Import Geant4 10.6.0.beta source tree
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@@ -44,83 +44,46 @@
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// Prog. Nucl. Sci. Tec. 2 (2011) 503-508
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#ifndef G4VITREACTIONPROCESS_H
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#define G4VITREACTIONPROCESS_H
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#pragma once
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#include "globals.hh"
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#include "G4IT.hh"
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#include "G4ITReactionChange.hh"
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#include "G4ITReactionTable.hh"
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#include "AddClone_def.hh"
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#include <memory>
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class G4ITReactionTable;
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class G4ITReactionChange;
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class G4Track;
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struct G4ITType;
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/**
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* G4VITReactionProcess defines the reaction between two G4IT.
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* It should be stored in a G4VITModel.
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* \deprecated This class will be removed
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*/
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class G4VITReactionProcess
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{
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public:
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/** Default constructor */
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G4VITReactionProcess();
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/** Default destructor */
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virtual ~G4VITReactionProcess();
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/** Copy constructor
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* \param other Object to copy from
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*/
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G4VITReactionProcess(const G4VITReactionProcess& other);
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/** Will Clone the reaction process
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* i.e. new reaction process will be created with same features
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* as the parent one.
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* Use preprocessor macro : AddCloneReactionProcess
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* the copy constructor of the derived class must be
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* implemented.
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* This macro is defined in AddClone_def
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*/
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G4IT_TO_BE_CLONED(G4VITReactionProcess)
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/** Assignment operator
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* \param other Object to assign from
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* \return A reference to this
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*/
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G4VITReactionProcess& operator=(const G4VITReactionProcess& other);
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G4VITReactionProcess() = default;
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virtual ~G4VITReactionProcess() = default;
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G4VITReactionProcess(const G4VITReactionProcess& other) = delete;
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G4VITReactionProcess& operator=(const G4VITReactionProcess& other) = delete;
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/** First initialization (done once for all at the begin of the run)
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* eg. check if the reaction table is given ...
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*/
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virtual void Initialize(){;}
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virtual G4bool IsApplicable(G4ITType,G4ITType) const {return true;}
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// virtual void GetApplicableTypes(G4ITType&, G4ITType&) const;
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virtual G4bool IsApplicable(const G4ITType&, const G4ITType&) const;
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virtual G4bool TestReactibility(const G4Track&,
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const G4Track&,
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const double /*currentStepTime*/,
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const double /*previousStepTime*/,
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double /*currentStepTime*/,
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bool /*reachedUserStepTimeLimit*/) = 0;
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virtual G4ITReactionChange* MakeReaction(const G4Track&, const G4Track&) = 0;
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virtual std::unique_ptr<G4ITReactionChange> MakeReaction(const G4Track&, const G4Track&) = 0;
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inline void SetReactionTable(const G4ITReactionTable*);
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inline void ResetChanges();
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virtual void SetReactionTable(const G4ITReactionTable*);
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protected:
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// G4ITType fApplicableType1;
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// G4ITType fApplicableType2;
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const G4ITReactionTable* fpReactionTable;
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G4ITReactionChange* fpChanges ;
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G4String fName ;
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const G4ITReactionTable* fpReactionTable = nullptr;
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G4String fName ;
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};
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inline void G4VITReactionProcess::SetReactionTable(const G4ITReactionTable* table)
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{
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fpReactionTable = table;
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}
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inline void G4VITReactionProcess::ResetChanges()
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{
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fpChanges = 0;
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}
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#endif // G4VITREACTIONPROCESS_H
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