Import Geant4 3.0.0 source tree
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@@ -5,21 +5,15 @@
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: G4ProcessVector.hh,v 1.5 1999/11/15 10:39:47 gunter Exp $
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// GEANT4 tag $Name: geant4-02-00 $
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// $Id: G4ProcessVector.hh,v 1.6 2000/11/03 03:44:51 kurasige Exp $
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// GEANT4 tag $Name: geant4-03-00 $
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//
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//
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// ------------------------------------------------------------
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// GEANT 4 class header file
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//
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// For information related to this code contact:
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// CERN, CN Division, ASD group
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// History: first implementation, based on object model of
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// 2nd December 1995, G.Cosmo
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//
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// Class Description
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// This class is a container for pointers to physics process objects. Its
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// functionality is derived from G4RWTPtrOrderedVector<T>.
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// This class is a container for pointers to physics process objects.
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// ------------------------------------------------------------
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#ifndef G4ProcessVector_h
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@@ -27,29 +21,84 @@
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#include "globals.hh"
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#include "G4ios.hh"
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#include "g4rw/tpordvec.h"
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#include "g4std/vector"
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#include "G4VProcess.hh"
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class G4VProcess;
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class G4ProcessVector : public G4RWTPtrOrderedVector<G4VProcess>
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class G4ProcessVector
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{
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// Is a container for pointers to physics process objects. Its
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// functionality is derived from G4RWTPtrOrderedVector<T>.
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public:
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// Constructors
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G4ProcessVector(size_t dummy=0);
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G4ProcessVector(const G4ProcessVector &);
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G4ProcessVector(size_t capac=G4RWDEFAULT_CAPACITY)
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: G4RWTPtrOrderedVector<G4VProcess>(capac) {;}
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// Constructor.
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// Destructor.
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virtual ~G4ProcessVector();
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virtual ~G4ProcessVector() {;}
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// Destructor.
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//assignment operator
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G4ProcessVector & operator=(G4ProcessVector &right);
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// equal operator
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G4bool operator==(const G4ProcessVector &right) const;
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G4bool operator==(const G4ProcessVector &right) const
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{
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return (this == (G4ProcessVector *) &right);
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}
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public: // With Description
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// Returns the number of items
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G4int entries() const;
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G4int length() const;
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// Returns the position of the element
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G4int index(G4VProcess* aProcess) const;
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// Returns "true" if the element exists
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G4bool contains(G4VProcess* aProcess) const;
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// Insert an element
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G4bool insert(G4VProcess* aProcess);
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// Insert an element at i-th position
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G4bool insertAt(G4int i, G4VProcess* aProcess);
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// Remove and returns the i-th element
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G4VProcess* removeAt(G4int i);
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// Remove and returns the last element
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G4VProcess* removeLast();
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// Clear the collection by removing all items
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void clear();
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// returns const reference to the i-th item
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G4VProcess* const& operator[](G4int i) const;
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G4VProcess* const& operator()(G4int i) const;
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// returns reference to the i-th item
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G4VProcess* & operator[](G4int i);
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G4VProcess* & operator()(G4int i);
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protected:
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// Use STL Vector
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typedef G4std::vector<G4VProcess*> G4ProcVector;
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G4ProcVector * pProcVector;
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};
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#include "G4ProcessVector.icc"
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#endif
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