReflection] += 1;}
void AddLambertianReflection(void)
{fBoundaryProcs[LambertianReflection] += 1;}
void AddLobeReflection(void) {fBoundaryProcs[LobeReflection] += 1;}
void AddSpikeReflection(void) {fBoundaryProcs[SpikeReflection] += 1;}
void AddBackScattering(void) {fBoundaryProcs[BackScattering] += 1;}
void AddAbsorption(void) {fBoundaryProcs[Absorption] += 1;}
void AddDetection(void) {fBoundaryProcs[Detection] += 1;}
void AddNotAtBoundary(void) {fBoundaryProcs[NotAtBoundary] += 1;}
void AddSameMaterial(void) {fBoundaryProcs[SameMaterial] += 1;}
void AddStepTooSmall(void) {fBoundaryProcs[StepTooSmall] += 1;}
void AddNoRINDEX(void) {fBoundaryProcs[NoRINDEX] += 1;}
void AddOpAbsorption(void) { fOpAbsorption += 1; }
void AddOpAbsorptionPrior(void) { fOpAbsorptionPrior += 1; }
void AddTotalSurface(void) {fTotalSurface += 1;}
void AddPolishedLumirrorAirReflection(void)
{fBoundaryProcs[PolishedLumirrorAirReflection] += 1;}
void AddPolishedLumirrorGlueReflection(void)
{fBoundaryProcs[PolishedLumirrorGlueReflection] += 1;}
void AddPolishedAirReflection(void)
{fBoundaryProcs[PolishedAirReflection] += 1;}
void AddPolishedTeflonAirReflection(void)
{fBoundaryProcs[PolishedTeflonAirReflection] += 1;}
void AddPolishedTiOAirReflection(void)
{fBoundaryProcs[PolishedTiOAirReflection] += 1;}
void AddPolishedTyvekAirReflection(void)
{fBoundaryProcs[PolishedTyvekAirReflection] += 1;}
void AddPolishedVM2000AirReflection(void)
{fBoundaryProcs[PolishedVM2000AirReflection] += 1;}
void AddPolishedVM2000GlueReflection(void)
{fBoundaryProcs[PolishedVM2000GlueReflection] += 1;}
void AddFresnelRefraction(void) { fBoundaryProcs[FresnelRefraction] += 1; }
void AddFresnelReflection(void) { fBoundaryProcs[FresnelReflection] += 1; }
void AddTransmission(void) { fBoundaryProcs[Transmission] += 1; }
void AddTotalInternalReflection(void)
{
fBoundaryProcs[TotalInternalReflection] += 1;
}
void AddLambertianReflection(void)
{
fBoundaryProcs[LambertianReflection] += 1;
}
void AddLobeReflection(void) { fBoundaryProcs[LobeReflection] += 1; }
void AddSpikeReflection(void) { fBoundaryProcs[SpikeReflection] += 1; }
void AddBackScattering(void) { fBoundaryProcs[BackScattering] += 1; }
void AddAbsorption(void) { fBoundaryProcs[Absorption] += 1; }
void AddDetection(void) { fBoundaryProcs[Detection] += 1; }
void AddNotAtBoundary(void) { fBoundaryProcs[NotAtBoundary] += 1; }
void AddSameMaterial(void) { fBoundaryProcs[SameMaterial] += 1; }
void AddStepTooSmall(void) { fBoundaryProcs[StepTooSmall] += 1; }
void AddNoRINDEX(void) { fBoundaryProcs[NoRINDEX] += 1; }
void AddEtchedLumirrorAirReflection(void)
{fBoundaryProcs[EtchedLumirrorAirReflection] += 1;}
void AddEtchedLumirrorGlueReflection(void)
{fBoundaryProcs[EtchedLumirrorGlueReflection] += 1;}
void AddEtchedAirReflection(void)
{fBoundaryProcs[EtchedAirReflection] += 1;}
void AddEtchedTeflonAirReflection(void)
{fBoundaryProcs[EtchedTeflonAirReflection] += 1;}
void AddEtchedTiOAirReflection(void)
{fBoundaryProcs[EtchedTiOAirReflection] += 1;}
void AddEtchedTyvekAirReflection(void)
{fBoundaryProcs[EtchedTyvekAirReflection] += 1;}
void AddEtchedVM2000AirReflection(void)
{fBoundaryProcs[EtchedVM2000AirReflection] += 1;}
void AddEtchedVM2000GlueReflection(void)
{fBoundaryProcs[EtchedVM2000GlueReflection] += 1;}
void AddTotalSurface(void) { fTotalSurface += 1; }
void AddPolishedLumirrorAirReflection(void)
{
fBoundaryProcs[PolishedLumirrorAirReflection] += 1;
}
void AddPolishedLumirrorGlueReflection(void)
{
fBoundaryProcs[PolishedLumirrorGlueReflection] += 1;
}
void AddPolishedAirReflection(void)
{
fBoundaryProcs[PolishedAirReflection] += 1;
}
void AddPolishedTeflonAirReflection(void)
{
fBoundaryProcs[PolishedTeflonAirReflection] += 1;
}
void AddPolishedTiOAirReflection(void)
{
fBoundaryProcs[PolishedTiOAirReflection] += 1;
}
void AddPolishedTyvekAirReflection(void)
{
fBoundaryProcs[PolishedTyvekAirReflection] += 1;
}
void AddPolishedVM2000AirReflection(void)
{
