Import Geant4 7.1.0 source tree
This commit is contained in:
@@ -22,7 +22,7 @@
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//
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//
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// $Id: FRClient.h,v 1.5 2002/06/23 03:31:42 stanaka Exp $
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// GEANT4 tag $Name: geant4-07-00-cand-01 $
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// GEANT4 tag $Name: geant4-07-01 $
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//
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// FRClient.h
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// FukuiRenderer Client
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@@ -22,7 +22,7 @@
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//
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//
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// $Id: G4FRClient.hh,v 1.7 2002/06/23 03:31:42 stanaka Exp $
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// GEANT4 tag $Name: geant4-07-00-cand-01 $
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// GEANT4 tag $Name: geant4-07-01 $
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//
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// G4FRClient.hh
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// Yasuhide Sawada and Satoshi Tanaka
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@@ -22,7 +22,7 @@
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//
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//
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// $Id: G4VRML1.hh,v 1.9 2002/06/23 03:31:42 stanaka Exp $
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// GEANT4 tag $Name: geant4-07-00-cand-01 $
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// GEANT4 tag $Name: geant4-07-01 $
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//
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// G4VRML1.hh
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// Yasuhide Sawada and Satoshi Tanaka
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@@ -22,7 +22,7 @@
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//
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//
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// $Id: G4VRML1File.hh,v 1.9 2001/09/18 07:53:08 stanaka Exp $
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// GEANT4 tag $Name: geant4-07-00-cand-01 $
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// GEANT4 tag $Name: geant4-07-01 $
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//
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// G4VRML1File.hh
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// Satoshi Tanaka & Yasuhide Sawada
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@@ -21,8 +21,8 @@
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// ********************************************************************
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//
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//
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// $Id: G4VRML1FileSceneHandler.hh,v 1.13 2003/06/16 17:13:54 gunter Exp $
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// GEANT4 tag $Name: geant4-07-00-cand-01 $
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// $Id: G4VRML1FileSceneHandler.hh,v 1.15 2005/06/02 17:43:47 allison Exp $
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// GEANT4 tag $Name: geant4-07-01 $
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//
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// G4VRML1FileSceneHandler.hh
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// Satoshi Tanaka & Yasuhide Sawada
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@@ -47,26 +47,26 @@ class G4VRML1FileSceneHandler: public G4VSceneHandler {
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public:
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G4VRML1FileSceneHandler(G4VRML1File& system, const G4String& name = "");
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virtual ~G4VRML1FileSceneHandler();
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void AddThis(const G4Box&);
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void AddThis(const G4Cons&);
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void AddThis(const G4Tubs&);
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void AddThis(const G4Trd&);
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void AddThis(const G4Trap&);
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void AddThis(const G4Sphere&);
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void AddThis(const G4Para&);
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void AddThis(const G4Torus&);
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void AddThis ( const G4Polycone& polycone ) {
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G4VSceneHandler::AddThis (polycone);
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void AddSolid(const G4Box&);
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void AddSolid(const G4Cons&);
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void AddSolid(const G4Tubs&);
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void AddSolid(const G4Trd&);
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void AddSolid(const G4Trap&);
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void AddSolid(const G4Sphere&);
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void AddSolid(const G4Para&);
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void AddSolid(const G4Torus&);
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void AddSolid ( const G4Polycone& polycone ) {
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G4VSceneHandler::AddSolid (polycone);
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}
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void AddThis ( const G4Polyhedra& polyhedra) {
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G4VSceneHandler::AddThis (polyhedra);
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void AddSolid ( const G4Polyhedra& polyhedra) {
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G4VSceneHandler::AddSolid (polyhedra);
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}
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void AddThis(const G4VSolid&);
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void AddThis ( const G4VTrajectory& traj) {
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G4VSceneHandler::AddThis(traj);
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void AddSolid(const G4VSolid&);
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void AddCompound ( const G4VTrajectory& traj) {
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G4VSceneHandler::AddCompound(traj);
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}
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void AddThis ( const G4VHit& hit) {
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G4VSceneHandler::AddThis(hit);
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void AddCompound ( const G4VHit& hit) {
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G4VSceneHandler::AddCompound(hit);
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}
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void BeginPrimitives(const G4Transform3D& objectTransformation);
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@@ -91,8 +91,6 @@ public:
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void VRMLBeginModeling();
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void VRMLEndModeling();
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static G4int GetSceneCount() { return fSceneCount; }
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void connectPort();
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void closePort();
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@@ -126,7 +124,6 @@ private:
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G4int fMaxFileNum ;
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static G4int fSceneIdCount;
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static G4int fSceneCount; // No. of existing scenes.
