Import Geant4 10.6.0.beta source tree
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@@ -47,10 +47,6 @@
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#ifndef G4OpRayleigh_h
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#define G4OpRayleigh_h 1
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/////////////
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// Includes
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/////////////
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#include "globals.hh"
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#include "templates.hh"
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#include "Randomize.hh"
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@@ -69,87 +65,54 @@
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// Class inherits publicly from G4VDiscreteProcess.
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// Class Description - End:
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/////////////////////
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// Class Definition
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/////////////////////
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class G4OpRayleigh : public G4VDiscreteProcess
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class G4OpRayleigh : public G4VDiscreteProcess
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{
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public:
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////////////////////////////////
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// Constructors and Destructor
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////////////////////////////////
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G4OpRayleigh(const G4String& processName = "OpRayleigh",
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explicit G4OpRayleigh(const G4String& processName = "OpRayleigh",
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G4ProcessType type = fOptical);
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~G4OpRayleigh();
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private:
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G4OpRayleigh(const G4OpRayleigh &right);
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//////////////
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// Operators
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//////////////
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G4OpRayleigh& operator=(const G4OpRayleigh &right);
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virtual ~G4OpRayleigh();
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public:
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////////////
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// Methods
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////////////
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virtual G4bool IsApplicable(const G4ParticleDefinition& aParticleType) override;
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// Returns true -> 'is applicable' only for an optical photon.
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G4bool IsApplicable(const G4ParticleDefinition& aParticleType);
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// Returns true -> 'is applicable' only for an optical photon.
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virtual void BuildPhysicsTable(const G4ParticleDefinition& aParticleType) override;
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// Build thePhysicsTable at a right time
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void BuildPhysicsTable(const G4ParticleDefinition& aParticleType);
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// Build thePhysicsTable at a right time
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virtual G4double GetMeanFreePath(const G4Track& aTrack,
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G4double,
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G4ForceCondition*) override;
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// Returns the mean free path for Rayleigh scattering
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G4double GetMeanFreePath(const G4Track& aTrack,
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G4double ,
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G4ForceCondition* );
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// Returns the mean free path for Rayleigh scattering in water.
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// --- Not yet implemented for other materials! ---
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virtual G4VParticleChange* PostStepDoIt(const G4Track& aTrack,
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const G4Step& aStep) override;
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// This is the method implementing Rayleigh scattering.
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G4VParticleChange* PostStepDoIt(const G4Track& aTrack,
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const G4Step& aStep);
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// This is the method implementing Rayleigh scattering.
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virtual G4PhysicsTable* GetPhysicsTable() const;
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// Returns the address of the physics table.
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G4PhysicsTable* GetPhysicsTable() const;
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// Returns the address of the physics table.
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void DumpPhysicsTable() const;
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// Prints the physics table.
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private:
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/////////////////////
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// Helper Functions
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/////////////////////
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/// Calculates the mean free paths for a material as a function of
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/// photon energy
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///
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/// @param[in] material information
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/// @return the mean free path vector
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G4PhysicsOrderedFreeVector*
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CalculateRayleighMeanFreePaths( const G4Material* material ) const;
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///////////////////////
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// Class Data Members
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///////////////////////
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virtual void DumpPhysicsTable() const;
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// Prints the physics table.
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protected:
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G4PhysicsTable* thePhysicsTable;
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// A Physics Table can be either a cross-sections table or
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// an energy table (or can be used for other specific
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// purposes).
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G4PhysicsTable* thePhysicsTable;
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// A Physics Table can be either a cross-sections table or
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// an energy table (or can be used for other specific
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// purposes).
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private:
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G4OpRayleigh(const G4OpRayleigh &right) = delete;
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G4OpRayleigh& operator=(const G4OpRayleigh &right) = delete;
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/// Calculates the mean free paths for a material as a function of
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/// photon energy
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G4PhysicsOrderedFreeVector*
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CalculateRayleighMeanFreePaths( const G4Material* material ) const;
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};
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////////////////////
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@@ -159,21 +122,20 @@ private:
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inline
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G4bool G4OpRayleigh::IsApplicable(const G4ParticleDefinition& aParticleType)
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{
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return ( &aParticleType == G4OpticalPhoton::OpticalPhoton() );
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return (&aParticleType == G4OpticalPhoton::OpticalPhoton());
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}
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inline
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void G4OpRayleigh::DumpPhysicsTable() const
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{
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G4int PhysicsTableSize = thePhysicsTable->entries();
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G4PhysicsOrderedFreeVector *v;
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G4int PhysicsTableSize = thePhysicsTable->entries();
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G4PhysicsOrderedFreeVector *v;
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for (G4int i = 0 ; i < PhysicsTableSize ; i++ )
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{
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v = (G4PhysicsOrderedFreeVector*)(*thePhysicsTable)[i];
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v->DumpValues();
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}
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for (G4int i = 0; i < PhysicsTableSize; ++i)
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{
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v = (G4PhysicsOrderedFreeVector*)(*thePhysicsTable)[i];
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v->DumpValues();
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}
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}
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inline G4PhysicsTable* G4OpRayleigh::GetPhysicsTable() const
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@@ -181,5 +143,4 @@ inline G4PhysicsTable* G4OpRayleigh::GetPhysicsTable() const
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return thePhysicsTable;
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}
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#endif /* G4OpRayleigh_h */
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