fBoundaryProcs[PolishedVM2000AirReflection] += 1;
}
void AddPolishedVM2000GlueReflection(void)
{
fBoundaryProcs[PolishedVM2000GlueReflection] += 1;
}
void AddGroundLumirrorAirReflection(void)
{fBoundaryProcs[GroundLumirrorAirReflection] += 1;}
void AddGroundLumirrorGlueReflection(void)
{fBoundaryProcs[GroundLumirrorGlueReflection] += 1;}
void AddGroundAirReflection(void)
{fBoundaryProcs[GroundAirReflection] += 1;}
void AddGroundTeflonAirReflection(void)
{fBoundaryProcs[GroundTeflonAirReflection] += 1;}
void AddGroundTiOAirReflection(void)
{fBoundaryProcs[GroundTiOAirReflection] += 1;}
void AddGroundTyvekAirReflection(void)
{fBoundaryProcs[GroundTyvekAirReflection] += 1;}
void AddGroundVM2000AirReflection(void)
{fBoundaryProcs[GroundVM2000AirReflection] += 1;}
void AddGroundVM2000GlueReflection(void)
{fBoundaryProcs[GroundVM2000GlueReflection] += 1;}
void AddEtchedLumirrorAirReflection(void)
{
fBoundaryProcs[EtchedLumirrorAirReflection] += 1;
}
void AddEtchedLumirrorGlueReflection(void)
{
fBoundaryProcs[EtchedLumirrorGlueReflection] += 1;
}
void AddEtchedAirReflection(void)
{
fBoundaryProcs[EtchedAirReflection] += 1;
}
void AddEtchedTeflonAirReflection(void)
{
fBoundaryProcs[EtchedTeflonAirReflection] += 1;
}
void AddEtchedTiOAirReflection(void)
{
fBoundaryProcs[EtchedTiOAirReflection] += 1;
}
void AddEtchedTyvekAirReflection(void)
{
fBoundaryProcs[EtchedTyvekAirReflection] += 1;
}
void AddEtchedVM2000AirReflection(void)
{
fBoundaryProcs[EtchedVM2000AirReflection] += 1;
}
void AddEtchedVM2000GlueReflection(void)
{
fBoundaryProcs[EtchedVM2000GlueReflection] += 1;
}
void AddDichroic(void) {fBoundaryProcs[Dichroic] += 1;}
void AddGroundLumirrorAirReflection(void)
{
fBoundaryProcs[GroundLumirrorAirReflection] += 1;
}
void AddGroundLumirrorGlueReflection(void)
{
fBoundaryProcs[GroundLumirrorGlueReflection] += 1;
}
void AddGroundAirReflection(void)
{
fBoundaryProcs[GroundAirReflection] += 1;
}
void AddGroundTeflonAirReflection(void)
{
fBoundaryProcs[GroundTeflonAirReflection] += 1;
}
void AddGroundTiOAirReflection(void)
{
fBoundaryProcs[GroundTiOAirReflection] += 1;
}
void AddGroundTyvekAirReflection(void)
{
fBoundaryProcs[GroundTyvekAirReflection] += 1;
}
void AddGroundVM2000AirReflection(void)
{
fBoundaryProcs[GroundVM2000AirReflection] += 1;
}
void AddGroundVM2000GlueReflection(void)
{
fBoundaryProcs[GroundVM2000GlueReflection] += 1;
}
virtual void Merge(const G4Run*);
void AddDichroic(void) { fBoundaryProcs[Dichroic] += 1; }
void EndOfRun();
virtual void Merge(const G4Run*);
private:
// primary particle
G4ParticleDefinition* fParticle;
G4double fEkin;
void EndOfRun();
G4double fCerenkovEnergy;
G4double fScintEnergy;
G4double fWLSAbsorptionEnergy;
G4double fWLSEmissionEnergy;
G4double fWLS2AbsorptionEnergy;
G4double fWLS2EmissionEnergy;
private:
// primary particle
G4ParticleDefinition* fParticle;
G4double fEkin;
G4bool fPolarized;
G4double fPolarization;
// number of particles
G4int fCerenkovCount;
G4int fScintCount;
G4int fWLSAbsorptionCount;
G4int fWLSEmissionCount;
G4int fWLS2AbsorptionCount;
G4int fWLS2EmissionCount;
// number of events
G4int fRayleighCount;
// non-boundary processes
G4int fOpAbsorption;
G4double fCerenkovEnergy;
G4double fScintEnergy;
G4double fWLSAbsorptionEnergy;
G4double fWLSEmissionEnergy;
G4double fWLS2AbsorptionEnergy;
G4double fWLS2EmissionEnergy;
// prior to boundary:
G4int fOpAbsorptionPrior;
// number of particles
G4int fCerenkovCount;
G4int fScintCount;
G4int fWLSAbsorptionCount;
G4int fWLSEmissionCount;
G4int fWLS2AbsorptionCount;
G4int fWLS2EmissionCount;
// number of events
G4int fRayleighCount;
// boundary proc
std::vector<G4int> fBoundaryProcs;
// non-boundary processes
G4int fOpAbsorption;
G4int fTotalSurface;
// prior to boundary:
G4int fOpAbsorptionPrior;
// boundary proc
std::vector<G4int> fBoundaryProcs;
G4int fTotalSurface;
};
#endif /* Run_h */
@@ -27,7 +27,7 @@
/// \brief Definition of the RunAction class
//
//
//
//