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};
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@@ -22,7 +22,7 @@
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//
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//
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// $Id: G4VRML1FileViewer.hh,v 1.7 2001/09/18 07:53:08 stanaka Exp $
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// GEANT4 tag $Name: geant4-07-00-cand-01 $
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// GEANT4 tag $Name: geant4-07-01 $
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//
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// G4VRML1FileViewer.hh
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// Satoshi Tanaka and Yasuhide Sawada
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@@ -21,8 +21,8 @@
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// ********************************************************************
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//
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//
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// $Id: G4VRML1SceneHandler.hh,v 1.11 2002/12/11 15:57:55 johna Exp $
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// GEANT4 tag $Name: geant4-07-00-cand-01 $
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// $Id: G4VRML1SceneHandler.hh,v 1.13 2005/06/02 17:43:47 allison Exp $
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// GEANT4 tag $Name: geant4-07-01 $
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//
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// G4VRML1SceneHandler.hh
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// Yasuhide Sawada & Satoshi Tanaka
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@@ -53,26 +53,26 @@ class G4VRML1SceneHandler: public G4VSceneHandler {
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public:
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G4VRML1SceneHandler(G4VRML1& system, const G4String& name = "");
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virtual ~G4VRML1SceneHandler();
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void AddThis(const G4Box&);
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void AddThis(const G4Cons&);
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void AddThis(const G4Tubs&);
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void AddThis(const G4Trd&);
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void AddThis(const G4Trap&);
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void AddThis(const G4Sphere&);
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void AddThis(const G4Para&);
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void AddThis(const G4Torus&);
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void AddThis ( const G4Polycone& polycone ) {
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G4VSceneHandler::AddThis (polycone);
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void AddSolid(const G4Box&);
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void AddSolid(const G4Cons&);
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void AddSolid(const G4Tubs&);
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void AddSolid(const G4Trd&);
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void AddSolid(const G4Trap&);
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void AddSolid(const G4Sphere&);
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void AddSolid(const G4Para&);
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void AddSolid(const G4Torus&);
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void AddSolid ( const G4Polycone& polycone ) {
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G4VSceneHandler::AddSolid (polycone);
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}
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void AddThis ( const G4Polyhedra& polyhedra) {
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G4VSceneHandler::AddThis (polyhedra);
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void AddSolid ( const G4Polyhedra& polyhedra) {
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G4VSceneHandler::AddSolid (polyhedra);
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}
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void AddThis(const G4VSolid&);
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void AddThis ( const G4VTrajectory& traj) {
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G4VSceneHandler::AddThis(traj);
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void AddSolid(const G4VSolid&);
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void AddCompound ( const G4VTrajectory& traj) {
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G4VSceneHandler::AddCompound(traj);
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}
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void AddThis ( const G4VHit& hit) {
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G4VSceneHandler::AddThis(hit);
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void AddCompound ( const G4VHit& hit) {
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G4VSceneHandler::AddCompound(hit);
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}
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void BeginPrimitives(const G4Transform3D& objectTransformation);
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@@ -97,8 +97,6 @@ public:
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void VRMLBeginModeling();
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void VRMLEndModeling();
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static G4int GetSceneCount() { return fSceneCount; }
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void connectPort(int max_trial = MAX_CONNECTION_TRIAL );
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void closePort();
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@@ -123,7 +121,6 @@ private:
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G4FRClient fDest ;
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static G4int fSceneIdCount;
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static G4int fSceneCount; // No. of existing scenes.
