Import Geant4 7.1.0 source tree
This commit is contained in:
@@ -21,8 +21,8 @@
|
||||
// ********************************************************************
|
||||
//
|
||||
//
|
||||
// $Id: G4DAWNFILESceneHandler.hh,v 1.12 2002/12/11 15:58:02 johna Exp $
|
||||
// GEANT4 tag $Name: geant4-07-00-cand-01 $
|
||||
// $Id: G4DAWNFILESceneHandler.hh,v 1.14 2005/06/02 17:43:46 allison Exp $
|
||||
// GEANT4 tag $Name: geant4-07-01 $
|
||||
//
|
||||
// Satoshi TANAKA
|
||||
|
||||
@@ -71,32 +71,31 @@ public:
|
||||
virtual void BeginPrimitives (const G4Transform3D& objectTransformation);
|
||||
virtual void EndPrimitives ();
|
||||
|
||||
void AddThis ( const G4Box& box );
|
||||
void AddThis ( const G4Cons& cons );
|
||||
void AddThis ( const G4Tubs& tubs );
|
||||
void AddThis ( const G4Trd& trd );
|
||||
void AddThis ( const G4Trap& trap );
|
||||
void AddThis ( const G4Sphere& sphere );
|
||||
void AddThis ( const G4Para& para );
|
||||
void AddThis ( const G4Torus& torus );
|
||||
void AddThis ( const G4Polycone& polycone ) {
|
||||
G4VSceneHandler::AddThis (polycone);
|
||||
void AddSolid ( const G4Box& box );
|
||||
void AddSolid ( const G4Cons& cons );
|
||||
void AddSolid ( const G4Tubs& tubs );
|
||||
void AddSolid ( const G4Trd& trd );
|
||||
void AddSolid ( const G4Trap& trap );
|
||||
void AddSolid ( const G4Sphere& sphere );
|
||||
void AddSolid ( const G4Para& para );
|
||||
void AddSolid ( const G4Torus& torus );
|
||||
void AddSolid ( const G4Polycone& polycone ) {
|
||||
G4VSceneHandler::AddSolid (polycone);
|
||||
}
|
||||
void AddThis ( const G4Polyhedra& polyhedra) {
|
||||
G4VSceneHandler::AddThis (polyhedra);
|
||||
void AddSolid ( const G4Polyhedra& polyhedra) {
|
||||
G4VSceneHandler::AddSolid (polyhedra);
|
||||
}
|
||||
void AddThis ( const G4VSolid& solid );
|
||||
void AddThis ( const G4VTrajectory& traj) {
|
||||
G4VSceneHandler::AddThis(traj);
|
||||
void AddSolid ( const G4VSolid& solid );
|
||||
void AddCompound ( const G4VTrajectory& traj) {
|
||||
G4VSceneHandler::AddCompound(traj);
|
||||
}
|
||||
void AddThis ( const G4VHit& hit) {
|
||||
G4VSceneHandler::AddThis(hit);
|
||||
void AddCompound ( const G4VHit& hit) {
|
||||
G4VSceneHandler::AddCompound(hit);
|
||||
}
|
||||
|
||||
void ClearTransientStore(); // Used for triggering detector re-drawing.
|
||||
|
||||
//----- public methods inherent to this class
|
||||
static G4int GetSceneCount ();
|
||||
void FRBeginModeling () ;
|
||||
void FREndModeling () ;
|
||||
G4bool FRIsInModeling () { return FRflag_in_modeling ; }
|
||||
@@ -216,7 +215,6 @@ public:
|
||||
private:
|
||||
G4DAWNFILE& fSystem; // Graphics system for this scene.
|
||||
static G4int fSceneIdCount;
|
||||
static G4int fSceneCount; // No. of existing scenes.
|
||||
|
||||
G4FRofstream fPrimDest ; // defined here
|
||||
G4bool FRflag_in_modeling ;
|
||||
|
||||
Reference in New Issue
Block a user