Import Geant4 10.6.0.beta source tree

This commit is contained in:
Gabriele Cosmo
2019-06-28 11:59:04 +02:00
parent 28a70706e0
commit d0f911957d
1056 changed files with 95168 additions and 78160 deletions
@@ -44,83 +44,46 @@
// Prog. Nucl. Sci. Tec. 2 (2011) 503-508
#ifndef G4VITREACTIONPROCESS_H
#define G4VITREACTIONPROCESS_H
#pragma once
#include "globals.hh"
#include "G4IT.hh"
#include "G4ITReactionChange.hh"
#include "G4ITReactionTable.hh"
#include "AddClone_def.hh"
#include <memory>
class G4ITReactionTable;
class G4ITReactionChange;
class G4Track;
struct G4ITType;
/**
* G4VITReactionProcess defines the reaction between two G4IT.
* It should be stored in a G4VITModel.
* \deprecated This class will be removed
*/
class G4VITReactionProcess
{
public:
/** Default constructor */
G4VITReactionProcess();
/** Default destructor */
virtual ~G4VITReactionProcess();
/** Copy constructor
* \param other Object to copy from
*/
G4VITReactionProcess(const G4VITReactionProcess& other);
/** Will Clone the reaction process
* i.e. new reaction process will be created with same features
* as the parent one.
* Use preprocessor macro : AddCloneReactionProcess
* the copy constructor of the derived class must be
* implemented.
* This macro is defined in AddClone_def
*/
G4IT_TO_BE_CLONED(G4VITReactionProcess)
/** Assignment operator
* \param other Object to assign from
* \return A reference to this
*/
G4VITReactionProcess& operator=(const G4VITReactionProcess& other);
G4VITReactionProcess() = default;
virtual ~G4VITReactionProcess() = default;
G4VITReactionProcess(const G4VITReactionProcess& other) = delete;
G4VITReactionProcess& operator=(const G4VITReactionProcess& other) = delete;
/** First initialization (done once for all at the begin of the run)
* eg. check if the reaction table is given ...
*/
virtual void Initialize(){;}
virtual G4bool IsApplicable(G4ITType,G4ITType) const {return true;}
// virtual void GetApplicableTypes(G4ITType&, G4ITType&) const;
virtual G4bool IsApplicable(const G4ITType&, const G4ITType&) const;
virtual G4bool TestReactibility(const G4Track&,
const G4Track&,
const double /*currentStepTime*/,
const double /*previousStepTime*/,
double /*currentStepTime*/,
bool /*reachedUserStepTimeLimit*/) = 0;
virtual G4ITReactionChange* MakeReaction(const G4Track&, const G4Track&) = 0;
virtual std::unique_ptr<G4ITReactionChange> MakeReaction(const G4Track&, const G4Track&) = 0;
inline void SetReactionTable(const G4ITReactionTable*);
inline void ResetChanges();
virtual void SetReactionTable(const G4ITReactionTable*);
protected:
// G4ITType fApplicableType1;
// G4ITType fApplicableType2;
const G4ITReactionTable* fpReactionTable;
G4ITReactionChange* fpChanges ;
G4String fName ;
const G4ITReactionTable* fpReactionTable = nullptr;
G4String fName ;
};
inline void G4VITReactionProcess::SetReactionTable(const G4ITReactionTable* table)
{
fpReactionTable = table;
}
inline void G4VITReactionProcess::ResetChanges()
{
fpChanges = 0;
}
#endif // G4VITREACTIONPROCESS_H