Import Geant4 7.1.0 source tree
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//
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// ********************************************************************
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// * DISCLAIMER *
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// * *
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// * The following disclaimer summarizes all the specific disclaimers *
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// * of contributors to this software. The specific disclaimers,which *
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// * govern, are listed with their locations in: *
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// * http://cern.ch/geant4/license *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. *
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// * *
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// * This code implementation is the intellectual property of the *
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// * GEANT4 collaboration. *
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// * By copying, distributing or modifying the Program (or any work *
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// * based on the Program) you indicate your acceptance of this *
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// * statement, and all its terms. *
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// ********************************************************************
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//
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//
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// $Id: G4PrimaryParticle.hh,v 1.2 2005/06/28 08:34:18 gcosmo Exp $
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// GEANT4 tag $Name: geant4-07-01 $
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//
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//
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#ifndef G4PrimaryParticle_h
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#define G4PrimaryParticle_h 1
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#include "globals.hh"
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#include "G4Allocator.hh"
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#include "G4ThreeVector.hh"
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class G4ParticleDefinition;
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class G4VUserPrimaryParticleInformation;
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// class description:
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//
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// This is a class which represents a primary particle.
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// This is completely deferent class from G4Track or G4DynamicParticle.
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// This class is designed with taking into account the possibility of
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// making this class persistent, i.e. kept with G4Event class object
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// to ODBMS. Thus this class is almost free from any other Geant4 classes.
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// The only exception is a pointer to G4ParticleDefinition but it can be
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// rebuilt by the PDGcode.
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//
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// Primary particles are stored in G4PrimaryVertex object with a form
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// of linked list. Also, an object of this PrimaryParticle class can have
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// one or more objects of this class as its daughters with a form of
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// linked list.
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// A parimary particle represented by this class object needs not to be
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// a particle of type which Geant4 can simulate.
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// case a) mother particle is not a particle Geant4 can simulate
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// daughters associated to the mother will be examined.
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// case b) mother particle is a perticle Geant4 can simulate
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// daughters associated to the mother will be converted to G4Dynamic
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// particle and be set to the mother G4Track. For this case, dauthers
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// are used as the "pre-fixed" decay channel.
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//
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class G4PrimaryParticle
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{
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public:
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inline void *operator new(size_t);
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inline void operator delete(void *aStackedTrack);
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G4PrimaryParticle();
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G4PrimaryParticle(G4int Pcode);
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G4PrimaryParticle(G4int Pcode,
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G4double px,G4double py,G4double pz);
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G4PrimaryParticle(G4int Pcode,
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G4double px,G4double py,G4double pz,G4double E);
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G4PrimaryParticle(G4ParticleDefinition* Gcode);
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G4PrimaryParticle(G4ParticleDefinition* Gcode,
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G4double px,G4double py,G4double pz);
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G4PrimaryParticle(G4ParticleDefinition* Gcode,
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G4double px,G4double py,G4double pz,G4double E);
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~G4PrimaryParticle();
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const G4PrimaryParticle & operator=(const G4PrimaryParticle &right);
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G4int operator==(const G4PrimaryParticle &right) const;
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G4int operator!=(const G4PrimaryParticle &right) const;
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public: // with description
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void Print() const;
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// Print the properties of the particle.
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private:
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G4int PDGcode;
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G4ParticleDefinition * G4code;
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G4double Px;
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G4double Py;
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G4double Pz;
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G4PrimaryParticle * nextParticle;
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G4PrimaryParticle * daughterParticle;
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G4int trackID; // This will be set if this particle is
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// sent to G4EventManager and converted to
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// G4Track. Otherwise = -1.
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G4double mass;
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G4double charge;
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G4double polX;
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G4double polY;
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G4double polZ;
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G4double Weight0;
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G4double properTime;
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G4VUserPrimaryParticleInformation* userInfo;
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public: // with description
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// followings are get methods available.
