Import Geant4 10.6.0.beta source tree
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@@ -30,7 +30,7 @@
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#include "G4Material.hh"
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#include "G4ParticleDefinition.hh"
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#include "G4LorentzVector.hh"
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#include "G4LorentzVector.hh"
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#include "G4ThreeVector.hh"
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#include "G4LorentzRotation.hh"
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class G4Track;
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@@ -49,6 +49,7 @@ public:
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inline const G4Material * GetMaterial() const;
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inline const G4ParticleDefinition * GetDefinition() const;
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inline const G4LorentzVector & Get4Momentum() const;
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inline const G4ThreeVector & GetMomentumDirection() const;
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inline G4LorentzRotation & GetTrafoToLab();
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inline G4double GetKineticEnergy() const;
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inline G4double GetTotalEnergy() const;
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@@ -59,16 +60,20 @@ public:
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inline void SetBoundEnergy(G4double e);
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private:
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void InitialiseLocal(const G4DynamicParticle*);
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// hide assignment operator as private
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G4HadProjectile& operator=(const G4HadProjectile &right);
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G4HadProjectile(const G4HadProjectile& );
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const G4Material * theMat;
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G4LorentzVector theOrgMom;
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G4LorentzVector theMom;
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const G4ParticleDefinition * theDef;
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G4LorentzVector theMom;
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G4LorentzRotation toLabFrame;
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G4ThreeVector theDirection;
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G4double theMass;
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G4double theKinEnergy;
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G4double theTime;
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G4double theBoundEnergy;
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};
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@@ -93,21 +98,24 @@ inline G4LorentzRotation& G4HadProjectile::GetTrafoToLab()
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return toLabFrame;
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}
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inline const G4ThreeVector& G4HadProjectile::GetMomentumDirection() const
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{
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return theDirection;
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}
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G4double G4HadProjectile::GetTotalEnergy() const
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{
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return Get4Momentum().e();
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return theMom.e();
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}
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G4double G4HadProjectile::GetTotalMomentum() const
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{
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return Get4Momentum().vect().mag();
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return theMom.pz();
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}
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G4double G4HadProjectile::GetKineticEnergy() const
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{
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G4double ekin = GetTotalEnergy() - GetDefinition()->GetPDGMass();
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if(ekin < 0.0) { ekin = 0.0; }
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return ekin;
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return theKinEnergy;
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}
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inline G4double G4HadProjectile::GetGlobalTime() const
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