Import Geant4 10.2.0 source tree
This commit is contained in:
@@ -23,7 +23,7 @@
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// $Id: G4VEmModel.cc 84661 2014-10-17 14:30:16Z gcosmo $
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// $Id: G4VEmModel.cc 93264 2015-10-14 09:30:04Z gcosmo $
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//
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// -------------------------------------------------------------------
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//
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@@ -58,14 +58,7 @@
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#include "G4SystemOfUnits.hh"
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#include "G4Log.hh"
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#include "Randomize.hh"
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//#include "G4MTHepRandom.hh"
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#if __clang__
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#if (defined(G4MULTITHREADED) && !defined(G4USE_STD11) && \
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!__has_feature(cxx_thread_local))
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#define CLANG_NOSTDTLS
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#endif
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#endif
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#include <iostream>
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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@@ -74,31 +67,25 @@ const G4double G4VEmModel::inveplus = 1.0/CLHEP::eplus;
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const G4double log106 = 6*G4Log(10.);
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G4VEmModel::G4VEmModel(const G4String& nam):
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flucModel(0),anglModel(0), name(nam), lowLimit(0.1*CLHEP::keV),
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flucModel(nullptr),anglModel(nullptr), name(nam), lowLimit(0.1*CLHEP::keV),
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highLimit(100.0*CLHEP::TeV),eMinActive(0.0),eMaxActive(DBL_MAX),
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polarAngleLimit(CLHEP::pi),secondaryThreshold(DBL_MAX),
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theLPMflag(false),flagDeexcitation(false),flagForceBuildTable(false),
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isMaster(true),fElementData(0),pParticleChange(0),xSectionTable(0),
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theDensityFactor(0),theDensityIdx(0),fCurrentCouple(0),fCurrentElement(0),
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fCurrentIsotope(0),nsec(5)
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isMaster(true),fElementData(nullptr),pParticleChange(nullptr),xSectionTable(nullptr),
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theDensityFactor(nullptr),theDensityIdx(nullptr),fCurrentCouple(nullptr),
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fCurrentElement(nullptr),fCurrentIsotope(nullptr),nsec(5)
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{
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xsec.resize(nsec);
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nSelectors = 0;
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elmSelectors = 0;
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elmSelectors = nullptr;
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localElmSelectors = true;
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localTable = true;
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useAngularGenerator = false;
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isLocked = false;
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idxTable = 0;
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fManager = G4LossTableManager::Instance();
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fManager->Register(this);
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#if (defined(G4MULTITHREADED) && !defined(G4USE_STD11)) || \
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(defined(CLANG_NOSTDTLS))
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rndmEngineMod = G4MTHepRandom::getTheEngine();
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#else // Sequential mode or supporting C++11 standard
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rndmEngineMod = CLHEP::HepRandom::getTheEngine();
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#endif
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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@@ -108,7 +95,7 @@ G4VEmModel::~G4VEmModel()
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if(localElmSelectors) {
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if(nSelectors > 0) {
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for(G4int i=0; i<nSelectors; ++i) {
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delete (*elmSelectors)[i];
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delete (*elmSelectors)[i];
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}
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}
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delete elmSelectors;
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@@ -118,11 +105,11 @@ G4VEmModel::~G4VEmModel()
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if(localTable && xSectionTable) {
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xSectionTable->clearAndDestroy();
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delete xSectionTable;
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xSectionTable = 0;
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xSectionTable = nullptr;
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}
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if(isMaster && fElementData) {
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delete fElementData;
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fElementData = 0;
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fElementData = nullptr;
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}
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fManager->DeRegister(this);
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@@ -132,7 +119,7 @@ G4VEmModel::~G4VEmModel()
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G4ParticleChangeForLoss* G4VEmModel::GetParticleChangeForLoss()
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{
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G4ParticleChangeForLoss* p = 0;
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G4ParticleChangeForLoss* p = nullptr;
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if (pParticleChange) {
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p = static_cast<G4ParticleChangeForLoss*>(pParticleChange);
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} else {
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@@ -146,7 +133,7 @@ G4ParticleChangeForLoss* G4VEmModel::GetParticleChangeForLoss()
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G4ParticleChangeForGamma* G4VEmModel::GetParticleChangeForGamma()
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{
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G4ParticleChangeForGamma* p = 0;
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G4ParticleChangeForGamma* p = nullptr;
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if (pParticleChange) {
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p = static_cast<G4ParticleChangeForGamma*>(pParticleChange);
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} else {
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@@ -159,7 +146,7 @@ G4ParticleChangeForGamma* G4VEmModel::GetParticleChangeForGamma()
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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void G4VEmModel::InitialiseElementSelectors(const G4ParticleDefinition* part,
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const G4DataVector& cuts)
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const G4DataVector& cuts)
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{
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// using spline for element selectors should be investigated in details
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// because small number of points may provide biased results