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
@@ -36,31 +36,27 @@
#include "globals.hh"
#include "G4UserRunAction.hh"
// #include "Run.hh"
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
class G4Timer;
class Run;
class HistoManager;
class PrimaryGeneratorAction;
class RunAction : public G4UserRunAction
{
public:
RunAction(PrimaryGeneratorAction* = nullptr);
virtual ~RunAction();
public:
RunAction(PrimaryGeneratorAction* = nullptr);
virtual ~RunAction();
virtual G4Run* GenerateRun();
virtual void BeginOfRunAction(const G4Run*);
virtual void EndOfRunAction(const G4Run*);
virtual G4Run* GenerateRun();
virtual void BeginOfRunAction(const G4Run*);
virtual void EndOfRunAction(const G4Run*);
private:
G4Timer* fTimer;
Run* fRun;
HistoManager* fHistoManager;
PrimaryGeneratorAction* fPrimary;
private:
Run* fRun;
HistoManager* fHistoManager;
PrimaryGeneratorAction* fPrimary;
};
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
@@ -32,21 +32,20 @@
#ifndef SteppingAction_h
#define SteppingAction_h 1
#include "G4UserSteppingAction.hh"
#include "globals.hh"
#include "G4UserSteppingAction.hh"
class SteppingAction : public G4UserSteppingAction
{
public:
SteppingAction();
virtual ~SteppingAction();
public:
SteppingAction();
virtual ~SteppingAction();
// method from the base class
virtual void UserSteppingAction(const G4Step*);
// method from the base class
virtual void UserSteppingAction(const G4Step*);
private:
G4int fVerbose;
private:
G4int fVerbose;
};
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
@@ -33,48 +33,47 @@
#define TrackInformation_h 1
#include "globals.hh"
#include "G4ThreeVector.hh"
#include "G4ParticleDefinition.hh"
#include "G4Track.hh"
#include "G4Allocator.hh"
#include "G4VUserTrackInformation.hh"
class TrackInformation : public G4VUserTrackInformation
class G4Track;
class TrackInformation : public G4VUserTrackInformation
{
public:
public:
TrackInformation();
TrackInformation(const G4Track* aTrack);
TrackInformation(const TrackInformation* aTrackInfo);
virtual ~TrackInformation();
inline void *operator new(size_t);
inline void operator delete(void *aTrackInfo);
TrackInformation& operator =(const TrackInformation& right);
inline void* operator new(size_t);
inline void operator delete(void* aTrackInfo);
TrackInformation& operator=(const TrackInformation& right);
void SetSourceTrackInformation(const G4Track* aTrack);
virtual void Print() const;
public:
inline G4bool GetIsFirstTankX() const {return fFirstTankX;}
inline void SetIsFirstTankX(G4bool b) {fFirstTankX = b;}
public:
inline G4bool GetIsFirstTankX() const { return fFirstTankX; }
inline void SetIsFirstTankX(G4bool b) { fFirstTankX = b; }
private:
G4bool fFirstTankX;
private:
G4bool fFirstTankX;
};
extern G4ThreadLocal
G4Allocator<TrackInformation> * aTrackInformationAllocator;
extern G4ThreadLocal G4Allocator<TrackInformation>* aTrackInformationAllocator;
inline void* TrackInformation::operator new(size_t)
{
if(!aTrackInformationAllocator)
aTrackInformationAllocator = new G4Allocator<TrackInformation>;
return (void*)aTrackInformationAllocator->MallocSingle();
return (void*) aTrackInformationAllocator->MallocSingle();
}
inline void TrackInformation::operator delete(void *aTrackInfo)
{ aTrackInformationAllocator->FreeSingle((TrackInformation*)aTrackInfo);}
inline void TrackInformation::operator delete(void* aTrackInfo)
{
aTrackInformationAllocator->FreeSingle((TrackInformation*) aTrackInfo);
}
#endif
@@ -26,7 +26,7 @@
/// \file optical/OpNovice2/include/TrackingAction.hh
/// \brief Definition of the TrackingAction class
//
//
//
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
//
@@ -35,15 +35,14 @@
#include "G4UserTrackingAction.hh"
class TrackingAction : public G4UserTrackingAction
class TrackingAction : public G4UserTrackingAction
{
public:
public:
TrackingAction();
virtual ~TrackingAction(){};
virtual void PreUserTrackingAction(const G4Track*);
virtual void PostUserTrackingAction(const G4Track*);
};
#endif