Import Geant4 10.6.0.beta source tree
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// J. Comput. Phys. 274 (2014) 841-882
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// Prog. Nucl. Sci. Tec. 2 (2011) 503-508
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#ifndef G4VITRESTDISCRETEPROCESS_H
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#define G4VITRESTDISCRETEPROCESS_H
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#include <CLHEP/Units/SystemOfUnits.h>
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#pragma once
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#include "G4VITProcess.hh"
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/**
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* Identical to G4VRestDiscreteProcess with dependency from G4VITProcess
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*/
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/** Identical to G4VRestDiscreteProcess with dependency on G4VITProcess */
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class G4VITRestDiscreteProcess : public G4VITProcess
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{
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// Abstract class which defines the public behavior of
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// rest + discrete physics interactions.
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// Abstract class which defines the public behavior of
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// rest + discrete physics interactions.
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public:
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G4VITRestDiscreteProcess(const G4String&, G4ProcessType aType = fNotDefined);
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G4VITRestDiscreteProcess(const G4VITRestDiscreteProcess &);
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virtual ~G4VITRestDiscreteProcess();
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G4VITRestDiscreteProcess() = delete;
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G4VITRestDiscreteProcess(const G4String&, G4ProcessType aType = fNotDefined);
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G4VITRestDiscreteProcess(const G4VITRestDiscreteProcess&) = delete;
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G4VITRestDiscreteProcess& operator=(const G4VITRestDiscreteProcess& right) = delete;
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~G4VITRestDiscreteProcess() override;
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public:
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// with description
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virtual G4double
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PostStepGetPhysicalInteractionLength(const G4Track& track,
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G4double previousStepSize,
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G4ForceCondition* condition);
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// with description
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G4double
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PostStepGetPhysicalInteractionLength(const G4Track& track,
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G4double previousStepSize,
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G4ForceCondition* condition) override;
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virtual G4VParticleChange* PostStepDoIt(const G4Track&, const G4Step&);
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G4VParticleChange* PostStepDoIt(const G4Track&, const G4Step&) override;
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virtual G4double AtRestGetPhysicalInteractionLength(const G4Track&,
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G4ForceCondition*);
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G4double AtRestGetPhysicalInteractionLength(const G4Track&,
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G4ForceCondition*) override;
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virtual G4VParticleChange* AtRestDoIt(const G4Track&, const G4Step&);
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G4VParticleChange* AtRestDoIt(const G4Track&, const G4Step&) override;
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// no operation in AlongStepDoIt
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virtual G4double AlongStepGetPhysicalInteractionLength(const G4Track&,
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G4double,
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G4double,
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G4double&,
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G4GPILSelection*)
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{
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return -1.0;
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}
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// no operation in AlongStepDoIt
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G4double AlongStepGetPhysicalInteractionLength(const G4Track&,
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G4double,
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G4double,
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G4double&,
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G4GPILSelection*) override
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{
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return -1.0;
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}
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// no operation in AlongStepDoIt
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virtual G4VParticleChange* AlongStepDoIt(const G4Track&, const G4Step&)
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{
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return 0;
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}
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// no operation in AlongStepDoIt
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G4VParticleChange* AlongStepDoIt(const G4Track&, const G4Step&) override
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{
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return nullptr;
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}
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protected:
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// with description
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virtual G4double GetMeanFreePath(const G4Track& aTrack,
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G4double previousStepSize,
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G4ForceCondition* condition)=0;
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// Calculates from the macroscopic cross section a mean
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// free path, the value is returned in units of distance.
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virtual G4double GetMeanLifeTime(const G4Track& aTrack,
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G4ForceCondition* condition)=0;
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// Calculates the mean life-time (i.e. for decays) of the
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// particle at rest due to the occurence of the given process,
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// or converts the probability of interaction (i.e. for
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// annihilation) into the life-time of the particle for the
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// occurence of the given process.
