Import Geant4 3.0.0 source tree
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@@ -5,8 +5,8 @@
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// based on the Program) you indicate your acceptance of this statement,
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// and all its terms.
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//
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// $Id: G4VCSGface.hh,v 1.1 2000/04/07 10:59:18 gcosmo Exp $
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// GEANT4 tag $Name: geant4-02-00 $
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// $Id: G4VCSGface.hh,v 1.3 2000/11/02 16:54:49 gcosmo Exp $
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// GEANT4 tag $Name: geant4-03-00 $
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//
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//
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// --------------------------------------------------------------------
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@@ -27,8 +27,8 @@
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// Virtual members:
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//
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// -------------------------------------------------------------------
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// Intersect( const G4ThreeVector &p, const G4ThreeVector &v, const G4bool outGoing, const G4double surfTolerance,
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// const G4bool outgoing, const G4double surfTolerance,
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// Intersect( const G4ThreeVector &p, const G4ThreeVector &v,
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// G4bool outGoing, G4double surfTolerance,
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// G4double &distance, G4double &distFromSurface,
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// G4ThreeVector &normal, G4bool &allBehind );
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//
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@@ -237,6 +237,8 @@
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// and save the answer that is smallest. If there is more than one answer,
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// or if allBehind is false for the one answer, return validNorm as false.
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// Author:
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// David C. Williams (davidw@scipp.ucsc.edu)
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// --------------------------------------------------------------------
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#ifndef G4VCSGface_hh
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@@ -252,19 +254,21 @@ class G4VoxelLimits;
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class G4AffineTransform;
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class G4SolidExtentList;
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class G4VCSGface {
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public:
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class G4VCSGface
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{
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public:
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G4VCSGface() {;}
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virtual ~G4VCSGface() {;}
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virtual G4bool Intersect( const G4ThreeVector &p, const G4ThreeVector &v,
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const G4bool outgoing, const G4double surfTolerance,
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G4bool outgoing, G4double surfTolerance,
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G4double &distance, G4double &distFromSurface,
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G4ThreeVector &normal, G4bool &allBehind ) = 0;
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virtual G4double Distance( const G4ThreeVector &p, const G4bool outgoing ) = 0;
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virtual G4double Distance( const G4ThreeVector &p, G4bool outgoing ) = 0;
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virtual EInside Inside( const G4ThreeVector &p, const G4double tolerance,
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virtual EInside Inside( const G4ThreeVector &p, G4double tolerance,
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G4double *bestDistance ) = 0;
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virtual G4ThreeVector Normal( const G4ThreeVector &p, G4double *bestDistance ) = 0;
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