Import Geant4 7.1.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-09 12:11:21 +02:00
parent 516dbf1a58
commit d93e1e39a9
5384 changed files with 125662 additions and 82444 deletions
@@ -21,8 +21,8 @@
// ********************************************************************
//
//
// $Id: G4BoundingSphereScene.hh,v 1.13 2003/05/30 13:01:31 johna Exp $
// GEANT4 tag $Name: geant4-07-00-cand-01 $
// $Id: G4BoundingSphereScene.hh,v 1.15 2005/06/07 16:54:33 allison Exp $
// GEANT4 tag $Name: geant4-07-01 $
//
//
// John Allison 7th June 1997
@@ -51,23 +51,27 @@ class G4BoundingSphereScene: public G4VGraphicsScene {
public:
G4BoundingSphereScene (G4VModel* pModel = 0);
virtual ~G4BoundingSphereScene ();
void AddThis (const G4Box& s) {Accrue (s);}
void AddThis (const G4Cons& s) {Accrue (s);}
void AddThis (const G4Tubs& s) {Accrue (s);}
void AddThis (const G4Trd& s) {Accrue (s);}
void AddThis (const G4Trap& s) {Accrue (s);}
void AddThis (const G4Sphere& s) {Accrue (s);}
void AddThis (const G4Para& s) {Accrue (s);}
void AddThis (const G4Torus& s) {Accrue (s);}
void AddThis (const G4Polycone& s) {Accrue (s);}
void AddThis (const G4Polyhedra& s) {Accrue (s);}
void AddThis (const G4VSolid& s) {Accrue (s);}
void AddThis (const G4VTrajectory&) {}
void AddThis (const G4VHit&) {}
void PreAddThis (const G4Transform3D& objectTransformation,
const G4VisAttributes&);
void PostAddThis () {}
void PreAddSolid (const G4Transform3D& objectTransformation,
const G4VisAttributes&);
void PostAddSolid () {}
void AddSolid (const G4Box& s) {Accrue (s);}
void AddSolid (const G4Cons& s) {Accrue (s);}
void AddSolid (const G4Tubs& s) {Accrue (s);}
void AddSolid (const G4Trd& s) {Accrue (s);}
void AddSolid (const G4Trap& s) {Accrue (s);}
void AddSolid (const G4Sphere& s) {Accrue (s);}
void AddSolid (const G4Para& s) {Accrue (s);}
void AddSolid (const G4Torus& s) {Accrue (s);}
void AddSolid (const G4Polycone& s) {Accrue (s);}
void AddSolid (const G4Polyhedra& s) {Accrue (s);}
void AddSolid (const G4VSolid& s) {Accrue (s);}
void AddCompound (const G4VTrajectory&) {}
void AddCompound (const G4VHit&) {}
G4VisExtent GetBoundingSphereExtent ();
const G4Point3D& GetCentre() const {return fCentre;}
G4double GetRadius() const {return fRadius;}
void SetCentre(const G4Point3D& centre) {fCentre = centre;}
////////////////////////////////////////////////////////////////
// The following 2 functions can be used by any code which wishes to