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@@ -168,7 +155,7 @@ void G4VEmModel::InitialiseElementSelectors(const G4ParticleDefinition* part,
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G4bool spline = false;
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//G4cout << "IES: for " << GetName() << " Emin(MeV)= " << lowLimit/MeV
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// << " Emax(MeV)= " << highLimit/MeV << G4endl;
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// << " Emax(MeV)= " << highLimit/MeV << G4endl;
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// two times less bins because probability functon is normalized
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// so correspondingly is more smooth
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@@ -184,7 +171,7 @@ void G4VEmModel::InitialiseElementSelectors(const G4ParticleDefinition* part,
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}
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if(numOfCouples > nSelectors) {
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for(G4int i=nSelectors; i<numOfCouples; ++i) {
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elmSelectors->push_back(0);
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elmSelectors->push_back(nullptr);
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}
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nSelectors = numOfCouples;
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}
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@@ -206,22 +193,22 @@ void G4VEmModel::InitialiseElementSelectors(const G4ParticleDefinition* part,
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}
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if(create) {
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G4double emin = std::max(lowLimit,
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MinPrimaryEnergy(material, part, cuts[i]));
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MinPrimaryEnergy(material, part, cuts[i]));
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G4double emax = std::max(highLimit, 10*emin);
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G4int nbins = G4int(fManager->GetNumberOfBinsPerDecade()
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*G4Log(emax/emin)/log106);
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*G4Log(emax/emin)/log106);
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nbins = std::max(nbins, 3);
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(*elmSelectors)[i] = new G4EmElementSelector(this,material,nbins,
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emin,emax,spline);
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emin,emax,spline);
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}
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((*elmSelectors)[i])->Initialise(part, cuts[i]);
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/*
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G4cout << "G4VEmModel::InitialiseElmSelectors i= " << i
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<< " idx= " << fCurrentCouple->GetIndex()
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<< " " << part->GetParticleName()
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<< " for " << GetName() << " cut= " << cuts[i]
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<< " " << (*elmSelectors)[i] << G4endl;
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<< " idx= " << fCurrentCouple->GetIndex()
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<< " " << part->GetParticleName()
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<< " for " << GetName() << " cut= " << cuts[i]
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<< " " << (*elmSelectors)[i] << G4endl;
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((*elmSelectors)[i])->Dump(part);
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*/
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}
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@@ -230,13 +217,13 @@ void G4VEmModel::InitialiseElementSelectors(const G4ParticleDefinition* part,
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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void G4VEmModel::InitialiseLocal(const G4ParticleDefinition*,
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G4VEmModel*)
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G4VEmModel*)
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{}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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void G4VEmModel::InitialiseForMaterial(const G4ParticleDefinition* part,
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const G4Material* material)
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const G4Material* material)
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{
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if(material) {
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const G4ElementVector* theElementVector = material->GetElementVector();
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@@ -260,8 +247,8 @@ void G4VEmModel::InitialiseForElement(const G4ParticleDefinition*, G4int)
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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G4double G4VEmModel::ComputeDEDXPerVolume(const G4Material*,
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const G4ParticleDefinition*,
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G4double,G4double)
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const G4ParticleDefinition*,
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G4double,G4double)
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{
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return 0.0;
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}
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@@ -269,10 +256,10 @@ G4double G4VEmModel::ComputeDEDXPerVolume(const G4Material*,
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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G4double G4VEmModel::CrossSectionPerVolume(const G4Material* material,
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const G4ParticleDefinition* p,
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G4double ekin,
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G4double emin,
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G4double emax)
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const G4ParticleDefinition* p,
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G4double ekin,
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G4double emin,
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G4double emax)
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{
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SetupForMaterial(p, material, ekin);
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G4double cross = 0.0;
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@@ -300,21 +287,21 @@ void G4VEmModel::StartTracking(G4Track*)
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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const G4Element* G4VEmModel::SelectRandomAtom(const G4Material* material,
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const G4ParticleDefinition* pd,
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G4double kinEnergy,
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G4double tcut,
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G4double tmax)
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const G4ParticleDefinition* pd,
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G4double kinEnergy,
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G4double tcut,
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G4double tmax)
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{
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const G4ElementVector* theElementVector = material->GetElementVector();
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G4int n = material->GetNumberOfElements() - 1;
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fCurrentElement = (*theElementVector)[n];
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if (n > 0) {