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// "trackID" will be set if this particle is sent to G4EventManager and converted to
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// G4Track. Otherwise = -1.
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// "mass" is just for book keeping. This will not be used but the mass in
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// G4ParticleDefinition will be used.
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inline G4int GetPDGcode() const
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{ return PDGcode; }
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inline G4ParticleDefinition * GetG4code() const
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{ return G4code; }
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inline G4ThreeVector GetMomentum() const
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{ return G4ThreeVector(Px,Py,Pz); }
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inline G4double GetPx() const
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{ return Px; }
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inline G4double GetPy() const
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{ return Py; }
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inline G4double GetPz() const
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{ return Pz; }
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inline G4PrimaryParticle * GetNext() const
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{ return nextParticle; }
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inline G4PrimaryParticle * GetDaughter() const
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{ return daughterParticle; }
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inline G4int GetTrackID() const
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{ return trackID; }
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inline G4double GetMass() const
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{ return mass; }
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inline G4double GetCharge() const
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{ return charge; }
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inline G4ThreeVector GetPolarization() const
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{ return G4ThreeVector(polX,polY,polZ); }
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inline G4double GetPolX() const { return polX; }
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inline G4double GetPolY() const { return polY; }
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inline G4double GetPolZ() const { return polZ; }
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inline G4double GetWeight() const { return Weight0; }
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inline void SetWeight(G4double w) { Weight0 = w; }
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inline void SetProperTime(G4double t) { properTime = t; }
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inline G4double GetProperTime() const { return properTime; }
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inline void SetUserInformation(G4VUserPrimaryParticleInformation* anInfo)
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{ userInfo = anInfo; }
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inline G4VUserPrimaryParticleInformation* GetUserInformation() const
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{ return userInfo; }
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public: // with description
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// Followings are available Set methods.
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void SetPDGcode(G4int Pcode);
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void SetG4code(G4ParticleDefinition * Gcode);
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inline void SetMomentum(G4double px, G4double py, G4double pz)
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{
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Px = px;
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Py = py;
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Pz = pz;
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}
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inline void Set4Momentum(G4double px, G4double py, G4double pz, G4double E)
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{
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Px = px;
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Py = py;
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Pz = pz;
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G4double mas2 = E*E - px*px - py*py - pz*pz;
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if(mas2>=0.)
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{ mass = std::sqrt(mas2); }
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else
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{ mass = -1.0; }
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}
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inline void SetNext(G4PrimaryParticle * np)
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{
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if(nextParticle == 0)
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{ nextParticle = np; }
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else
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{ nextParticle->SetNext(np); }
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}
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inline void SetDaughter(G4PrimaryParticle * np)
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{
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if(daughterParticle == 0)
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{ daughterParticle = np; }
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else
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{ daughterParticle->SetNext(np); }
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}
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inline void SetTrackID(G4int id)
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{ trackID = id; }
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inline void SetMass(G4double mas)
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{ mass = mas; }
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inline void SetCharge(G4double chg)
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{ charge = chg; }
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inline void SetPolarization(G4double px,G4double py,G4double pz)
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{
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polX = px;
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polY = py;
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polZ = pz;
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}
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};
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#if defined G4PARTICLES_ALLOC_EXPORT
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extern G4DLLEXPORT G4Allocator<G4PrimaryParticle> aPrimaryParticleAllocator;
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#else
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extern G4DLLIMPORT G4Allocator<G4PrimaryParticle> aPrimaryParticleAllocator;
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#endif
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inline void * G4PrimaryParticle::operator new(size_t)
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{
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void * aPrimaryParticle;
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aPrimaryParticle = (void *) aPrimaryParticleAllocator.MallocSingle();
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return aPrimaryParticle;
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}
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inline void G4PrimaryParticle::operator delete(void * aPrimaryParticle)
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{
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aPrimaryParticleAllocator.FreeSingle((G4PrimaryParticle *) aPrimaryParticle);
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}
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#endif
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