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protected:
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// hide default constructor and assignment operator as private
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G4VITRestDiscreteProcess();
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G4VITRestDiscreteProcess & operator=(const G4VITRestDiscreteProcess &right);
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// with description
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virtual G4double GetMeanFreePath(const G4Track& aTrack,
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G4double previousStepSize,
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G4ForceCondition* condition) = 0;
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// Calculates from the macroscopic cross section a mean
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// free path, the value is returned in units of distance.
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virtual G4double GetMeanLifeTime(const G4Track& aTrack,
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G4ForceCondition* condition) = 0;
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// Calculates the mean life-time (i.e. for decays) of the
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// particle at rest due to the occurrence of the given process,
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// or converts the probability of interaction (i.e. for
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// annihilation) into the life-time of the particle for the
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// occurrence of the given process.
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};
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// -----------------------------------------
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// inlined function members implementation
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// -----------------------------------------
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inline G4double G4VITRestDiscreteProcess::PostStepGetPhysicalInteractionLength(const G4Track& track,
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G4double previousStepSize,
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G4ForceCondition* condition)
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{
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if((previousStepSize < 0.0) || (fpState->theNumberOfInteractionLengthLeft
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<= 0.0))
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{
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// beggining of tracking (or just after DoIt of this process)
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ResetNumberOfInteractionLengthLeft();
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}
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else if(previousStepSize > 0.0)
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{
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// subtract NumberOfInteractionLengthLeft
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SubtractNumberOfInteractionLengthLeft(previousStepSize);
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}
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else
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{
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// zero step
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// DO NOTHING
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}
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// condition is set to "Not Forced"
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*condition = NotForced;
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// get mean free path
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fpState->currentInteractionLength = GetMeanFreePath(track,
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previousStepSize,
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condition);
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G4double value;
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if(fpState->currentInteractionLength < DBL_MAX)
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{
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value = fpState->theNumberOfInteractionLengthLeft * (fpState->currentInteractionLength);
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}
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else
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{
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value = DBL_MAX;
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}
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#ifdef G4VERBOSE
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if(verboseLevel > 1)
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{
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G4cout << "G4VITRestDiscreteProcess::PostStepGetPhysicalInteractionLength ";
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G4cout << "[ " << GetProcessName() << "]" << G4endl;
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track.GetDynamicParticle()->DumpInfo();
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G4cout << " in Material " << track.GetMaterial()->GetName() << G4endl;
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G4cout << "InteractionLength= " << value / CLHEP::cm << "[cm] " << G4endl;
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}
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#endif
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return value;
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}
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inline G4VParticleChange* G4VITRestDiscreteProcess::PostStepDoIt(const G4Track&,
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const G4Step&)
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{
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// reset NumberOfInteractionLengthLeft
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ClearNumberOfInteractionLengthLeft();
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return pParticleChange;
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}
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inline G4double G4VITRestDiscreteProcess::AtRestGetPhysicalInteractionLength(const G4Track& track,
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G4ForceCondition* condition)
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{
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// beggining of tracking
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ResetNumberOfInteractionLengthLeft();
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// condition is set to "Not Forced"
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*condition = NotForced;
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// get mean life time
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fpState->currentInteractionLength = GetMeanLifeTime(track, condition);
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#ifdef G4VERBOSE
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if((fpState->currentInteractionLength < 0.0) || (verboseLevel > 2))
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{
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G4cout << "G4VITRestDiscreteProcess::AtRestGetPhysicalInteractionLength ";
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G4cout << "[ " << GetProcessName() << "]" << G4endl;
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track.GetDynamicParticle()->DumpInfo();
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G4cout << " in Material " << track.GetMaterial()->GetName() << G4endl;
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G4cout << "MeanLifeTime = " << fpState->currentInteractionLength / CLHEP::ns
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<< "[ns]" << G4endl;
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}
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#endif
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return fpState->theNumberOfInteractionLengthLeft
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* (fpState->currentInteractionLength);
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}
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inline G4VParticleChange* G4VITRestDiscreteProcess::AtRestDoIt(const G4Track&,
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const G4Step&)
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{
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// clear NumberOfInteractionLengthLeft
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ClearNumberOfInteractionLengthLeft();
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return pParticleChange;
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}
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#endif
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