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G4double x = rndmEngineMod->flat()*
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G4double x = G4UniformRand()*
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G4VEmModel::CrossSectionPerVolume(material,pd,kinEnergy,tcut,tmax);
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for(G4int i=0; i<n; ++i) {
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if (x <= xsec[i]) {
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fCurrentElement = (*theElementVector)[i];
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break;
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fCurrentElement = (*theElementVector)[i];
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break;
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}
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}
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}
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@@ -324,8 +311,18 @@ const G4Element* G4VEmModel::SelectRandomAtom(const G4Material* material,
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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G4double G4VEmModel::ComputeCrossSectionPerAtom(const G4ParticleDefinition*,
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G4double, G4double, G4double,
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G4double, G4double)
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G4double, G4double, G4double,
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G4double, G4double)
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{
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return 0.0;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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G4double
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G4VEmModel::ComputeCrossSectionPerShell(const G4ParticleDefinition*,
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G4int, G4int,
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G4double, G4double, G4double)
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{
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return 0.0;
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}
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@@ -340,13 +337,13 @@ void G4VEmModel::DefineForRegion(const G4Region*)
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G4double G4VEmModel::ChargeSquareRatio(const G4Track& track)
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{
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return GetChargeSquareRatio(track.GetParticleDefinition(),
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track.GetMaterial(), track.GetKineticEnergy());
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track.GetMaterial(), track.GetKineticEnergy());
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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G4double G4VEmModel::GetChargeSquareRatio(const G4ParticleDefinition* p,
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const G4Material*, G4double)
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const G4Material*, G4double)
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{
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G4double q = p->GetPDGCharge()*inveplus;
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return q*q;
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@@ -355,7 +352,7 @@ G4double G4VEmModel::GetChargeSquareRatio(const G4ParticleDefinition* p,
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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G4double G4VEmModel::GetParticleCharge(const G4ParticleDefinition* p,
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const G4Material*, G4double)
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const G4Material*, G4double)
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{
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return p->GetPDGCharge();
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}
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@@ -363,14 +360,14 @@ G4double G4VEmModel::GetParticleCharge(const G4ParticleDefinition* p,
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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void G4VEmModel::CorrectionsAlongStep(const G4MaterialCutsCouple*,
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const G4DynamicParticle*,
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G4double&,G4double&,G4double)
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const G4DynamicParticle*,
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G4double&,G4double&,G4double)
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{}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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G4double G4VEmModel::Value(const G4MaterialCutsCouple* couple,
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const G4ParticleDefinition* p, G4double e)
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const G4ParticleDefinition* p, G4double e)
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{
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SetCurrentCouple(couple);
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return e*e*CrossSectionPerVolume(couple->GetMaterial(),p,e,0.0,DBL_MAX);
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@@ -379,7 +376,7 @@ G4double G4VEmModel::Value(const G4MaterialCutsCouple* couple,
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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G4double G4VEmModel::MinPrimaryEnergy(const G4Material*,
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const G4ParticleDefinition*,
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const G4ParticleDefinition*,
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G4double)
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{
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return 0.0;
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@@ -388,7 +385,7 @@ G4double G4VEmModel::MinPrimaryEnergy(const G4Material*,
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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G4double G4VEmModel::MinEnergyCut(const G4ParticleDefinition*,
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const G4MaterialCutsCouple*)
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const G4MaterialCutsCouple*)
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{
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return 0.0;
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}
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@@ -396,7 +393,7 @@ G4double G4VEmModel::MinEnergyCut(const G4ParticleDefinition*,
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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G4double G4VEmModel::MaxSecondaryEnergy(const G4ParticleDefinition*,
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G4double kineticEnergy)
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G4double kineticEnergy)
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{
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return kineticEnergy;
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}
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@@ -404,7 +401,7 @@ G4double G4VEmModel::MaxSecondaryEnergy(const G4ParticleDefinition*,
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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void G4VEmModel::SetupForMaterial(const G4ParticleDefinition*,
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const G4Material*, G4double)
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const G4Material*, G4double)
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{}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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@@ -431,3 +428,10 @@ void G4VEmModel::SetCrossSectionTable(G4PhysicsTable* p, G4bool isLocal)
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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void G4VEmModel::ModelDescription(std::ostream& outFile) const
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{
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outFile << "The description for this model has not been written yet.\n";
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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