Import Geant4 3.0.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-08 15:55:53 +02:00
parent e7d7193284
commit cfcb558cfe
3050 changed files with 91703 additions and 48310 deletions
@@ -5,8 +5,8 @@
// based on the Program) you indicate your acceptance of this statement,
// and all its terms.
//
// $Id: G4Scintillation.cc,v 1.3 1999/12/15 14:52:05 gunter Exp $
// GEANT4 tag $Name: geant4-02-00 $
// $Id: G4Scintillation.cc,v 1.5 2000/09/19 03:13:04 gum Exp $
// GEANT4 tag $Name: geant4-03-00 $
//
////////////////////////////////////////////////////////////////////////
// Scintillation Light Class Implementation
@@ -17,7 +17,9 @@
// Version: 1.0
// Created: 1998-11-07
// Author: Peter Gumplinger
// Updated:
// Updated: 2000-09-18 by Peter Gumplinger
// > change: aSecondaryPosition=x0+rand*aStep.GetDeltaPosition();
// aSecondaryTrack->SetTouchable(0);
//
// mail: gum@triumf.ca
//
@@ -100,7 +102,7 @@ G4Scintillation::PostStepDoIt(const G4Track& aTrack, const G4Step& aStep)
G4StepPoint* pPostStepPoint = aStep.GetPostStepPoint();
G4ThreeVector x0 = pPreStepPoint->GetPosition();
G4ThreeVector p0 = pPreStepPoint->GetMomentumDirection();
G4ThreeVector p0 = aStep.GetDeltaPosition().unit();
G4double t0 = pPreStepPoint->GetGlobalTime();
G4double TotalEnergyDeposit = aStep.GetTotalEnergyDeposit();
@@ -118,7 +120,7 @@ G4Scintillation::PostStepDoIt(const G4Track& aTrack, const G4Step& aStep)
G4double MeanNumPhotons = ScintillationYield * TotalEnergyDeposit;
G4int NumPhotons = (G4int) MeanNumPhotons +
int( ResolutionScale * RandGauss::shoot(0.0,sqrt(MeanNumPhotons)));
int( ResolutionScale * G4RandGauss::shoot(0.0,sqrt(MeanNumPhotons)));
if (NumPhotons <= 0) {
@@ -216,9 +218,9 @@ G4Scintillation::PostStepDoIt(const G4Track& aTrack, const G4Step& aStep)
// Generate new G4Track object:
G4double delta = G4UniformRand() * aStep.GetStepLength();
G4ThreeVector aSecondaryPosition = x0 + delta * p0;
G4double rand = G4UniformRand();
G4double delta = rand * aStep.GetStepLength();
G4double deltaTime = delta /
((pPreStepPoint->GetVelocity()+
pPostStepPoint->GetVelocity())/2.);
@@ -228,10 +230,13 @@ G4Scintillation::PostStepDoIt(const G4Track& aTrack, const G4Step& aStep)
G4double aSecondaryTime = t0 + deltaTime;
G4ThreeVector aSecondaryPosition =
x0 + rand * aStep.GetDeltaPosition();
G4Track* aSecondaryTrack =
new G4Track(aScintillationPhoton,aSecondaryTime,aSecondaryPosition);
aSecondaryTrack->SetTouchable(pPreStepPoint->GetTouchable());
aSecondaryTrack->SetTouchable(0);
aSecondaryTrack->SetParentID(aTrack.GetTrackID());