Import Geant4 7.1.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-09 12:11:21 +02:00
parent 516dbf1a58
commit d93e1e39a9
5384 changed files with 125662 additions and 82444 deletions
@@ -21,8 +21,8 @@
// ********************************************************************
//
//
// $Id: G4OpenGLSceneHandler.cc,v 1.29 2004/12/10 18:16:00 gcosmo Exp $
// GEANT4 tag $Name: geant4-07-00-cand-05 $
// $Id: G4OpenGLSceneHandler.cc,v 1.32 2005/04/17 16:08:43 allison Exp $
// GEANT4 tag $Name: geant4-07-01 $
//
//
// Andrew Walkden 27th March 1996
@@ -42,6 +42,7 @@
#include "G4OpenGLSceneHandler.hh"
#include "G4OpenGLViewer.hh"
#include "G4OpenGLFontBaseStore.hh"
#include "G4OpenGLTransform3D.hh"
#include "G4Point3D.hh"
#include "G4Normal3D.hh"
@@ -115,26 +116,43 @@ void G4OpenGLSceneHandler::AddPrimitive (const G4Polyline& line)
void G4OpenGLSceneHandler::AddPrimitive (const G4Text& text) {
static G4int callCount (0);
++callCount;
const G4Colour& c = GetColour (text); // Picks up default if none.
MarkerSizeType sizeType;
G4double size = GetMarkerSize (text, sizeType);
G4ThreeVector position (*fpObjectTransformation * text.GetPosition ());
if (callCount <= 10 || callCount%100 == 0) {
G4cout <<
"G4OpenGLSceneHandler::AddPrimitive (const G4Text&) call count "
<< callCount <<
"\n Not implemented yet. Called with text \""
<< text.GetText ()
<< "\"\n at " << position
<< ", size " << size
<< ", offsets " << text.GetXOffset () << ", " << text.GetYOffset ()
<< ", type " << G4int(sizeType)
<< ", colour " << c
<< G4endl;
G4String textString = text.GetText();
G4int font_base = G4OpenGLFontBaseStore::GetFontBase(fpViewer,size);
if (font_base < 0) {
static G4int callCount = 0;
++callCount;
if (callCount <= 10 || callCount%100 == 0) {
G4cout <<
"G4OpenGLSceneHandler::AddPrimitive (const G4Text&) call count "
<< callCount <<
"\n No fonts available."
"\n Called with text \""
<< text.GetText ()
<< "\"\n at " << position
<< ", size " << size
<< ", offsets " << text.GetXOffset () << ", " << text.GetYOffset ()
<< ", type " << G4int(sizeType)
<< ", colour " << c
<< G4endl;
}
return;
}
const char* textCString = textString.c_str();
glColor3d (c.GetRed (), c.GetGreen (), c.GetBlue ());
glDisable (GL_DEPTH_TEST);
glDisable (GL_LIGHTING);
glRasterPos3f(position.x(),position.y(),position.z());
// No action on offset or layout at present.
glPushAttrib(GL_LIST_BIT);
glListBase(font_base);
glCallLists(strlen(textCString), GL_UNSIGNED_BYTE, (GLubyte *)textCString);
glPopAttrib();
}
void G4OpenGLSceneHandler::AddPrimitive (const G4Circle& circle) {
@@ -462,11 +480,15 @@ void G4OpenGLSceneHandler::AddPrimitive (const G4Polyhedron& polyhedron) {
}
if (edgeCount > 4) {
G4cerr <<
"G4OpenGLSceneHandler::AddPrimitive(G4Polyhedron): WARNING"
"G4OpenGLSceneHandler::AddPrimitive(G4Polyhedron): WARNING";
if (fpCurrentPV) {
G4cerr <<
"\n Volume " << fpCurrentPV->GetName() <<
", Solid " << fpCurrentLV->GetSolid()->GetName() <<
" (" << fpCurrentLV->GetSolid()->GetEntityType() <<
"\n G4Polyhedron facet with " << edgeCount << " edges";
" (" << fpCurrentLV->GetSolid()->GetEntityType();
}
G4cerr<<
"\n G4Polyhedron facet with " << edgeCount << " edges" << G4endl;
}
// Do it all over again (twice) for hlr...
@@ -629,12 +651,12 @@ void G4OpenGLSceneHandler::AddPrimitive (const G4NURBS& nurb) {
gluDeleteNurbsRenderer (gl_nurb);
}
void G4OpenGLSceneHandler::AddThis(const G4VTrajectory& traj) {
G4VSceneHandler::AddThis(traj); // For now.
void G4OpenGLSceneHandler::AddCompound(const G4VTrajectory& traj) {
G4VSceneHandler::AddCompound(traj); // For now.
}
void G4OpenGLSceneHandler::AddThis(const G4VHit& hit) {
G4VSceneHandler::AddThis(hit); // For now.
void G4OpenGLSceneHandler::AddCompound(const G4VHit& hit) {
G4VSceneHandler::AddCompound(hit); // For now.
}
#endif