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};
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@@ -22,7 +22,7 @@
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//
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//
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// $Id: G4VRML1Viewer.hh,v 1.7 2002/06/23 03:31:42 stanaka Exp $
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// GEANT4 tag $Name: geant4-07-00-cand-01 $
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// GEANT4 tag $Name: geant4-07-01 $
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//
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// G4VRML1Viewer.hh
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// Satoshi Tanaka & Yasuhide Sawada
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@@ -22,7 +22,7 @@
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//
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//
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// $Id: G4VRML2.hh,v 1.9 2002/06/23 03:31:42 stanaka Exp $
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// GEANT4 tag $Name: geant4-07-00-cand-01 $
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// GEANT4 tag $Name: geant4-07-01 $
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//
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// G4VRML2.hh
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// Satoshi Tanaka and Yasuhide Sawada
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@@ -22,7 +22,7 @@
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//
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//
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// $Id: G4VRML2File.hh,v 1.10 2002/06/23 03:31:42 stanaka Exp $
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// GEANT4 tag $Name: geant4-07-00-cand-01 $
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// GEANT4 tag $Name: geant4-07-01 $
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//
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// G4VRML2File.hh
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// Satoshi Tanaka & Yasuhide Sawada
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@@ -21,8 +21,8 @@
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// ********************************************************************
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//
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//
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// $Id: G4VRML2FileSceneHandler.hh,v 1.12 2003/06/16 17:13:55 gunter Exp $
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// GEANT4 tag $Name: geant4-07-00-cand-01 $
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// $Id: G4VRML2FileSceneHandler.hh,v 1.14 2005/06/02 17:43:47 allison Exp $
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// GEANT4 tag $Name: geant4-07-01 $
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//
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// G4VRML2FileSceneHandler.hh
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// Satoshi Tanaka & Yasuhide Sawada
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@@ -47,26 +47,26 @@ class G4VRML2FileSceneHandler: public G4VSceneHandler {
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public:
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G4VRML2FileSceneHandler(G4VRML2File& system, const G4String& name = "");
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virtual ~G4VRML2FileSceneHandler();
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void AddThis(const G4Box&);
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void AddThis(const G4Cons&);
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void AddThis(const G4Tubs&);
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void AddThis(const G4Trd&);
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void AddThis(const G4Trap&);
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void AddThis(const G4Sphere&);
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void AddThis(const G4Para&);
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void AddThis(const G4Torus&);
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void AddThis ( const G4Polycone& polycone ) {
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G4VSceneHandler::AddThis (polycone);
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void AddSolid(const G4Box&);
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void AddSolid(const G4Cons&);
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void AddSolid(const G4Tubs&);
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void AddSolid(const G4Trd&);
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void AddSolid(const G4Trap&);
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void AddSolid(const G4Sphere&);
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void AddSolid(const G4Para&);
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void AddSolid(const G4Torus&);
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void AddSolid ( const G4Polycone& polycone ) {
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G4VSceneHandler::AddSolid (polycone);
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}
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void AddThis ( const G4Polyhedra& polyhedra) {
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G4VSceneHandler::AddThis (polyhedra);
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void AddSolid ( const G4Polyhedra& polyhedra) {
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G4VSceneHandler::AddSolid (polyhedra);
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}
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void AddThis(const G4VSolid&);
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void AddThis ( const G4VTrajectory& traj) {
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G4VSceneHandler::AddThis(traj);
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void AddSolid(const G4VSolid&);
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void AddCompound ( const G4VTrajectory& traj) {
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G4VSceneHandler::AddCompound(traj);
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}
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void AddThis ( const G4VHit& hit) {
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G4VSceneHandler::AddThis(hit);
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void AddCompound ( const G4VHit& hit) {
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G4VSceneHandler::AddCompound(hit);
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}
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void BeginPrimitives(const G4Transform3D& objectTransformation);
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@@ -88,8 +88,6 @@ public:
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void BeginModeling();
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void EndModeling();
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static G4int GetSceneCount() { return fSceneCount; }
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void VRMLBeginModeling();
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void VRMLEndModeling();
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@@ -133,7 +131,6 @@ private:
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G4double fPVTransparency ;
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static G4int fSceneIdCount;
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static G4int fSceneCount; // No. of existing scenes.
