Import Geant4 3.0.0 source tree
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@@ -5,8 +5,8 @@
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: G4Fancy3DNucleus.cc,v 1.7 2000/01/27 12:42:13 gunter Exp $
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// GEANT4 tag $Name: geant4-02-00 $
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// $Id: G4Fancy3DNucleus.cc,v 1.8 2000/08/11 08:22:15 hweber Exp $
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// GEANT4 tag $Name: geant4-03-00 $
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//
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// ------------------------------------------------------------
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// GEANT 4 class implementation file
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@@ -191,7 +191,8 @@ void G4Fancy3DNucleus::DoLorentzContraction(const G4ThreeVector & theBeta)
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{
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G4ThreeVector rprime=theNucleons[i].GetPosition() -
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factor * (theBeta*theNucleons[i].GetPosition()) *
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theNucleons[i].GetPosition();
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// theNucleons[i].GetPosition();
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theBeta;
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theNucleons[i].SetPosition(rprime);
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}
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}
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@@ -199,7 +200,8 @@ void G4Fancy3DNucleus::DoLorentzContraction(const G4ThreeVector & theBeta)
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void G4Fancy3DNucleus::DoLorentzContraction(const G4LorentzVector & theBoost)
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{
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G4ThreeVector beta= 1/theBoost.e() * theBoost.vect();
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DoLorentzBoost(beta);
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// DoLorentzBoost(beta);
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DoLorentzContraction(beta);
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}
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