Import Geant4 7.1.0 source tree
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@@ -21,8 +21,8 @@
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// ********************************************************************
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//
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//
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// $Id: G4VRML1FileSceneHandler.hh,v 1.13 2003/06/16 17:13:54 gunter Exp $
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// GEANT4 tag $Name: geant4-07-00-cand-01 $
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// $Id: G4VRML1FileSceneHandler.hh,v 1.15 2005/06/02 17:43:47 allison Exp $
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// GEANT4 tag $Name: geant4-07-01 $
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//
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// G4VRML1FileSceneHandler.hh
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// Satoshi Tanaka & Yasuhide Sawada
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@@ -47,26 +47,26 @@ class G4VRML1FileSceneHandler: public G4VSceneHandler {
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public:
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G4VRML1FileSceneHandler(G4VRML1File& system, const G4String& name = "");
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virtual ~G4VRML1FileSceneHandler();
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void AddThis(const G4Box&);
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void AddThis(const G4Cons&);
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void AddThis(const G4Tubs&);
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void AddThis(const G4Trd&);
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void AddThis(const G4Trap&);
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void AddThis(const G4Sphere&);
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void AddThis(const G4Para&);
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void AddThis(const G4Torus&);
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void AddThis ( const G4Polycone& polycone ) {
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G4VSceneHandler::AddThis (polycone);
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void AddSolid(const G4Box&);
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void AddSolid(const G4Cons&);
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void AddSolid(const G4Tubs&);
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void AddSolid(const G4Trd&);
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void AddSolid(const G4Trap&);
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void AddSolid(const G4Sphere&);
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void AddSolid(const G4Para&);
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void AddSolid(const G4Torus&);
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void AddSolid ( const G4Polycone& polycone ) {
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G4VSceneHandler::AddSolid (polycone);
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}
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void AddThis ( const G4Polyhedra& polyhedra) {
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G4VSceneHandler::AddThis (polyhedra);
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void AddSolid ( const G4Polyhedra& polyhedra) {
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G4VSceneHandler::AddSolid (polyhedra);
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}
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void AddThis(const G4VSolid&);
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void AddThis ( const G4VTrajectory& traj) {
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G4VSceneHandler::AddThis(traj);
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void AddSolid(const G4VSolid&);
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void AddCompound ( const G4VTrajectory& traj) {
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G4VSceneHandler::AddCompound(traj);
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}
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void AddThis ( const G4VHit& hit) {
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G4VSceneHandler::AddThis(hit);
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void AddCompound ( const G4VHit& hit) {
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G4VSceneHandler::AddCompound(hit);
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}
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void BeginPrimitives(const G4Transform3D& objectTransformation);
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@@ -91,8 +91,6 @@ public:
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void VRMLBeginModeling();
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void VRMLEndModeling();
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static G4int GetSceneCount() { return fSceneCount; }
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void connectPort();
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void closePort();
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@@ -126,7 +124,6 @@ private:
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G4int fMaxFileNum ;
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static G4int fSceneIdCount;
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static G4int fSceneCount; // No. of existing scenes.
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};
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