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public:
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std::ofstream fDest ;
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@@ -22,7 +22,7 @@
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//
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//
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// $Id: G4VRML2FileViewer.hh,v 1.9 2003/06/16 17:13:56 gunter Exp $
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// GEANT4 tag $Name: geant4-07-00-cand-01 $
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// GEANT4 tag $Name: geant4-07-01 $
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//
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// G4VRML2FileViewer.hh
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// Satoshi Tanaka and Yasuhide Sawada
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@@ -21,8 +21,8 @@
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// ********************************************************************
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//
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//
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// $Id: G4VRML2SceneHandler.hh,v 1.10 2002/12/11 15:57:56 johna Exp $
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// GEANT4 tag $Name: geant4-07-00-cand-01 $
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// $Id: G4VRML2SceneHandler.hh,v 1.12 2005/06/02 17:43:47 allison Exp $
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// GEANT4 tag $Name: geant4-07-01 $
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//
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// G4VRML2SceneHandler.hh
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// Satoshi Tanaka & Yasuhide Sawada
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@@ -51,26 +51,26 @@ class G4VRML2SceneHandler: public G4VSceneHandler {
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public:
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G4VRML2SceneHandler(G4VRML2& system, const G4String& name = "");
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virtual ~G4VRML2SceneHandler();
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void AddThis(const G4Box&);
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void AddThis(const G4Cons&);
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void AddThis(const G4Tubs&);
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void AddThis(const G4Trd&);
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void AddThis(const G4Trap&);
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void AddThis(const G4Sphere&);
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void AddThis(const G4Para&);
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void AddThis(const G4Torus&);
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void AddThis ( const G4Polycone& polycone ) {
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G4VSceneHandler::AddThis (polycone);
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void AddSolid(const G4Box&);
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void AddSolid(const G4Cons&);
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void AddSolid(const G4Tubs&);
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void AddSolid(const G4Trd&);
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void AddSolid(const G4Trap&);
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void AddSolid(const G4Sphere&);
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void AddSolid(const G4Para&);
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void AddSolid(const G4Torus&);
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void AddSolid ( const G4Polycone& polycone ) {
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G4VSceneHandler::AddSolid (polycone);
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}
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void AddThis ( const G4Polyhedra& polyhedra) {
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G4VSceneHandler::AddThis (polyhedra);
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void AddSolid ( const G4Polyhedra& polyhedra) {
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G4VSceneHandler::AddSolid (polyhedra);
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}
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void AddThis(const G4VSolid&);
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void AddThis ( const G4VTrajectory& traj) {
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G4VSceneHandler::AddThis(traj);
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void AddSolid(const G4VSolid&);
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void AddCompound ( const G4VTrajectory& traj) {
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G4VSceneHandler::AddCompound(traj);
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}
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void AddThis ( const G4VHit& hit) {
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G4VSceneHandler::AddThis(hit);
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void AddCompound ( const G4VHit& hit) {
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G4VSceneHandler::AddCompound(hit);
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}
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void BeginPrimitives(const G4Transform3D& objectTransformation);
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@@ -92,8 +92,6 @@ public:
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void BeginModeling();
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void EndModeling();
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static G4int GetSceneCount() { return fSceneCount; }
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void VRMLBeginModeling();
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void VRMLEndModeling();
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@@ -129,7 +127,6 @@ private:
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G4double fPVTransparency ;
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static G4int fSceneIdCount;
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static G4int fSceneCount; // No. of existing scenes.
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public:
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G4FRClient fDest ;
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@@ -22,7 +22,7 @@
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//
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//
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// $Id: G4VRML2Viewer.hh,v 1.7 2002/06/23 03:31:43 stanaka Exp $
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// GEANT4 tag $Name: geant4-07-00-cand-01 $
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// GEANT4 tag $Name: geant4-07-01 $
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//
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// G4VRML2Viewer.hh
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// Satoshi Tanaka & Yasuhide Sawada
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@@ -22,7 +22,7 @@
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//
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//
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// $Id: G4VRMLNetConfig.hh,v 1.6 2002/06/23 03:31:43 stanaka Exp $
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// GEANT4 tag $Name: geant4-07-00-cand-01 $
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// GEANT4 tag $Name: geant4-07-01 $
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//
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// G4VRMLNetConfig.hh
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// Satoshi Tanaka
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